i didn’t place my bid.
artillery in:
szechwan
kweichow
buryatia
sakha
amur
Fighter:
shensi
sz98
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Hawaiian Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 24 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
2 battleships moved from 34 Sea Zone to 35 Sea Zone
2 carriers moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Morocco to Algeria
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers
Japanese defend with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports
Americans roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 9/14 hits, 7.33 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports in 35 Sea Zone, round 2 : 3/14 hits, 6.50 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
2 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 7/14 hits, 7.33 expected hits
Japanese roll dice for 2 battleships, 3 cruisers, 2 fighters, 2 tactical_bombers and 6 transports in 35 Sea Zone, round 3 : 4/9 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 35 Sea Zone
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 3 cruisers owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 8/12 hits, 6.33 expected hits
Japanese roll dice for 2 battleships and 6 transports in 35 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
6 transports owned by the Japanese and 2 battleships owned by the Japanese lost in 35 Sea Zone
Americans win with 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 145
Casualties for Japanese: 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports
Casualties for Americans: 1 carrier, 3 fighters and 1 tactical_bomber
Non Combat Move - Americans
2 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 bombers moved from 35 Sea Zone to New Guinea
1 armour moved from Gibraltar to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
2 destroyers moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from 93 Sea Zone to Morocco
1 marine moved from 93 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
1 carrier moved from 27 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 31 Sea Zone
2 transports moved from 34 Sea Zone to 31 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Eastern United States
2 destroyers placed in 104 Sea Zone
1 cruiser and 1 transport placed in 11 Sea Zone
2 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Honan
1 fighter moved from Eastern Sinkiang to Honan
5 infantry moved from Tsinghai to Szechwan
1 artillery moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Honan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 6x harbour; Remaining resources: 30 PUs;
British buy 1 airfield, 1 artillery, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 113 Sea Zone
2 marines moved from United Kingdom to 113 Sea Zone
2 cruisers and 2 marines moved from 113 Sea Zone to 128 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
2 marines moved from 128 Sea Zone to Norway
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 128 Sea Zone
2 artilleries and 2 infantry moved from 128 Sea Zone to Norway
2 destroyers moved from 113 Sea Zone to 128 Sea Zone
1 carrier moved from 113 Sea Zone to 128 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from United Kingdom to 115 Sea Zone
1 tactical_bomber moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
1 artillery and 4 infantry moved from Burma to Shan State
3 fighters moved from Eastern India to Shan State
1 tactical_bomber moved from Eastern India to Shan State
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
1 cruiser moved from 40 Sea Zone to 42 Sea Zone
Combat - British
Battle in Sumatra
Battle in Norway
British attack with 2 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Norway, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 2 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Norway, round 2 : 1/8 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Norway
1 infantry owned by the Germans lost in Norway
British roll dice for 2 artilleries, 1 fighter, 2 marines and 1 tactical_bomber in Norway, round 3 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Norway
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway
British win, taking Sumatra from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 2 marines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Norway: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Battle in 115 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 115 Sea Zone
British win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 4/9 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
3 fighters moved from Shan State to Eastern India
1 tactical_bomber moved from Shan State to Eastern India
1 aaGun moved from Burma to Shan State
3 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Norway to 128 Sea Zone
2 fighters moved from 115 Sea Zone to United Kingdom
1 bomber moved from 115 Sea Zone to United Kingdom
1 tactical_bomber moved from 115 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 artillery moved from Union of South Africa to 73 Sea Zone
1 artillery and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 carrier moved from 73 Sea Zone to 81 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
1 airfield placed in Gibraltar
1 artillery and 1 marine placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,4,6
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 3.00
Japanese regular : -4.67
Germans regular : 1.17
British regular : -2.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 marine moved from Alexandria to 100 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 100 Sea Zone to Egypt
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern France to Egypt
2 armour moved from Rostov to Southern Caucasus
Italians take Northern Caucasus from Russians
Italians take Southern Caucasus from Russians
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 5 artilleries, 1 bomber, 6 infantry, 1 marine and 1 mech_infantry
British defend with 3 armour, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 6 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 5/15 hits, 5.17 expected hits
British roll dice for 3 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/11 hits, 5.00 expected hits
3 infantry owned by the Italians lost in Egypt
1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the British lost in Egypt
Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry in Egypt, round 3 : 4/12 hits, 4.33 expected hits
British roll dice for 1 armour and 2 fighters in Egypt, round 3 : 3/3 hits, 1.83 expected hits
3 infantry owned by the Italians lost in Egypt
2 fighters owned by the British and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 5 artilleries, 1 bomber, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 41
Casualties for Italians: 6 infantry
Casualties for British: 3 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Alexandria
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from Tunisia to Libya
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern France to Southern Italy
1 aaGun and 2 infantry moved from Eastern Poland to Baltic States
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.83
What are the victory conditions again?
Also: Italy triumphs in Africa!
Allies: Control all Capitals
Axis: Control 8 Victory Cities on either side of the map, or 13 total, and hold for an entire round without trading.
All Axis Capitals*
Also: Italy triumphs in Africa!
For now. I don’t like the longer-term outlook on the Med. Playing pretty conservatively so I can maintain some punch. Losing that first battle of Leningrad so badly has hurt Germany a lot, usually have had +10 income between territories nearby and the NO for a couple rounds at this point
Pretty sure I can take it and about 50% chance I can hold it next round though 😅
@mr_stucifer In other words if I can take either or Japan or Germany it’s a win for me unless you really want to play to the end. I think you might get 8 victory cities in Europe. Western Europe and the Med will be swinging the other way here soon, the US doesn’t need to devote as much money to the Pacific now. I don’t know if Russia will be able to hold though. I think it’s going to be tight.
@mr_stucifer Err take and hold Germany or Japan.
@Culann Yeah, I would probably concede if that happened unless I was super close on the other board. Which might happen if you push Japan hard with US/UK.
But I have to capture and hold Moscow or London, and all the continental VCs plus Cairo.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5
Combat Move - French
Weird it didn’t post ANZAC’s turn sorry about that. Must’ve done something wrong.
@mr_stucifer Good news I’m not taking back Cairo back anytime soon.
@Culann said in PtV - Mr_Stucifer vs Culann:
Weird it didn’t post ANZAC’s turn sorry about that. Must’ve done something wrong.
Doesn’t show up on my browser until I “go to last post” or refresh
So don’t think you did anything wrong, i can see it now, just has a delay on the browser update for whatever reason. Even with desktop notifications turned on it won’t show until I refresh the page or go to last post.
I posted after non-combat instead of combat move. Might be the issue?
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5
Combat Move - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 64 Sea Zone to 55 Sea Zone
1 bomber and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from South Australia to Queensland
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking 55 Sea Zone from Japanese with 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 2.17
Err combat move rather.