@stevan_avalon Asking the same question. Reminds me of World Conqueror and the hundreds of games just like it. A&A rules would be very cool and yes i have seen people make hex-based maps for A&A before :flushed: :grin: it was on Reddit one time and it was beautiful
A&A 1750
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This scenario takes place in 1750, it combines elements of Axis and Allies and the game Diplomacy. I abandoned this project a year ago and have now come back to it seeking help in writing new rules for the game. If anyone has any suggestions, please feel free to share.




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What sorts of elements would you want to include, from Diplomacy in particular, but just in general?
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Very nice drawings and map!





