All wives love A&A
So do cats
Thanks for the sorry, I can’t wait to see how my latest G1 plays out.
Scramble sz26?
no scramble, thanks
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from Philippines to 56 Sea Zone
1 artillery, 2 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 2 infantry, 2 marines and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 2 infantry and 2 marines
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 2 marines in Hawaiian Islands, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Japanese lost in Hawaiian Islands
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 marines remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 mech_infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Non Combat Move - Japanese
1 bomber moved from 56 Sea Zone to Malaya
1 artillery moved from Yunnan to Szechwan
2 infantry moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Borneo to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 20 Sea Zone to Kiangsi
1 aaGun moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kiangsi
1 carrier and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Marianas to Kiangsi
1 fighter moved from Japan to Kiangsi
1 tactical_bomber moved from Marianas to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 bomber moved from Philippines to Japan
Place Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in 20 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 3 transports
Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 cruiser and 3 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
2 transports owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Japanese: 1 cruiser and 3 transports
Battle in Tobruk
Americans attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 aaGun moved from Libya to Tobruk
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 10 Sea Zone
1 mech_infantry moved from Vyborg to Finland
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 mech_infantry moved from New South Wales to Queensland
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
1 submarine placed in 112 Sea Zone
3 infantry placed in Finland
Americans undo move 4.
2 infantry placed in Norway
1 infantry placed in Finland
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 fighter moved from Manchuria to Hunan
1 infantry moved from Anhwe to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hunan to Anhwe
1 infantry moved from Chahar to Anhwe
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Finland to France
1 armour and 2 mech_infantrys moved from West India to Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 122 Sea Zone to 108 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Hopei to Anhwe
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
British attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 1 armour, 2 infantry and 2 mech_infantrys
Germans defend with 2 armour and 2 mech_infantrys
British roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the British lost in Persia
2 mech_infantrys owned by the Germans lost in Persia
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Persia, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 armour in Persia, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Germans: 2 armour and 2 mech_infantrys
Non Combat Move - British
2 aaGuns, 2 artilleries and 7 infantry moved from West India to Eastern Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from France to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.50
Americans regular : 3.17
Italians regular : -0.67
Japanese regular : -1.17
Germans AA : -0.17
Germans regular : -1.33
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in 20 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 3 transports
Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 cruiser and 3 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
2 transports owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Japanese: 1 cruiser and 3 transports
Battle in Tobruk
Americans attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 aaGun moved from Libya to Tobruk
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 10 Sea Zone
1 mech_infantry moved from Vyborg to Finland
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 mech_infantry moved from New South Wales to Queensland
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
1 submarine placed in 112 Sea Zone
3 infantry placed in Finland
Americans undo move 4.
2 infantry placed in Norway
1 infantry placed in Finland
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 fighter moved from Manchuria to Hunan
1 infantry moved from Anhwe to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hunan to Anhwe
1 infantry moved from Chahar to Anhwe
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Finland to France
1 armour and 2 mech_infantrys moved from West India to Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 122 Sea Zone to 108 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Hopei to Anhwe
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
British attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 1 armour, 2 infantry and 2 mech_infantrys
Germans defend with 2 armour and 2 mech_infantrys
British roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the British lost in Persia
2 mech_infantrys owned by the Germans lost in Persia
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Persia, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 armour in Persia, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Germans: 2 armour and 2 mech_infantrys
Non Combat Move - British
2 aaGuns, 2 artilleries and 7 infantry moved from West India to Eastern Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from France to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.50
Americans regular : 3.17
Italians regular : -0.67
Japanese regular : -1.17
Germans AA : -0.17
Germans regular : -1.33
British regular : 1.33
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Northwest Persia to 80 Sea Zone
1 bomber and 1 fighter moved from Greece to 80 Sea Zone
1 fighter moved from Greece to 80 Sea Zone
1 mech_infantry moved from Volgograd to Novosibirsk
Italians take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Tsinghai
Italians take Tsinghai from Chinese
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 1 cruiser, 2 destroyers, 2 submarines and 1 transport
2 submarines owned by the British submerged
Italians roll dice for 1 bomber and 4 fighters in 80 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
British roll dice for 1 cruiser, 2 destroyers and 1 transport in 80 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
3 fighters owned by the Italians lost in 80 Sea Zone
2 destroyers owned by the British and 1 cruiser owned by the British lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 3 fighters
Casualties for British: 1 cruiser, 2 destroyers and 1 transport
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 artillery
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 2 fighters in Holland Belgium, round 3 : 0/2 hits, 1.00 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Holland Belgium
1 fighter owned by the Italians retreated
British win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Italians: 1 fighter and 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun and 1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern France to France
1 fighter moved from 80 Sea Zone to Iraq
1 bomber moved from 80 Sea Zone to Iraq
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Italians collect 14 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -1.83
British regular : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries, 2 fighters and 3 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 18x factory_major; Remaining resources: 58 PUs;
Germans buy 19 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Trans-Jordan to Egypt
Germans take Egypt from British
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 bomber and 2 infantry moved from Western Germany to Holland Belgium
3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 112 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 aaGun and 1 bomber; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 7.00 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 1.83 expected hits
3 infantry owned by the Germans lost in Normandy Bordeaux
1 aaGun owned by the British, 1 bomber owned by the British and 4 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 mech_infantry and 4 tactical_bombers in Normandy Bordeaux, round 3 : 9/12 hits, 6.50 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 4 infantry
Casualties for British: 1 aaGun and 1 bomber
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 5 mech_infantrys moved from Novgorod to Poland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Eastern Poland to Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Germany
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Greece to French Indo China
2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from Syria to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 bomber moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Rostov to Volgograd
1 infantry moved from Kazakhstan to Sikang
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Volgograd to Kazakhstan
2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
Place Units - Germans
10 infantry placed in Germany
9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,3,4
Germans collect 57 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
British AA : -0.50
Russians regular : -0.33
Germans regular : 2.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
2 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Belarus to Archangel
4 artilleries and 17 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 3 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Germans defend with 1 aaGun and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Archangel, round 2 : 0/8 hits, 2.33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Archangel, round 3 : 0/8 hits, 2.33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Archangel, round 4 : 2/8 hits, 2.33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 4 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Archangel
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Archangel, round 5 : 2/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Archangel
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 4 artilleries and 17 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 17 infantry in Eastern Poland, round 2 : 6/21 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 4 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Finland
1 fighter moved from Novgorod to Finland
2 infantry moved from Russia to Vologda
1 aaGun moved from Manchuria to Korea
1 infantry moved from Amur to Korea
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1
Russians collect 24 PUs (2 lost to blockades); end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -3.67
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 11 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to Shantung
2 artilleries, 4 infantry and 1 marine moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from Kiangsi to Shantung
1 fighter moved from Kiangsi to Kiangsu
1 bomber moved from Malaya to Hunan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 marine
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 marine in Kiangsu, round 2 : 3/8 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Kiangsu
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 tactical_bomber in Shantung, round 2 : 0/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 tactical_bomber in Shantung, round 3 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
5 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Kiangsi to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Kwangsi
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Hunan to 19 Sea Zone
1 tactical_bomber moved from Shantung to 19 Sea Zone
1 bomber moved from Hunan to French Indo China
1 bomber moved from Shantung to Japan
1 fighter moved from Japan to Hawaiian Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hunan to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
1 fighter and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 fighters and 2 infantry moved from Finland to Karelia
2 fighters and 2 infantry moved from Finland to Vyborg
1 armour moved from Finland to Vyborg
1 mech_infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 carriers, 3 destroyers, 4 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Combat Hit Differential Summary :
Scramble to z26?
@Ghostglider Scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 fighters and 2 infantry moved from Finland to Karelia
2 fighters and 2 infantry moved from Finland to Vyborg
1 armour moved from Finland to Vyborg
1 mech_infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 carriers, 3 destroyers, 4 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Holland Belgium
Americans attack with 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 5 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Karelia
Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Karelia, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Karelia
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Americans attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 fighters and 2 infantry in Vyborg, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Vyborg
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Szechwan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 26 Sea Zone
Americans attack with 2 carriers, 3 destroyers, 7 fighters and 3 submarines
Japanese defend with 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 carriers, 3 destroyers and 7 fighters in 26 Sea Zone, round 2 : 6/10 hits, 4.50 expected hits
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -0.33
Germans regular : 3.33
Sub hit + 6 more hits in round 1.
Max defense or OOL round by round?
@Ghostglider Max defense.
Test summary from TripleA, engine version: 2.6.14366, time: 8:24:35 AM
Savegame
I will do manual dice for z26.
Test dice:
dice 11d6<=2
Test dice:
[dice 11d6<=2]
11d6<=2: 3, 1, 3, 4, 3, 1, 6, 3, 4, 6, 5; Hits: 2