L23 PTV - Game #3 - mr_stucifer (X+6) vs mikawagunichi (L)

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 11 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 7 Sea Zone to 32 Sea Zone
            1 transport moved from 7 Sea Zone to 25 Sea Zone
            1 infantry and 1 marine moved from Midway to 25 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 24 Sea Zone
            1 infantry and 1 marine moved from 24 Sea Zone to Wake Island
            1 marine moved from Paulau to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 24 Sea Zone
            1 marine moved from 24 Sea Zone to Wake Island
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 57 Sea Zone
            1 marine moved from 57 Sea Zone to Western Australia
            3 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Fukien
            2 artilleries and 2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 3 infantry moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangtung to Anhwe
            2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
            3 fighters moved from 7 Sea Zone to Wake Island
            2 fighters moved from Japan to Anhwe
            1 tactical_bomber moved from 7 Sea Zone to Anhwe
            1 fighter moved from 37 Sea Zone to Kiangsi
            1 fighter moved from Borneo to Fukien
            1 tactical_bomber moved from Borneo to Kiangsi
            1 artillery moved from Kwangtung to Fukien
            1 artillery moved from Kwangtung to Kiangsi
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 32 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 2 transports
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 42 Sea Zone
                    1 destroyer owned by the British lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Wake Island
                Japanese attack with 3 fighters, 1 infantry and 2 marines
                Americans defend with 1 airfield and 2 infantry
                    Japanese roll dice for 1 cruiser in Wake Island, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 fighters, 1 infantry and 2 marines in Wake Island, round 2 : 5/6 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Wake Island, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the Japanese lost in Wake Island
                    2 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 3 fighters and 1 marine remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 infantry and 1 marine
                Casualties for Americans: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 5 fighters, 5 infantry and 4 tactical_bombers
                Chinese defend with 12 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 5 infantry and 4 tactical_bombers in Anhwe, round 2 : 6/15 hits, 6.50 expected hits
                    Chinese roll dice for 12 infantry in Anhwe, round 2 : 2/12 hits, 4.00 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                    6 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers in Anhwe, round 3 : 5/13 hits, 6.17 expected hits
                    Chinese roll dice for 6 infantry in Anhwe, round 3 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese lost in Anhwe
                    5 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 artillery, 5 fighters and 4 tactical_bombers in Anhwe, round 4 : 5/10 hits, 5.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 5 infantry
                Casualties for Chinese: 12 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 1/10 hits, 3.17 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Fukien
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Fukien, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Anhwe to Kwangtung
            2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
            1 infantry moved from Southern Manchuria to Buyant-Uhaa
            2 infantry moved from Southern Manchuria to Jehol
            1 fighter moved from Fukien to Kwangtung
            1 carrier moved from 37 Sea Zone to 23 Sea Zone
            1 fighter moved from 55 Sea Zone to 23 Sea Zone
            1 carrier and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 24 Sea Zone
            2 carriers moved from 7 Sea Zone to 24 Sea Zone
            1 destroyer and 3 submarines moved from 7 Sea Zone to 24 Sea Zone
            1 destroyer moved from 50 Sea Zone to 32 Sea Zone
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            3 fighters moved from Wake Island to 24 Sea Zone
            1 battleship moved from 56 Sea Zone to 35 Sea Zone
            1 cruiser and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
            1 transport moved from 56 Sea Zone to 36 Sea Zone
            1 battleship, 3 carriers, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
            3 transports moved from 37 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to Yakut S.S.R.
            1 tactical_bomber moved from Kiangsi to Kwangtung
            1 fighter moved from Kiangsi to Kwangtung
            1 artillery and 1 infantry moved from Kwangtung to Hunan
            1 aaGun moved from Kwangtung to Hunan
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            1 factory_minor placed in Shantung
            1 artillery and 2 infantry placed in Southern Manchuria
            1 fighter, 6 infantry and 1 tactical_bomber placed in Japan
            2 submarines placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.33
    Japanese regular : -0.83
    British regular : 0.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 factory_minor, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
                  Americans take French Equatorial Africa from Italians
            2 artilleries moved from Eastern United States to 104 Sea Zone
            2 infantry moved from Eastern United States to 104 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
            2 artilleries and 2 infantry moved from 126 Sea Zone to Iceland
            1 artillery moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in Iceland
    
        Non Combat Move - Americans
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            2 artilleries and 3 infantry moved from Eastern United States to Quebec
            3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 104 Sea Zone to 126 Sea Zone
            1 destroyer moved from 105 Sea Zone to 109 Sea Zone
            2 transports moved from 27 Sea Zone to 11 Sea Zone
            3 fighters moved from 27 Sea Zone to Hawaiian Islands
            2 carriers, 5 destroyers and 1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 artillery and 1 marine moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Crete to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Syria to Trans-Jordan
            1 cruiser and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            2 fighters moved from Eastern India to Trans-Jordan
    
        Place Units - Americans
            1 factory_minor placed in Egypt
            1 armour and 2 infantry placed in Iraq
            3 transports placed in 109 Sea Zone
            1 cruiser and 2 destroyers placed in 11 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Malaya to Shan State
            2 fighters and 1 tactical_bomber moved from Malaya to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Malaya
            2 artilleries and 3 infantry moved from Szechwan to Hopei
            1 mech_infantry moved from Trans-Jordan to Egypt
            1 battleship moved from 82 Sea Zone to 83 Sea Zone
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,1,5,2,6,6,5,5,2,2,2
            UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British regular : 1.00
    

    Savegame


  • @mikawagunichi Attacking the fleet at Egypt. I scored 9 hits total. OOL?

    Savegame:
    triplea_40301_11ita.tsvg

    Screenshot: d85cf3c2-6e8b-4f1f-92f6-3677d5f42820-image.png


  • @mr_stucifer Kill 2 carriers, damage all the BBs and kill 2 DDs.


  • @mikawagunichi Yikes, MARTI has betrayed you this battle I feel, you got 5 hits on the reply- I damaged both my CV, the BB, and lost my subs

    Round 2: 9 more hits

    ed356c8f-68ef-4cc3-b5cd-b0dd2852cc8e-image.png


  • @mr_stucifer Ouch, this might be a game ender. OOL as you have selected is fine.

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to 98 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 3 infantry moved from Southern Italy to 99 Sea Zone
            1 armour and 3 infantry moved from 99 Sea Zone to Greece
            1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone
            2 battleships, 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 98 Sea Zone to 100 Sea Zone
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            1 carrier and 1 fighter moved from 97 Sea Zone to 100 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in 100 Sea Zone
                Italians attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers
                Americans defend with 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
                    Italians roll dice for 2 submarines in 100 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits
                Units damaged: 3 battleships owned by the Americans
                    Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 100 Sea Zone, round 2 : 5/17 hits, 7.83 expected hits
                Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians
                    2 submarines owned by the Italians lost in 100 Sea Zone
                    2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 100 Sea Zone
                    Italians roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 100 Sea Zone, round 3 : 9/14 hits, 7.67 expected hits
                    Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 4 transports in 100 Sea Zone, round 3 : 6/13 hits, 6.83 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians lost in 100 Sea Zone
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 100 Sea Zone
                2 tactical_bombers owned by the Italians and 3 fighters owned by the Italians retreated
                1 cruiser owned by the Italians, 2 battleships owned by the Italians and 2 carriers owned by the Italians retreated to 98 Sea Zone
                Americans win, taking Crete from Americans with 3 battleships, 3 fighters and 4 transports remaining. Battle score for attacker is 57
                Casualties for Italians: 1 bomber, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 4 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers
            Battle in Greece
                Italians attack with 1 armour and 3 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour and 3 infantry in Greece, round 2 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    1 infantry owned by the Americans lost in Greece
                Italians win, taking Greece from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in French Equatorial Africa
                Italians attack with 2 armour and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 4 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                3 fighters owned by the Americans forced to land in Egypt
    
        Non Combat Move - Italians
            1 tactical_bomber moved from 100 Sea Zone to Southern Italy
            1 tactical_bomber moved from 100 Sea Zone to Malta
            1 fighter moved from 100 Sea Zone to Malta
            1 fighter moved from 100 Sea Zone to Southern Italy
            1 fighter moved from 100 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            1 harbour placed in Malta
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.00
    Italians regular : -0.00
    

    Savegame


  • @mikawagunichi Yes, it’s not looking good for the Allies here.


  • @mr_stucifer

    I am ready to concede. It was always going to be an uphill battle recovering from the backdoor SL. Pushed my luck on not defending London well enough. GG. I’m available for a new game if you want. Axis remain undefeated in our series…


  • @mikawagunichi Not sure if I can play another league match with you yet, what are the # of games played required to go best of 5?


  • @mr_stucifer Ah yeah good point, we need 7 total to move up to best of 5. I have 3 other games currently active, opponent sounds about ready to concede in 1 of them, which will put me at 6. The other two might be going for a bit.


  • @mikawagunichi

    I am right at 7 (8 with this game) so I’m good on my end for another League matchup. I imagine we could start one with a note at the top of the thread for gamerman that it’s not valid until your other 2 games finish. I saw that a couple of times while entering data from previous years for the ELO spreadsheet

  • M mikawagunichi referenced this topic on

  • @mr_stucifer Yeah that should be fine. I would presume I’ll be at 7+ by the time our next one finishes.


  • @mikawagunichi Ok. To be honest I kind of want to play Allies, not because I think I can win as them, but because I have only played them twice so far against a human opponent…and one was my first game of PtV, against ArtofWar. haha

    So maybe I will start the bid at Axis+6


  • @mr_stucifer If you want Allies I will just let you have them and we can do Axis+6 to keep it even from the last game, if that’s fine with you.


  • @mikawagunichi Yeah that seems like a fair and easy way to do it. Take it away sir

  • 2025 2024 '23

    If you win with Axis +6 maybe we do a no-bid game for our Best of 5 final 😜😜


  • @mr_stucifer It’s funny we’ve had this result because I really think I’m better with the Allies and that the fair bid is more like 10-12.

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