@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_major, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 artillery and 2 infantry moved from Leningrad to Archangel
1 cruiser and 1 destroyer moved from 115 Sea Zone to 128 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
2 bombers moved from Southern Italy to Southern Caucasus
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 cruiser and 1 destroyer in 128 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 128 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Caucasus
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Southern Caucasus, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Caucasus
1 infantry owned by the British lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
8 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Rostov to Northern Caucasus
4 armour and 6 mech_infantrys moved from Ukraine to Northern Caucasus
2 bombers moved from Southern Caucasus to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 fighters and 2 tactical_bombers moved from Southern Italy to Northern Caucasus
1 fighter moved from Southern Italy to Northern Caucasus
1 tactical_bomber moved from Southern Italy to Northern Caucasus
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 factory_major placed in Romania
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 2 artilleries placed in Leningrad
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 3 submarines
EDIT: Adding units owned by Germans to 97 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.67
@mikawagunichi Those stalwart Brits getting hits on all the Mechs today
@mr_stucifer Montgomery has them well trained.
@mr_stucifer Edit 1 german inf back to Rostov if you don’t mind.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_major, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 artillery and 2 infantry moved from Leningrad to Archangel
1 cruiser and 1 destroyer moved from 115 Sea Zone to 128 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
2 bombers moved from Southern Italy to Southern Caucasus
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 cruiser and 1 destroyer in 128 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 128 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Caucasus
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Southern Caucasus, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Caucasus
1 infantry owned by the British lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
8 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Rostov to Northern Caucasus
4 armour and 6 mech_infantrys moved from Ukraine to Northern Caucasus
2 bombers moved from Southern Caucasus to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 fighters and 2 tactical_bombers moved from Southern Italy to Northern Caucasus
1 fighter moved from Southern Italy to Northern Caucasus
1 tactical_bomber moved from Southern Italy to Northern Caucasus
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 factory_major placed in Romania
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 2 artilleries placed in Leningrad
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 3 submarines
EDIT: Adding units owned by Germans to 97 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Caucasus: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.67
@mr_stucifer Assumed you were about to take your turn before, but here’s an updated save.
@mikawagunichi No worries, was going to but ran out of time. Have family in town for a couple days with a holiday here.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 airfield, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Rostov
3 fighters moved from Stalingrad to Rostov
1 tactical_bomber moved from Gorky to Yaroslavl
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
2 infantry moved from Gorky to Yaroslavl
1 fighter moved from Russia to Northern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 armour moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novgorod to Smolensk
1 infantry moved from Buryatia to Northern Manchuria
1 fighter moved from Siberia to Northern Manchuria
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
1 fighter moved from Northern Manchuria to Yakut S.S.R.
3 fighters moved from Rostov to Stalingrad
2 infantry moved from Stalingrad to Kazakhstan
2 aaGuns, 1 artillery and 8 infantry moved from Samara to Stalingrad
1 tactical_bomber moved from Yaroslavl to Russia
1 fighter moved from Northern Belarus to Russia
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Gorky
1 tactical_bomber moved from Russia to Stalingrad
Place Units - Russians
1 airfield, 1 artillery and 2 infantry placed in Stalingrad
3 infantry placed in Urals
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Italians regular : -0.33
Germans regular : 0.33
Russians regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 12 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Northern Manchuria
1 artillery, 2 infantry and 1 mech_infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangtung to Hunan
1 tactical_bomber moved from Shantung to Hunan
5 infantry moved from Korea to Northern Manchuria
Combat - Japanese
Battle in Hunan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 4/10 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 aaGuns moved from Korea to Northern Manchuria
1 aaGun moved from Southern Manchuria to Northern Manchuria
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 battleship and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 artillery moved from Solomon Islands to 55 Sea Zone
1 artillery moved from 55 Sea Zone to New Guinea
1 transport moved from 47 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
1 transport moved from 55 Sea Zone to 47 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
4 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Kwangsi to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
1 battleship moved from 35 Sea Zone to 47 Sea Zone
2 bombers moved from Japan to New Guinea
1 tactical_bomber moved from Hunan to Kwangtung
3 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from 6 Sea Zone to Kiangsu
1 fighter moved from Japan to Shantung
1 fighter moved from Japan to Kiangsu
1 battleship moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsu to Fukien
4 infantry moved from Shantung to Kiangsu
3 infantry moved from Jehol to Shantung
1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
7 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,6,1,6
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.83
@mr_stucifer It’s all good, I’ve been trying to cram my turns in between the Thanksgiving festivities here.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 12 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Northern Manchuria
1 artillery, 2 infantry and 1 mech_infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangtung to Hunan
1 tactical_bomber moved from Shantung to Hunan
5 infantry moved from Korea to Northern Manchuria
Combat - Japanese
Battle in Hunan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 4/10 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 aaGuns moved from Korea to Northern Manchuria
1 aaGun moved from Southern Manchuria to Northern Manchuria
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 battleship and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 artillery moved from Solomon Islands to 55 Sea Zone
1 artillery moved from 55 Sea Zone to New Guinea
1 transport moved from 47 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
1 transport moved from 55 Sea Zone to 47 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
4 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Kwangsi to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
1 battleship moved from 35 Sea Zone to 47 Sea Zone
2 bombers moved from Japan to New Guinea
1 tactical_bomber moved from Hunan to Kwangtung
3 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from 6 Sea Zone to Kiangsu
1 fighter moved from Japan to Shantung
1 fighter moved from Japan to Kiangsu
1 battleship moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsu to Fukien
4 infantry moved from Shantung to Kiangsu
3 infantry moved from Jehol to Shantung
1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
7 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,6,1,6
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.83
@mr_stucifer NCM edit carrier from 6 to 35.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 artillery moved from Algeria to 94 Sea Zone
2 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Malta
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 100 Sea Zone to 97 Sea Zone
2 fighters moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from Alexandria to 97 Sea Zone
1 transport moved from 83 Sea Zone to 100 Sea Zone
4 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
2 infantry moved from 101 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Sardinia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 8 infantry moved from Yunnan to French Indo China
1 infantry moved from Siam to French Indo China
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 97 Sea Zone
@mikawagunichi Scramble option for Italian fleet -
@mr_stucifer No scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 harbour, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 transports moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 5 infantry moved from Algeria to 96 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Tunisia to Libya
1 carrier and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
2 fighters moved from 100 Sea Zone to Libya
1 artillery and 5 infantry moved from 98 Sea Zone to Libya
1 marine moved from Trans-Jordan to 100 Sea Zone
1 cruiser and 1 marine moved from 100 Sea Zone to 101 Sea Zone
1 carrier moved from 100 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Crete
1 carrier and 4 submarines moved from 11 Sea Zone to 32 Sea Zone
1 battleship moved from 27 Sea Zone to 32 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
2 fighters moved from Hawaiian Islands to Marshall Islands
2 fighters moved from Western United States to 32 Sea Zone
1 carrier moved from 27 Sea Zone to 32 Sea Zone
5 submarines moved from 27 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in Crete
Battle in 98 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Italians defend with 1 cruiser and 2 transports
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 98 Sea Zone
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 2 transports in 98 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
2 transports owned by the Italians lost in 98 Sea Zone
2 infantry owned by the Italians lost in Libya
Americans win, taking Crete from Italians with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 23
Casualties for Italians: 1 cruiser and 2 transports
Battle in Libya
Americans attack with 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys in Libya, round 2 : 5/12 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Americans lost in Libya
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Libya
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys in Libya, round 3 : 4/11 hits, 3.33 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Italians: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Marshall Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 fighters and 2 infantry in Marshall Islands, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Marshall Islands to 32 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
6 infantry moved from Eastern United States to 104 Sea Zone
6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
6 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Libya to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter moved from Alaska to Siberia
1 bomber moved from Hopei to Stalingrad
Place Units - Americans
1 harbour placed in Wake Island
1 carrier, 1 submarine and 3 transports placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Kweichow
3 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Shansi
1 infantry moved from Hopei to Kiangsi
1 fighter moved from Hopei to Kiangsi
6 artilleries and 7 infantry moved from Hopei to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 6 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 7 infantry in Hunan, round 2 : 5/13 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 3/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Tsinghai
Place Units - Chinese
3 artilleries and 1 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 artillery moved from Algeria to 94 Sea Zone
2 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Malta
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 100 Sea Zone to 97 Sea Zone
2 fighters moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from Alexandria to 97 Sea Zone
1 transport moved from 83 Sea Zone to 100 Sea Zone
4 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
2 infantry moved from 101 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Sardinia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 8 infantry moved from Yunnan to French Indo China
1 infantry moved from Siam to French Indo China
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 97 Sea Zone
Combat - British
Battle in Greece
Battle in Cyprus
Battle in 97 Sea Zone
British attack with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Germans defend with 3 submarines; Italians defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Italians roll dice for 1 battleship, 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the British
3 destroyers owned by the British and 1 submarine owned by the British lost in 97 Sea Zone
3 submarines owned by the Germans, 1 cruiser owned by the Italians, 2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 3 : 10/13 hits, 6.83 expected hits
Italians roll dice for 1 battleship in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 97 Sea Zone
1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking Greece from Germans, taking Cyprus from Italians with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 43
Casualties for British: 3 destroyers, 1 fighter and 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Casualties for Germans: 3 submarines
Battle in Sardinia
Battle in Malta
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 airfield and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Malta
2 infantry owned by the Italians lost in Malta
British win, taking Sardinia from Italians, taking Malta from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in French Indo China
British attack with 2 artilleries and 9 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 9 infantry in French Indo China, round 2 : 2/11 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from Shan State to French Indo China
4 infantry moved from Shan State to Malaya
4 infantry moved from Burma to Shan State
3 infantry moved from Eastern India to Burma
1 fighter moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Shansi
2 fighters moved from 97 Sea Zone to 101 Sea Zone
1 carrier moved from 83 Sea Zone to 101 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 armour, 1 infantry and 1 mech_infantry moved from Syria to Iraq
1 armour and 1 mech_infantry moved from Iraq to Southern Persia
2 artilleries moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Southern Persia
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
1 factory_minor placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 3.50
Americans regular : 2.33
Japanese regular : -2.67
Italians regular : 0.67
British regular : 4.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Northern Caucasus to Northwest Persia
Italians take Northwest Persia from British
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
2 artilleries and 4 infantry moved from Southern France to France
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from South Australia to New South Wales
1 submarine moved from 59 Sea Zone to 40 Sea Zone
1 submarine moved from 59 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to Eastern India
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,2,5,5,5,4,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 13 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Bulgaria to Greece
2 fighters and 2 tactical_bombers moved from Ukraine to Greece
2 infantry moved from Northern Caucasus to Rostov
2 bombers, 3 fighters and 3 tactical_bombers moved from Northern Caucasus to Rostov
1 artillery and 1 infantry moved from Archangel to Vologda
1 infantry moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Leningrad to Northern Belarus
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
Combat Hit Differential Summary :
@mr_stucifer Scramble options