@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul try to move J tomorrow
No pressure :)
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 battleship, 3 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Sakha
1 armour moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 armour moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 artillery and 2 infantry moved from Shansi to Chahar
2 bombers moved from French Indo China to Chahar
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
2 battleships and 2 cruisers moved from 38 Sea Zone to 132 Sea Zone
1 marine moved from Shan State to 132 Sea Zone
1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 3 transports moved from 132 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Chahar, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Chahar
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 3 transports
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 5/11 hits, 6.17 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Davao
2 bombers moved from Chahar to Shansi
3 fighters moved from Japan to Davao
EDIT: 1 marine moved from Davao to Paulau
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 fighter moved from Hokkaido to 7 Sea Zone
1 aaGun moved from Hokkaido to Japan
1 destroyer and 4 transports moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 destroyer placed in 20 Sea Zone
1 battleship and 2 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Paulau from Americans to Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.83
Japanese regular : -1.00
@mr_stucifer Was letting my brother borrow my laptop, that’s why the save was posted under his account. Note edited to take Palau with Marine.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
3 submarines moved from 22 Sea Zone to 35 Sea Zone
3 submarines moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Wake Island to 36 Sea Zone
1 submarine moved from 46 Sea Zone to 36 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery moved from Guam to 22 Sea Zone
1 armour, 1 infantry, 2 marines and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 armour, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 infantry, 2 marines, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 22 Sea Zone to 35 Sea Zone
1 armour, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 infantry, 2 marines, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 36 Sea Zone to Davao
1 marine moved from 36 Sea Zone to Manilla
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Paulau
1 armour and 1 infantry moved from 45 Sea Zone to Celebes
@mikawagunichi Scramble & Kamikaze orders?
@mr_stucifer Send 3 kamikazes each at the 2 cruisers and full scramble.
@mikawagunichi both cruisers down. I only got 7 hits with no sub hits.
Casualty choices?

@mr_stucifer What you have selected is good.
@mikawagunichi Sorry, need one more casualty, wasn’t sure if you wanted to lose a carrier, cruiser, or risk losing the destroyer
@mr_stucifer Sorry, kill a cruiser.
Round 2

I got 1 hit with sub, took it on your 2nd cruiser. Need 8 more casualties-

You got 13 hits round 1, I tilted my BB, lost all 5 CV, and 2 sub so I still have 2 subs for now.
@mr_stucifer 4 carriers and 4 tac bombers
@mikawagunichi just realized I missed bringing the bomber in from India that I used like 3 times in practice games to figure out if I wanted to attack. 🤦♂️
@mr_stucifer I also missed that when figuring how to position my units. And your sub hitting on Japan’s turn affected the math quite a bit.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
3 artilleries and 11 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Morocco to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
Combat - British
@mikawagunichi Scramble fighter to Trans-Jordan?
@mr_stucifer
The game is over if you don’t re-take a capital here. Do you want to re-do UK’s moves?
@mikawagunichi Nope, I’ll go ahead and concede. I wasn’t watching the VC numbers. Lesson learned!
I did have a chance at a 1-2 to retake UK with very good odds, but I can’t hold it against German buy, and Russia can’t retake Stalingrad. So best I can do is get a couple more turns before you win regardless :)
@mikawagunichi Good game, that was a delightful rematch :)
@mr_stucifer I was a little surprised you wanted to keep going after London fell, but since you probably retake it this turn I was happy to keep going, you never know what will happen. Thanks for the game! A little surprised Axis won both times at a slightly below average bid.
@mikawagunichi We’ll have to play again if you’re up for it, with a new bid this time :)