@AndrewAAGamer I am sorry that this took longer.
You may scramble and announce special OOLs in 95.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs;
Germans buy 3 armour, 3 bombers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 119 Sea Zone to 124 Sea Zone
1 fighter moved from Novosibirsk to Archangel
1 infantry moved from Samara to Vologda
2 mech_infantrys moved from Vologda to Tambov
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
Italians take Albania from Americans
Germans take Yugoslavia from Americans
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Southern Italy to Archangel
2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
3 armour moved from Volgograd to Tambov
1 bomber and 1 fighter moved from Archangel to Novgorod
3 artilleries moved from Iraq to Trans-Jordan
3 fighters and 2 tactical_bombers moved from Western Germany to Trans-Jordan
1 bomber moved from United Kingdom to Western Germany
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from Persia to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Iraq
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Samara to Volgograd
1 armour, 17 artilleries and 31 infantry moved from Samara to Tambov
1 mech_infantry moved from Tsinghai to Volgograd
4 mech_infantrys moved from Northwest Persia to Trans-Jordan
Place Units - Germans
3 mech_infantrys placed in Iraq
3 armour placed in Volgograd
1 mech_infantry placed in Western Ukraine
1 fighter placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,2,3,4,5,2
Germans collect 62 PUs (7 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : 0,67
Germans regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 2x factory_minor; Remaining resources: 12 PUs;
Russians buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kweichow to Shensi
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
I assumed scrambling the fighter - wrong? all my subs missed
Scramble, yes please.
4 hits = kill DD+AC, 1 AC only damaged
Survivors = AC-hit, 1 T.bmb + 3 FTRs
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters moved from 41 Sea Zone to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 submarine moved from 35 Sea Zone to 49 Sea Zone
Japanese take 35 Sea Zone from Americans
4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Battle in 49 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2,67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 4 submarines and 1 tactical_bomber
Americans defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
3 submarines owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
3 fighters owned by the Japanese lost in 25 Sea Zone
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 25 Sea Zone
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
1 submarine owned by the Japanese retreated to 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 3 fighters and 3 submarines
Casualties for Americans: 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
1 fighter owned by the Americans forced to land in Midway
Non Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
3 fighters and 3 tactical_bombers moved from French Indo China to Manchuria
1 armour moved from Central Mongolia to Manchuria
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
3 carriers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 transport placed in 36 Sea Zone
2 artilleries placed in French Indo China
1 destroyer and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 1,00
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 units repaired.
Combat - Americans
Non Combat Move - Americans
1 battleship, 5 carriers and 2 cruisers moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Alexandria to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
2 mech_infantrys moved from French Central Africa to French Equatorial Africa
2 transports moved from 87 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Egypt
2 carriers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Tobruk to 96 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 91 Sea Zone to Gibraltar
3 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from India to Shensi
Place Units - Americans
1 destroyer placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys placed in Central United States
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 fighter and 1 infantry moved from Hopei to Chahar
2 infantry moved from Sikang to Shensi
1 fighter moved from Chahar to Hopei
Place Units - Chinese
1 artillery and 6 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x airfield, 1x harbour; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Iraq
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 artillery and 3 infantry moved from Yunnan to Shan State
Combat - British
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Iraq
Bombing raid in Iraq causes 0 damage total.
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from India to West India
1 aaGun and 12 infantry moved from India to Burma
1 fighter moved from India to Italian Somaliland
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 infantry and 3 mech_infantrys moved from Rhodesia to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to Egypt
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Hunan to Yunnan
1 aaGun and 1 infantry moved from Hopei to Anhwe
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans AA : 0.83
British regular : 2.00
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,3,5,3
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from India to Italian Somaliland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from South Australia to New South Wales
1 aaGun moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Russia
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Western Ukraine to Russia
1 mech_infantry moved from Archangel to Russia
4 armour, 17 artilleries, 35 infantry and 3 mech_infantrys moved from Tambov to Russia
3 armour and 1 mech_infantry moved from Volgograd to Russia
2 fighters moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
14 armour, 3 artilleries, 3 fighters, 22 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt
5 mech_infantrys moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
2 bombers moved from Western Germany to Egypt
2 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 8 armour, 17 artilleries, 3 bombers, 2 fighters, 36 infantry and 6 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 53 infantry and 1 mech_infantry
Russians roll AA dice in Russia : 0/5 hits, 0,83 expected hits
Germans roll dice for 8 armour, 17 artilleries, 3 bombers, 2 fighters, 36 infantry and 6 mech_infantrys in Russia, round 2 : 24/72 hits, 22,50 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 53 infantry and 1 mech_infantry in Russia, round 2 : 29/61 hits, 20,67 expected hits
29 infantry owned by the Germans lost in Russia
20 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 8 armour, 17 artilleries, 3 bombers, 2 fighters, 7 infantry and 6 mech_infantrys in Russia, round 3 : 14/43 hits, 17,00 expected hits
Russians roll dice for 2 armour, 5 artilleries, 33 infantry and 1 mech_infantry in Russia, round 3 : 8/41 hits, 14,00 expected hits
1 artillery owned by the Germans and 7 infantry owned by the Germans lost in Russia
14 infantry owned by the Russians lost in Russia
Germans roll dice for 8 armour, 16 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Russia, round 4 : 15/35 hits, 14,33 expected hits
Russians roll dice for 2 armour, 5 artilleries, 19 infantry and 1 mech_infantry in Russia, round 4 : 8/27 hits, 9,33 expected hits
8 artilleries owned by the Germans lost in Russia
15 infantry owned by the Russians lost in Russia
Germans roll dice for 8 armour, 8 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Russia, round 5 : 10/27 hits, 11,67 expected hits
Russians roll dice for 2 armour, 5 artilleries, 4 infantry and 1 mech_infantry in Russia, round 5 : 5/12 hits, 4,33 expected hits
5 artilleries owned by the Germans lost in Russia
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Russia
Germans roll dice for 8 armour, 3 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Russia, round 6 : 9/22 hits, 9,50 expected hits
Russians roll dice for 2 armour in Russia, round 6 : 0/2 hits, 1,00 expected hits
2 armour owned by the Russians lost in Russia
Germans destroys 9PUs while taking Russians capital
Germans win, taking Russia from Russians with 8 armour, 3 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 51
Casualties for Germans: 14 artilleries and 36 infantry
Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 53 infantry and 1 mech_infantry
Battle in Egypt
Germans attack with 14 armour, 3 artilleries, 2 bombers, 5 fighters, 27 mech_infantrys and 3 tactical_bombers
British defend with 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 25 infantry, 4 mech_infantrys and 1 tactical_bomber; Americans defend with 1 aaGun, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Americans roll AA dice in Egypt : 3/3 hits, 0,50 expected hits
3 fighters owned by the Germans lost in Egypt
Germans roll dice for 14 armour, 3 artilleries, 2 bombers, 2 fighters, 27 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 13/51 hits, 17,33 expected hits
British roll dice for 1 aaGun, 5 artilleries, 6 fighters, 28 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 18/45 hits, 17,17 expected hits
18 mech_infantrys owned by the Germans lost in Egypt
1 aaGun owned by the Americans, 3 infantry owned by the Americans and 9 infantry owned by the British lost in Egypt
Germans roll dice for 14 armour, 3 artilleries, 2 bombers, 2 fighters, 9 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 16/33 hits, 14,33 expected hits
British roll dice for 5 artilleries, 6 fighters, 16 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 17/33 hits, 13,17 expected hits
3 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Egypt
16 infantry owned by the British lost in Egypt
Germans roll dice for 11 armour, 2 bombers and 3 tactical_bombers in Egypt, round 4 : 10/16 hits, 8,83 expected hits
British roll dice for 5 artilleries, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 7/17 hits, 7,83 expected hits
7 armour owned by the Germans lost in Egypt
4 mech_infantrys owned by the British, 2 artilleries owned by the Americans, 3 artilleries owned by the British and 1 mech_infantry owned by the Americans lost in Egypt
Germans roll dice for 4 armour, 2 bombers and 3 tactical_bombers in Egypt, round 5 : 6/9 hits, 5,33 expected hits
British roll dice for 6 fighters and 1 tactical_bomber in Egypt, round 5 : 5/7 hits, 4,50 expected hits
3 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Egypt
1 tactical_bomber owned by the British, 2 fighters owned by the Americans and 3 fighters owned by the British lost in Egypt
Germans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Egypt, round 6 : 3/4 hits, 2,50 expected hits
British roll dice for 1 fighter in Egypt, round 6 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Germans lost in Egypt
1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -84
Casualties for Germans: 13 armour, 3 artilleries, 1 bomber, 5 fighters, 27 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 artilleries, 4 fighters, 25 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 aaGun, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Iraq to Trans-Jordan
2 fighters moved from Russia to Bryansk
3 bombers moved from Russia to Bryansk
1 bomber moved from Bryansk to Northwest Persia
1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Greece to Bulgaria
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Iraq
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Samara to Kazakhstan
1 aaGun moved from Smolensk to Bryansk
Place Units - Germans
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Western Ukraine
2 armour and 1 mech_infantry placed in Southern France
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,5,4
Germans collect 65 PUs (8 lost to blockades); end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans AA : 2,50
Russians regular : 0,67
Germans regular : -3,33
British regular : 4,67
Russians AA : -0,83
(bad) show going on!!! ^^
Wow - I had expected it to be over now - Might be soon, but at least I survived another round!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from India to Italian Somaliland
3 infantry moved from Kiangsi to Hunan
2 infantry moved from Shensi to Kweichow
Turn Complete - Russians
Combat Hit Differential Summary :
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 2 battleships, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Shan State
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 2,83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Caroline Islands
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 fighters
Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 2 fighters in Caroline Islands, round 2 : 1/2 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
2 fighters owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 fighters
Non Combat Move - Japanese
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 carriers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
2 fighters and 2 tactical_bombers moved from Manchuria to 33 Sea Zone
1 armour, 3 artilleries and 8 infantry moved from Manchuria to Korea
1 bomber moved from Japan to French Indo China
Place Units - Japanese
1 destroyer and 1 submarine placed in 36 Sea Zone
1 destroyer and 2 transports placed in 6 Sea Zone
1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Malaya
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,83
UK_Pacific regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Tobruk to Egypt
2 mech_infantrys moved from French Equatorial Africa to Egypt
Combat - Americans
Battle in Egypt
Americans attack with 4 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 4 mech_infantrys in Egypt, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Americans lost in Egypt
1 armour owned by the Germans lost in Egypt
Americans win, taking Egypt from Germans with 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 armour
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
2 infantry and 2 mech_infantrys moved from French Central Africa to French Equatorial Africa
2 transports moved from 87 Sea Zone to 89 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
1 battleship, 5 carriers and 2 cruisers moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Eastern United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to French Equatorial Africa
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
3 submarines moved from 54 Sea Zone to 61 Sea Zone
4 fighters moved from Shensi to India
1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry and 1 mech_infantry placed in Central United States
5 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 5 infantry moved from Yunnan to Kwangsi
5 artilleries and 17 infantry moved from Jehol to Manchuria
3 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Sikang
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
2 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
2 artilleries and 5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x harbour; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
Combat - British
Non Combat Move - British
1 fighter moved from Italian Somaliland to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Anhwe to Jehol
1 aaGun moved from Anhwe to Jehol
11 infantry moved from India to Burma
2 infantry moved from West India to India
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.33
Germans regular : 0.50
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Combat Move - Italians
3 artilleries and 4 infantry moved from Normandy Bordeaux to Spain
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Spain
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Persia
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Spain
Italians attack with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Spain, round 2 : 5/10 hits, 4,00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Italians lost in Spain
5 infantry owned by the Neutral_True lost in Spain
Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Spain, round 3 : 3/9 hits, 3,83 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Italians win, taking Spain from Neutral_True with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Italians
1 aaGun moved from Normandy Bordeaux to Spain
1 bomber moved from Spain to Southern Italy
1 fighter moved from Spain to France
1 tactical_bomber moved from Spain to France
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,4,2,5,4,2
Italians collect 14 PUs (6 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Neutral_True regular : -1,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 61 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 fighter and 1 tactical_bomber moved from Italian Somaliland to Egypt
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I edited UK DD from z83 to z91 so that it follows the US fleet.
If this is not OK, I will edit it back
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 95 PUs;
Germans buy 1 armour, 5 artilleries, 2 factory_minors, 2 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 armour and 1 mech_infantry moved from Southern France to Gibraltar
2 bombers moved from Western Germany to Gibraltar
1 bomber moved from Northwest Persia to Gibraltar
1 armour and 2 mech_infantrys moved from Bulgaria to Turkey
3 armour moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Volgograd to Turkey
2 fighters moved from Bryansk to Turkey
2 bombers moved from Bryansk to Turkey
1 bomber moved from Iraq to Turkey
1 tactical_bomber moved from Trans-Jordan to Turkey
Combat - Germans
Battle in Scotland
Battle in Gibraltar
Germans attack with 2 armour, 3 bombers and 1 mech_infantry
British defend with 1 airfield, 1 fighter and 1 harbour; Americans defend with 3 fighters and 1 infantry
Germans roll dice for 2 armour, 3 bombers and 1 mech_infantry in Gibraltar, round 2 : 4/6 hits, 3,17 expected hits
British roll dice for 4 fighters and 1 infantry in Gibraltar, round 2 : 3/5 hits, 3,00 expected hits
1 bomber owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Gibraltar
2 fighters owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the British lost in Gibraltar
Germans roll dice for 1 armour and 2 bombers in Gibraltar, round 3 : 1/3 hits, 1,83 expected hits
British roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Gibraltar
Germans win, taking Scotland from British, taking Gibraltar from British with 1 armour and 2 bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 1 bomber and 1 mech_infantry
Casualties for Americans: 3 fighters and 1 infantry
Casualties for British: 1 fighter
Battle in Turkey
Germans attack with 6 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
Germans roll dice for 6 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 7/15 hits, 7,17 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
2 mech_infantrys owned by the Germans lost in Turkey
7 infantry owned by the Neutral_True lost in Turkey
3 bombers owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
6 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Iraq
Neutral_True win with 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 mech_infantrys
Casualties for Neutral_True: 7 infantry
Non Combat Move - Germans
1 infantry moved from Southern France to Spain
2 fighters moved from Turkey to Northwest Persia
1 tactical_bomber moved from Turkey to Northwest Persia
1 bomber moved from Turkey to Western Germany
2 bombers moved from Turkey to Western Germany
1 aaGun moved from Trans-Jordan to Iraq
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Kazakhstan to Caucasus
3 artilleries moved from Russia to Samara
8 armour and 6 mech_infantrys moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone
1 bomber moved from Gibraltar to France
1 bomber moved from Gibraltar to France
Place Units - Germans
1 factory_minor placed in Greece
1 factory_minor placed in Caucasus
1 transport placed in 115 Sea Zone
Germans undo move 3.
1 transport placed in 113 Sea Zone
3 artilleries placed in Iraq
1 artillery and 1 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
1 armour placed in Western Germany
1 mech_infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,1,3,4,2,3
Germans collect 64 PUs (7 lost to blockades); end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans regular : -0,17
Neutral_True regular : -0,67
British regular : -0,67