Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 5 PUs;
Russians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery moved from Smolensk to Russia
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Shensi to Kweichow
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
your sub missed - as none of mine!
Cannot open file, but based on screen dump, please kill SUB + AC from the three sub hits.
Please kill 1 DD and 1 T.BMB, thanks
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Central Mongolia
2 infantry moved from Malaya to Shan State
2 fighters and 5 tactical_bombers moved from West India to Shan State
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 battleships and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Shan State
1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
3 submarines moved from 36 Sea Zone to 6 Sea Zone
Japanese take 36 Sea Zone from Americans
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 2 battleships in Sumatra, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Sumatra, round 2 : 2/5 hits, 2,00 expected hits
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 3/10 hits, 4,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 3 submarines and 1 tactical_bomber
Americans defend with 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
Americans roll dice for 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/9 hits, 4,00 expected hits
2 fighters owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese retreated
Americans win with 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 fighters and 3 submarines
Casualties for Americans: 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
Non Combat Move - Japanese
2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
3 fighters and 5 tactical_bombers moved from Shan State to French Indo China
1 armour and 1 infantry moved from Siam to French Indo China
1 mech_infantry moved from Malaya to French Indo China
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
4 submarines placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,6,3,5,6
Japanese collect 41 PUs (9 lost to blockades); end with 41 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Japanese regular : -1,00
UK_Pacific regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Italians
2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Americans
Battle in Solomon Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 battleship, 5 carriers and 2 cruisers moved from 77 Sea Zone to 71 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
2 mech_infantrys moved from Morocco to Tunisia
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Libya to Tobruk
2 artilleries moved from Tobruk to Alexandria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 infantry and 2 mech_infantrys placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
3 fighters and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Suiyuyan to Kansu
1 fighter and 2 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kansu
Chinese win, taking Kansu from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Sikang
Chinese win, taking Sikang from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Sikang to Hopei
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
1 artillery and 6 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - British
British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x airfield; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to Iraq
1 infantry moved from India to West India
UK_Pacific take West India from Germans
2 infantry moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 destroyer moved from 77 Sea Zone to 71 Sea Zone
Combat - British
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 bomber moved from Iraq to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Scotland to Gibraltar
1 aaGun and 1 artillery moved from Scotland to United Kingdom
1 fighter moved from Shan State to India
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -1.00
Japanese regular : -1.33
Germans AA : -0.17
Germans regular : -0.67
British regular : 0.17
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Southern Italy
1 bomber moved from Novgorod to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Yugoslavia, round 2 : 2/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
1 infantry owned by the Americans lost in Yugoslavia
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun and 3 infantry moved from France to Normandy Bordeaux
Place Units - Italians
2 artilleries placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,2,5,5,5
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs;
Germans buy 3 armour, 3 bombers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 119 Sea Zone to 124 Sea Zone
1 fighter moved from Novosibirsk to Archangel
1 infantry moved from Samara to Vologda
2 mech_infantrys moved from Vologda to Tambov
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
Italians take Albania from Americans
Germans take Yugoslavia from Americans
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Southern Italy to Archangel
2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
3 armour moved from Volgograd to Tambov
1 bomber and 1 fighter moved from Archangel to Novgorod
3 artilleries moved from Iraq to Trans-Jordan
3 fighters and 2 tactical_bombers moved from Western Germany to Trans-Jordan
1 bomber moved from United Kingdom to Western Germany
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from Persia to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Iraq
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Samara to Volgograd
1 armour, 17 artilleries and 31 infantry moved from Samara to Tambov
1 mech_infantry moved from Tsinghai to Volgograd
4 mech_infantrys moved from Northwest Persia to Trans-Jordan
Place Units - Germans
3 mech_infantrys placed in Iraq
3 armour placed in Volgograd
1 mech_infantry placed in Western Ukraine
1 fighter placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,2,3,4,5,2
Germans collect 62 PUs (7 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : 0,67
Germans regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 2x factory_minor; Remaining resources: 12 PUs;
Russians buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kweichow to Shensi
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
I assumed scrambling the fighter - wrong? all my subs missed
Scramble, yes please.
4 hits = kill DD+AC, 1 AC only damaged
Survivors = AC-hit, 1 T.bmb + 3 FTRs
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters moved from 41 Sea Zone to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 submarine moved from 35 Sea Zone to 49 Sea Zone
Japanese take 35 Sea Zone from Americans
4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Battle in 49 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2,67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 4 submarines and 1 tactical_bomber
Americans defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
3 submarines owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
3 fighters owned by the Japanese lost in 25 Sea Zone
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 25 Sea Zone
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
1 submarine owned by the Japanese retreated to 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 3 fighters and 3 submarines
Casualties for Americans: 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
1 fighter owned by the Americans forced to land in Midway
Non Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
3 fighters and 3 tactical_bombers moved from French Indo China to Manchuria
1 armour moved from Central Mongolia to Manchuria
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
3 carriers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 transport placed in 36 Sea Zone
2 artilleries placed in French Indo China
1 destroyer and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 1,00
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 units repaired.
Combat - Americans
Non Combat Move - Americans
1 battleship, 5 carriers and 2 cruisers moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Alexandria to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
2 mech_infantrys moved from French Central Africa to French Equatorial Africa
2 transports moved from 87 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Egypt
2 carriers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Tobruk to 96 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 91 Sea Zone to Gibraltar
3 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from India to Shensi
Place Units - Americans
1 destroyer placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys placed in Central United States
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 fighter and 1 infantry moved from Hopei to Chahar
2 infantry moved from Sikang to Shensi
1 fighter moved from Chahar to Hopei
Place Units - Chinese
1 artillery and 6 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x airfield, 1x harbour; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Iraq
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 artillery and 3 infantry moved from Yunnan to Shan State
Combat - British
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Iraq
Bombing raid in Iraq causes 0 damage total.
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from India to West India
1 aaGun and 12 infantry moved from India to Burma
1 fighter moved from India to Italian Somaliland
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 infantry and 3 mech_infantrys moved from Rhodesia to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to Egypt
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Hunan to Yunnan
1 aaGun and 1 infantry moved from Hopei to Anhwe
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans AA : 0.83
British regular : 2.00
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,3,5,3
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from India to Italian Somaliland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from South Australia to New South Wales
1 aaGun moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Russia
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Western Ukraine to Russia
1 mech_infantry moved from Archangel to Russia
4 armour, 17 artilleries, 35 infantry and 3 mech_infantrys moved from Tambov to Russia
3 armour and 1 mech_infantry moved from Volgograd to Russia
2 fighters moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
14 armour, 3 artilleries, 3 fighters, 22 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt
5 mech_infantrys moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
2 bombers moved from Western Germany to Egypt
2 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 8 armour, 17 artilleries, 3 bombers, 2 fighters, 36 infantry and 6 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 53 infantry and 1 mech_infantry
Russians roll AA dice in Russia : 0/5 hits, 0,83 expected hits
Germans roll dice for 8 armour, 17 artilleries, 3 bombers, 2 fighters, 36 infantry and 6 mech_infantrys in Russia, round 2 : 24/72 hits, 22,50 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 53 infantry and 1 mech_infantry in Russia, round 2 : 29/61 hits, 20,67 expected hits
29 infantry owned by the Germans lost in Russia
20 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 8 armour, 17 artilleries, 3 bombers, 2 fighters, 7 infantry and 6 mech_infantrys in Russia, round 3 : 14/43 hits, 17,00 expected hits
Russians roll dice for 2 armour, 5 artilleries, 33 infantry and 1 mech_infantry in Russia, round 3 : 8/41 hits, 14,00 expected hits
1 artillery owned by the Germans and 7 infantry owned by the Germans lost in Russia
14 infantry owned by the Russians lost in Russia
Germans roll dice for 8 armour, 16 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Russia, round 4 : 15/35 hits, 14,33 expected hits
Russians roll dice for 2 armour, 5 artilleries, 19 infantry and 1 mech_infantry in Russia, round 4 : 8/27 hits, 9,33 expected hits
8 artilleries owned by the Germans lost in Russia
15 infantry owned by the Russians lost in Russia
Germans roll dice for 8 armour, 8 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Russia, round 5 : 10/27 hits, 11,67 expected hits
Russians roll dice for 2 armour, 5 artilleries, 4 infantry and 1 mech_infantry in Russia, round 5 : 5/12 hits, 4,33 expected hits
5 artilleries owned by the Germans lost in Russia
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Russia
Germans roll dice for 8 armour, 3 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Russia, round 6 : 9/22 hits, 9,50 expected hits
Russians roll dice for 2 armour in Russia, round 6 : 0/2 hits, 1,00 expected hits
2 armour owned by the Russians lost in Russia
Germans destroys 9PUs while taking Russians capital
Germans win, taking Russia from Russians with 8 armour, 3 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 51
Casualties for Germans: 14 artilleries and 36 infantry
Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 53 infantry and 1 mech_infantry
Battle in Egypt
Germans attack with 14 armour, 3 artilleries, 2 bombers, 5 fighters, 27 mech_infantrys and 3 tactical_bombers
British defend with 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 25 infantry, 4 mech_infantrys and 1 tactical_bomber; Americans defend with 1 aaGun, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Americans roll AA dice in Egypt : 3/3 hits, 0,50 expected hits
3 fighters owned by the Germans lost in Egypt
Germans roll dice for 14 armour, 3 artilleries, 2 bombers, 2 fighters, 27 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 13/51 hits, 17,33 expected hits
British roll dice for 1 aaGun, 5 artilleries, 6 fighters, 28 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 18/45 hits, 17,17 expected hits
18 mech_infantrys owned by the Germans lost in Egypt
1 aaGun owned by the Americans, 3 infantry owned by the Americans and 9 infantry owned by the British lost in Egypt
Germans roll dice for 14 armour, 3 artilleries, 2 bombers, 2 fighters, 9 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 16/33 hits, 14,33 expected hits
British roll dice for 5 artilleries, 6 fighters, 16 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 17/33 hits, 13,17 expected hits
3 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Egypt
16 infantry owned by the British lost in Egypt
Germans roll dice for 11 armour, 2 bombers and 3 tactical_bombers in Egypt, round 4 : 10/16 hits, 8,83 expected hits
British roll dice for 5 artilleries, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 7/17 hits, 7,83 expected hits
7 armour owned by the Germans lost in Egypt
4 mech_infantrys owned by the British, 2 artilleries owned by the Americans, 3 artilleries owned by the British and 1 mech_infantry owned by the Americans lost in Egypt
Germans roll dice for 4 armour, 2 bombers and 3 tactical_bombers in Egypt, round 5 : 6/9 hits, 5,33 expected hits
British roll dice for 6 fighters and 1 tactical_bomber in Egypt, round 5 : 5/7 hits, 4,50 expected hits
3 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Egypt
1 tactical_bomber owned by the British, 2 fighters owned by the Americans and 3 fighters owned by the British lost in Egypt
Germans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Egypt, round 6 : 3/4 hits, 2,50 expected hits
British roll dice for 1 fighter in Egypt, round 6 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Germans lost in Egypt
1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -84
Casualties for Germans: 13 armour, 3 artilleries, 1 bomber, 5 fighters, 27 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 artilleries, 4 fighters, 25 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 aaGun, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Iraq to Trans-Jordan
2 fighters moved from Russia to Bryansk
3 bombers moved from Russia to Bryansk
1 bomber moved from Bryansk to Northwest Persia
1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Greece to Bulgaria
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Iraq
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Samara to Kazakhstan
1 aaGun moved from Smolensk to Bryansk
Place Units - Germans
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Western Ukraine
2 armour and 1 mech_infantry placed in Southern France
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,5,4
Germans collect 65 PUs (8 lost to blockades); end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans AA : 2,50
Russians regular : 0,67
Germans regular : -3,33
British regular : 4,67
Russians AA : -0,83
(bad) show going on!!! ^^
Wow - I had expected it to be over now - Might be soon, but at least I survived another round!