Hi Markus
Enjoy your game with crockett :)
Allies: Control all Capitals
Axis: Control 8 Victory Cities on either side of the map, or 13 total, and hold for an entire round without trading.
All Axis Capitals*
Also: Italy triumphs in Africa!
For now. I don’t like the longer-term outlook on the Med. Playing pretty conservatively so I can maintain some punch. Losing that first battle of Leningrad so badly has hurt Germany a lot, usually have had +10 income between territories nearby and the NO for a couple rounds at this point
Pretty sure I can take it and about 50% chance I can hold it next round though 😅
@mr_stucifer In other words if I can take either or Japan or Germany it’s a win for me unless you really want to play to the end. I think you might get 8 victory cities in Europe. Western Europe and the Med will be swinging the other way here soon, the US doesn’t need to devote as much money to the Pacific now. I don’t know if Russia will be able to hold though. I think it’s going to be tight.
@mr_stucifer Err take and hold Germany or Japan.
@Culann Yeah, I would probably concede if that happened unless I was super close on the other board. Which might happen if you push Japan hard with US/UK.
But I have to capture and hold Moscow or London, and all the continental VCs plus Cairo.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5
Combat Move - French
Weird it didn’t post ANZAC’s turn sorry about that. Must’ve done something wrong.
@mr_stucifer Good news I’m not taking back Cairo back anytime soon.
@Culann said in PtV - Mr_Stucifer vs Culann:
Weird it didn’t post ANZAC’s turn sorry about that. Must’ve done something wrong.
Doesn’t show up on my browser until I “go to last post” or refresh
So don’t think you did anything wrong, i can see it now, just has a delay on the browser update for whatever reason. Even with desktop notifications turned on it won’t show until I refresh the page or go to last post.
I posted after non-combat instead of combat move. Might be the issue?
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5
Combat Move - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 64 Sea Zone to 55 Sea Zone
1 bomber and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from South Australia to Queensland
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking 55 Sea Zone from Japanese with 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 2.17
Err combat move rather.
@Culann No worries. I have it set to prompt for a post after combat move in case you are initiating any scramble-able attacks you want to ask about.
@mr_stucifer No scrambles, your turn.
@Culann Gotta work for a bit, in the middle of tax audit 😩😩
thanks for the distraction though ❤️