Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
The game only gave me an option where to land all of the fighters. I was not able to decide how many per territory
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 6 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
6 carriers, 1 cruiser, 7 destroyers, 7 fighters, 19 submarines and 2 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
2 artilleries, 4 infantry and 6 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 3 infantry moved from Alexandria to 98 Sea Zone
4 artilleries, 7 infantry and 6 transports moved from 98 Sea Zone to 99 Sea Zone
4 artilleries and 7 infantry moved from 99 Sea Zone to Greece
2 tactical_bombers moved from Gibraltar to 97 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Greece
Americans attack with 4 artilleries and 7 infantry
Italians defend with 1 factory_minor and 1 marine
Americans roll dice for 4 artilleries and 7 infantry in Greece, round 2 : 3/11 hits, 3,17 expected hits
Italians roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in 97 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 7 destroyers, 7 fighters, 19 submarines and 4 tactical_bombers
Germans defend with 4 carriers, 1 destroyer, 11 fighters, 1 submarine and 1 transport; Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 7 fighters, 11 submarines and 1 transport
Americans roll dice for 19 submarines in 97 Sea Zone, round 2 : 10/19 hits, 6,33 expected hits
Units damaged: 4 carriers owned by the Germans, 1 battleship owned by the Italians and 2 carriers owned by the Italians
Americans roll dice for 6 carriers, 1 cruiser, 7 destroyers, 7 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 10/19 hits, 9,00 expected hits
Italians roll dice for 12 submarines in 97 Sea Zone, round 2 : 2/12 hits, 2,00 expected hits
Units damaged: 2 carriers owned by the Americans
Italians roll dice for 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 18 fighters and 2 transports in 97 Sea Zone, round 2 : 16/29 hits, 16,33 expected hits
6 submarines owned by the Americans and 6 carriers owned by the Americans lost in 97 Sea Zone
1 destroyer owned by the Germans, 1 submarine owned by the Germans and 11 submarines owned by the Italians lost in 97 Sea Zone
Americans roll dice for 13 submarines in 97 Sea Zone, round 3 : 4/13 hits, 4,33 expected hits
Americans roll dice for 1 cruiser, 7 destroyers, 7 fighters and 4 tactical_bombers in 97 Sea Zone, round 3 : 5/19 hits, 9,00 expected hits
Italians roll dice for 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 18 fighters and 2 transports in 97 Sea Zone, round 3 : 16/28 hits, 16,00 expected hits
10 submarines owned by the Americans and 6 destroyers owned by the Americans lost in 97 Sea Zone
2 cruisers owned by the Italians, 1 fighter owned by the Germans, 4 carriers owned by the Germans and 2 carriers owned by the Italians lost in 97 Sea Zone
4 tactical_bombers owned by the Americans and 7 fighters owned by the Americans retreated
3 submarines owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans retreated to 96 Sea Zone
Italians win with 1 battleship, 1 destroyer, 17 fighters and 2 transports remaining. Battle score for attacker is -30
Casualties for Americans: 6 carriers, 6 destroyers and 16 submarines
Casualties for Italians: 2 carriers, 2 cruisers and 11 submarines
Casualties for Germans: 4 carriers, 1 destroyer, 1 fighter and 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
8 fighters owned by the Germans and 4 fighters owned by the Italians forced to land in Southern Italy
Non Combat Move - Americans
7 fighters and 2 tactical_bombers moved from 97 Sea Zone to Iraq
1 carrier moved from 91 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 9 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
1 carrier and 4 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 4 artilleries, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 2 submarines moved from 96 Sea Zone to 97 Sea Zone
3 fighters moved from Gibraltar to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
Combat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 2 submarines
Germans defend with 1 transport; Italians defend with 1 battleship, 1 destroyer and 1 transport
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 4 fighters in 97 Sea Zone, round 2 : 6/11 hits, 5,17 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 submarine owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 transport owned by the Germans and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 36
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 destroyer and 1 transport
Casualties for Germans: 1 transport
Non Combat Move - British
1 artillery, 18 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Iraq
3 fighters, 4 infantry and 2 tactical_bombers moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,17
Italians regular : -0,67
British regular : 2,17
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 6 transports
6 transports owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 42
Casualties for Americans: 6 transports
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 bomber moved from Volgograd to Southern Italy
Place Units - Italians
2 mech_infantrys and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,3,1,1,5,3,3,3,4,4,6,4,6,3,5
Italians collect 9 PUs (8 lost to blockades); end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 carriers, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Southern Italy to Kazakhstan
3 bombers moved from Southern Italy to 96 Sea Zone
2 fighters moved from Yugoslavia to 96 Sea Zone
8 fighters and 3 tactical_bombers moved from Southern Italy to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Americans
1 bomber moved from French Indo China to 37 Sea Zone
Combat - Germans
Battle in 37 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 96 Sea Zone
Germans attack with 3 bombers, 10 fighters and 4 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 4 submarines and 2 tactical_bombers; Russians defend with 1 submarine
4 submarines owned by the Americans and 1 submarine owned by the Russians submerged
Germans roll dice for 3 bombers, 10 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 11/17 hits, 9.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits
3 fighters owned by the Germans lost in 96 Sea Zone
1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans and 1 carrier owned by the Americans lost in 96 Sea Zone
Germans win with 3 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 3 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers and 2 tactical_bombers
Battle in Kazakhstan
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Kazakhstan to Caucasus
1 bomber moved from Caucasus to Northwest Persia
2 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Slovakia Hungary to Yugoslavia
10 mech_infantrys moved from Western Germany to Yugoslavia
3 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 115 Sea Zone to 112 Sea Zone
3 bombers, 7 fighters and 4 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Western Germany
2 fighters moved from 97 Sea Zone to Western Germany
3 bombers, 4 fighters and 4 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 bomber moved from 37 Sea Zone to French Indo China
Place Units - Germans
3 artilleries placed in Caucasus
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 artilleries placed in Yugoslavia
3 mech_infantrys placed in Russia
8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,5,5,2,1,2,5,3,5,6,4,6,5,2,2
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Germans regular : 0.33
British regular : 0.33
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 bombers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 battleship and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 bombers moved from Shantung to 21 Sea Zone
2 tactical_bombers moved from French Indo China to Malaya
2 fighters moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
Combat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 3/7 hits, 3.50 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Malaya
2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 21 Sea Zone to French Indo China
1 infantry moved from French Indo China to Shan State
1 artillery and 1 mech_infantry moved from Yunnan to Shan State
1 aaGun and 1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from French Indo China to 35 Sea Zone
3 fighters moved from French Indo China to Philippines
2 tactical_bombers moved from French Indo China to Philippines
3 tactical_bombers moved from Malaya to French Indo China
2 fighters moved from Malaya to French Indo China
2 fighters moved from 6 Sea Zone to Guam
1 fighter moved from Japan to Guam
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 bombers placed in Japan
2 armour and 1 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
ANZAC regular : -0.17
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 infantry moved from Greece to Albania
1 artillery moved from Greece to Albania
2 artilleries and 1 infantry moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Greece to Albania
2 infantry moved from Greece to Bulgaria
Combat - Americans
Battle in Bulgaria
Americans attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries and 3 infantry in Bulgaria, round 2 : 4/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Bulgaria
1 infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Albania
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Albania, round 2 : 3/6 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 submarines moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Morocco to Algeria
2 infantry moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 battleship, 5 carriers, 1 cruiser, 9 fighters, 8 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
7 fighters and 2 tactical_bombers moved from Iraq to India
2 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 6 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 6 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters, 2 infantry and 2 tactical_bombers moved from Iraq to Persia
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in Persia
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 5/8 hits, 3,67 expected hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Burma, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Burma, round 5 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 18 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Persia to India
3 fighters and 1 tactical_bomber moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 infantry and 3 mech_infantrys moved from Rhodesia to Belgian Congo
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 4 fighters moved from 97 Sea Zone to 94 Sea Zone
Place Units - British
3 artilleries placed in Iraq
3 artilleries placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,6,4,4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 3,83
Japanese regular : -1,33
Italians regular : -0,33
Germans regular : 0,33
British regular : 0,67
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber, 7 fighters and 1 tactical_bomber moved from Southern Italy to Bulgaria
1 infantry and 1 mech_infantry moved from Yugoslavia to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 2 infantry
Italians roll dice for 1 bomber, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 6/11 hits, 5.17 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Bulgaria, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 bomber, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Italians
7 fighters moved from Bulgaria to Yugoslavia
1 bomber moved from Bulgaria to Southern Italy
1 tactical_bomber moved from Bulgaria to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,2,4,1,4,3,5,1,2,5
Italians collect 10 PUs (7 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 carriers, 4 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
1 artillery moved from Yugoslavia to Albania
6 mech_infantrys moved from Yugoslavia to Albania
3 bombers moved from Southern Italy to Persia
1 bomber moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
4 fighters and 4 tactical_bombers moved from Southern Italy to Albania
1 mech_infantry moved from Yugoslavia to Albania
1 bomber moved from French Indo China to 42 Sea Zone
Combat - Germans
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Germans attack with 4 bombers and 2 infantry
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 bombers and 2 infantry in Persia, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Albania
Germans attack with 1 artillery, 4 fighters, 7 mech_infantrys and 4 tactical_bombers
Americans defend with 2 artilleries and 4 infantry
Germans roll dice for 1 artillery, 4 fighters, 7 mech_infantrys and 4 tactical_bombers in Albania, round 2 : 7/16 hits, 6.33 expected hits
Americans roll dice for 2 artilleries and 4 infantry in Albania, round 2 : 2/6 hits, 2.00 expected hits
2 mech_infantrys owned by the Germans lost in Albania
4 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 1 artillery, 4 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 artilleries and 4 infantry
Non Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Albania to Southern Italy
1 aaGun moved from Northwest Persia to Persia
4 bombers moved from Persia to Northwest Persia
3 artilleries and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 9 mech_infantrys moved from Yugoslavia to Bessarabia
3 mech_infantrys moved from Russia to Volgograd
1 bomber moved from 42 Sea Zone to French Indo China
7 mech_infantrys moved from Western Germany to Northern Italy
2 artilleries moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 submarine moved from 124 Sea Zone to 109 Sea Zone
4 submarines moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Kazakhstan to Northwest Persia
Place Units - Germans
3 artilleries placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Yugoslavia
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,1,6,1,2,2,6,5,1
Germans collect 69 PUs (4 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Germans regular : 0.67
British regular : -0.67
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to Java
2 tactical_bombers moved from French Indo China to Burma
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking 39 Sea Zone from French, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Burma to Shan State
1 aaGun moved from Yunnan to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Hunan
1 armour moved from Shantung to Kweichow
1 artillery and 2 infantry moved from French Indo China to Shan State
2 fighters moved from Philippines to 37 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 12 fighters, 1 infantry, 1 marine, 5 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 artillery and 1 marine moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
3 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from Philippines to 6 Sea Zone
2 tactical_bombers moved from Philippines to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
2 fighters moved from Guam to French Indo China
3 bombers moved from Japan to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 bombers moved from 35 Sea Zone to French Indo China
2 bombers moved from Java to Shan State
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
2 carriers, 1 submarine and 2 transports placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 aaGun
EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83
UK_Pacific regular : 0.33
ANZAC regular : -0.33
not so easy to see, but aa in persia
gonna call this. Somehow I wasn’t able to contain Japan. This JDOW1 was stronger than I thought and I didn’t find the proper answer.
I poured massive resources into the Pacific with nothing to show for.
Yeah, I agree, I dont see a path forward for the allies here.
A couple of points from me. Of course the way you lost moscow was not good and the game would have been different if that didn’t happen. I also think it would have been better to keep the russians alive. I mean, when moscow fell the second time I think you should have pulled out instead.
You have japan on their knees. I think you do a lot of things right here, but maybe you need to keep the pressure up a little more or a lttle differently. When you switch to Europe focus maybe you should have gone 80:20 or something like that instead of 100% Europe and maybe you should have started a little earler too.
The IC in greece, did you even build one unit there? The navy base in africa is essentially a single use base. You used it to move your transports 3 spaces one time. Thats all I think. And you cant just let your transports die off greece the way you did.
Finally, you need at least 3 transports with your british fleet in the med. With all the americans you have, 3 british transports will become a powerfull 1-2 punch against italy or germany.
It was fun playing you!
I know all of the points you raised.
Guess I was not focused enough, being a little distracted with the ELO system revamp.
Moscow and the Greece IC are the most obvious errors I made.
We can rematch if you want.
same bid different sides?
But I also need flexibility with posting frequencies. Sometimes I will be away for several days, but I never just leave the game without posting
The game will go into 2024
No problems with the posting.
I’d rather not give you the Allies with +20.
I bid +20 again, if you want to accept that, otherwise you can counter-bid
ok, i bid 18
17 for me
i try 16