L23 BM4 Adam514 (Axis) vs Ghostglider (Allies+20)

  • '19 '17

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 11 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Shantung
            2 artilleries, 4 infantry and 1 marine moved from Kiangsi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Sikang to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Yunnan to Hunan
            1 tactical_bomber moved from Kiangsi to Shantung
            1 fighter moved from Kiangsi to Kiangsu
            1 bomber moved from Malaya to Hunan
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kiangsu
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 marine
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 marine in Kiangsu, round 2 : 3/8 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Kiangsu
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 bomber and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in Shantung, round 2 : 0/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in Shantung, round 3 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            5 infantry moved from 19 Sea Zone to Kiangsu
            1 aaGun moved from Kiangsi to Kiangsu
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Kwangsi
            1 armour moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from India to Burma
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Hunan to 19 Sea Zone
            1 tactical_bomber moved from Shantung to 19 Sea Zone
            1 bomber moved from Hunan to French Indo China
            1 bomber moved from Shantung to Japan
            1 fighter moved from Japan to Hawaiian Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hunan to 19 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in French Indo China
            1 fighter and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.83
    

    triplea_40213_9jap.tsvg


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 fighters and 2 infantry moved from Finland to Karelia
            2 fighters and 2 infantry moved from Finland to Vyborg
            1 armour moved from Finland to Vyborg
            1 mech_infantry moved from Finland to Karelia
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 carriers, 3 destroyers, 4 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to z26?

  • '19 '17

    @Ghostglider Scramble.


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 fighters and 2 infantry moved from Finland to Karelia
            2 fighters and 2 infantry moved from Finland to Vyborg
            1 armour moved from Finland to Vyborg
            1 mech_infantry moved from Finland to Karelia
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 carriers, 3 destroyers, 4 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in Holland Belgium
                Americans attack with 4 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 5 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Karelia
                Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Karelia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Americans attack with 1 armour, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 2 infantry in Vyborg, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Vyborg
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Szechwan
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 26 Sea Zone
                Americans attack with 2 carriers, 3 destroyers, 7 fighters and 3 submarines
                Japanese defend with 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
                    Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 carriers, 3 destroyers and 7 fighters in 26 Sea Zone, round 2 : 6/10 hits, 4.50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -0.33
    Germans regular : 3.33
    

    Savegame


  • Sub hit + 6 more hits in round 1.
    Max defense or OOL round by round?

  • '19 '17

    @Ghostglider Max defense.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14366, time: 8:24:35 AM
    Savegame


  • I will do manual dice for z26.

    Test dice:

    dice 11d6<=2


  • Test dice:

    [dice 11d6<=2]


  • 11d6<=2: 3, 1, 3, 4, 3, 1, 6, 3, 4, 6, 5; Hits: 2


  • Attacker already rolled before crash:
    sub hit once + 6 more hits

    Attacker:
    3 sub
    2 AC
    3 DD
    7 FTR

    Defense round 1:
    3 sub
    2 AC-hit
    2 DD
    2 T.BMB
    2 BB-hit
    3 FTR

    Total:
    3 dice @1 (2 dice already rolled in TripleA -> 1 hit and 1 miss)
    4 dice @2
    2 dice @3
    5 dice @4

    [dice 1d6<=1]
    [dice 4d6<=2]
    [dice 2d6<=3]
    [dice 5d6<=4]


  • 1d6<=1: 1; Hits: 1
    4d6<=2: 3, 4, 3, 4; Hits: 0
    2d6<=3: 6, 1; Hits: 1
    5d6<=4: 2, 4, 2, 6, 2; Hits: 4


  • Attacker round 1: 7 hits -> 3 subs killed; 2 AC-damaged; 2 BB-damaged
    3 sub
    2 AC
    3 DD
    7 FTR

    Defense round 1: 6 hits -> kill 2 AC + 2 subs
    3 sub
    2 AC-hit
    2 DD
    2 T.BMB
    2 BB-hit
    3 FTR

    Round 2:
    Attacker:
    1 sub
    3 DD
    7 FTR

    Defense:
    2 AC-hit
    2 DD
    2 T.BMB
    2 BB-hit
    3 FTR

    Attacker:
    [dice 4d6<=2]
    [dice 7d6<=3]

    Defense:
    [dice 4d6<=2]
    [dice 2d6<=3]
    [dice 5d6<=4]


  • 4d6<=2: 1, 3, 2, 5; Hits: 2
    7d6<=3: 5, 3, 4, 1, 4, 1, 2; Hits: 4
    4d6<=2: 6, 1, 2, 1; Hits: 3
    2d6<=3: 5, 1; Hits: 1
    5d6<=4: 2, 3, 1, 6, 3; Hits: 4


  • Round 2:
    Attacker: 6 hits -> kill 2 AC-hit+2 DD+2T.bmb
    1 sub
    3 DD
    7 FTR

    Defense: 8 hits -> kill sub+3DD+4 FTR
    2 AC-hit
    2 DD
    2 T.BMB
    2 BB-hit
    3 FTR

    Round 3:
    Attacker:
    3 FTR

    Defense:
    2 BB-hit
    3 FTR

    [dice 3d6<=3]
    [dice 5d6<=4]


  • 3d6<=3: 5, 2, 1; Hits: 2
    5d6<=4: 2, 2, 5, 3, 4; Hits: 4


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 fighters and 2 infantry moved from Finland to Karelia
            2 fighters and 2 infantry moved from Finland to Vyborg
            1 armour moved from Finland to Vyborg
            1 mech_infantry moved from Finland to Karelia
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 carriers, 3 destroyers, 4 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in Holland Belgium
                Americans attack with 4 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 5 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Karelia
                Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Karelia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Americans attack with 1 armour, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 2 infantry in Vyborg, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Vyborg
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Szechwan
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 26 Sea Zone
                Americans attack with 2 carriers, 3 destroyers, 7 fighters and 3 submarines
                Japanese defend with 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
                    Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 carriers, 3 destroyers and 7 fighters in 26 Sea Zone, round 2 : 6/10 hits, 4.50 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -0.33
    Germans regular : 3.33
    

    Savegame


  • z26 held with 3 units.

    I surrender.

    Congratulations with the win - Thank you for a good game.

  • G Ghostglider referenced this topic on
  • '19 '17

    @Ghostglider Thanks for the game!

    Might have been close without the VC win.

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