No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
L23 - PtV - Ghostglider (+6 axis) vs. wizmark (allied)
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 45 Sea Zone to 21 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 22 Sea Zone to Marianas 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Marianas 1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone 1 bomber moved from Japan to Jehol 3 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from Shantung to Jehol 1 infantry moved from Anhwe to Shansi Japanese take Shansi from Chinese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone 1 fighter moved from 6 Sea Zone to Marianas 4 carriers moved from 45 Sea Zone to 22 Sea Zone 1 submarine moved from 45 Sea Zone to 21 Sea Zone Combat - Japanese Japanese creates battle in territory 45 Sea Zone
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Anhwe to Shansi Japanese take Shansi from Chinese 1 marine moved from Celebes to 45 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 22 Sea Zone to Marianas 1 destroyer moved from 45 Sea Zone to 21 Sea Zone 1 submarine moved from 45 Sea Zone to 21 Sea Zone 4 carriers moved from 45 Sea Zone to 22 Sea Zone 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Marianas 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas 3 fighters moved from Japan to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from Japan to 22 Sea Zone 1 fighter moved from 20 Sea Zone to 22 Sea Zone 1 artillery moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 fighter moved from 22 Sea Zone to Marianas 1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 22 Sea Zone Combat - Japanese Japanese creates battle in territory 45 Sea Zone
Combat Hit Differential Summary :
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Scramble to z22?
Scramble to Marianas?Please note that I don’t attack your sub in z45 in combat move, so I will just dive and move them in NCM.
I pressed attack z45 in my blood frenzy!
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@Ghostglider sorry, was just checking and thought id posted yesterday! no scrams thanks
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Anhwe to Shansi Japanese take Shansi from Chinese 1 marine moved from Celebes to 45 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 22 Sea Zone to Marianas 1 destroyer moved from 45 Sea Zone to 21 Sea Zone 1 submarine moved from 45 Sea Zone to 21 Sea Zone 4 carriers moved from 45 Sea Zone to 22 Sea Zone 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Marianas 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas 3 fighters moved from Japan to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from Japan to 22 Sea Zone 1 fighter moved from 20 Sea Zone to 22 Sea Zone 1 artillery moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 fighter moved from 22 Sea Zone to Marianas 1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 22 Sea Zone Combat - Japanese Japanese creates battle in territory 45 Sea Zone Battle in 45 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 submarine 2 submarines owned by the Japanese submerged Battle in Marianas Japanese attack with 1 artillery, 5 fighters, 3 infantry, 1 marine and 4 tactical_bombers Americans defend with 1 aaGun, 1 airfield, 2 fighters and 1 infantry; ANZAC defend with 1 marine Americans roll AA dice in Marianas : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Marianas Japanese roll dice for 2 battleships and 1 cruiser in Marianas, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 marine and 4 tactical_bombers in Marianas, round 2 : 7/13 hits, 6.00 expected hits Americans roll dice for 1 aaGun, 2 fighters, 1 infantry and 1 marine in Marianas, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Marianas 1 marine owned by the ANZAC, 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 2 fighters owned by the Americans lost in Marianas Japanese winANZAC winANZAC win with 1 submarine remaining with 1 submarine remaining, taking Marianas from Americans with 1 artillery, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 aaGun, 2 fighters and 1 infantry Casualties for ANZAC: 1 marine Battle in Jehol Japanese attack with 2 artilleries and 6 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 6 infantry in Jehol, round 2 : 4/8 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Jehol 2 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer and 2 fighters British defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 20 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win, taking 21 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine moved from 132 Sea Zone to 59 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 submarine moved from 43 Sea Zone to 132 Sea Zone 2 fighters moved from Davao to Java 3 artilleries and 2 infantry moved from Shan State to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kweichow to Yunnan 1 aaGun moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 3 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Yunnan 2 fighters moved from 20 Sea Zone to Japan 2 carriers and 1 submarine moved from 6 Sea Zone to 22 Sea Zone 4 fighters and 4 tactical_bombers moved from Marianas to 22 Sea Zone 1 bomber moved from 22 Sea Zone to Yunnan Place Units - Japanese 3 destroyers placed in 6 Sea Zone Japanese undo move 1. 3 infantry placed in Kiangsu 1 destroyer placed in 21 Sea Zone 2 infantry placed in Kwangtung 3 infantry placed in French Indo China 2 destroyers placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4 Japanese collect 56 PUs (8 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Japanese regular : 2.50 Americans AA : 0.50 British regular : -0.17
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 marine moved from Gibraltar to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Denmark 1 armour moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Norway 1 bomber moved from Morocco to 98 Sea Zone 1 tactical_bomber moved from Wake Island to 21 Sea Zone 6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 21 Sea Zone 1 fighter moved from 23 Sea Zone to 21 Sea Zone
Combat Hit Differential Summary :
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@Ghostglider scramble 3 fighters to sz21?
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No thanks
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 marine moved from Gibraltar to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Denmark 1 armour moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Norway 1 bomber moved from Morocco to 98 Sea Zone 1 tactical_bomber moved from Wake Island to 21 Sea Zone 6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 21 Sea Zone 1 fighter moved from 23 Sea Zone to 21 Sea Zone Combat - Americans Battle in Denmark Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Norway Battle in 21 Sea Zone Americans attack with 7 fighters and 3 tactical_bombers Japanese defend with 2 destroyers and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits Japanese roll dice for 2 destroyers in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 21 Sea Zone Americans win, taking Norway from Germans with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Non Combat Move - Americans 1 artillery moved from New Guinea to Dutch New Guinea 1 transport moved from 23 Sea Zone to 35 Sea Zone 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 transport moved from 23 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 transport moved from 23 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 23 Sea Zone to 36 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 23 Sea Zone to 46 Sea Zone 7 fighters and 2 tactical_bombers moved from 21 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Formosa 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 26 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 4 Sea Zone to 16 Sea Zone 3 carriers moved from 93 Sea Zone to 115 Sea Zone 1 destroyer moved from 107 Sea Zone to 115 Sea Zone 3 fighters and 2 tactical_bombers moved from Morocco to 115 Sea Zone 1 armour moved from Gibraltar to 93 Sea Zone 2 mech_infantrys moved from Gibraltar to 93 Sea Zone 5 artilleries moved from Gibraltar to 93 Sea Zone 6 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 5 artilleries, 6 infantry, 2 mech_infantrys and 8 transports moved from 93 Sea Zone to 115 Sea Zone 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from 115 Sea Zone to Norway 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Morocco 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Egypt to Northwest Persia 1 bomber moved from 98 Sea Zone to Egypt Place Units - Americans 1 harbour placed in Dutch New Guinea 2 fighters and 1 tactical_bomber placed in Eastern United States 1 armour, 1 artillery and 2 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,1 Americans collect 61 PUs (1 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Shansi 1 fighter moved from Honan to Shansi 12 infantry moved from Honan to Hopei Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Inner Mongolia Place Units - Chinese 1 infantry placed in Inner Mongolia 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 6 fighters moved from Egypt to Trans-Jordan 2 infantry moved from Burma to Shan State 2 fighters moved from Eastern India to Shan State Combat - British Battle in Trans-Jordan British attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/10 hits, 4.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 artilleries and 1 infantry moved from Eastern India to Burma 2 fighters moved from Shan State to Eastern India 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 3 fighters moved from Egypt to Rostov 1 bomber moved from Trans-Jordan to Russia 6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway Place Units - British 2 submarines placed in 82 Sea Zone 1 infantry placed in Southern Persia 1 artillery, 1 mech_infantry and 1 tactical_bomber placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1,5,5 British collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.50 Italians regular : -0.33 Japanese regular : -1.67 British regular : -0.17
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 marine moved from Gibraltar to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Denmark 1 armour moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Norway 1 bomber moved from Morocco to 98 Sea Zone 1 tactical_bomber moved from Wake Island to 21 Sea Zone 6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 21 Sea Zone 1 fighter moved from 23 Sea Zone to 21 Sea Zone Combat - Americans Battle in Denmark Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Norway Battle in 21 Sea Zone Americans attack with 7 fighters and 3 tactical_bombers Japanese defend with 2 destroyers and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits Japanese roll dice for 2 destroyers in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 21 Sea Zone Americans win, taking Norway from Germans with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Non Combat Move - Americans 1 artillery moved from New Guinea to Dutch New Guinea 1 transport moved from 23 Sea Zone to 35 Sea Zone 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 transport moved from 23 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 transport moved from 23 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 23 Sea Zone to 36 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 23 Sea Zone to 46 Sea Zone 7 fighters and 2 tactical_bombers moved from 21 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Formosa 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 26 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 4 Sea Zone to 16 Sea Zone 3 carriers moved from 93 Sea Zone to 115 Sea Zone 1 destroyer moved from 107 Sea Zone to 115 Sea Zone 3 fighters and 2 tactical_bombers moved from Morocco to 115 Sea Zone 1 armour moved from Gibraltar to 93 Sea Zone 2 mech_infantrys moved from Gibraltar to 93 Sea Zone 5 artilleries moved from Gibraltar to 93 Sea Zone 6 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 5 artilleries, 6 infantry, 2 mech_infantrys and 8 transports moved from 93 Sea Zone to 115 Sea Zone 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from 115 Sea Zone to Norway 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Morocco 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Egypt to Northwest Persia 1 bomber moved from 98 Sea Zone to Egypt Place Units - Americans 1 harbour placed in Dutch New Guinea 2 fighters and 1 tactical_bomber placed in Eastern United States 1 armour, 1 artillery and 2 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,1 Americans collect 61 PUs (1 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Shansi 1 fighter moved from Honan to Shansi 12 infantry moved from Honan to Hopei Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Inner Mongolia Place Units - Chinese 1 infantry placed in Inner Mongolia 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 6 fighters moved from Egypt to Trans-Jordan 2 infantry moved from Burma to Shan State 2 fighters moved from Eastern India to Shan State Combat - British Battle in Trans-Jordan British attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/10 hits, 4.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 artilleries and 1 infantry moved from Eastern India to Burma 2 fighters moved from Shan State to Eastern India 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 3 fighters moved from Egypt to Rostov 1 bomber moved from Trans-Jordan to Russia 6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway Place Units - British 2 submarines placed in 82 Sea Zone 1 infantry placed in Southern Persia 1 artillery, 1 mech_infantry and 1 tactical_bomber placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1,5,5 British collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 46 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 45 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.50 Italians regular : -0.33 Japanese regular : -1.67 British regular : -0.17
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs; Combat Move - Italians 3 artilleries and 3 infantry moved from Iraq to Southern Persia 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 fighters moved from 99 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Southern Italy to Trans-Jordan 1 cruiser and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 100 Sea Zone to 96 Sea Zone 3 artilleries and 5 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 99 Sea Zone to 96 Sea Zone 3 artilleries and 7 infantry moved from 96 Sea Zone to Algeria 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from France to Trans-Jordan 1 artillery and 2 infantry moved from Iraq to Trans-Jordan Combat - Italians
Combat Hit Differential Summary :
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Scramble to Trans-Jordan?
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@Ghostglider 1 french, 1 US, 1 UK…3 fighters
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs; Combat Move - Italians 3 artilleries and 3 infantry moved from Iraq to Southern Persia 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 fighters moved from 99 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Southern Italy to Trans-Jordan 1 cruiser and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 100 Sea Zone to 96 Sea Zone 3 artilleries and 5 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 99 Sea Zone to 96 Sea Zone 3 artilleries and 7 infantry moved from 96 Sea Zone to Algeria 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from France to Trans-Jordan 1 artillery and 2 infantry moved from Iraq to Trans-Jordan Combat - Italians British scrambles 3 units out of Egypt to defend against the attack in Trans-Jordan Battle in 96 Sea Zone Italians attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 5 transports Americans defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 1 cruiser, 1 destroyer, 1 fighter and 5 transports remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Battle in Algeria Battle in Southern Persia Italians attack with 3 artilleries and 3 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 3 artilleries and 3 infantry in Southern Persia, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Persia 1 infantry owned by the British lost in Southern Persia Italians win, taking Algeria from Americans, taking Southern Persia from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Northwest Persia Italians attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry Americans defend with 1 fighter Italians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 4/8 hits, 2.83 expected hits British roll dice for 1 fighter in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery, 1 fighter and 1 infantry; French defend with 1 fighter; Americans defend with 1 fighter Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan 1 fighter owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 3/5 hits, 2.50 expected hits British roll dice for 2 fighters in Trans-Jordan, round 3 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Americans and 1 fighter owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Italians: 2 infantry Casualties for British: 1 artillery, 1 fighter and 1 infantry Casualties for French: 1 fighter Casualties for Americans: 1 fighter Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Iraq 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 6 infantry moved from Northern Italy to Southern France 1 infantry moved from Romania to Eastern Poland 1 fighter moved from 96 Sea Zone to Malta 2 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Iraq to Northwest Persia Place Units - Italians 1 factory_minor placed in Iraq 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6,6,1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,2 Italians collect 16 PUs (4 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 2.33 British regular : -2.00
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@Ghostglider every time it feels like on those scrambles the dice are shockingly bad
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 80 Sea Zone to 59 Sea Zone 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Battle in Celebes Battle in 59 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 59 Sea Zone ANZAC win, taking Celebes from Japanese, taking 59 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 submarine moved from 80 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 submarine moved from 48 Sea Zone to 36 Sea Zone 1 cruiser moved from 23 Sea Zone to 46 Sea Zone 1 fighter moved from New South Wales to Dutch New Guinea 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.00
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone 3 fighters moved from Southern Italy to Denmark 20 infantry moved from Western Germany to Denmark 1 infantry moved from Leningrad to Vologda 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 3 armour and 3 mech_infantrys moved from Vyborg to Vologda 1 armour, 7 artilleries and 74 infantry moved from Northern Belarus to Southern Belarus 12 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Western Ukraine to Ukraine 2 bombers moved from Leningrad to Ukraine 1 bomber moved from Iraq to 97 Sea Zone Combat - Germans Battle in 97 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 97 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Ukraine Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 3 fighters and 20 infantry Americans defend with 1 marine Germans roll dice for 3 fighters and 20 infantry in Denmark, round 2 : 7/23 hits, 4.83 expected hits Americans roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 3 fighters and 20 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Southern Belarus Germans attack with 1 armour, 7 artilleries and 86 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 7 artilleries and 86 infantry in Southern Belarus, round 2 : 21/94 hits, 18.33 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 armour, 7 artilleries and 86 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 3 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Vologda, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 2 mech_infantrys moved from Vyborg to Leningrad 3 aaGuns moved from Northern Belarus to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Poland to Eastern Poland 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 aaGun and 27 infantry moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from France to Southern France 1 bomber moved from 97 Sea Zone to Southern Italy 2 infantry moved from Austria to Northern Italy 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Iraq to Northwest Persia 3 fighters moved from Iraq to 96 Sea Zone 1 fighter moved from Iraq to Northwest Persia 2 bombers moved from Ukraine to Northwest Persia 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 fighter moved from 97 Sea Zone to Western Germany 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Denmark to 116 Sea Zone 1 fighter moved from Denmark to Western Germany 1 artillery moved from France to Southern France 1 infantry moved from Germany to Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Iraq to Northwest Persia 1 tactical_bomber moved from Iraq to 96 Sea Zone 1 tactical_bomber moved from Iraq to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone Place Units - Germans 1 carrier placed in 116 Sea Zone 1 fighter placed in Western Germany 3 infantry placed in Leningrad 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,1,6,2 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 51 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 1.00 Germans regular : 5.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Yaroslavl 2 infantry moved from Smolensk to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Yaroslavl 1 fighter moved from Russia to Yaroslavl Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia 1 fighter moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Smolensk 1 infantry moved from Smolensk to Bryansk 1 armour and 1 mech_infantry moved from Stalingrad to Russia 1 infantry moved from Rostov to Ukraine 3 artilleries and 13 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 2 infantry moved from Timguska to Yenisey 1 armour, 1 infantry and 1 mech_infantry moved from Honan to Hopei Place Units - Russians 1 artillery placed in Stalingrad 10 infantry placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Gorky: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 7 infantry EDIT: Removing units owned by Russians from Russia: 8 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -1.00
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from Java to 59 Sea Zone 1 submarine moved from 38 Sea Zone to 36 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 submarine moved from 132 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 5 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 artilleries and 4 infantry moved from Jehol to Shansi 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from French Indo China to Shan State 2 battleships and 1 cruiser moved from 22 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone 3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone 1 fighter moved from 22 Sea Zone to 45 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Paulau 6 carriers moved from 22 Sea Zone to 36 Sea Zone 1 bomber moved from Yunnan to 7 Sea Zone 1 fighter moved from Japan to 5 Sea Zone 1 submarine moved from 22 Sea Zone to 7 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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New chance to scramble :-)
z35?
z36?
z45?