@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 transport moved from 45 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
@mikawagunichi second round dice in London were not kind to you 😵
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
4 armour, 4 infantry and 2 mech_infantrys moved from Western Germany to 115 Sea Zone
1 infantry moved from Norway to 115 Sea Zone
4 armour, 5 infantry, 2 mech_infantrys and 7 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from 113 Sea Zone to United Kingdom
1 armour, 2 fighters and 1 infantry moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 battleship and 1 destroyer moved from 128 Sea Zone to 113 Sea Zone
5 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 artillery moved from Baltic States to Northern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
1 submarine moved from 104 Sea Zone to 106 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 3 artilleries, 2 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 14 infantry; French defend with 2 infantry
British roll AA dice in United Kingdom : 3/9 hits, 1.50 expected hits
2 fighters owned by the Germans and 1 bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 2 fighters, 9 infantry, 2 mech_infantrys and 3 tactical_bombers in United Kingdom, round 2 : 8/24 hits, 9.17 expected hits
British roll dice for 5 aaGuns, 1 armour and 16 infantry in United Kingdom, round 2 : 9/17 hits, 5.83 expected hits
9 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in United Kingdom, round 3 : 6/15 hits, 7.17 expected hits
British roll dice for 1 armour and 12 infantry in United Kingdom, round 3 : 2/13 hits, 4.50 expected hits
2 artilleries owned by the Germans lost in United Kingdom
2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in United Kingdom, round 4 : 7/13 hits, 6.50 expected hits
British roll dice for 1 armour and 6 infantry in United Kingdom, round 4 : 3/7 hits, 2.50 expected hits
1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in United Kingdom
6 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 2 mech_infantrys
Casualties for British: 5 aaGuns, 1 armour and 14 infantry
Casualties for French: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northern Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northern Belarus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 infantry moved from Karelia to Finland
1 aaGun moved from Karelia to Archangel
2 aaGuns moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
1 aaGun moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Romania to Bessarabia
1 bomber moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to Scotland
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from France to Normandy Bordeaux
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
1 armour and 2 infantry placed in Romania
Germans undo move 2.
1 fighter placed in Western Germany
2 infantry placed in Normandy Bordeaux
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 89 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 92 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
British AA : 1.50
Russians regular : -1.00
Germans regular : -2.00
British regular : 1.17
I guess it averaged out, I just saw the 2 hits on 12 dice and thought, “wow”
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Vyborg to Karelia
Russians take Karelia from Germans
3 infantry moved from Rostov to Ukraine
1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Buryatia
2 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 infantry moved from Novgorod to Vologda
4 aaGuns, 5 artilleries and 9 infantry moved from Novgorod to Smolensk
9 infantry moved from Russia to Smolensk
1 armour and 3 artilleries moved from Stalingrad to Rostov
1 fighter and 2 tactical_bombers moved from Ukraine to Russia
2 fighters moved from Ukraine to Stalingrad
Place Units - Russians
3 mech_infantrys placed in Stalingrad
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.33
@mr_stucifer Yeah IPC-wise I think I actually ended up ahead there largely thanks to the 3 AA hits. Losing London obviously hurts a lot though.
@mikawagunichi Japan had to hold off yet another round to make taking London and holding it for a bit viable, and Germany has stalled out well before Stalingrad in the East. Still plenty of game left for me to throw :P
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Kwangsi to 37 Sea Zone
1 marine moved from Kwangsi to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Borneo
2 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
2 artilleries moved from Szechwan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Kwangsi to Kwangtung
2 infantry moved from Fukien to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 cruiser and 1 marine moved from 37 Sea Zone to 36 Sea Zone
2 marines moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 marine moved from 36 Sea Zone to Manilla
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Manilla
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Borneo
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao
2 fighters moved from 35 Sea Zone to Manilla
1 tactical_bomber moved from Caroline Islands to Manilla
1 infantry moved from Szechwan to Hopei
1 artillery moved from Hopei to Szechwan
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in Guam
Battle in Davao
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Guam from Americans, taking Davao from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manilla
Japanese attack with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Manilla, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kwangsi to Kweichow
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 5 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 aaGun, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from Manilla to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Southern Manchuria to Northern Manchuria
1 fighter and 1 tactical_bomber moved from Kwangtung to Southern Manchuria
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Southern Manchuria
Japanese undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Manchuria
1 artillery, 2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 1.50
UK_Pacific regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery moved from Eastern United States to 104 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
1 destroyer moved from 104 Sea Zone to 106 Sea Zone
Americans take 104 Sea Zone from Germans
1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 55 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
Combat - Americans
Battle in Siam
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 aaGun, 1 harbour and 5 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 1/7 hits, 2.17 expected hits
Italians roll dice for 1 aaGun and 5 infantry in Gibraltar, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 1/6 hits, 2.00 expected hits
Italians roll dice for 4 infantry in Gibraltar, round 3 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 4 : 3/6 hits, 2.00 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Gibraltar
3 infantry owned by the Italians lost in Gibraltar
Americans win, taking Siam from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry
Casualties for Italians: 1 aaGun and 5 infantry
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 106 Sea Zone to 93 Sea Zone
1 bomber moved from 106 Sea Zone to French West Africa
1 carrier and 4 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 38 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 submarine moved from 40 Sea Zone to 44 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 38 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
2 aaGuns moved from Eastern United States to Central United States
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
2 transports placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
6 infantry moved from Chahar to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Shansi, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 tactical_bomber moved from Eastern India to French Indo China
2 fighters moved from Eastern India to French Indo China
3 artilleries and 9 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Eastern India to Yunnan
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
Combat - British
Battle in Morocco
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Morocco
British roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Morocco
1 infantry owned by the Italians lost in Morocco
Italians win with no units remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Yunnan, round 2 : 7/15 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun, 2 armour and 2 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
2 infantry moved from British Somaliland to 78 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 transport moved from 78 Sea Zone to 81 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 78 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Trans-Jordan
Place Units - UK_Pacific
1 armour, 2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
UK_Pacific collect 18 PUs (1 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.17
Japanese regular : 1.00
Italians regular : -0.67
Germans regular : -0.17
British regular : 4.83
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
2 artilleries and 1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Greece to 99 Sea Zone
2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
@mikawagunichi scramble Gibraltar?
@mr_stucifer Scramble to Gibraltar please
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
2 artilleries and 1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Greece to 99 Sea Zone
2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
Combat - Italians
Americans scrambles 1 units out of 93 Sea Zone to defend against the attack in Gibraltar
Battle in Gibraltar
Italians attack with 2 armour, 2 artilleries, 1 bomber and 4 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 4 infantry in Gibraltar, round 2 : 3/9 hits, 3.17 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/8 hits, 3.33 expected hits
2 infantry owned by the Italians lost in Gibraltar
1 infantry owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 2 infantry in Gibraltar, round 3 : 3/7 hits, 2.83 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 2.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
1 marine owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 1 infantry in Gibraltar, round 4 : 1/6 hits, 2.50 expected hits
Americans roll dice for 1 armour and 1 fighter in Gibraltar, round 4 : 2/2 hits, 1.17 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
1 armour owned by the Americans lost in Gibraltar
Italians roll dice for 2 armour, 1 artillery and 1 bomber in Gibraltar, round 5 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Gibraltar, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from Americans with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 24
Casualties for Italians: 1 artillery and 4 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry
Battle in Alexandria
Italians attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 5 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the ANZAC lost in Alexandria
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 fighter moved from Alexandria to Tobruk
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to Southern France
Place Units - Italians
3 infantry placed in Southern France
1 armour, 1 infantry and 1 tactical_bomber placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -2.50
Italians regular : -4.17
British regular : -0.33
@mr_stucifer Sorry I accidentally loaded this locally instead of PBF but there was no combat. triplea_40301_az5.tsvg
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 104 PUs;
Germans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from United Kingdom to Eire
Germans take Eire from Neutral_Allies
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Iceland
2 tactical_bombers moved from Scotland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 106 Sea Zone
1 submarine moved from 112 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 106 Sea Zone
1 bomber moved from Scotland to 107 Sea Zone
1 fighter moved from Western Germany to 107 Sea Zone
1 fighter moved from 112 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 107 Sea Zone
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour and 1 mech_infantry moved from Leningrad to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Vyborg to Karelia
5 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Novgorod to Vologda
Combat - Germans
Battle in Iceland
Battle in 106 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 106 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 106 Sea Zone
Germans win, taking Iceland from British with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 107 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 107 Sea Zone
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 1 armour, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 5 infantry and 1 mech_infantry in Vologda, round 2 : 1/7 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Karelia, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Karelia, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Archangel to Leningrad
1 artillery and 1 infantry moved from Northern Belarus to Baltic States
3 infantry moved from Leningrad to Baltic States
2 infantry moved from Romania to Bessarabia
2 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Romania to Bessarabia
4 infantry moved from Germany to Poland
3 armour moved from United Kingdom to 113 Sea Zone
3 armour and 3 transports moved from 113 Sea Zone to 116 Sea Zone
3 armour moved from 116 Sea Zone to Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from 113 Sea Zone to United Kingdom
2 transports moved from 113 Sea Zone to 116 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from 107 Sea Zone to France
2 fighters and 2 tactical_bombers moved from 106 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
Place Units - Germans
1 carrier, 1 fighter and 1 submarine placed in 113 Sea Zone
2 fighters and 1 submarine placed in 113 Sea Zone
1 destroyer and 1 submarine placed in 116 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 2 infantry placed in Romania
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 2.00
Germans regular : -1.67
British regular : -0.33
@mikawagunichi no worries. I skipped the lone fighter scramble for the blockers, came in with big air
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 submarine moved from 118 Sea Zone to 116 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 116 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 116 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 submarine owned by the Russians lost in 116 Sea Zone
1 submarine owned by the Germans lost in 116 Sea Zone
Russians roll dice for 1 cruiser in 116 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 116 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -11
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 submarine
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
4 aaGuns, 5 artilleries and 12 infantry moved from Smolensk to Yaroslavl
9 infantry moved from Russia to Gorky
3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Rostov to Ukraine
3 mech_infantrys moved from Stalingrad to Ukraine
2 tactical_bombers moved from Russia to Ukraine
2 fighters moved from Stalingrad to Russia
2 armour, 1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 armour placed in Stalingrad
7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6,5,6
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.17
@mr_stucifer I went for luck in 116 and assumed max scramble for you.
@mikawagunichi Good call, would have lost a tac over the DD if I needed to to save the transports
Scrambles:
triplea_40301_5jap.tsvg
Normally I would have skipped these based on the odds/negative expected TUV but the thought you might on the cruiser since you’d be playing to trade planes
@mr_stucifer No scramble, thanks