The second game of OOB between us. first was an epic battle that went 12 rounds and ended in a VC snipe. The bid goes as follows:
ftrs Malta and Scotland. Subs 106 & 98, DD 91, Mech Burma & Egypt. Art Sudan
L23 - PtV - Mr_Stucifer (X+9) vs ArtofWar (L) - Game #2
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@mr_stucifer
The French DD should have moved NCM to SZ 73.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 5 artilleries and 11 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 armour and 1 mech_infantry moved from Romania to Ukraine 5 armour moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Poland to Leningrad Germans take Leningrad from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 3 infantry moved from Karelia to Vyborg 1 fighter and 1 tactical_bomber moved from Western Germany to Vyborg 1 fighter and 1 tactical_bomber moved from Bessarabia to 118 Sea Zone 1 fighter moved from Western Germany to 118 Sea Zone 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete Combat - Germans Battle in Crete Battle in 118 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 118 Sea Zone 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win, taking Crete from Neutral_Allies with 1 cruiser and 1 submarine remaining. Battle score for attacker is -18 Casualties for Germans: 1 destroyer and 1 fighter Battle in Vyborg Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 fighter and 1 tactical_bomber moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Baltic States 1 artillery and 4 infantry moved from Poland to Baltic States 2 aaGuns, 1 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Poland to Northern Belarus 1 armour moved from Poland to Northern Belarus 3 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 1 fighter moved from Western Germany to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Egypt 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 submarine moved from 112 Sea Zone to 108 Sea Zone Place Units - Germans 1 transport placed in 95 Sea Zone 1 artillery and 1 infantry placed in Southern France 1 artillery and 2 infantry placed in Romania 1 fighter placed in Western Germany 1 armour and 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by French from 74 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 73 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -1.67
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@mr_stucifer
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 infantry moved from Novgorod to Leningrad 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 fighter moved from Russia to Archangel Combat - Russians Battle in Leningrad Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Yaroslavl 1 fighter and 1 tactical_bomber moved from Leningrad to Yaroslavl 1 armour, 1 artillery and 1 mech_infantry moved from Stalingrad to Rostov 2 aaGuns, 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Kursk to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Samara to Stalingrad 3 infantry moved from Russia to Samara 1 aaGun, 1 armour, 8 infantry and 1 mech_infantry moved from Smolensk to Russia 1 infantry moved from Novgorod to Smolensk 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Novgorod to Yaroslavl Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 1 artillery, 1 fighter and 8 infantry placed in Russia Turning on Edit Mode EDIT: Changing ownership of Southern Belarus from Italians to Russians EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Southern Belarus: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 armour moved from French Indo China to Malaya Japanese take Shan State from UK_Pacific Japanese take Malaya from UK_Pacific 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei 1 infantry moved from Hunan to Hopei 1 infantry moved from Honan to Inner Mongolia Japanese take Inner Mongolia from Chinese 2 fighters and 2 tactical_bombers moved from Kwangsi to Siam Combat - Japanese Battle in Java Battle in Dutch New Guinea Battle in Celebes Battle in Siam Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Java from Dutch, taking Dutch New Guinea from ANZAC, taking Celebes from Dutch, taking Siam from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi 1 tactical_bomber moved from Siam to Kwangsi 2 fighters and 1 tactical_bomber moved from Siam to Yunnan 3 artilleries and 4 infantry moved from French Indo China to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsi to Kweichow 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Anhwe to Honan 3 artilleries moved from Honan to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Borneo to Caroline Islands 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 1 carrier moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 submarine moved from 32 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery moved from Manilla to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 3 transports moved from 37 Sea Zone to 20 Sea Zone 6 infantry moved from Kyushu to 20 Sea Zone 6 infantry moved from 20 Sea Zone to Kiangsu 4 infantry moved from Japan to Kyushu 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 fighter moved from 34 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 carrier and 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 2 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria Place Units - Japanese 2 artilleries and 1 infantry placed in Kwangtung 1 factory_minor placed in French Indo China 2 artilleries, 1 fighter and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5 Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.17 UK_Pacific regular : -0.33
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@mr_stucifer
The rules specify that transport is not allowed to offload in a SZ containing an ignored sub unless accompanied by a warship. As sub is often considered a boat not a ship, I always assumed a TT had to be accompanied by surface warship, which is why I parked the UK sub in SZ 43. Am I wrong about this?
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@ArtofWar1947 You are not wrong. However since I brought a ship with me I can choose whether to attack the sub or not. I declined the attack. If I had chosen to attack, you could choose to Submerge or Remain, which would have given me a decent chance at victory still (60/13 draw/27) so 73% chance to still land.
Let’s make sure it is legal to skip the attack in the rulebook and not just a TripleA thing.
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This is from the 1940 2nd edition rulebook, emphasis mine:
https://axisallies.com/rules/axis-allies-rules-europe1940-second-edition.pdfDoesn’t Block Enemy Movement: The “stealth” ability of submarines also allows enemy ships to ignore their presence. Any sea zone that contains only enemy submarines doesn’t stop the movement of a sea unit. Sea units ending their combat movement in a sea zone containing only enemy submarines may choose to attack them or not. Sea units can also end their noncombat movement in a sea zone containing only enemy submarines
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I did have to move a warship there, as an unescorted landing was illegal, but I don’t have to attack the sub.
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@mr_stucifer
That was my understanding. Thanks for confirming.
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@mr_stucifer
Where do you want the Japanese TT in SZ43 and inf on Java put? Or will you edit J4 and post a revised file?
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@ArtofWar1947 Sorry, I have made a communication error. You said:
I always assumed a TT had to be accompanied by surface warship
I used the word warship but I was including sub in that definition and you were not.
Submarines do not make the sea zone hostile, I can choose to attack it or not–as long as I have a unit that can attack it. My submarine can attack yours, but I can choose not to. Therefore it counts as a valid unit to bring a transport in.
You are correct that the submarine would have blocked an unescorted transport from making an amphibious assault during the Combat Move phase. TripleA does execute all of these rules correctly as far as I know.
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@mr_stucifer
Based on what I am finding, submarine appear to be a category of warships. Let me check, though, with Gamerman about the League’s definition of warship.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland Italians take Italian Somaliland from British 1 transport moved from 94 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 armour moved from Northern Belarus to Novgorod Italians take Novgorod from Russians Combat - Italians Battle in Malta Non Combat Move - Italians 1 fighter moved from Southern Italy to Gibraltar 1 submarine moved from 94 Sea Zone to 100 Sea Zone 1 battleship and 2 cruisers moved from 100 Sea Zone to 96 Sea Zone 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 armour moved from Bessarabia to Yugoslavia 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 2 transports placed in 99 Sea Zone 1 carrier placed in 99 Sea Zone 1 fighter placed in 99 Sea Zone Italians undo move 3. 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
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@ArtofWar1947 He will fight!
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@mr_stucifer
Well, that was frustrating. The UK had sub had a 50% chance of winning; the ANZAC sub a 65% chance and neither could bring home the bacon.
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 43 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 43 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 43 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 43 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 submarine moved from 27 Sea Zone to 65 Sea Zone 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - ANZAC 1 artillery and 1 tactical_bomber placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : -1.67
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@ArtofWar1947 Damn. I was debating the submerge option back and forth myself. Honestly I had expected you to go for the guaranteed kill with an ANZAC fighter, and not move the US fleet off Queensland so you could land it on a carrier there. But I might not have run odds for that attack, I must have a good chance of sinking everything for you to move off to NZ.
Still got an uphill battle here for myself I think…enjoying this match immensely :)
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@mr_stucifer
Thought about putting the combined Allied fleet off of Queensland, but my recollection is that the odds were about 50% with all three CVs, and I needed one CV and some air to protect the DDs and SSs in Hawaii.
Definitely an interesting game.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine 1 infantry moved from Eastern Poland to Southern Belarus 1 fighter and 1 tactical_bomber moved from Baltic States to Southern Belarus 1 artillery and 4 infantry moved from Baltic States to Leningrad Combat - Germans Battle in Leningrad Germans attack with 1 artillery and 4 infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 4 infantry in Leningrad, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus 1 infantry owned by the Russians lost in Southern Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern Belarus to Novgorod 2 aaGuns, 2 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Northern Belarus to Novgorod 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Poland to Baltic States 1 artillery and 2 infantry moved from Romania to Bessarabia 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Karelia to Archangel 2 infantry moved from Karelia to Finland 3 infantry moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from Finland to Western Germany 2 fighters and 1 tactical_bomber moved from Western Germany to France 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to France 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 battleship, 1 carrier and 1 cruiser moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery and 2 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 fighter moved from Egypt to Ukraine 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 1 bomber moved from Egypt to France 1 submarine moved from 108 Sea Zone to 122 Sea Zone 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 3 infantry placed in Romania 2 fighters, 3 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6 Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.83