Scramble to N-B, 113, and/or 114?
L23 PtV MrRoboto (Axis+10) vs AeV (Allies) Game 1
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northwest Persia to Southern Caucasus Italians take Southern Caucasus from Russians 1 infantry moved from Southern Persia to Northeast Persia Italians take Northeast Persia from Russians 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Alexandria to Egypt 1 infantry moved from 100 Sea Zone to Egypt 1 artillery and 3 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 artillery, 2 fighters and 3 infantry moved from 100 Sea Zone to Egypt 4 fighters moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 6 fighters and 7 infantry British defend with 1 armour, 1 factory_minor, 2 fighters and 1 harbour; ANZAC defend with 1 infantry; Americans defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 6 fighters and 7 infantry in Egypt, round 2 : 7/14 hits, 4,67 expected hits British roll dice for 2 armour, 2 fighters and 2 infantry in Egypt, round 2 : 3/6 hits, 3,00 expected hits 3 infantry owned by the Italians lost in Egypt 1 infantry owned by the ANZAC, 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 6 fighters and 4 infantry remaining. Battle score for attacker is 29 Casualties for Italians: 3 infantry Casualties for British: 1 armour and 2 fighters Casualties for Americans: 1 armour and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 carrier moved from 100 Sea Zone to 97 Sea Zone 3 destroyers moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern France to Northern Italy 2 fighters moved from Egypt to 97 Sea Zone 4 fighters moved from Egypt to Alexandria Place Units - Italians 2 transports placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,2 Italians collect 27 PUs (2 lost to blockades); end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : 2,33 British regular : 0,00
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Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 4 destroyers and 4 submarines moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to 64 Sea Zone 1 carrier and 1 fighter moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Sorry das der Minor Zug so lange gedauert hat, aber ich bin echt gerade am Überlegen ob ich aufgeben soll. Du weißt wie man Druck verteilt!
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 mech_infantry moved from Alexandria to Anglo-Egyptian Sudan Germans take Anglo-Egyptian Sudan from British 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 2 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone 1 artillery moved from Quebec to 109 Sea Zone 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Central America 1 infantry moved from 91 Sea Zone to West Indies 1 infantry moved from 91 Sea Zone to Central America 1 destroyer and 1 submarine moved from 106 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 107 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 93 Sea Zone 3 submarines moved from 112 Sea Zone to 93 Sea Zone 1 destroyer moved from 115 Sea Zone to 93 Sea Zone 4 carriers, 1 destroyer and 4 submarines moved from 109 Sea Zone to 93 Sea Zone Germans take 109 Sea Zone from British 2 tactical_bombers moved from 109 Sea Zone to 93 Sea Zone 4 fighters and 1 tactical_bomber moved from 109 Sea Zone to 93 Sea Zone Combat - Germans Battle in Central America Battle in 96 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Germans win, taking Central America from Americans with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in West Indies Battle in Rostov Germans attack with 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 3 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 4 : 1/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking West Indies from Americans, taking Rostov from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 93 Sea Zone Germans attack with 4 carriers, 4 destroyers, 4 fighters, 10 submarines and 4 tactical_bombers Americans defend with 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 4 transports Germans roll dice for 10 submarines in 93 Sea Zone, round 2 : 1/10 hits, 3,33 expected hits Units damaged: 1 battleship owned by the Americans Germans roll dice for 4 carriers, 4 destroyers, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 6/12 hits, 6,00 expected hits Units damaged: 4 carriers owned by the Americans Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 tactical_bomber and 4 transports in 93 Sea Zone, round 2 : 9/15 hits, 7,17 expected hits 2 submarines owned by the Germans and 4 carriers owned by the Germans lost in 93 Sea Zone 2 submarines owned by the Americans lost in 93 Sea Zone Germans roll dice for 8 submarines in 93 Sea Zone, round 3 : 2/8 hits, 2,67 expected hits Germans roll dice for 4 destroyers, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 4/12 hits, 6,00 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 tactical_bomber and 4 transports in 93 Sea Zone, round 3 : 12/15 hits, 7,17 expected hits 4 destroyers owned by the Germans and 8 submarines owned by the Germans lost in 93 Sea Zone 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 4 carriers owned by the Americans lost in 93 Sea Zone Germans roll dice for 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 4 : 4/8 hits, 4,67 expected hits Americans roll dice for 1 battleship, 1 destroyer, 7 fighters, 1 tactical_bomber and 4 transports in 93 Sea Zone, round 4 : 5/10 hits, 6,17 expected hits 2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 93 Sea Zone 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 93 Sea Zone Germans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 5 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 battleship, 5 fighters and 4 transports in 93 Sea Zone, round 5 : 4/6 hits, 4,00 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone 2 fighters owned by the Americans lost in 93 Sea Zone Americans win with 1 battleship, 3 fighters and 4 transports remaining. Battle score for attacker is -88 Casualties for Germans: 4 carriers, 4 destroyers, 4 fighters, 10 submarines and 4 tactical_bombers Casualties for Americans: 4 carriers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber 3 fighters owned by the Americans forced to land in Gibraltar Non Combat Move - Germans 1 fighter moved from 96 Sea Zone to Southern Italy 1 infantry moved from Alexandria to Egypt 2 artilleries, 2 infantry and 1 marine moved from Alexandria to Tobruk 2 armour, 2 infantry and 4 mech_infantrys moved from Eastern Poland to Southern Belarus 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from 109 Sea Zone to United Kingdom 2 armour and 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 submarines placed in 112 Sea Zone 1 carrier placed in 115 Sea Zone Germans undo move 2. 1 submarine placed in 113 Sea Zone 2 submarines placed in 112 Sea Zone 5 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 5,83 Russians regular : -1,00 Germans regular : -5,83
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Solange du 2% Kämpfe gewinnst und +88 statt -88 holst und damit über 170 TUV im Vergleich zum Average holst, ist alles gut…
Unglaublich, schon der Japanische Angriff auf die Flotte hätte das Spiel beendet … und auch dieser fehlgeschlagene Angriff hat eine riesige Tragweite, weil die Transporte eben überleben.
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Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Kursk 1 fighter and 1 tactical_bomber moved from Bryansk to Kursk 1 infantry moved from Smolensk to Northern Belarus 1 fighter moved from Russia to Northern Belarus 2 infantry moved from Komi to Timguska 1 fighter moved from Russia to Timguska 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 2 fighters moved from Russia to Yaroslavl 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Southern Manchuria to Korea Russians take Korea from Japanese 1 armour moved from Korea to Northern Manchuria Combat - Russians Battle in Timguska Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kursk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kursk 1 infantry owned by the Germans lost in Kursk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Yaroslavl Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Yaroslavl, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Yaroslavl to Russia 1 fighter moved from Northern Belarus to Russia 4 infantry moved from Russia to Smolensk 3 artilleries moved from Russia to Bryansk 8 infantry moved from Russia to Bryansk 2 armour moved from Russia to Stalingrad 1 fighter moved from Timguska to Urals 1 fighter and 1 tactical_bomber moved from Kursk to Bryansk 1 armour moved from Russia to Vologda 2 artilleries and 1 infantry moved from Anhwe to Kiangsi 1 artillery and 2 infantry moved from Shansi to Jehol 2 aaGuns and 6 infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Russia to Stalingrad Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 3 infantry placed in Russia 1 infantry placed in Urals 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Japanese regular : -0,33 Germans regular : 0,33 Russians regular : 2,83
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Korea Japanese take Korea from Russians 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Wake Island to 24 Sea Zone 1 artillery moved from Wake Island to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 artilleries, 3 infantry and 1 marine moved from Wake Island to 24 Sea Zone 2 artilleries, 3 infantry, 1 marine and 3 transports moved from 24 Sea Zone to 27 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Hawaiian Islands 1 infantry moved from Fukien to Kiangsu Japanese take Kiangsu from Chinese 1 infantry moved from Evenkiyskiy to Komi Japanese take Komi from Russians Combat - Japanese Battle in Alaska Battle in Midway Battle in Hawaiian Islands Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Americans roll AA dice in Hawaiian Islands : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Hawaiian Islands, round 2 : 3/8 hits, 3,00 expected hits Americans roll dice for 1 aaGun and 3 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands 1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Hawaiian Islands, round 3 : 2/7 hits, 2,83 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Alaska from Americans, taking Midway from Americans, taking Hawaiian Islands from Americans with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Americans: 1 aaGun and 3 infantry Non Combat Move - Japanese 1 destroyer moved from 24 Sea Zone to 31 Sea Zone 4 carriers, 6 destroyers, 4 fighters, 6 submarines and 1 tactical_bomber moved from 24 Sea Zone to 27 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 7 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Japan to 27 Sea Zone 2 fighters moved from Japan to Amur Place Units - Japanese 1 destroyer, 3 submarines and 1 transport placed in 7 Sea Zone Japanese undo move 1. 2 submarines placed in 6 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6 Japanese collect 38 PUs; end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -0,83 Americans AA : -0,33
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Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 55 Sea Zone 1 artillery and 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 fighter moved from 11 Sea Zone to 2 Sea Zone 2 fighters moved from 11 Sea Zone to Alaska 1 fighter moved from Eastern United States to Alaska 1 mech_infantry moved from Western United States to Alaska 1 fighter moved from 11 Sea Zone to Alaska 1 infantry moved from Eastern United States to Quebec Americans take Quebec from Germans 1 infantry moved from Eastern United States to New Brunswick Nova Scotia Americans take New Brunswick Nova Scotia from Germans 1 marine moved from Morocco to 93 Sea Zone 1 battleship and 1 marine moved from 93 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 artillery moved from Morocco to Algeria Americans take Algeria from Germans 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Central America 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to West Indies 2 fighters moved from Eastern United States to Central America Combat - Americans Battle in Dutch New Guinea Battle in 91 Sea Zone Americans attack with 1 fighter and 2 transports Germans defend with 2 transports 2 transports owned by the Germans lost in 91 Sea Zone Americans win, taking Dutch New Guinea from Japanese with 1 fighter and 2 transports remaining. Battle score for attacker is 12 Casualties for Germans: 2 transports Battle in Davao Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Davao from Japanese with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Malta Battle in Central America Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Central America, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Central America Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Central America, round 3 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Central America, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Central America Americans win, taking Malta from Italians, taking Central America from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in West Indies Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in West Indies, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in West Indies, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in West Indies 1 infantry owned by the Germans lost in West Indies Americans win, taking West Indies from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Alaska Americans attack with 4 fighters and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 4 fighters and 1 mech_infantry in Alaska, round 2 : 4/5 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Alaska 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 fighters moved from Alaska to Western United States 1 destroyer moved from 11 Sea Zone to 14 Sea Zone 1 destroyer moved from 11 Sea Zone to 13 Sea Zone 1 carrier moved from 11 Sea Zone to 28 Sea Zone 1 fighter moved from 91 Sea Zone to Eastern United States 2 fighters moved from Central America to Central United States 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 marine and 1 submarine moved from 55 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 bomber moved from Malaya to Queensland 3 fighters moved from Queensland to 36 Sea Zone 1 fighter moved from 2 Sea Zone to 11 Sea Zone 2 fighters moved from Eastern United States to 11 Sea Zone Place Units - Americans 1 carrier and 3 fighters placed in 11 Sea Zone 5 infantry and 1 mech_infantry placed in Western United States 5 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Anhwe to Kiangsu 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 fighter moved from Kiangsi to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsu, round 2 : 2/6 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Anhwe 2 infantry moved from Kiangsi to Anhwe 2 infantry moved from Kiangsi to Fukien 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Fukien 2 artilleries moved from Kiangsi to Anhwe Place Units - Chinese 1 artillery and 3 infantry placed in Shantung 1 artillery and 4 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 fighter moved from Malaya to Borneo 1 fighter moved from 132 Sea Zone to Borneo 1 tactical_bomber moved from 132 Sea Zone to Borneo 1 infantry moved from Tunisia to Libya British take Libya from Italians 2 submarines moved from 55 Sea Zone to 36 Sea Zone UK_Pacific take 36 Sea Zone from Japanese Combat - British Battle in Borneo British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/5 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Borneo 2 infantry owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 armour moved from Kwangtung to Anhwe 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from New Guinea to Davao 1 fighter and 1 tactical_bomber moved from Borneo to 132 Sea Zone 1 fighter moved from Borneo to French Indo China 1 armour and 1 mech_infantry moved from Eastern India to Baluchistan 4 infantry moved from Burma to Yunnan 1 submarine moved from 44 Sea Zone to 36 Sea Zone Place Units - UK_Pacific 1 destroyer and 1 transport placed in 40 Sea Zone 2 infantry placed in Eastern India 1 infantry placed in French Indo China Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in Eastern India change ownership: 2 infantry Some Units in French Indo China change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 transport
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 2,83 Japanese regular : 0,33 Germans regular : -0,33 British regular : 1,67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Italians Italians buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Italians take 95 Sea Zone from Americans 1 infantry moved from 94 Sea Zone to Morocco 1 fighter moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Algeria 1 fighter moved from 96 Sea Zone to Algeria 1 fighter moved from Alexandria to 96 Sea Zone 1 transport moved from 100 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Tunisia 2 infantry moved from Egypt to 100 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Alexandria to Malta 1 artillery and 1 infantry moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Alexandria to Libya 1 artillery and 1 infantry moved from 98 Sea Zone to Libya 1 infantry moved from Southern Caucasus to Northern Caucasus Italians take Northern Caucasus from Russians 2 artilleries and 1 infantry moved from Southern Belarus to Northern Belarus Combat - Italians Battle in 96 Sea Zone Italians attack with 2 carriers, 2 destroyers, 1 fighter and 3 transports Americans defend with 1 battleship Italians roll dice for 2 carriers, 2 destroyers, 1 fighter and 3 transports in 96 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 battleship in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 battleship owned by the Americans lost in 96 Sea Zone Italians win with 2 carriers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 10 Casualties for Italians: 1 destroyer Casualties for Americans: 1 battleship Battle in 94 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 transport Americans defend with 1 submarine Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 94 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 94 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Morocco Battle in Northern Belarus Italians attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 1 infantry in Northern Belarus, round 2 : 3/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Belarus 1 infantry owned by the Russians lost in Northern Belarus Italians win, taking Morocco from Americans, taking Northern Belarus from Russians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Algeria Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria 1 artillery owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Malta Italians attack with 1 fighter and 2 infantry Americans defend with 1 airfield and 1 marine Italians roll dice for 1 fighter and 2 infantry in Malta, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 marine in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta 1 marine owned by the Americans lost in Malta Italians win, taking Malta from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Americans: 1 marine Battle in Tunisia Battle in Libya Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 3/3 hits, 1,17 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Libya 1 infantry owned by the British lost in Libya Italians win, taking Tunisia from British, taking Libya from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from Algeria to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from Libya to Alexandria 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Northeast Persia to Southern Persia 1 fighter moved from Alexandria to Iraq 2 aaGuns moved from Southern Belarus to Eastern Poland Place Units - Italians 1 factory_minor placed in Iraq 1 carrier placed in 97 Sea Zone 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - Italians Italians collect 33 PUs; end with 35 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : 3,83 Russians regular : 0,67 British regular : 0,67
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Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 carrier, 4 destroyers, 2 fighters and 4 submarines moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 factory_minors, 4 mech_infantrys, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Germans take French Equatorial Africa from French Combat - Germans Non Combat Move - Germans 1 infantry moved from Rostov to Kursk 1 mech_infantry moved from Rostov to Ukraine 5 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 armour and 4 mech_infantrys moved from Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Southern Belarus to Leningrad 1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad 1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad 1 submarine moved from 113 Sea Zone to 128 Sea Zone 6 armour and 6 mech_infantrys moved from Southern Belarus to Eastern Poland 5 aaGuns, 11 armour, 22 artilleries, 44 infantry and 11 mech_infantrys moved from Southern Belarus to Northern Belarus 3 infantry moved from France to Normandy Bordeaux 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 carrier moved from 115 Sea Zone to 112 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Tobruk to Libya 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Southern Italy to Eastern Poland 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 1 armour and 1 mech_infantry moved from Northern Belarus to Eastern Poland 2 armour and 2 mech_infantrys moved from Northern Belarus to Eastern Poland 1 armour and 1 mech_infantry moved from Northern Belarus to Eastern Poland Place Units - Germans 1 factory_minor placed in Ukraine 1 factory_minor placed in Leningrad 2 submarines and 1 transport placed in 112 Sea Zone 1 tactical_bomber placed in Western Germany 1 tactical_bomber placed in Western Germany 2 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
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Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Kursk 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Rostov 1 artillery and 1 infantry moved from Stalingrad to Northern Caucasus 1 fighter moved from Urals to Rostov 1 armour moved from Stalingrad to Northern Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Kursk 1 armour moved from Vologda to Karelia Russians take Archangel from Germans Russians take Karelia from Germans 1 armour moved from Vologda to Komi 1 infantry moved from Urals to Komi 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 armour moved from Northern Manchuria to Buryatia Russians take Buryatia from Japanese 1 armour moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Bryansk to Kursk 1 infantry moved from Bryansk to Southern Belarus 2 fighters moved from Russia to Southern Belarus 1 fighter moved from Russia to Komi Combat - Russians Battle in Komi Russians attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 infantry in Komi, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Komi Russians win, taking Komi from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kursk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kursk 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Southern Belarus, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 2 fighters owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Caucasus Russians attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Caucasus, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus 1 infantry owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Stalingrad 1 fighter and 1 tactical_bomber moved from Kursk to Russia 2 fighters moved from Southern Belarus to Russia 1 fighter moved from Komi to Russia 6 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 submarine moved from 118 Sea Zone to 116 Sea Zone 2 artilleries and 1 infantry moved from Kiangsi to Kwangtung 1 artillery and 2 infantry moved from Jehol to Southern Manchuria Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 1,33 Japanese regular : -0,33 Germans regular : 0,33 Russians regular : -0,83
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 14 Sea Zone 2 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone 4 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 13 Sea Zone 1 bomber moved from Japan to 13 Sea Zone 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 destroyer moved from 31 Sea Zone to 50 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 66 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 66 Sea Zone to Central America 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Southeast Mexico 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in Southeast Mexico Battle in Central America Japanese attack with 2 artilleries, 1 infantry and 1 marine Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Central America, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Central America Japanese roll dice for 1 artillery and 1 marine in Central America, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Central America, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Central America Japanese roll dice for 1 artillery and 1 marine in Central America, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Central America, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Central America Japanese roll dice for 1 marine in Central America, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Central America, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 marine in Central America, round 6 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Central America, round 6 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Central America 1 artillery owned by the Americans lost in Central America Americans win, taking Southeast Mexico from Americans with no units remaining. Battle score for attacker is -9 Casualties for Japanese: 2 artilleries, 1 infantry and 1 marine Casualties for Americans: 1 artillery and 1 infantry Battle in 14 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 14 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 14 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 28 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 carrier Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 28 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier in 28 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 28 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Americans lost in 28 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in 50 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 50 Sea Zone 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 13 Sea Zone Japanese attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 13 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 13 Sea Zone Japanese win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from 28 Sea Zone to 66 Sea Zone 3 fighters and 1 tactical_bomber moved from 13 Sea Zone to 66 Sea Zone 1 fighter moved from 13 Sea Zone to 66 Sea Zone 1 bomber moved from 13 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 66 Sea Zone 5 carriers and 6 destroyers moved from 27 Sea Zone to 66 Sea Zone 1 destroyer moved from 27 Sea Zone to 12 Sea Zone 5 submarines moved from 27 Sea Zone to 11 Sea Zone 1 submarine moved from 27 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Korea to Amur 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Japan 1 destroyer and 1 submarine moved from 7 Sea Zone to 6 Sea Zone Place Units - Japanese 2 fighters and 5 infantry placed in Japan 1 carrier placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 2 fighters EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,2,2,6,6,3,1,6,1,1,4,3,3,2,3,3,6,5,4,3,3,3,5,3,4,5,5,2,5,1,4,3,2,4,5,3 Japanese collect 23 PUs (2 lost to blockades); end with 23 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 31 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : -1,00
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96% to get Central America… Failed.
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savegame_40010 (scramble option).tsvg
Scramble option to Southeast Mexico, will assume no scramble against 100% odds.
You may select Kamikazees on DD in sz36.
savegame_40010 (scramble option).tsvg -
2 kamikaze please
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Game History
Round: 14 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Davao to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 23 Sea Zone from Japanese 1 marine moved from 24 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 artillery, 2 carriers, 4 destroyers, 4 fighters, 1 submarine and 1 transport moved from 36 Sea Zone to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 3 infantry moved from Central United States to Southeast Mexico 3 fighters moved from Western United States to Southeast Mexico 2 fighters moved from Central United States to Southeast Mexico 1 fighter moved from Eastern United States to Southeast Mexico 3 carriers and 6 fighters moved from 11 Sea Zone to 32 Sea Zone Combat - Americans Battle in Wake Island Battle in Manilla Battle in Southeast Mexico Americans attack with 6 fighters and 3 infantry Japanese defend with 1 infantry Americans roll dice for 6 fighters and 3 infantry in Southeast Mexico, round 2 : 3/9 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Southeast Mexico Americans win, taking Wake Island from Japanese, taking Manilla from Japanese, taking Southeast Mexico from Japanese with 6 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters moved from Southeast Mexico to Eastern United States 3 fighters moved from Southeast Mexico to Western United States 1 artillery moved from 24 Sea Zone to Wake Island 4 transports moved from 91 Sea Zone to 104 Sea Zone Place Units - Americans 2 bombers and 5 fighters placed in Western United States 1 infantry placed in Quebec 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,2,5 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 3,4,6,5,6,2,3,1,5,3,1,3 Americans collect 50 PUs (15 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 3 infantry moved from Shantung to Jehol 2 artilleries and 2 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Northern Manchuria Place Units - Chinese 1 artillery and 2 infantry placed in Anhwe 1 artillery and 2 infantry placed in Western Sinkiang 1 infantry placed in Fukien 1 artillery and 1 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 armour moved from Baluchistan to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to Iraq 1 destroyer moved from 40 Sea Zone to 82 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Paulau 1 submarine moved from 36 Sea Zone to 7 Sea Zone UK_Pacific take 20 Sea Zone from Japanese Combat - British Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 2 hits. Rolls: 1,2 1 destroyer owned by the British lost in 36 Sea Zone Battle in 7 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 7 Sea Zone British win, taking 7 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Paulau Battle in Iraq British attack with 1 armour and 1 infantry Italians defend with 1 factory_minor and 1 fighter British roll dice for 1 armour and 1 infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the British lost in Iraq 1 fighter owned by the Italians lost in Iraq British win, taking Paulau from Japanese, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 fighter Non Combat Move - British 1 armour moved from Anhwe to Kiangsu 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 4 infantry moved from Yunnan to Burma 1 infantry moved from Eastern India to Western India 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone Place Units - UK_Pacific 1 transport placed in 40 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern India 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantry Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -0,50 Italians regular : 0,33 Japanese regular : -0,33 British regular : 1,33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Alexandria to Iraq 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from British 1 armour moved from Egypt to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Anglo-Egyptian Sudan to Kenya Italians take Kenya from British Combat - Italians Battle in Iraq Italians attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 armour and 1 factory_minor Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Iraq 1 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 artillery moved from Algeria to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from Libya to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone 2 artilleries and 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 armour moved from Tunisia to Tobruk 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 destroyer and 1 transport moved from 94 Sea Zone to 97 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 artilleries moved from Northern Belarus to Eastern Poland 1 fighter moved from Iraq to Trans-Jordan Place Units - Italians 1 armour and 2 mech_infantrys placed in Egypt 1 destroyer and 2 submarines placed in 97 Sea Zone 1 infantry placed in Northern Italy 1 infantry placed in Northern Italy 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4 Italians collect 35 PUs; end with 35 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 British regular : 0,50
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Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 50 Sea Zone 1 submarine moved from 36 Sea Zone to 50 Sea Zone Combat - ANZAC Battle in 50 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 fighter moved from 50 Sea Zone to 24 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 24 Sea Zone 1 fighter moved from 24 Sea Zone to Wake Island 3 destroyers and 2 submarines moved from 36 Sea Zone to 24 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 7 infantry, 2 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Eastern Poland to Rostov 1 mech_infantry moved from French Equatorial Africa to French Central Africa Germans take French Central Africa from Americans Combat - Germans Battle in Karelia Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Karelia, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans lost in Karelia 1 armour owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Rostov Germans attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 15 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine 1 fighter moved from Rostov to Ukraine 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 6 armour and 6 mech_infantrys moved from Northern Belarus to Western Ukraine 5 aaGuns, 22 artilleries and 44 infantry moved from Northern Belarus to Novgorod 3 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland 2 artilleries, 2 infantry and 1 marine moved from Libya to Tunisia 2 submarines moved from 109 Sea Zone to 104 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 128 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from Western Germany to Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in United Kingdom 1 submarine placed in 113 Sea Zone 2 armour and 2 mech_infantrys placed in Germany 3 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 0,83 Germans regular : 0,83