L23 PTV - Game #3 - mr_stucifer (X+6) vs mikawagunichi (L)


  • @mr_stucifer Ouch, this might be a game ender. OOL as you have selected is fine.

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to 98 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 3 infantry moved from Southern Italy to 99 Sea Zone
            1 armour and 3 infantry moved from 99 Sea Zone to Greece
            1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone
            2 battleships, 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 98 Sea Zone to 100 Sea Zone
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            1 carrier and 1 fighter moved from 97 Sea Zone to 100 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in 100 Sea Zone
                Italians attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers
                Americans defend with 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
                    Italians roll dice for 2 submarines in 100 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits
                Units damaged: 3 battleships owned by the Americans
                    Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 100 Sea Zone, round 2 : 5/17 hits, 7.83 expected hits
                Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians
                    2 submarines owned by the Italians lost in 100 Sea Zone
                    2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 100 Sea Zone
                    Italians roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 100 Sea Zone, round 3 : 9/14 hits, 7.67 expected hits
                    Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 4 transports in 100 Sea Zone, round 3 : 6/13 hits, 6.83 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians lost in 100 Sea Zone
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 100 Sea Zone
                2 tactical_bombers owned by the Italians and 3 fighters owned by the Italians retreated
                1 cruiser owned by the Italians, 2 battleships owned by the Italians and 2 carriers owned by the Italians retreated to 98 Sea Zone
                Americans win, taking Crete from Americans with 3 battleships, 3 fighters and 4 transports remaining. Battle score for attacker is 57
                Casualties for Italians: 1 bomber, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 4 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers
            Battle in Greece
                Italians attack with 1 armour and 3 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour and 3 infantry in Greece, round 2 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    1 infantry owned by the Americans lost in Greece
                Italians win, taking Greece from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in French Equatorial Africa
                Italians attack with 2 armour and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 4 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                3 fighters owned by the Americans forced to land in Egypt
    
        Non Combat Move - Italians
            1 tactical_bomber moved from 100 Sea Zone to Southern Italy
            1 tactical_bomber moved from 100 Sea Zone to Malta
            1 fighter moved from 100 Sea Zone to Malta
            1 fighter moved from 100 Sea Zone to Southern Italy
            1 fighter moved from 100 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            1 harbour placed in Malta
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.00
    Italians regular : -0.00
    

    Savegame


  • @mikawagunichi Yes, it’s not looking good for the Allies here.


  • @mr_stucifer

    I am ready to concede. It was always going to be an uphill battle recovering from the backdoor SL. Pushed my luck on not defending London well enough. GG. I’m available for a new game if you want. Axis remain undefeated in our series…


  • @mikawagunichi Not sure if I can play another league match with you yet, what are the # of games played required to go best of 5?


  • @mr_stucifer Ah yeah good point, we need 7 total to move up to best of 5. I have 3 other games currently active, opponent sounds about ready to concede in 1 of them, which will put me at 6. The other two might be going for a bit.


  • @mikawagunichi

    I am right at 7 (8 with this game) so I’m good on my end for another League matchup. I imagine we could start one with a note at the top of the thread for gamerman that it’s not valid until your other 2 games finish. I saw that a couple of times while entering data from previous years for the ELO spreadsheet

  • M mikawagunichi referenced this topic on

  • @mr_stucifer Yeah that should be fine. I would presume I’ll be at 7+ by the time our next one finishes.


  • @mikawagunichi Ok. To be honest I kind of want to play Allies, not because I think I can win as them, but because I have only played them twice so far against a human opponent…and one was my first game of PtV, against ArtofWar. haha

    So maybe I will start the bid at Axis+6


  • @mr_stucifer If you want Allies I will just let you have them and we can do Axis+6 to keep it even from the last game, if that’s fine with you.


  • @mikawagunichi Yeah that seems like a fair and easy way to do it. Take it away sir

  • 2025 2024 '23

    If you win with Axis +6 maybe we do a no-bid game for our Best of 5 final 😜😜


  • @mr_stucifer It’s funny we’ve had this result because I really think I’m better with the Allies and that the fair bid is more like 10-12.

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