L23 PTV - Game #3 - mr_stucifer (X+6) vs mikawagunichi (L)

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            2 armour and 1 artillery moved from Gibraltar to 94 Sea Zone
            2 armour, 1 artillery and 4 transports moved from 94 Sea Zone to 95 Sea Zone
            3 infantry moved from Southern France to 95 Sea Zone
            2 armour, 1 artillery, 3 infantry and 4 transports moved from 95 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
            2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            2 fighters and 1 tactical_bomber moved from Southern Italy to 101 Sea Zone
            1 bomber moved from Southern France to 101 Sea Zone
            1 fighter moved from Tobruk to 101 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 cruiser and 1 destroyer
                British defend with 1 cruiser
                    Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 cruiser owned by the British lost in 98 Sea Zone
                Italians win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 11
                Casualties for British: 1 cruiser
            Battle in 101 Sea Zone
                Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
                British defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    2 fighters owned by the Italians lost in 101 Sea Zone
                    1 tactical_bomber owned by the British and 1 carrier owned by the British lost in 101 Sea Zone
                    Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 fighter and 1 transport in 101 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Italians lost in 101 Sea Zone
                    1 fighter owned by the British lost in 101 Sea Zone
                    1 transport owned by the British lost in 101 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Italians: 2 fighters and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in Greece
                Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                British defend with 1 artillery
                    Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Greece, round 2 : 3/8 hits, 2.50 expected hits
                    British roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Greece
                Italians win, taking Greece from British with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from British to Italians
            EDIT: Turning off Edit Mode
            1 bomber moved from 101 Sea Zone to Southern Italy
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            1 fighter moved from 101 Sea Zone to Southern Italy
            1 armour moved from Tobruk to Alexandria
            1 armour moved from Alexandria to Tobruk
    
        Place Units - Italians
            1 fighter, 1 marine and 1 mech_infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 1.17
    

    Savegame


  • @mikawagunichi Went max D on your Carrier since you had some landing spots, and didn’t scramble to maximize.

  • 2025 2024

    TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  ANZAC take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 marine moved from New South Wales to 64 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 71 PUs; 
            Germans buy 8 artilleries, 1 carrier, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Novgorod
            1 artillery moved from Leningrad to Novgorod
            1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
            4 infantry moved from Baltic States to Northern Belarus
            1 armour and 1 mech_infantry moved from Vologda to Northern Belarus
            1 artillery moved from Baltic States to Northern Belarus
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Northern Belarus, round 2 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Belarus
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 3 armour, 8 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            1 armour and 1 infantry moved from Romania to Eastern Poland
            4 infantry moved from Poland to Eastern Poland
            3 armour moved from Germany to Eastern Poland
            5 transports moved from 116 Sea Zone to 117 Sea Zone
            1 destroyer moved from 116 Sea Zone to 112 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
            3 fighters and 3 tactical_bombers moved from Gibraltar to United Kingdom
            1 destroyer and 1 submarine moved from 107 Sea Zone to 112 Sea Zone
            1 infantry moved from Iceland to 126 Sea Zone
            1 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone
            1 armour moved from Eire to United Kingdom
            1 infantry moved from 112 Sea Zone to United Kingdom
            1 bomber moved from France to United Kingdom
            1 infantry moved from Karelia to Archangel
            4 infantry moved from Vologda to Leningrad
            1 armour and 1 mech_infantry moved from Karelia to Leningrad
    
        Place Units - Germans
            1 carrier and 2 tactical_bombers placed in 112 Sea Zone
            3 artilleries placed in Romania
            5 artilleries and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Gorky to Vologda
                  Russians take Vologda from Germans
            2 tactical_bombers moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 infantry and 2 tactical_bombers
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    1 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery and 2 tactical_bombers in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 tactical_bombers moved from Western Ukraine to Ukraine
            3 armour moved from Stalingrad to Ukraine
            4 aaGuns, 5 artilleries and 12 infantry moved from Yaroslavl to Smolensk
            1 infantry moved from Southern Belarus to Smolensk
            7 infantry moved from Russia to Smolensk
            8 infantry moved from Gorky to Yaroslavl
            3 fighters moved from Russia to Yakut S.S.R.
    
        Place Units - Russians
            8 artilleries and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -1.00
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 1 harbour, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 132 Sea Zone
            2 infantry and 1 marine moved from Davao to 36 Sea Zone
            1 fighter moved from Davao to 43 Sea Zone
            1 fighter moved from Davao to 132 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Borneo
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 cruiser and 1 marine moved from 24 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Shansi
                  Japanese take Shansi from Chinese
            1 artillery and 1 infantry moved from Hunan to Szechwan
            1 marine moved from 37 Sea Zone to French Indo China
            1 marine moved from Jehol to 20 Sea Zone
            1 infantry moved from Jehol to 20 Sea Zone
            1 artillery moved from Southern Manchuria to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Jehol to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
            1 cruiser and 1 marine moved from 20 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
            1 fighter moved from Kwangtung to Borneo
            1 armour moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour moved from Ulaanbaatar to Buyant-Uhaa
    
        Combat - Japanese
            Battle in Midway
            Battle in 43 Sea Zone
                Japanese attack with 3 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 43 Sea Zone
                Japanese win, taking Midway from Americans with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 132 Sea Zone
                Japanese attack with 3 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 132 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 132 Sea Zone
                    1 destroyer owned by the Americans lost in 132 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 33 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in French Indo China
                Japanese attack with 3 artilleries, 5 infantry and 2 marines
                British defend with 2 aaGuns and 2 infantry; Americans defend with 1 marine
                    Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries, 5 infantry and 2 marines in French Indo China, round 2 : 5/10 hits, 3.00 expected hits
                    Americans roll dice for 2 aaGuns, 2 infantry and 1 marine in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in French Indo China
                    2 aaGuns owned by the British, 1 marine owned by the Americans and 2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from Americans with 3 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 15
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 aaGuns and 2 infantry
                Casualties for Americans: 1 marine
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                    1 artillery owned by the British and 1 infantry owned by the British lost in Szechwan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Borneo
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Szechwan to Kwangtung
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Jehol to Anhwe
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 carrier moved from 18 Sea Zone to 24 Sea Zone
            1 fighter moved from Japan to Wake Island
            1 infantry moved from Kiangsi to Hunan
            3 artilleries moved from Hunan to Kwangtung
            2 fighters and 2 tactical_bombers moved from 132 Sea Zone to 37 Sea Zone
            3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 24 Sea Zone
            2 infantry and 1 mech_infantry moved from Buryatia to Buyant-Uhaa
            2 infantry moved from Siberia to Amur
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 artilleries and 1 infantry moved from Jehol to Buyant-Uhaa
            2 infantry moved from 20 Sea Zone to Jehol
            1 aaGun moved from Jehol to Buyant-Uhaa
            1 tactical_bomber moved from Southern Manchuria to 24 Sea Zone
            1 tactical_bomber moved from 24 Sea Zone to Wake Island
            1 fighter moved from Borneo to 37 Sea Zone
            1 fighter moved from Southern Manchuria to Kwangtung
            1 destroyer moved from 21 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 submarine placed in 7 Sea Zone
            3 infantry placed in Southern Manchuria
            1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 1.50
    Japanese regular : 4.67
    UK_Pacific regular : -0.33
    British regular : -0.33
    

    Savegame


  • @mr_stucifer I am getting a weird load from that file, like some of your attacks never happened, even though they show in the history. Tried playing around by toggling show history/current game but it didn’t help. If it shows normally on your end could you try saving again?

    Untitled.png


  • @mikawagunichi Everything looks how I remember on my end when I load the file. I didn’t attack the transport in SZ37 so I could bombard. Anything else that looks weird?


  • @mr_stucifer Nevermind I’m an idiot. I’m so used to being Japan that I associated those units as being “mine”. In FiC and Borneo. Lol


  • @mikawagunichi all good😅😂

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 destroyers, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry and 1 mech_infantry moved from Quebec to 109 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            1 bomber moved from Iraq to Eastern India
    
        Combat - Americans
            Battle in Gibraltar
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 93 Sea Zone
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            4 destroyers and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 1 fighter moved from 91 Sea Zone to 93 Sea Zone
            3 transports moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from 27 Sea Zone to Hawaiian Islands
            1 carrier, 2 destroyers and 1 fighter moved from 27 Sea Zone to 28 Sea Zone
            1 destroyer moved from 38 Sea Zone to 132 Sea Zone
            1 destroyer moved from 38 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 11 Sea Zone
            2 destroyers and 1 transport placed in 104 Sea Zone
            2 artilleries placed in Central United States
            1 infantry placed in Western United States
            6 infantry placed in Eastern United States
            Americans undo move 3.
            2 artilleries placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Honan to Tsinghai
            7 infantry moved from Honan to Anhwe
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Anhwe, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Burma to Yunnan
            3 armour and 2 mech_infantrys moved from Kweichow to Hopei
            2 artilleries and 6 infantry moved from Kweichow to Yunnan
            2 mech_infantrys moved from Eastern India to Yunnan
            1 transport moved from 37 Sea Zone to 38 Sea Zone
    
        Combat - British
            Battle in Hopei
                British attack with 3 armour and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 3 armour and 2 mech_infantrys in Hopei, round 2 : 1/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                British win, taking Hopei from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 4 artilleries, 8 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 4 artilleries, 8 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/14 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 4 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Kweichow to Yunnan
            1 armour moved from Burma to Malaya
            1 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            3 infantry and 1 mech_infantry moved from Southeast Mexico to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            1 artillery moved from Eastern India to Burma
            1 infantry moved from Iraq to Trans-Jordan
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
            1 factory_minor placed in Malaya
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.67
    British regular : -3.83
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 carrier and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from Southern Italy to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Crete
            1 infantry moved from Northern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            2 armour and 1 mech_infantry moved from Greece to 99 Sea Zone
            3 infantry moved from Greece to 99 Sea Zone
            2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 99 Sea Zone to 101 Sea Zone
            2 armour, 3 infantry and 1 mech_infantry moved from 101 Sea Zone to Syria
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Syria
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from French, taking Alexandria from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 battleship and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun and 4 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to 99 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 99 Sea Zone
            2 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    ANZAC regular : -0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to Malaya
            1 marine moved from New Zealand to 65 Sea Zone
            1 cruiser and 1 marine moved from 65 Sea Zone to 28 Sea Zone
            1 marine moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 destroyer placed in 55 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Northern Belarus to Vologda
            1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Leningrad to Vologda
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 107 Sea Zone
            1 fighter moved from United Kingdom to 107 Sea Zone
            1 fighter moved from United Kingdom to 106 Sea Zone
            1 fighter moved from United Kingdom to 107 Sea Zone
            1 submarine moved from 112 Sea Zone to 106 Sea Zone
            1 submarine moved from 112 Sea Zone to 107 Sea Zone
    
        Combat - Germans
            Battle in 107 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 107 Sea Zone
                Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 106 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    1 destroyer owned by the British lost in 106 Sea Zone
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Vologda
                Germans attack with 2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys in Vologda, round 2 : 5/19 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from 107 Sea Zone to 112 Sea Zone
            3 fighters and 1 tactical_bomber moved from 106 Sea Zone to 112 Sea Zone
            3 tactical_bombers moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            5 artilleries and 1 infantry moved from Germany to 117 Sea Zone
            5 artilleries, 1 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
            5 artilleries and 1 infantry moved from 118 Sea Zone to Leningrad
            3 aaGuns moved from Leningrad to Vologda
            1 artillery and 3 infantry moved from Northern Belarus to Eastern Poland
            3 artilleries moved from Romania to Eastern Poland
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 aaGun moved from Normandy Bordeaux to 113 Sea Zone
            1 aaGun and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to United Kingdom
            1 destroyer moved from 112 Sea Zone to 107 Sea Zone
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            1 fighter placed in Western Germany
            2 infantry placed in United Kingdom
            1 infantry placed in United Kingdom
            3 artilleries placed in Romania
            2 artilleries and 8 infantry placed in Germany
            Germans undo move 6.
            2 artilleries and 6 infantry placed in Germany
            3 infantry placed in Western Germany
            Germans undo move 7.
            2 infantry placed in Western Germany
            1 infantry placed in Germany
            Germans undo move 4.
            1 submarine placed in 112 Sea Zone
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.67
    Germans regular : 1.33
    British regular : 0.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Buryatia
            3 fighters moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Smolensk to Novgorod
                  Russians take Novgorod from Germans
            1 artillery and 1 infantry moved from Ukraine to Bessarabia
            2 tactical_bombers moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Buryatia
                Russians attack with 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Buryatia, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 fighters and 1 infantry in Buryatia, round 3 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Yaroslavl to Gorky
            4 aaGuns, 5 artilleries and 21 infantry moved from Smolensk to Yaroslavl
            8 artilleries moved from Russia to Yaroslavl
            1 artillery moved from Western Ukraine to Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            2 tactical_bombers moved from Bessarabia to Ukraine
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Stalingrad
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : -0.33
    Russians regular : -3.00
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Amur to Buryatia
            2 artilleries moved from Buyant-Uhaa to Buryatia
            1 marine moved from French Indo China to 37 Sea Zone
            1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Caroline Islands to 35 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 48 Sea Zone
            1 infantry and 1 marine moved from 48 Sea Zone to New Britain
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 132 Sea Zone
            3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from Jehol to Anhwe
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            2 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe
            1 fighter and 1 tactical_bomber moved from Japan to Anhwe
            1 infantry moved from Shansi to Anhwe
            2 infantry moved from Buyant-Uhaa to Buryatia
    
        Combat - Japanese
            Battle in New Britain
            Battle in 132 Sea Zone
                Japanese attack with 3 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 132 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 132 Sea Zone
                Japanese win, taking New Britain from ANZAC with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 3 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Buryatia
                Japanese attack with 2 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Buryatia, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 9 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 2/11 hits, 4.33 expected hits
                    Chinese roll dice for 9 infantry in Anhwe, round 2 : 1/9 hits, 3.00 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 4/10 hits, 4.17 expected hits
                    Chinese roll dice for 7 infantry in Anhwe, round 3 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese lost in Anhwe
                    4 infantry owned by the Chinese lost in Anhwe
                2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese retreated
                1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese retreated to Kiangsi
                Chinese win with 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangtung to Hunan
            3 artilleries moved from Kwangtung to Kiangsi
            1 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Chahar to Shansi
            1 infantry moved from Buyant-Uhaa to Chahar
            1 aaGun moved from Buyant-Uhaa to Buryatia
            1 infantry moved from Southern Manchuria to Jehol
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
            3 fighters and 2 tactical_bombers moved from 132 Sea Zone to 37 Sea Zone
            1 fighter moved from 24 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Kwangtung
            3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
            1 destroyer moved from 33 Sea Zone to 48 Sea Zone
            1 carrier moved from 24 Sea Zone to 48 Sea Zone
            1 fighter moved from Wake Island to 48 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 cruiser and 1 marine moved from 25 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 24 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Wake Island to 48 Sea Zone
            1 submarine moved from 7 Sea Zone to 37 Sea Zone
            3 artilleries and 1 marine moved from French Indo China to Kwangsi
            2 infantry moved from French Indo China to Kwangsi
            3 transports moved from 37 Sea Zone to 6 Sea Zone
            1 infantry moved from Southern Manchuria to Jehol
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            3 submarines placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Southern Manchuria
            1 artillery, 2 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -0.67
    Japanese regular : -0.83
    Russians regular : -0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 93 Sea Zone to 107 Sea Zone
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            3 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    

    Combat Hit Differential Summary :

    Savegame


  • @mr_stucifer Scramble 107?


  • @mikawagunichi No scramble. Thanks

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 93 Sea Zone to 107 Sea Zone
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            3 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Algeria
            Battle in Morocco
            Battle in Tunisia
            Battle in Marshall Islands
            Battle in 107 Sea Zone
                Americans attack with 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 107 Sea Zone
                Americans win, taking Algeria from Italians, taking Morocco from Italians, taking Tunisia from Italians, taking Marshall Islands from Japanese with 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 106 Sea Zone
            3 fighters and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
            1 artillery and 5 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 5 infantry moved from 93 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 28 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            5 destroyers and 1 submarine placed in 104 Sea Zone
            2 transports placed in 104 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern India: 1 bomber
            EDIT: Adding units owned by Americans to Malaya: 1 bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Honan
            2 infantry moved from Anhwe to Honan
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            3 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            4 artilleries, 8 infantry and 2 mech_infantrys moved from Yunnan to Szechwan
            3 armour and 1 mech_infantry moved from Hopei to Shansi
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
            3 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from 98 Sea Zone to Libya
            2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - British
            Battle in Libya
            Battle in Malta
            Battle in Shansi
                British attack with 3 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 armour and 1 mech_infantry in Shansi, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                British win, taking Libya from Italians, taking Malta from Italians, taking Shansi from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                British attack with 4 artilleries, 8 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 4 artilleries, 8 infantry and 2 mech_infantrys in Szechwan, round 2 : 8/14 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 4 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 2.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 3/5 hits, 2.00 expected hits
                    3 infantry owned by the British lost in Alexandria
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 mech_infantry owned by the Italians lost in Alexandria
                1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British retreated to Egypt
                Italians win with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 4 infantry
                Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 40 Sea Zone to 132 Sea Zone
            1 aaGun moved from Yunnan to Szechwan
            1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery moved from Burma to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Sumatra to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
            3 infantry placed in Malaya
            1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,2,1,5,2,4,1,4,2,2,2,4,3,6,3,4,3,5,4,4,1,6,3,1,4,5,5
            UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in Malaya change ownership: 3 infantry
                Some Units in Eastern India change ownership: 1 infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Italians regular : 1.00
    Japanese regular : -0.67
    Germans regular : -0.50
    British regular : 5.00
    

    Savegame

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