i didn’t place my bid.
artillery in:
szechwan
kweichow
buryatia
sakha
amur
Fighter:
shensi
sz98
@mr_stucifer Don’t worry about it brother. You know me I forget everything.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer
EDIT: Changing PUs for Germans from 73 to 75
EDIT: Turning off Edit Mode
Japanese buy 2 carriers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Hunan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Szechwan
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
2 carriers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
1 submarine moved from 23 Sea Zone to 35 Sea Zone
1 bomber and 1 tactical_bomber moved from Paulau to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 2 battleships, 1 carrier, 2 cruisers and 2 destroyers
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
Americans roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 destroyers in 35 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Units damaged: 1 carrier owned by the Japanese
2 submarines owned by the Japanese lost in 35 Sea Zone
2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 5/9 hits, 4.83 expected hits
Americans roll dice for 1 battleship in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 72
Casualties for Japanese: 3 submarines
Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers and 2 destroyers
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 5 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/9 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Szechwan
5 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 3/6 hits, 3.17 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 artillery and 5 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangtung to Hunan
2 artilleries moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 35 Sea Zone to Caroline Islands
1 bomber moved from 35 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Korea to Southern Manchuria
4 infantry moved from Japan to Kyushu
1 aaGun moved from Japan to Kyushu
Place Units - Japanese
1 carrier placed in 21 Sea Zone
1 destroyer placed in 37 Sea Zone
3 transports placed in 6 Sea Zone
2 infantry placed in French Indo China
1 infantry placed in Kwangtung
1 carrier placed in 21 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 0.17
Japanese regular : 0.33
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
3 fighters moved from Eastern India to Yunnan
1 tactical_bomber moved from Eastern India to Yunnan
1 bomber moved from United Kingdom to Normandy Bordeaux
Some scramble options for you bud. Your AA and destroyers were sharpshooters!
Fun game think it may come down to the wire. Sorry it’s taken so long to finish it up.
@Culann No scramble to Yunnan, and wow, USA had to face some ace destroyer captains eh! Brutal round for the US air force
By the way subs can pass thru Tsugaru straight but you have to use edit mode, I think that’s why you moved to sz 18 so you prob already know :)
@mr_stucifer I did not but thanks for telling me!
@mr_stucifer More like I remembered after you mentioned it.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Gibraltar to Southern France
Combat - Americans
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Southern France
Bombing raid in Southern France causes 0 damage total.
Battle in 96 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 96 Sea Zone
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Americans lost in 95 Sea Zone
1 destroyer owned by the Germans lost in 95 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter moved from Eastern United States to 94 Sea Zone
1 bomber moved from 96 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
1 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
2 destroyers moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 31 Sea Zone to 27 Sea Zone
1 carrier moved from 31 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone
2 bombers moved from New Guinea to Queensland
1 submarine moved from 27 Sea Zone to 18 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 49 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter placed in Western United States
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Honan to Hopei
1 fighter moved from Eastern Sinkiang to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
3 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 2 armour, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
3 fighters moved from Eastern India to Yunnan
1 tactical_bomber moved from Eastern India to Yunnan
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Yunnan
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Burma
1 cruiser moved from 42 Sea Zone to 40 Sea Zone
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 carrier moved from 81 Sea Zone to 40 Sea Zone
2 fighters moved from Yunnan to 40 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 83 Sea Zone to 74 Sea Zone
1 transport moved from 83 Sea Zone to 74 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
2 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,6,4
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.83
Japanese regular : -0.67
Italians regular : 0.67
Germans AA : 0.67
Germans regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 marine moved from Egypt to 100 Sea Zone
1 cruiser and 1 marine moved from 100 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Cyprus
1 infantry moved from Libya to Tunisia
1 bomber moved from Alexandria to Tunisia
1 artillery moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
Combat - Italians
Battle in Cyprus
Battle in Tunisia
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 artilleries moved from Egypt to 100 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Syria
Italians take Syria from Neutral_Axis
2 artilleries, 1 battleship, 1 cruiser and 2 transports moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from 99 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Northern Italy
1 artillery moved from Egypt to Alexandria
1 aaGun and 2 infantry moved from Baltic States to Northern Belarus
1 fighter moved from Southern Italy to 99 Sea Zone
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.33
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from Queensland to Caroline Islands
Disregard the roll wanted to make sure you had an intercept option at Caroline Islands.
@Culann I will intercept, but if you want to take it back feel free. Fighters escort & intercept at 2 so I will have a roll at 2 and a roll at 1 for AA to shoot down the bomber
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from Queensland to Caroline Islands
Combat - ANZAC
Air Battle in Caroline Islands
ANZAC attacks with 1 units heading to Caroline Islands
Japanese launches 1 interceptors out of Caroline Islands
Attackers Fire, : 1/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Caroline Islands
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Caroline Islands
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
Bombing raid in Caroline Islands rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Caroline Islands causes 6 damage total.
Battle in Gilbert Islands
Cleaning up after air battles
Non Combat Move - ANZAC
1 bomber moved from Caroline Islands to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese AA : -0.17
Defenders Fire, : -0.33
Attackers Fire, : 0.83
Air Battle in Caroline Islands
ANZAC attacks with 1 units heading to Caroline Islands
Japanese launches 1 interceptors out of Caroline Islands
Attackers Fire, : 1/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Caroline Islands
Sounds about right after my speech trying to discourage you lol
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 11 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad
3 artilleries and 2 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
Combat - Germans
Battle in Leningrad
Germans attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 5 artilleries, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Leningrad, round 2 : 4/10 hits, 3.50 expected hits
Russians roll dice for 5 artilleries and 2 infantry in Leningrad, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germans lost in Leningrad
2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Leningrad
Germans roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Leningrad, round 3 : 1/8 hits, 3.17 expected hits
Russians roll dice for 3 artilleries in Leningrad, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Leningrad
1 artillery owned by the Russians lost in Leningrad
Germans roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 4 : 3/6 hits, 2.50 expected hits
Russians roll dice for 2 artilleries in Leningrad, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Leningrad
2 artilleries owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 5 infantry
Casualties for Russians: 5 artilleries and 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus
1 aaGun moved from Baltic States to Northern Belarus
5 infantry moved from Poland to Eastern Poland
2 aaGuns moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 fighter moved from Western Germany to 116 Sea Zone
1 artillery moved from France to Western Germany
2 infantry moved from Holland Belgium to Western Germany
1 aaGun and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Ukraine
1 fighter moved from France to Western Germany
1 armour, 1 artillery and 1 infantry moved from Norway to Finland
1 armour moved from Finland to Vyborg
Place Units - Germans
1 carrier placed in 116 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 artillery and 7 infantry placed in Western Germany
2 infantry placed in France
3 transports placed in 116 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -1.17
@mr_stucifer ANZAC knows the future,
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tula to Kursk
Russians take Kursk from Germans
2 artilleries moved from Tula to Kursk
3 infantry moved from Stalingrad to Rostov
Russians take Rostov from Italians
1 infantry moved from Bryansk to Kursk
Combat - Russians
Non Combat Move - Russians
5 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 armour moved from Southern Caucasus to Stalingrad
2 fighters moved from Stalingrad to Russia
Place Units - Russians
2 armour and 1 infantry placed in Stalingrad
Russians undo move 1.
2 armour and 1 mech_infantry placed in Stalingrad
2 armour, 1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
@Culann they have come in clutch a couple times this game I think!