TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Ontario to Quebec
Americans take Quebec from Germans
2 fighters and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 105 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 infantry moved from Iraq to Syria
Americans take Syria from Italians
1 infantry moved from Iraq to Trans-Jordan
Americans take Trans-Jordan from Italians
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Greece
1 artillery and 4 infantry moved from Alexandria to Egypt
Americans take Egypt from Italians
1 marine moved from Iraq to 82 Sea Zone
1 battleship and 1 marine moved from 82 Sea Zone to 83 Sea Zone
1 marine moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
3 fighters moved from 27 Sea Zone to Marshall Islands
Combat - Americans
Battle in Greece
Battle in Crete
Battle in Anglo-Egyptian Sudan
Battle in Wake Island
Battle in Marshall Islands
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Greece from Italians, taking Crete from Italians, taking Anglo-Egyptian Sudan from Italians, taking Wake Island from Japanese, taking Marshall Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 100 Sea Zone to 97 Sea Zone
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
2 carriers moved from 82 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from 82 Sea Zone to 83 Sea Zone
1 fighter moved from Eastern India to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western United States to 104 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Marshall Islands to 27 Sea Zone
Place Units - Americans
1 factory_minor placed in Iraq
1 destroyer and 2 transports placed in 104 Sea Zone
3 carriers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
12 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Anhwe, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Honan
1 infantry placed in Hopei
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Szechwan to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from Yunnan to Malaya
1 aaGun moved from Szechwan to Hopei
1 mech_infantry moved from Alexandria to Trans-Jordan
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.33
Japanese regular : -0.17
Germans regular : -0.50
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northeast Persia to Northwest Persia
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 101 Sea Zone
1 cruiser and 2 submarines moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 battleships and 1 carrier moved from 96 Sea Zone to 98 Sea Zone
3 fighters moved from Malta to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Tobruk
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Gold Coast to French West Africa
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 101 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Italians attack with 2 battleships, 1 carrier, 1 cruiser, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 98 Sea Zone
Italians win with 2 battleships, 1 carrier, 1 cruiser, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 97 Sea Zone
Italians attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
1 destroyer owned by the Americans lost in 97 Sea Zone
Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Tobruk
Non Combat Move - Italians
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Malta
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from 101 Sea Zone to Southern Italy
2 infantry and 1 mech_infantry moved from 98 Sea Zone to Tobruk
1 armour moved from 98 Sea Zone to Tobruk
1 armour moved from Nigeria to French Central Africa
1 armour and 1 mech_infantry moved from French Central Africa to French West Africa
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 destroyer placed in 99 Sea Zone
1 armour and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : -1.33
@mikawagunichi Apologies I thought I still needed to do run these live and post them and then realized I had already posted 25 minutes ago…got distracted lol
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Rhodesia to Belgian Congo
ANZAC take Belgian Congo from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 artilleries, 1 fighter and 8 infantry moved from Queensland to New South Wales
2 artilleries moved from Union of South Africa to 73 Sea Zone
2 artilleries and 2 transports moved from 73 Sea Zone to 77 Sea Zone
3 fighters moved from Szechwan to Malaya
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,2,4,2,1,6
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 factory_minor, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Romania to Russia
1 bomber moved from Leningrad to Russia
2 fighters moved from Northern Belarus to Russia
1 infantry moved from Leningrad to Vologda
1 fighter and 1 tactical_bomber moved from Leningrad to Vologda
1 tactical_bomber moved from Romania to Rostov
2 tactical_bombers moved from Northern Belarus to Novgorod
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Ukraine to Kursk
Germans take Kursk from Russians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Romania to Rostov
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 7,7,3 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Novgorod to Romania
1 aaGun, 3 armour, 7 artilleries, 11 infantry and 2 mech_infantrys moved from Ukraine to Kursk
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
3 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 2 mech_infantrys moved from Germany to Romania
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Romania to Bulgaria
3 aaGuns moved from Northern Belarus to Southern Belarus
1 infantry moved from Northern Belarus to Leningrad
2 armour moved from Northern Belarus to Eastern Poland
2 fighters moved from Russia to Northern Belarus
1 infantry moved from Northern Belarus to Leningrad
10 artilleries and 14 infantry moved from Northern Belarus to Southern Belarus
1 fighter and 1 tactical_bomber moved from Vologda to Romania
1 fighter moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Romania to 94 Sea Zone
2 carriers and 1 fighter moved from 93 Sea Zone to 98 Sea Zone
2 carriers moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from 93 Sea Zone to 94 Sea Zone
1 battleship moved from 93 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to French West Africa
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from 113 Sea Zone to United Kingdom
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to United Kingdom
1 armour and 9 infantry moved from Morocco to 93 Sea Zone
1 armour, 9 infantry and 5 transports moved from 93 Sea Zone to 94 Sea Zone
1 armour and 9 infantry moved from 94 Sea Zone to Gibraltar
3 bombers moved from Russia to Ukraine
Place Units - Germans
1 armour and 2 infantry placed in Romania
1 factory_minor placed in Ukraine
3 armour and 3 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 4.
1 infantry placed in Normandy Bordeaux
2 infantry placed in United Kingdom
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.17
Russians AA : -0.50
@mikawagunichi
I skipped the intercept in Russia
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Stalingrad to Rostov
2 tactical_bombers moved from Russia to Rostov
1 infantry moved from Stalingrad to Rostov
2 armour and 1 mech_infantry moved from Southern Caucasus to Northwest Persia
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 fighters moved from Samara to Smolensk
Combat - Russians
Battle in Rostov
Russians attack with 3 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 2 armour and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 2 infantry in Smolensk, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 tactical_bombers moved from Rostov to Stalingrad
1 mech_infantry moved from Gorky to Evenkiyskiy
2 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
2 armour and 2 mech_infantrys moved from Russia to Urals
2 armour moved from Russia to Urals
1 artillery moved from Gorky to Russia
2 infantry moved from Russia to Gorky
4 fighters moved from Smolensk to Russia
1 infantry moved from Russia to Yaroslavl
Place Units - Russians
3 armour placed in Urals
2 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.67
Russians regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 11 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 32 Sea Zone
1 transport moved from 7 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from Midway to 25 Sea Zone
1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 24 Sea Zone
1 infantry and 1 marine moved from 24 Sea Zone to Wake Island
1 marine moved from Paulau to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 marine moved from Solomon Islands to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 57 Sea Zone
1 marine moved from 57 Sea Zone to Western Australia
3 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Fukien
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 3 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangtung to Anhwe
2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
3 fighters moved from 7 Sea Zone to Wake Island
2 fighters moved from Japan to Anhwe
1 tactical_bomber moved from 7 Sea Zone to Anhwe
1 fighter moved from 37 Sea Zone to Kiangsi
1 fighter moved from Borneo to Fukien
1 tactical_bomber moved from Borneo to Kiangsi
1 artillery moved from Kwangtung to Fukien
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in Western Australia
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 32 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 42 Sea Zone
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Wake Island
Japanese attack with 3 fighters, 1 infantry and 2 marines
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 cruiser in Wake Island, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 3 fighters, 1 infantry and 2 marines in Wake Island, round 2 : 5/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Wake Island, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Japanese lost in Wake Island
2 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 3 fighters and 1 marine remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 1 marine
Casualties for Americans: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 5 fighters, 5 infantry and 4 tactical_bombers
Chinese defend with 12 infantry
Japanese roll dice for 1 artillery, 5 fighters, 5 infantry and 4 tactical_bombers in Anhwe, round 2 : 6/15 hits, 6.50 expected hits
Chinese roll dice for 12 infantry in Anhwe, round 2 : 2/12 hits, 4.00 expected hits
2 infantry owned by the Japanese lost in Anhwe
6 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers in Anhwe, round 3 : 5/13 hits, 6.17 expected hits
Chinese roll dice for 6 infantry in Anhwe, round 3 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Anhwe
5 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 5 fighters and 4 tactical_bombers in Anhwe, round 4 : 5/10 hits, 5.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 5 infantry
Casualties for Chinese: 12 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 1/10 hits, 3.17 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Fukien, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Anhwe to Kwangtung
2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
1 infantry moved from Southern Manchuria to Buyant-Uhaa
2 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Fukien to Kwangtung
1 carrier moved from 37 Sea Zone to 23 Sea Zone
1 fighter moved from 55 Sea Zone to 23 Sea Zone
1 carrier and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 24 Sea Zone
2 carriers moved from 7 Sea Zone to 24 Sea Zone
1 destroyer and 3 submarines moved from 7 Sea Zone to 24 Sea Zone
1 destroyer moved from 50 Sea Zone to 32 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from Wake Island to 24 Sea Zone
1 battleship moved from 56 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 56 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
3 transports moved from 37 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Yakut S.S.R.
1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangtung to Hunan
1 aaGun moved from Kwangtung to Hunan
Place Units - Japanese
3 infantry placed in Kwangtung
1 factory_minor placed in Shantung
1 artillery and 2 infantry placed in Southern Manchuria
1 fighter, 6 infantry and 1 tactical_bomber placed in Japan
2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.33
Japanese regular : -0.83
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 factory_minor, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Italians
2 artilleries moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
2 artilleries and 2 infantry moved from 126 Sea Zone to Iceland
1 artillery moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Battle in Iceland
Non Combat Move - Americans
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to Quebec
3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 104 Sea Zone to 126 Sea Zone
1 destroyer moved from 105 Sea Zone to 109 Sea Zone
2 transports moved from 27 Sea Zone to 11 Sea Zone
3 fighters moved from 27 Sea Zone to Hawaiian Islands
2 carriers, 5 destroyers and 1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 artillery and 1 marine moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Crete to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Trans-Jordan
1 cruiser and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport moved from 83 Sea Zone to 100 Sea Zone
2 fighters moved from Eastern India to Trans-Jordan
Place Units - Americans
1 factory_minor placed in Egypt
1 armour and 2 infantry placed in Iraq
3 transports placed in 109 Sea Zone
1 cruiser and 2 destroyers placed in 11 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Malaya to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
2 artilleries and 3 infantry moved from Szechwan to Hopei
1 mech_infantry moved from Trans-Jordan to Egypt
1 battleship moved from 82 Sea Zone to 83 Sea Zone
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,1,5,2,6,6,5,5,2,2,2
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0.67
British regular : 1.00
@mikawagunichi Attacking the fleet at Egypt. I scored 9 hits total. OOL?
Savegame:
triplea_40301_11ita.tsvg
Screenshot: 
@mr_stucifer Kill 2 carriers, damage all the BBs and kill 2 DDs.
@mikawagunichi Yikes, MARTI has betrayed you this battle I feel, you got 5 hits on the reply- I damaged both my CV, the BB, and lost my subs
Round 2: 9 more hits

@mr_stucifer Ouch, this might be a game ender. OOL as you have selected is fine.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to 98 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from Southern Italy to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Greece
1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 98 Sea Zone to 100 Sea Zone
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 carrier and 1 fighter moved from 97 Sea Zone to 100 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone
Combat - Italians
Battle in Crete
Battle in 100 Sea Zone
Italians attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Italians roll dice for 2 submarines in 100 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits
Units damaged: 3 battleships owned by the Americans
Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 100 Sea Zone, round 2 : 5/17 hits, 7.83 expected hits
Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians
2 submarines owned by the Italians lost in 100 Sea Zone
2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 100 Sea Zone
Italians roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 100 Sea Zone, round 3 : 9/14 hits, 7.67 expected hits
Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 4 transports in 100 Sea Zone, round 3 : 6/13 hits, 6.83 expected hits
1 destroyer owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians lost in 100 Sea Zone
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 100 Sea Zone
2 tactical_bombers owned by the Italians and 3 fighters owned by the Italians retreated
1 cruiser owned by the Italians, 2 battleships owned by the Italians and 2 carriers owned by the Italians retreated to 98 Sea Zone
Americans win, taking Crete from Americans with 3 battleships, 3 fighters and 4 transports remaining. Battle score for attacker is 57
Casualties for Italians: 1 bomber, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Americans: 4 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers
Battle in Greece
Italians attack with 1 armour and 3 infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour and 3 infantry in Greece, round 2 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
1 infantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in French Equatorial Africa
Italians attack with 2 armour and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 4 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
3 fighters owned by the Americans forced to land in Egypt
Non Combat Move - Italians
1 tactical_bomber moved from 100 Sea Zone to Southern Italy
1 tactical_bomber moved from 100 Sea Zone to Malta
1 fighter moved from 100 Sea Zone to Malta
1 fighter moved from 100 Sea Zone to Southern Italy
1 fighter moved from 100 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 harbour placed in Malta
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -4.00
Italians regular : -0.00
@mikawagunichi Yes, it’s not looking good for the Allies here.
@mr_stucifer
I am ready to concede. It was always going to be an uphill battle recovering from the backdoor SL. Pushed my luck on not defending London well enough. GG. I’m available for a new game if you want. Axis remain undefeated in our series…
@mikawagunichi Not sure if I can play another league match with you yet, what are the # of games played required to go best of 5?
@mr_stucifer Ah yeah good point, we need 7 total to move up to best of 5. I have 3 other games currently active, opponent sounds about ready to concede in 1 of them, which will put me at 6. The other two might be going for a bit.
I am right at 7 (8 with this game) so I’m good on my end for another League matchup. I imagine we could start one with a note at the top of the thread for gamerman that it’s not valid until your other 2 games finish. I saw that a couple of times while entering data from previous years for the ELO spreadsheet
@mr_stucifer Yeah that should be fine. I would presume I’ll be at 7+ by the time our next one finishes.