@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Ukraine: 4 fighters
EDIT: Adding units owned by Russians to Russia: 4 fighters
L23 PTV - Game #4 - mr_stucifer vs mikawagunichi (Axis+6)
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter and 2 infantry moved from New South Wales to Queensland 1 fighter moved from Yunnan to Shan State 1 fighter moved from Eastern India to Shan State Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3,6,5,4,4,3,1,6 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 destroyer moved from 79 Sea Zone to 40 Sea Zone Combat - French Battle in 40 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 40 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 40 Sea Zone 1 submarine owned by the Japanese lost in 40 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.50 French regular : 0.00 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians Combat - Germans Non Combat Move - Germans 9 armour, 2 artilleries, 8 infantry and 10 mech_infantrys moved from Ukraine to Rostov 4 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 1 cruiser and 1 destroyer moved from 118 Sea Zone to 115 Sea Zone 1 transport moved from 118 Sea Zone to 116 Sea Zone 8 infantry moved from Vyborg to Leningrad 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy 2 bombers moved from Eastern Poland to Southern Italy 3 submarines moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Romania to Bulgaria Place Units - Germans 1 factory_minor placed in Leningrad 6 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,1 Germans collect 48 PUs (6 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Smolensk 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Nenetsia to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Nenetsia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Northern Manchuria to Korea 1 fighter moved from Siberia to Korea Combat - Russians Battle in Archangel Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Korea Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 4 infantry moved from Amur to Northern Manchuria 1 aaGun, 1 artillery and 2 infantry moved from Amur to Siberia 1 fighter moved from Korea to Northern Manchuria 3 infantry moved from Urals to Samara 1 armour, 6 infantry and 2 mech_infantrys moved from Samara to Stalingrad 2 infantry moved from Northern Caucasus to Stalingrad 2 fighters moved from Russia to Stalingrad 1 artillery moved from Russia to Samara 10 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Samara 3 infantry moved from Russia to Gorky 5 infantry moved from Russia to Samara 1 fighter moved from Vologda to Stalingrad 1 tactical_bomber moved from Archangel to Gorky Place Units - Russians 1 fighter and 5 infantry placed in Russia 1 artillery, 1 infantry and 1 mech_infantry placed in Stalingrad 2 infantry placed in Siberia 1 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 1.00 Russians regular : -0.00 -
One moment I think I left the wrong number of units in Siberia
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Smolensk 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Nenetsia to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Nenetsia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Northern Manchuria to Korea 1 fighter moved from Siberia to Korea Combat - Russians Battle in Archangel Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Korea Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun, 1 artillery and 2 infantry moved from Amur to Siberia 3 infantry moved from Urals to Samara 1 armour, 6 infantry and 2 mech_infantrys moved from Samara to Stalingrad 2 infantry moved from Northern Caucasus to Stalingrad 2 fighters moved from Russia to Stalingrad 1 artillery moved from Russia to Samara 10 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Samara 3 infantry moved from Russia to Gorky 5 infantry moved from Russia to Samara 1 fighter moved from Vologda to Stalingrad 1 tactical_bomber moved from Archangel to Gorky 2 infantry moved from Amur to Siberia 1 fighter moved from Korea to Siberia 2 infantry moved from Amur to Buryatia 1 aaGun and 4 infantry moved from Northern Manchuria to Buryatia Place Units - Russians 3 infantry placed in Siberia 1 artillery, 1 infantry and 1 mech_infantry placed in Stalingrad 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 1.00 Russians regular : -0.00 -
@mikawagunichi Elected to go back to the NCM autosave and change the NCMs around Siberia, use the second post please :)
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Malaya to 132 Sea Zone 1 infantry moved from Honan to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Shansi 1 infantry moved from Jehol to Shansi 2 infantry moved from Jehol to Chahar 1 fighter moved from Shantung to Shansi 1 tactical_bomber moved from Shantung to Shansi 2 bombers moved from Shantung to Chahar 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 infantry moved from Davao to 36 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone 1 artillery and 1 transport moved from 132 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to Solomon Islands 1 marine moved from 55 Sea Zone to New Guinea 2 infantry moved from 47 Sea Zone to New Britain 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 carrier moved from 55 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 1 battleship moved from 132 Sea Zone to 56 Sea Zone 1 cruiser and 1 destroyer moved from 132 Sea Zone to 55 Sea Zone 1 battleship moved from 55 Sea Zone to 35 Sea Zone Combat - Japanese Battle in New Guinea Battle in New Britain Battle in Dutch New Guinea Battle in Solomon Islands Battle in Chahar Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shansi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shansi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Fukien to Kiangsi 2 infantry moved from Fukien to Kwangtung 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Jehol to Southern Manchuria 3 infantry moved from Shantung to Jehol 2 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Shansi to Shantung 2 bombers moved from Chahar to Japan 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 aaGuns and 5 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 1 armour and 5 infantry moved from 6 Sea Zone to Korea 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 2 destroyers moved from 20 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Davao to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 4 artilleries and 4 infantry placed in Japan 3 infantry placed in Kiangsu 2 infantry placed in Shantung 1 submarine placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.17 -
@mr_stucifer No worries. I also had a NCM (completed before save) to keep the BB in SZ 6.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 6 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from Siberia to Kiangsu Combat - Americans Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Battle in 98 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone 1 marine moved from Malta to 96 Sea Zone 3 transports moved from 96 Sea Zone to 93 Sea Zone 3 transports moved from 93 Sea Zone to 104 Sea Zone 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 96 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Trans-Jordan 1 artillery and 5 infantry moved from Morocco to Algeria 1 bomber moved from Kiangsu to Hopei 4 infantry moved from Western United States to 11 Sea Zone 4 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone 4 infantry moved from 28 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier and 4 submarines moved from 11 Sea Zone to 27 Sea Zone 2 marines moved from Queensland to New South Wales 1 fighter moved from Siberia to Alaska Place Units - Americans 6 infantry placed in Eastern United States 2 fighters placed in Western United States 1 carrier and 4 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan 2 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Chinese creates battle in territory Honan Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Honan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 6 infantry moved from Szechwan to Hopei 4 infantry moved from Kweichow to Yunnan 2 artilleries moved from Szechwan to Hopei Place Units - Chinese 4 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from Malta to 96 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from 96 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from Malta to Syria 1 fighter moved from Malta to Syria 4 infantry moved from 100 Sea Zone to Syria 1 armour and 1 mech_infantry moved from Egypt to Syria 1 fighter moved from Egypt to Syria 1 fighter moved from Egypt to Syria 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 artillery and 5 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese Combat - British Battle in Syria British attack with 1 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 5/10 hits, 3.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the British lost in Syria 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 2 fighters moved from Syria to 100 Sea Zone 1 tactical_bomber moved from Syria to 83 Sea Zone 1 fighter moved from Syria to Alexandria 1 infantry moved from Northwest Persia to Southern Caucasus 1 infantry moved from Southern Caucasus to Northern Caucasus 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan 2 artilleries and 4 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to 73 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 submarine moved from 83 Sea Zone to 99 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone 1 fighter moved from Malta to Gibraltar 2 aaGuns moved from Shan State to Malaya 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 4 infantry moved from Eastern India to Burma 2 fighters moved from Eastern India to Yunnan 2 infantry moved from Burma to Shan State 1 aaGun, 2 artilleries and 8 infantry moved from Burma to Yunnan 1 infantry moved from Eire to Scotland 2 transports moved from 93 Sea Zone to 90 Sea Zone 4 infantry moved from French Guiana to 90 Sea Zone 4 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Morocco Place Units - British 1 carrier and 1 destroyer placed in 100 Sea Zone 1 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,3,1,1,6,1,4,2,2,3,3,6,6 British collect 36 PUs (1 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : 0.33 Italians regular : 1.33 Japanese AA : -0.17 British regular : 0.67 -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Northern Caucasus 2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus 2 transports moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 3 infantry moved from Northern Italy to 99 Sea Zone 4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 cruiser moved from 101 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 infantry moved from 98 Sea Zone to Libya 1 infantry moved from 98 Sea Zone to Malta 1 infantry moved from 98 Sea Zone to Libya 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya Italians take Libya from Americans Combat - Italians Battle in Libya Battle in Malta Battle in Northern Caucasus Italians attack with 2 armour, 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northern Caucasus, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northern Caucasus 1 infantry owned by the British lost in Northern Caucasus Italians win, taking Malta from British, taking Northern Caucasus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northern Caucasus to Ukraine 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 97 Sea Zone 2 artilleries and 4 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -1.17 Russians regular : 0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Shan State to Malaya 1 artillery and 2 infantry moved from Queensland to South Australia 2 aaGuns, 1 fighter, 4 infantry and 1 marine moved from Queensland to New South Wales 2 submarines moved from 64 Sea Zone to 59 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,4,4,6,6,6,3 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 factory_major, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 1 artillery and 2 infantry moved from Leningrad to Archangel 1 cruiser and 1 destroyer moved from 115 Sea Zone to 128 Sea Zone 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus 2 bombers moved from Southern Italy to Southern Caucasus Combat - Germans Battle in 128 Sea Zone Germans attack with 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 cruiser and 1 destroyer in 128 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 128 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Caucasus Germans attack with 1 armour, 2 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Southern Caucasus, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern Caucasus 1 infantry owned by the British lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 8 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Rostov to Northern Caucasus 4 armour and 6 mech_infantrys moved from Ukraine to Northern Caucasus 2 bombers moved from Southern Caucasus to Northern Caucasus 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 2 fighters and 2 tactical_bombers moved from Southern Italy to Northern Caucasus 1 fighter moved from Southern Italy to Northern Caucasus 1 tactical_bomber moved from Southern Italy to Northern Caucasus 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 factory_major placed in Romania 1 fighter and 1 tactical_bomber placed in Western Germany 1 armour and 2 artilleries placed in Leningrad Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6 Germans collect 52 PUs (5 lost to blockades); end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 101 Sea Zone: 3 submarines EDIT: Adding units owned by Germans to 97 Sea Zone: 3 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.67 -
@mikawagunichi Those stalwart Brits getting hits on all the Mechs today
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@mr_stucifer Montgomery has them well trained.
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@mr_stucifer Edit 1 german inf back to Rostov if you don’t mind.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 factory_major, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 1 artillery and 2 infantry moved from Leningrad to Archangel 1 cruiser and 1 destroyer moved from 115 Sea Zone to 128 Sea Zone 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus 2 bombers moved from Southern Italy to Southern Caucasus Combat - Germans Battle in 128 Sea Zone Germans attack with 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 cruiser and 1 destroyer in 128 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 128 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Caucasus Germans attack with 1 armour, 2 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Southern Caucasus, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern Caucasus 1 infantry owned by the British lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 8 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Rostov to Northern Caucasus 4 armour and 6 mech_infantrys moved from Ukraine to Northern Caucasus 2 bombers moved from Southern Caucasus to Northern Caucasus 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 2 fighters and 2 tactical_bombers moved from Southern Italy to Northern Caucasus 1 fighter moved from Southern Italy to Northern Caucasus 1 tactical_bomber moved from Southern Italy to Northern Caucasus 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 factory_major placed in Romania 1 fighter and 1 tactical_bomber placed in Western Germany 1 armour and 2 artilleries placed in Leningrad Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6 Germans collect 52 PUs (5 lost to blockades); end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 101 Sea Zone: 3 submarines EDIT: Adding units owned by Germans to 97 Sea Zone: 3 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Caucasus: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.67 -
@mr_stucifer Assumed you were about to take your turn before, but here’s an updated save.
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@mikawagunichi No worries, was going to but ran out of time. Have family in town for a couple days with a holiday here.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 1 airfield, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Rostov 3 fighters moved from Stalingrad to Rostov 1 tactical_bomber moved from Gorky to Yaroslavl 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 2 infantry moved from Gorky to Yaroslavl 1 fighter moved from Russia to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 armour moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 armour moved from Novgorod to Smolensk 1 infantry moved from Buryatia to Northern Manchuria 1 fighter moved from Siberia to Northern Manchuria Combat - Russians Battle in Northern Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Manchuria Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun and 4 infantry moved from Buryatia to Sakha 1 infantry moved from Buryatia to Sakha 1 fighter moved from Northern Manchuria to Yakut S.S.R. 3 fighters moved from Rostov to Stalingrad 2 infantry moved from Stalingrad to Kazakhstan 2 aaGuns, 1 artillery and 8 infantry moved from Samara to Stalingrad 1 tactical_bomber moved from Yaroslavl to Russia 1 fighter moved from Northern Belarus to Russia 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Gorky 1 tactical_bomber moved from Russia to Stalingrad Place Units - Russians 1 airfield, 1 artillery and 2 infantry placed in Stalingrad 3 infantry placed in Urals 2 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : -0.33 Germans regular : 0.33 Russians regular : 0.50 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 12 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Amur to Northern Manchuria 1 artillery, 2 infantry and 1 mech_infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Kwangtung to Hunan 1 tactical_bomber moved from Shantung to Hunan 5 infantry moved from Korea to Northern Manchuria Combat - Japanese Battle in Hunan Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Northern Manchuria Japanese attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 4/10 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 aaGuns moved from Korea to Northern Manchuria 1 aaGun moved from Southern Manchuria to Northern Manchuria 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 battleship and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 artillery moved from Solomon Islands to 55 Sea Zone 1 artillery moved from 55 Sea Zone to New Guinea 1 transport moved from 47 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Guinea 1 transport moved from 55 Sea Zone to 47 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Guinea 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone 4 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from Kwangsi to 47 Sea Zone 1 destroyer moved from 35 Sea Zone to 50 Sea Zone 1 battleship moved from 35 Sea Zone to 47 Sea Zone 2 bombers moved from Japan to New Guinea 1 tactical_bomber moved from Hunan to Kwangtung 3 artilleries and 2 infantry moved from Kwangsi to Kwangtung 1 fighter moved from 6 Sea Zone to Kiangsu 1 fighter moved from Japan to Shantung 1 fighter moved from Japan to Kiangsu 1 battleship moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from Kiangsu to Fukien 4 infantry moved from Shantung to Kiangsu 3 infantry moved from Jehol to Shantung 1 tactical_bomber moved from 6 Sea Zone to Japan 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung 7 infantry placed in Japan 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,6,1,6 Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.83





