TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery moved from Eastern United States to 104 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
1 destroyer moved from 104 Sea Zone to 106 Sea Zone
Americans take 104 Sea Zone from Germans
1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 55 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
Combat - Americans
Battle in Siam
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 aaGun, 1 harbour and 5 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 1/7 hits, 2.17 expected hits
Italians roll dice for 1 aaGun and 5 infantry in Gibraltar, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 1/6 hits, 2.00 expected hits
Italians roll dice for 4 infantry in Gibraltar, round 3 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 4 : 3/6 hits, 2.00 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Gibraltar
3 infantry owned by the Italians lost in Gibraltar
Americans win, taking Siam from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry
Casualties for Italians: 1 aaGun and 5 infantry
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 106 Sea Zone to 93 Sea Zone
1 bomber moved from 106 Sea Zone to French West Africa
1 carrier and 4 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 38 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 submarine moved from 40 Sea Zone to 44 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 38 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
2 aaGuns moved from Eastern United States to Central United States
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
2 transports placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
6 infantry moved from Chahar to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Shansi, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 tactical_bomber moved from Eastern India to French Indo China
2 fighters moved from Eastern India to French Indo China
3 artilleries and 9 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Eastern India to Yunnan
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
Combat - British
Battle in Morocco
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Morocco
British roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Morocco
1 infantry owned by the Italians lost in Morocco
Italians win with no units remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Yunnan, round 2 : 7/15 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun, 2 armour and 2 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
2 infantry moved from British Somaliland to 78 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 transport moved from 78 Sea Zone to 81 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 78 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Trans-Jordan
Place Units - UK_Pacific
1 armour, 2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
UK_Pacific collect 18 PUs (1 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.17
Japanese regular : 1.00
Italians regular : -0.67
Germans regular : -0.17
British regular : 4.83
Savegame