edited. use latest if you can
BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X)
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I assume you allow the sub to flee 97, I forgot before ending combat movement phase and Triple A prompted me
Fighters are necessarily on same carriers in 110
Things are getting tense at the Allied conference. Stalin demands tanks and planes from his Allies, Churchill is crying out for US aid in the Atlantic, and the USA ignores them all, consumed with those damn Japs. And losses are heavy.
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@gamerman01 absolutely re the sub fleeing
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We can only hope that Hitler is storming around his room screaming that they couldn’t hold Stalingrad for even one round.
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Churchill says “we can’t even fill our transports”!
Cunningham says, “shut up, the Germans put out subs and dive bombers, we have to keep those transports afloat, you daft man” -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 armour moved from Tunisia to Tobruk Italians take Tobruk from British Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Algeria Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 aaGun, 1 artillery and 3 infantry moved from Bulgaria to Greece 2 mech_infantrys moved from Romania to Ukraine Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Italians regular : 0.83
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I meant to ask. I do follow American politics (its hard not too since it tends to impact the rest of the world including those of us next door in Canada) but didn’t get the 2016 reference (beyond assuming it was either Trump, Clinton or one of the primary challengers).
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I’m getting a little into it.
I haven’t had a game that was competitive through 12 rounds since the middle of 2016, and that game was the second round of the playoffs against JDOW, which I went on to lose in 18. I haven’t even attempted to enter the playoffs since then.
Before that, Ghostglider in 2015, 27 rounds.
You may not believe this, and I’m KIND OF trying not to boast, but the documented fact is I have seldom gone more than 13 rounds in my entire career of G40, all the way back to 2012. I do shy away just a bit from playing the top guys because it’s not the kind of fun I’m looking for. and it would seem my games don’t go as long partly because of my play style (Bryansk).
It seems you play some kind of long game. I have been trained to guard against the quick wins (because 1/2 of my games many years ago were against someone who was always going for the throat) and frankly have very little experience with the long grinds.
Blah I’m just saying we’ve got a good game going
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@gamerman01 If I could have won more quickly, I would have tried. But I do try to play low risk where possible and you haven’t given me ( as far as I can tell) any openings that I could have some confidence I could steal the victory with. So have been playing to get a strong economic position, and keep the US/UK on the outside.
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@farmboy I was kind of fishing, like you either get it and think it’s hilarious, or you don’t and that’s fine.
Since you ask, in 2016 after failing to pull away from Donald Trump, Hillary Clinton bemoaned “How am I not 50 points ahead??” (like having 50% more of the vote than the Donald)
Because she thought Donald Trump was wholly unworthy, was entering her field of politics as an outsider, she had been first lady for 8 years, and of course Donald Trump is just an offensive, blundering idiot carnival barker etc etc
And then he went on to win. She absolutely could not fathom what was happening to her and how she was losing the contest while she thought she was doing all the right things and it was “her turn”, as she put it. -
@gamerman01 said in BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X):
Since you ask, in 2016 after failing to pull away from Donald Trump, Hillary Clinton bemoaned “How am I not 50 points ahead??”
Actually, “pull away” is not the correct way to put it. She was losing at the time.
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@gamerman01 I don’t remember the specific comment but I thought it might have been a reference to something like that.
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I’m not going to look it up, but I think I said that when I knew you were in a similar time zone and was guessing that you may be American
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yeah. I think we are probably the same time zone if you are in Ohio? I’m just a few hours drive North East. in Toronto, Ontario.
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I’m a few moves behind, on my physical board
Will be enjoyable to catch it up! -
I just came back here to make sure you didn’t overlook my save file, and there was your Italy, a day ago! Not the first time that’s happened.
ANZAC/France should be easy, I’ll play them now
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@gamerman01 no worries. I should have realized with the conversation you might not have seen it.
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Because you almost always move in less than 24 hours I looked, so your regularity keeps it going even when it’s my turn!
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And then I forgot to put in game notes -
2 French are on 1 UK transport.
I guess I can utilize all UK transports in round 13 after all -
Sweetens the pot a little for you
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 infantry and 3 mech_infantrys moved from Novgorod to Archangel 1 armour moved from Belarus to Archangel 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 artillery and 1 infantry moved from Rostov to Caucasus 1 infantry moved from Bryansk to Tambov 7 mech_infantrys moved from Rostov to Volgograd 11 armour moved from Rostov to Volgograd 1 bomber moved from Novgorod to Tambov 1 bomber moved from Novgorod to Caucasus 1 artillery and 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Southern Italy to Holland Belgium Combat - Germans Battle in Caucasus Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Volgograd Germans attack with 11 armour, 1 infantry and 7 mech_infantrys British defend with 2 infantry; Russians defend with 1 factory_minor Germans roll dice for 11 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 9/19 hits, 6.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 11 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Tambov Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers British defend with 1 infantry and 1 mech_infantry Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/9 hits, 3.83 expected hits British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 3 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 4 fighters moved from Holland Belgium to 112 Sea Zone 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 tactical_bomber moved from Norway to Southern Italy 1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Belarus to Smolensk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Western Germany to France 2 infantry moved from Ukraine to Rostov 1 bomber moved from Tambov to Greece 1 bomber moved from Caucasus to Greece 1 aaGun moved from 112 Sea Zone to Norway 2 infantry moved from Norway to Finland Place Units - Germans 1 carrier and 1 fighter placed in 112 Sea Zone 1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany Germans undo move 2. 1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany 1 infantry placed in Southern France 3 infantry placed in Ukraine 3 infantry placed in Novgorod Germans undo move 3. 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : 7.83 British regular : 0.00