Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
Scramble z110?
Scramble z111?
Full scramble, everything we have!
GL and HF
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
3 armour moved from Holland Belgium to France
4 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Combat Hit Differential Summary :
Germans regular : -0.00
z111: 3 hits in total in round 1
OOL?
keep the battleship and the fighter
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
3 armour moved from Holland Belgium to France
4 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
2 submarines owned by the Germans lost in 111 Sea Zone
1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Germans lost in 111 Sea Zone
1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters and 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
Combat Hit Differential Summary :
Germans regular : -1.00
British regular : 0.50
Need OOL again - now z110.
4 hits - keep 3 FTRs or 2 FTRs+BB-hit?
lose the 2 cruisers and a british fighter
tip the battleship.
Come on, lose a plane over the sub!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
3 armour moved from Holland Belgium to France
4 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
2 submarines owned by the Germans lost in 111 Sea Zone
1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Germans lost in 111 Sea Zone
1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters and 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 battleship owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
2 bombers owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -13
Casualties for Germans: 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 fighter
Casualties for French: 1 cruiser
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 8/16 hits, 5.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Yugoslavia
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 9/20 hits, 6.33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 3/16 hits, 5.67 expected hits
French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits, 1.67 expected hits
2 infantry owned by the Germans lost in France
1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Germans: 6 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
Place Units - Germans
6 artilleries and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 3 aaGuns, 2 bombers, 1 fighter and 3 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns, 2 bombers, 1 fighter and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser and 1 transport
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 0.00
Neutral_Allies regular : 0.33
Germans regular : 1.83
British regular : 0.83
YES, that scramble decision was a correct one this game.
It offsets the great France result you had and me not killing a destroyer in 106.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Combat - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Yunnan
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Belarus
1 fighter moved from Belarus to Russia
1 submarine moved from 127 Sea Zone to 112 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry; Russians defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 3.50 expected hits
Chinese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 2.83 expected hits
3 infantry owned by the Japanese lost in Yunnan
1 tactical_bomber owned by the Russians and 5 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.83 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Yunnan
1 fighter owned by the Russians lost in Yunnan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 5 infantry
Casualties for Russians: 1 fighter and 1 tactical_bomber
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Manchuria to Amur
4 infantry moved from Korea to Amur
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to Shantung
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from Okinawa to Shantung
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
1 artillery placed in Suiyuyan
2 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 unit repaired.
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 106 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in 106 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 infantry moved from Alexandria to Egypt
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 110 Sea Zone to 92 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
1 fighter moved from Burma to India
2 infantry moved from Burma to Shan State
1 fighter moved from India to Persia
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber and 1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : -0,50
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from Tobruk to Tunisia
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 1/7 hits, 1.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 3 : 1/6 hits, 1.67 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
1 infantry owned by the French lost in Southern France
2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Northern Italy
French win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to France
2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from Northern Italy to France
Place Units - Italians
1 fighter placed in Southern Italy
Italians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Adding units owned by Italians to British Somaliland: 1 infantry
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Turning off Edit Mode
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
French regular : 2.17
Italians regular : -1.33
Neutral_Allies regular : 0.33
I forgot to make the Africa-attacks.
I hope it is OK to include as late combats - if not, I will edit them back.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to Queensland
3 fighters moved from 42 Sea Zone to Java
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Southern France
Germans take Southern France from French
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 2 bombers, 1 infantry and 2 tactical_bombers
French defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/8 hits, 4.00 expected hits
French roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
2 artilleries owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for French: 2 artilleries
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 3.00 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
6 artilleries and 4 infantry moved from Germany to Poland
5 infantry moved from Bulgaria to Romania
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Poland
1 armour moved from Yugoslavia to Romania
4 armour and 2 mech_infantrys moved from France to Yugoslavia
3 aaGuns moved from Western Germany to France
2 bombers and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
2 tactical_bombers moved from Holland Belgium to Western Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
2 infantry and 8 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : 1.00
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
18 infantry moved from Buryatia to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
Combat - Russians
Battle in Amur
Russians attack with 21 infantry
Japanese defend with 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry
Russians roll dice for 21 infantry in Amur, round 2 : 0/21 hits, 3,50 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry in Amur, round 2 : 5/12 hits, 4,00 expected hits
5 infantry owned by the Russians lost in Amur
16 infantry owned by the Russians retreated to Buryatia
Japanese win with 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Russians: 5 infantry
Non Combat Move - Russians
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Dzavhan
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 armour and 1 mech_infantry moved from Sikang to Szechwan
2 infantry moved from Kazakhstan to Sikang
1 fighter moved from Russia to Szechwan
5 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
3 artilleries and 4 infantry moved from Novgorod to Belarus
1 artillery and 7 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bryansk
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00
Russians regular : -3,50
@MrRoboto said in L23 - BM4 - Ghostglider vs. MrRoboto (+15) - Game 3:
0/21 hits, 3,50 expected hits
oof…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 2 infantry moved from Korea to 6 Sea Zone
1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
5 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 fighter moved from Shantung to Kwangtung
1 bomber moved from Kwangsi to 42 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :