L23 PTV mr_stucifer (L) vs mikawagunichi (X+9)


  • @mikawagunichi Germany gettin that bank

    alt text


  • @mr_stucifer So much owed to that lone Italian bomber.


  • @mikawagunichi Yeah, it’s been doing work clearing blockers. I expected the chance of a Rostov(?) clear, got some good hits in return in Stalingrad capture, but missed that it could clear that destroyer

  • 2025 2024 '23

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Northwest Persia to Southern Caucasus
                  Russians take Southern Caucasus from Germans
            1 artillery and 1 infantry moved from Norway to Finland
            1 fighter and 1 tactical_bomber moved from Norway to Finland
            1 infantry moved from Archangel to Karelia
            1 armour and 1 mech_infantry moved from Vologda to Karelia
            2 artilleries and 3 infantry moved from Archangel to Karelia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Samara to Saratov
                  Russians take Saratov from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Kursk
            1 fighter and 1 tactical_bomber moved from Samara to Smolensk
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kursk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                    1 infantry owned by the Italians lost in Kursk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Finland
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Karelia, round 2 : 3/8 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Archangel to Karelia
            2 infantry moved from Vologda to Nenetsia
            1 tactical_bomber moved from Smolensk to Samara
            1 fighter moved from Smolensk to Samara
            1 fighter and 1 tactical_bomber moved from Kursk to Russia
            2 infantry moved from Urals to Samara
            5 infantry moved from Russia to Samara
            3 armour moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Finland to Norway
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Norway
            2 artilleries, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2
            Russians collect 32 PUs (2 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 0.00
    Russians regular : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 3 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Siberia to Sakha
            1 armour moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 armour moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 artillery and 2 infantry moved from Shansi to Chahar
            2 bombers moved from French Indo China to Chahar
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from French Indo China to Yunnan
            2 battleships and 2 cruisers moved from 38 Sea Zone to 132 Sea Zone
            1 marine moved from Shan State to 132 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 3 transports moved from 132 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 1 artillery, 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Chahar, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Chahar
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 3 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 5/11 hits, 6.17 expected hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Davao
            2 bombers moved from Chahar to Shansi
            3 fighters moved from Japan to Davao
            EDIT: 1 marine moved from Davao to Paulau
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from Korea to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 fighter moved from Hokkaido to 7 Sea Zone
            1 aaGun moved from Hokkaido to Japan
            1 destroyer and 4 transports moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from 7 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 20 Sea Zone
            1 battleship and 2 destroyers placed in 6 Sea Zone
            3 infantry placed in French Indo China
            2 infantry placed in Kiangsu
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Paulau from Americans to Japanese
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.83
    Japanese regular : -1.00
    

    Savegame


  • @mr_stucifer Was letting my brother borrow my laptop, that’s why the save was posted under his account. Note edited to take Palau with Marine.

  • 2025 2024 '23

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 22 Sea Zone to 35 Sea Zone
            3 submarines moved from 35 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Wake Island to 36 Sea Zone
            1 submarine moved from 46 Sea Zone to 36 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 artillery moved from Guam to 22 Sea Zone
            1 armour, 1 infantry, 2 marines and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 armour, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 infantry, 2 marines, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 22 Sea Zone to 35 Sea Zone
            1 armour, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 infantry, 2 marines, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 36 Sea Zone to Davao
            1 marine moved from 36 Sea Zone to Manilla
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Paulau
            1 armour and 1 infantry moved from 45 Sea Zone to Celebes
    

    Savegame


  • @mikawagunichi Scramble & Kamikaze orders?


  • @mr_stucifer Send 3 kamikazes each at the 2 cruisers and full scramble.


  • @mikawagunichi both cruisers down. I only got 7 hits with no sub hits.
    Casualty choices?
    Untitled.jpg


  • @mr_stucifer What you have selected is good.


  • @mikawagunichi Sorry, need one more casualty, wasn’t sure if you wanted to lose a carrier, cruiser, or risk losing the destroyer


  • @mr_stucifer Sorry, kill a cruiser.


  • Round 2

    a5149e84-fcb5-4d05-b59b-50028b09eddd-image.png

    I got 1 hit with sub, took it on your 2nd cruiser. Need 8 more casualties-

    d347540e-2ce1-4f90-af2d-3cc27110c4b4-image.png

    You got 13 hits round 1, I tilted my BB, lost all 5 CV, and 2 sub so I still have 2 subs for now.


  • @mr_stucifer 4 carriers and 4 tac bombers


  • @mikawagunichi just realized I missed bringing the bomber in from India that I used like 3 times in practice games to figure out if I wanted to attack. 🤦‍♂️


  • @mr_stucifer I also missed that when figuring how to position my units. And your sub hitting on Japan’s turn affected the math quite a bit.

  • 2025 2024 '23

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Combat Move - British
            3 artilleries and 11 infantry moved from Eastern India to Burma
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Morocco to Trans-Jordan
            3 fighters and 1 tactical_bomber moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
    
        Combat - British
    

    Savegame


  • @mikawagunichi Scramble fighter to Trans-Jordan?


  • @mr_stucifer

    The game is over if you don’t re-take a capital here. Do you want to re-do UK’s moves?

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