@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
I thought Iraq would collapse once I combined my troops. Doh! Might not be looking so good here for me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 39
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Shan State to Siam
ANZAC take Siam from Japanese
1 armour moved from Siam to French Indo China
1 artillery moved from Shan State to Burma
1 artillery moved from Shan State to Yunnan
1 artillery moved from Shan State to French Indo China
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Yunnan
1 bomber moved from Malaya to Szechwan
1 fighter moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to Yunnan
Combat - ANZAC
Battle in Kwangtung
Battle in Szechwan
ANZAC attack with 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
ANZAC win, taking Kwangtung from Japanese with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
ANZAC attack with 1 artillery and 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 2 fighters in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
ANZAC attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 fighter in Burma, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Burma
1 fighter owned by the ANZAC retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery
Battle in French Indo China
ANZAC attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
ANZAC roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the ANZAC lost in French Indo China
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Szechwan to Malaya
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
3 infantry moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
3 transports moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from Shan State to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in Malaya
3 infantry placed in New South Wales
1 bomber, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 35 PUs; end with 35 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -1,50
VERY close though. And you do have the atlantic coast secured so tightly too.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 mech_infantrys moved from Caucasus to Persia
3 armour, 60 artilleries, 65 infantry and 21 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Germany to Slovakia Hungary
Germans take Slovakia Hungary from Americans
2 bombers and 3 fighters moved from Greece to 95 Sea Zone
3 fighters moved from Western Germany to 95 Sea Zone
4 artilleries and 10 infantry moved from Western Germany to Holland Belgium
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
Combat - Germans
Battle in 39 Sea Zone
Germans attack with 1 carrier, 1 destroyer and 1 submarine; Japanese loiter and taunt
ANZAC defend with 1 submarine
Germans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Germans win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Holland Belgium
Germans attack with 4 artilleries and 10 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 artilleries and 10 infantry in Holland Belgium, round 2 : 3/14 hits, 3.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 3 armour, 60 artilleries, 65 infantry and 27 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 60 artilleries, 65 infantry and 27 mech_infantrys in Persia, round 2 : 42/155 hits, 46.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour, 60 artilleries, 64 infantry and 27 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 95 Sea Zone
Germans attack with 2 bombers and 6 fighters
Americans defend with 1 carrier, 2 fighters, 2 submarines and 3 transports
2 submarines owned by the Americans submerged
Germans roll dice for 2 bombers and 6 fighters in 95 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
Americans roll dice for 1 carrier, 2 fighters and 3 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Germans lost in 95 Sea Zone
1 carrier owned by the Americans, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 95 Sea Zone
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 47
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 2 fighters and 3 transports
Non Combat Move - Germans
1 fighter moved from 95 Sea Zone to Greece
3 fighters moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Western Germany
2 bombers moved from 95 Sea Zone to Greece
1 infantry moved from Western Germany to Denmark
3 artilleries and 19 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
10 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Holland Belgium
4 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Rostov to Caucasus
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
9 submarines moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
2 fighters placed in Western Germany
2 fighters placed in Norway
3 artilleries placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : -3.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to Korea
2 infantry moved from Manchuria to Korea
2 armour, 3 infantry and 1 mech_infantry moved from Manchuria to Amur
1 bomber moved from Kiangsu to Korea
1 bomber moved from Kiangsu to Amur
2 fighters moved from Hunan to Yunnan
1 infantry moved from Burma to Shan State
2 fighters moved from 39 Sea Zone to Shan State
1 fighter moved from Hunan to Shan State
1 infantry moved from Hunan to Yunnan
1 fighter moved from Kiangsu to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 2 armour, 1 bomber, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Amur, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Amur
1 infantry owned by the Americans lost in Amur
Japanese roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Amur, round 3 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 3 fighters and 1 infantry
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
Japanese win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Korea
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 3 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Amur to Japan
1 bomber moved from Korea to Japan
1 fighter moved from Korea to Japan
1 carrier, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 armour and 10 infantry moved from West India to India
42 artilleries and 59 infantry moved from Eastern Persia to West India
3 fighters moved from Shan State to India
2 fighters moved from Yunnan to India
2 fighters moved from India to 39 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 20 Sea Zone to Kiangsu
2 fighters moved from Kiangsu to Japan
Place Units - Japanese
1 artillery placed in India
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,2,5,5,1,1,4,1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,3,5,2,5,2,5,6,5,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,5,2,4,5,4,4,2,2,4
Japanese collect 21 PUs (20 lost to blockades); end with 21 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -2.33
ANZAC regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 97 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
3 artilleries moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
1 bomber and 4 fighters moved from Romania to Greece
1 infantry moved from Romania to Bulgaria
Americans take Bulgaria from Italians
1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
Americans take 37 Sea Zone from Japanese
2 fighters moved from Iraq to 39 Sea Zone
1 artillery moved from Urals to Vologda
Americans take Vologda from Germans
1 mech_infantry moved from Timguska to Novosibirsk
Americans take Novosibirsk from Japanese
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
2 fighters moved from Iraq to Greece
2 destroyers and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Combat Hit Differential Summary :
Scramble in Tokyo, Rome, Athens or Calcutta?
All. Bother in Greece. Wasn’t counting TTs in the Red Sea.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 97 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
3 artilleries moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
1 bomber and 4 fighters moved from Romania to Greece
1 infantry moved from Romania to Bulgaria
Americans take Bulgaria from Italians
1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
Americans take 37 Sea Zone from Japanese
2 fighters moved from Iraq to 39 Sea Zone
1 artillery moved from Urals to Vologda
Americans take Vologda from Germans
1 mech_infantry moved from Timguska to Novosibirsk
Americans take Novosibirsk from Japanese
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
2 fighters moved from Iraq to Greece
2 destroyers and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles to create a battle in territory 97 Sea Zone
Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Slovakia Hungary
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Americans win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 6 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in 39 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 3 fighters
Germans defend with 1 carrier, 1 destroyer and 1 submarine; Japanese defend with 1 carrier, 6 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 39 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 39 Sea Zone
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 39 Sea Zone
Japanese win with 2 carriers, 6 fighters and 1 transport remaining. Battle score for attacker is -29
Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 tactical_bomber
Battle in 97 Sea Zone
Americans attack with 2 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 5 transports
Germans defend with 4 fighters; Italians defend with 2 fighters
4 submarines owned by the Americans submerged
Americans roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
Germans roll dice for 6 fighters in 97 Sea Zone, round 2 : 4/6 hits, 4,00 expected hits
2 carriers owned by the Americans lost in 97 Sea Zone
1 fighter owned by the Germans and 2 fighters owned by the Italians lost in 97 Sea Zone
Americans roll dice for 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 3 : 1/7 hits, 3,33 expected hits
Germans roll dice for 3 fighters in 97 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
3 destroyers owned by the Americans lost in 97 Sea Zone
1 fighter owned by the Germans lost in 97 Sea Zone
Americans roll dice for 2 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 4 : 4/4 hits, 2,33 expected hits
Germans roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Americans lost in 97 Sea Zone
2 fighters owned by the Germans lost in 97 Sea Zone
Americans win with 1 fighter, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -6
Casualties for Americans: 2 carriers, 3 destroyers and 1 fighter
Casualties for Germans: 4 fighters
Casualties for Italians: 2 fighters
Battle in Greece
Americans attack with 5 artilleries, 1 bomber, 9 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 2 bombers; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Italians roll AA dice in Greece : 0/3 hits, 0,50 expected hits
Americans roll dice for 5 artilleries, 1 bomber, 9 fighters, 5 infantry and 1 tactical_bomber in Greece, round 2 : 14/21 hits, 9,17 expected hits
Italians roll dice for 1 aaGun, 2 bombers and 8 infantry in Greece, round 2 : 3/10 hits, 3,00 expected hits
3 infantry owned by the Americans lost in Greece
1 aaGun owned by the Italians, 2 bombers owned by the Germans and 8 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 5 artilleries, 1 bomber, 9 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Americans: 3 infantry
Casualties for Italians: 1 aaGun and 8 infantry
Casualties for Germans: 2 bombers
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
2 fighters could not land in Greece and were removed
1 fighter could not land in 97 Sea Zone and was removed
2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
4 fighters moved from Greece to Romania
1 fighter moved from Greece to Romania
1 fighter moved from Greece to Romania
1 fighter moved from Greece to Romania
1 tactical_bomber moved from Greece to Romania
1 bomber moved from Greece to Romania
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
3 submarines moved from 91 Sea Zone to 96 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 7 infantry, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Timguska to Vologda
Place Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Central United States
Americans undo move 2.
1 artillery and 2 infantry placed in Romania
1 bomber and 4 fighters placed in Eastern United States
2 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Belgian Congo: 4 artilleries
EDIT: Removing units owned by Americans from Rhodesia: 4 artilleries
EDIT: Removing units owned by Americans from Union of South Africa: 1 fighter
EDIT: Adding units owned by Americans to Egypt: 1 fighter
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 72 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 3 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
Combat - British
Non Combat Move - British
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
Place Units - British
2 transports placed in 81 Sea Zone
3 artilleries placed in Iraq
1 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 5,33
Italians regular : 0,00
Japanese regular : -0,00
Germans regular : 0,33
Italians AA : -0,50
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
2 fighters could not land in Greece and were removed
1 fighter could not land in 97 Sea Zone and was removed
Greece was a big blow, but your scramble in 97 messed up my landing. I didn’t think you would Scramble and didn’t consider my planes not being able to land.
So at least you got another +30 from these 3 fighters crashing.
Important: Please change the OOL off India how you wish. I scored 3 hits…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Adding units owned by Germans to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
7 infantry moved from Southern Italy to Northern Italy
EDIT: 1 fighter moved from 39 Sea Zone to India
EDIT: Italians undo move 4.
EDIT: 1 fighter moved from 39 Sea Zone to India
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 8 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 8 infantry in Northern Italy, round 2 : 1/9 hits, 1.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,3,3,4,2
Italians collect 0 PUs (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - ANZAC
ANZAC buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to 39 Sea Zone
1 armour moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Kwangtung to Kwangsi
1 bomber and 1 fighter moved from Queensland to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Combat Hit Differential Summary :
Scramble?
Oh definitely. Bummer, didn’t count plans from Queensland.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - ANZAC
ANZAC buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to 39 Sea Zone
1 armour moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Kwangtung to Kwangsi
1 bomber and 1 fighter moved from Queensland to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Hainan
Battle in Yunnan
ANZAC attack with 1 armour
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
ANZAC win, taking Hainan from Japanese, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
ANZAC attack with 2 bombers, 1 carrier, 6 fighters and 1 tactical_bomber
Germans defend with 1 carrier and 1 destroyer; Japanese defend with 1 carrier, 5 fighters and 1 transport
ANZAC roll dice for 2 bombers, 1 carrier, 6 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 5 fighters and 1 transport in 39 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
1 carrier owned by the ANZAC and 3 fighters owned by the ANZAC lost in 39 Sea Zone
3 fighters owned by the Japanese, 1 destroyer owned by the Germans, 1 carrier owned by the Japanese and 1 carrier owned by the Germans lost in 39 Sea Zone
ANZAC roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 5/6 hits, 3,50 expected hits
Japanese roll dice for 2 fighters and 1 transport in 39 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the ANZAC lost in 39 Sea Zone
2 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for ANZAC: 1 carrier and 5 fighters
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Japanese: 1 carrier, 5 fighters and 1 transport
Non Combat Move - ANZAC
1 bomber moved from 39 Sea Zone to Malaya
1 bomber moved from 39 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
4 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 fighter placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 35 PUs; end with 35 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 3,50
Funny and I somehow thought there was a harbour in FIC. Thought my fleet there could attack as well
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 3 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Norway to Romania
1 fighter moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to Romania
3 mech_infantrys moved from Ukraine to Romania
4 artilleries, 4 infantry and 2 mech_infantrys moved from Yugoslavia to Romania
3 mech_infantrys moved from Russia to Vologda
3 mech_infantrys moved from Volgograd to Vologda
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 fighter
Americans defend with 4 submarines and 5 transports
4 submarines owned by the Americans submerged
5 transports owned by the Americans lost in 97 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in Vologda
Germans attack with 6 mech_infantrys
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 6 mech_infantrys in Vologda, round 2 : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 6 mech_infantrys in Vologda, round 3 : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Vologda
Germans roll dice for 4 mech_infantrys in Vologda, round 4 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 3 mech_infantrys in Vologda, round 5 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 5 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Vologda
2 mech_infantrys owned by the Germans retreated to Russia
Americans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Germans: 4 mech_infantrys
Battle in Romania
Germans attack with 4 artilleries, 4 fighters, 4 infantry and 5 mech_infantrys
Americans defend with 1 artillery, 1 bomber, 1 factory_minor, 7 fighters, 2 infantry and 1 tactical_bomber
Germans roll dice for 4 artilleries, 4 fighters, 4 infantry and 5 mech_infantrys in Romania, round 2 : 4/17 hits, 5.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 7/12 hits, 6.33 expected hits
1 artillery owned by the Germans, 4 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Romania
2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Romania
Germans roll dice for 3 artilleries, 4 fighters and 3 mech_infantrys in Romania, round 3 : 5/10 hits, 4.00 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in Romania, round 3 : 4/8 hits, 5.17 expected hits
2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Romania
1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in Romania
Germans roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Romania, round 4 : 1/6 hits, 2.67 expected hits
Americans roll dice for 3 fighters in Romania, round 4 : 1/3 hits, 2.00 expected hits
1 mech_infantry owned by the Germans lost in Romania
1 fighter owned by the Americans lost in Romania
Germans roll dice for 1 artillery and 4 fighters in Romania, round 5 : 1/5 hits, 2.33 expected hits
Americans roll dice for 2 fighters in Romania, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans lost in Romania
1 fighter owned by the Americans lost in Romania
Germans roll dice for 1 artillery and 3 fighters in Romania, round 6 : 4/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Romania, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 51
Casualties for Germans: 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys
Casualties for Americans: 1 artillery, 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber
Non Combat Move - Germans
2 fighters moved from Romania to Northern Italy
1 fighter moved from Romania to Bessarabia
1 carrier, 1 destroyer, 9 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 4 artilleries and 10 infantry moved from Holland Belgium to Western Germany
2 artilleries and 15 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Western Germany
3 infantry moved from Western Germany to Denmark
5 mech_infantrys moved from Caucasus to Ukraine
3 artilleries moved from Caucasus to Volgograd
4 infantry moved from Western Germany to Greater Southern Germany
6 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 artilleries and 6 infantry moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Russia
1 fighter placed in Norway
2 fighters and 8 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Germans regular : -4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41
Purchase Units - Japanese
Japanese buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Americans
1 infantry moved from Amur to Sakha
Japanese take Sakha from Americans
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Americans
Japanese take Soviet Far East from Americans
1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Americans
Japanese take Yakut S.S.R. from Americans
1 bomber moved from Japan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 bomber moved from Japan to Kwangsi
1 fighter moved from India to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Kwangsi
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 artillery owned by the ANZAC lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to Kiangsu
1 bomber moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Amur to Korea
1 fighter moved from Kiangsi to Kiangsu
4 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsi to Kiangsu
1 armour, 1 artillery and 10 infantry moved from India to Burma
42 artilleries and 59 infantry moved from West India to India
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,5,5,3,2,6,2,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,2,5,5,1,3,1,4,1,6
Japanese collect 26 PUs (20 lost to blockades); end with 26 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : -2.00
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
2 fighters could not land in Greece and were removed
1 fighter could not land in 97 Sea Zone and was removedGreece was a big blow, but your scramble in 97 messed up my landing. I didn’t think you would Scramble and didn’t consider my planes not being able to land.
So at least you got another +30 from these 3 fighters crashing.
Important: Please change the OOL off India how you wish. I scored 3 hits…
I was sure you would have to take hits on your aircraft carriers if I scrambled, which could make it hard to defend the survivors. Although I didn’t understand why you didn’t land UK planes from Iraq on the Greece airbase.
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
@simon33 said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Battle score for attacker is 51
ouch
I was upset about Vologda, guess I should have put an artillery there.