Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsBM 23 Playoff Final Gamerman (L+4) vs Farmboy (X)
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I don’t think you’re going to retreat, so lose 2 AA, 2 infantry,
Thanks for asking -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 11 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 3 artilleries and 14 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 artilleries and 14 infantry British defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 artilleries and 14 infantry in Normandy Bordeaux, round 2 : 4/17 hits, 3.83 expected hits British roll dice for 2 aaGuns, 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 2 aaGuns owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries and 13 infantry in Normandy Bordeaux, round 3 : 3/16 hits, 3.67 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries and 12 infantry remaining. Battle score for attacker is 23 Casualties for Germans: 2 infantry Casualties for British: 2 aaGuns, 1 armour, 1 artillery and 3 infantry Non Combat Move - Germans 1 aaGun and 1 artillery moved from Western Germany to France 3 infantry moved from Ukraine to Bryansk 1 bomber moved from Smolensk to Western Germany 1 bomber moved from Novgorod to Western Germany 11 mech_infantrys moved from Eastern Poland to Bryansk 10 armour, 8 artilleries, 1 infantry and 13 mech_infantrys moved from Smolensk to Bryansk 1 artillery and 2 infantry moved from Novgorod to Belarus 1 armour and 4 mech_infantrys moved from Slovakia Hungary to Belarus 1 tactical_bomber moved from Greece to Bryansk 1 fighter moved from Greece to Western Germany 1 tactical_bomber moved from Greece to Southern Italy 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from Belarus to Smolensk 4 infantry and 8 mech_infantrys moved from Belarus to Bryansk 1 armour and 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary 2 mech_infantrys moved from Vyborg to Novgorod Place Units - Germans 1 destroyer and 2 submarines placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in France 3 infantry placed in Southern France Germans undo move 5. Germans undo move 3. Germans undo move 3. 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 3 infantry placed in Ukraine 3 infantry placed in Western Germany Germans undo move 3. Germans undo move 5. 1 artillery and 2 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Germans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans regular : -0.50 British regular : -1.00 -
@gamerman01 right move. I did contemplate it and thought if you had a great roll round 1 I would revisit.
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@gamerman01 I htought you might. For round 1, I will lose inf and mechs. If you keep going, there is a chance I will lose art over mechs, but not yet.
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Uh oh, you are 3.5 under,
And I am 2 1/3 over on the 2nd round. This is the opposite of last time so far.File -
R10 Bryansk 2.tsvg -
@gamerman01 all mechs this round
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You roll up 5 1/6
This party might be over, but maybe not. Let’s see… -
3rd round, this feels eerily similar.
1 1/3 under, 7 hits instead of 8 1/3, what do you lose?
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@gamerman01 6 mechs and an art (I believe I have one mech and am keeping it alive.)
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That does leave 1 mech, yes
Surely the Germans won’t do it again… hard winter… -
Creepy, another 3 rounder. Retreat, place, your turn
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@gamerman01 looked to me that i was a bit above average on that last round as well. Maybe 11 or 12? So a good start for you, but looks like the dice ultimately favoured me.
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I dunno, felt like it was basically even because my first round was better - I’ll run the overall calc for 3 rounds and that will tell us
So glad there was no AA there this time. -
Yeah, you only got 10, 1/2 hit under.
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We’re lucky, the dice haven’t been breaking our game, just plinking you on the lone defenders quite a bit. That Russian hit on the Italian mech in Bryansk looms large, and before that, an ANZAC plane got away from Burma and we all saw what it just did :O
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I ended up with a -7, that is definitely better than average.
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Not much. -13 was expected after 3
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@gamerman01 pretty close. I was obviously pretty relieved with how it played out in round 2 and 3 given round 1.
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It was looking real bad for you. I’m glad it evened out, but still a little in my favor :D





