@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L23 - PtV - Ghostglider (+6 axis) vs. wizmark (allied)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 2 infantry EDIT: Adding units owned by Chinese to Inner Mongolia: 2 infantry EDIT: Turning off Edit Mode 1 submarine moved from 38 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from Java to 59 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 destroyer and 1 submarine moved from 60 Sea Zone to 74 Sea Zone Combat - ANZAC Battle in 132 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 132 Sea Zone ANZAC win, taking 132 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 marine moved from Paulau to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Queensland to South Australia 1 submarine moved from 45 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 submarine placed in 64 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
@Ghostglider Hi i managed to miss a ncm with some chinese inf, hope its ok that i moved them in the anzac go
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Sure, no problem
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 infantry moved from Leningrad to Vologda 2 infantry moved from Leningrad to Novgorod 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Vologda 1 bomber moved from Greece to 82 Sea Zone Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in 82 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 82 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Vologda, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Vologda, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 bomber and 1 infantry in Vologda, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 5 armour, 7 artilleries, 47 infantry and 1 mech_infantry moved from Southern Belarus to Northern Belarus 5 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 1 bomber moved from Novgorod to Leningrad 1 bomber moved from Vologda to Leningrad 1 fighter and 1 tactical_bomber moved from France to Leningrad 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Kursk to Ukraine 2 infantry moved from Western Ukraine to Ukraine 13 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from France to Western Germany 2 infantry moved from Western Germany to Germany 11 infantry moved from Germany to Poland 4 infantry moved from Poland to Eastern Poland 1 bomber moved from 82 Sea Zone to Syria Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 1 destroyer placed in 113 Sea Zone 1 fighter placed in France 10 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5,3,1 Germans collect 46 PUs (5 lost to blockades); end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -2.00 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Italians 1 infantry moved from Bryansk to Kursk Russians take Kursk from Germans 2 infantry moved from Smolensk to Novgorod 1 tactical_bomber moved from Russia to Novgorod 2 fighters moved from Russia to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Smolensk 2 armour and 2 mech_infantrys moved from Gorky to Smolensk 6 infantry moved from Russia to Smolensk 2 infantry moved from Tula to Russia 3 artilleries and 5 infantry moved from Tambov to Stalingrad 1 aaGun and 5 infantry moved from Sakha to Buryatia 1 armour and 1 mech_infantry moved from Russia to Stalingrad Place Units - Russians 3 infantry placed in Stalingrad 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.67 -
@Ghostglider assumed no scramble to novgorod
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 bomber and 5 infantry moved from Amur to Buryatia 1 infantry moved from Northern Manchuria to Buryatia 2 fighters moved from 5 Sea Zone to Buryatia 2 fighters and 2 tactical_bombers moved from Malaya to 40 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Davao to 35 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Davao to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 battleship and 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 cruiser moved from 36 Sea Zone to 45 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to Celebes Combat - JapaneseCombat Hit Differential Summary :
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Scramble to z40? (max. 2 FTRs)
Scramble to z35? (max. 5 FTRs) -
@Ghostglider ok big move! no scram anywhere thanks
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@Ghostglider have to go back to work now so wont be able to reply for a bit…and its just getting v interesting!!
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Good choice not to scramble to z35!
I had 7 out of 8 hits - only needed 1 now… -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 bomber and 5 infantry moved from Amur to Buryatia 1 infantry moved from Northern Manchuria to Buryatia 2 fighters moved from 5 Sea Zone to Buryatia 2 fighters and 2 tactical_bombers moved from Malaya to 40 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Davao to 35 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Davao to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 battleship and 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 cruiser moved from 36 Sea Zone to 45 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to Celebes Combat - Japanese Battle in Java Battle in 40 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 transport 1 transport owned by the British lost in 40 Sea Zone Japanese win, taking Java from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Sumatra Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 submarines and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Sumatra from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 submarine and 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Buryatia Japanese attack with 1 bomber, 2 fighters and 6 infantry Russians defend with 1 aaGun and 5 infantry Russians roll AA dice in Buryatia : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 bomber, 2 fighters and 6 infantry in Buryatia, round 2 : 3/9 hits, 2.50 expected hits Russians roll dice for 1 aaGun and 5 infantry in Buryatia, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese lost in Buryatia 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Buryatia, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 3 infantry Casualties for Russians: 1 aaGun and 5 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 8/9 hits, 4.83 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 5 Sea Zone to 6 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangsi to Hunan 1 aaGun moved from Davao to 36 Sea Zone 1 aaGun and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 aaGun moved from 42 Sea Zone to Java 3 carriers, 1 cruiser and 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Celebes to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 2 carriers moved from 43 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 40 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to French Indo China 1 infantry moved from Malaya to Shan State 1 infantry moved from Siberia to Amur 1 bomber moved from Buryatia to Japan 2 fighters moved from Buryatia to Korea Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,4 Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 6.50 UK_Pacific regular : 0.33 ANZAC regular : 0.67 Russians regular : 0.33 Russians AA : -0.50 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 4 fighters and 2 tactical_bombers moved from 93 Sea Zone to 113 Sea Zone 1 bomber moved from Morocco to Normandy Bordeaux 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Formosa 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Manilla 1 submarine moved from 34 Sea Zone to 35 Sea Zone 5 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Guam to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 submarine moved from 4 Sea Zone to 5 Sea Zone Combat - Americans Americans creates battle in territory 128 Sea Zone Americans creates battle in territory 7 Sea Zone Americans creates battle in territory 20 Sea Zone Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Manilla Battle in Iwo Jima Battle in Formosa Battle in 35 Sea Zone Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 7 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Manilla from Japanese, taking Iwo Jima from Japanese, taking Formosa from Japanese with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 113 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 113 Sea Zone to Scotland 1 destroyer moved from 109 Sea Zone to 122 Sea Zone 3 fighters and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Eastern United States to 93 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Normandy Bordeaux to United Kingdom 7 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 34 Sea Zone to 20 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Wake Island Place Units - Americans 2 transports placed in 104 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer and 3 submarines placed in 11 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Honan to Anhwe 1 fighter moved from Honan to Anhwe 11 infantry moved from Honan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Shansi, round 2 : 2/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Inner Mongolia Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Shansi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Morocco to 73 Sea Zone 1 destroyer and 1 submarine moved from 84 Sea Zone to 73 Sea Zone 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to Shan State 2 fighters moved from Eastern India to Shan State 1 infantry moved from Burma to Shan State Combat - British Battle in 73 Sea Zone British attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 destroyer in 73 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 73 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 73 Sea Zone 1 submarine owned by the Germans lost in 73 Sea Zone British win, taking 73 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Germans: 1 submarine Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to Eastern India 1 mech_infantry moved from Baluchistan to Iraq 2 infantry moved from Southern Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Morocco to Egypt 1 bomber moved from 73 Sea Zone to Union of South Africa 1 infantry moved from Southern Persia to Iraq 1 aaGun and 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 armour and 1 mech_infantry moved from Burma to Eastern India 2 infantry moved from Burma to Eastern India 2 artilleries moved from Burma to Eastern India 2 aaGuns moved from Burma to Eastern India 1 aaGun, 5 artilleries and 2 infantry moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Eastern India to Central India Place Units - British 1 armour, 1 artillery and 1 infantry placed in Southern Persia 1 armour, 1 fighter and 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 tactical_bomber EDIT: Adding units owned by British to Iraq: 1 tactical_bomber EDIT: Removing units owned by British from Iraq: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5,1,2,4,3 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -2.83 Japanese regular : 1.33 Germans AA : -0.17 Germans regular : 0.50 British regular : -0.50 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 artilleries and 29 infantry moved from Syria to Trans-Jordan 1 armour moved from Northern Belarus to Vologda Italians take Vologda from Russians 1 bomber moved from Western Germany to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in Trans-Jordan Italians attack with 6 artilleries and 29 infantry British defend with 1 infantry Italians roll dice for 6 artilleries and 29 infantry in Trans-Jordan, round 2 : 6/35 hits, 7.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 6 artilleries and 29 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 4 transports moved from 101 Sea Zone to 98 Sea Zone 1 armour moved from Libya to 98 Sea Zone 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 100 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 100 Sea Zone to Trans-Jordan 2 transports moved from 101 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Southern Italy to Northern Italy 1 cruiser moved from 101 Sea Zone to 100 Sea Zone 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from 101 Sea Zone to Southern Italy 1 aaGun moved from Holland Belgium to Western Germany 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,3 Italians collect 16 PUs (3 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : -1.83 British AA : -0.17 British regular : -0.33 -
TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 submarine moved from 132 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 21 Sea Zone to 45 Sea Zone Combat - ANZAC ANZAC creates battle in territory 42 Sea ZoneCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 submarine moved from 132 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 21 Sea Zone to 45 Sea Zone Combat - ANZAC ANZAC creates battle in territory 42 Sea ZoneCombat Hit Differential Summary :
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@Ghostglider scramble to sz45?
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 submarine moved from 132 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 21 Sea Zone to 45 Sea Zone Combat - ANZAC ANZAC creates battle in territory 42 Sea ZoneCombat Hit Differential Summary :
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No thanks
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 submarine moved from 132 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 21 Sea Zone to 45 Sea Zone Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports 1 submarine owned by the ANZAC submerged Battle in 45 Sea Zone ANZAC attack with 4 fighters, 2 submarines and 1 transport Japanese defend with 1 cruiser and 1 transport ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 45 Sea Zone ANZAC roll dice for 4 fighters and 1 transport in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC winJapanese winJapanese win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining, taking 45 Sea Zone from Neutral with 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 17 Casualties for Japanese: 1 cruiser and 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Manilla 3 fighters moved from 45 Sea Zone to 21 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 21 Sea Zone 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales Place Units - ANZAC 3 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Iraq to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67





