@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
okay, dann den brit. dd
max defense bitte, zuletzt brit. bs and fig
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 6 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 119 Sea Zone
2 armour and 2 infantry moved from 119 Sea Zone to Eire
1 carrier moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to 109 Sea Zone
3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Eire
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 infantry moved from France to Southern France
Germans take Southern France from French
3 armour and 3 artilleries moved from Northern Italy to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 mech_infantry moved from Syria to Egypt
3 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber moved from Ukraine to Egypt
1 infantry moved from Volgograd to Samara
1 fighter moved from Ukraine to Samara
1 mech_infantry moved from Caucasus to Kazakhstan
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Kazakhstan
3 fighters and 5 tactical_bombers moved from Algeria to 109 Sea Zone
Combat - Germans
Battle in Gibraltar
Battle in 109 Sea Zone
Germans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 5 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 tactical_bombers in 109 Sea Zone, round 2 : 5/14 hits, 7,83 expected hits
Units damaged: 2 carriers owned by the Americans and 1 carrier owned by the British
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 109 Sea Zone, round 2 : 5/14 hits, 7,00 expected hits
Units damaged: 2 carriers owned by the Germans
1 destroyer owned by the Germans, 1 fighter owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone
1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 2 carriers, 5 fighters and 5 tactical_bombers in 109 Sea Zone, round 3 : 8/11 hits, 6,50 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 4/6 hits, 3,67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 2 transports in 109 Sea Zone, round 3 : 3/6 hits, 2,67 expected hits
1 submarine owned by the Germans, 2 fighters owned by the Germans, 2 carriers owned by the Germans and 2 tactical_bombers owned by the Germans lost in 109 Sea Zone
1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 carrier owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 4 : 3/7 hits, 4,17 expected hits
Americans roll dice for 3 fighters in 109 Sea Zone, round 4 : 3/3 hits, 2,00 expected hits
Americans roll dice for 1 battleship and 2 transports in 109 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
2 fighters owned by the Americans and 1 battleship owned by the British lost in 109 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 5 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 fighter and 2 transports in 109 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans lost in 109 Sea Zone
2 transports owned by the Americans and 1 fighter owned by the British lost in 109 Sea Zone
Germans win, taking Gibraltar from British with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Southern Italy
Germans attack with 4 armour, 3 artilleries and 5 infantry
Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 4 armour, 3 artilleries and 5 infantry in Southern Italy, round 2 : 9/12 hits, 4,33 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans, taking Northern Italy from Germans with 4 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 aaGun and 2 infantry
Battle in Samara
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Kazakhstan
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 armour and 5 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 1 armour and 5 infantry in Scotland, round 2 : 1/6 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Scotland
1 infantry owned by the Americans lost in Scotland
Germans roll dice for 1 armour and 4 infantry in Scotland, round 3 : 2/5 hits, 1,17 expected hits
Americans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 1 armour and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Egypt
Germans attack with 3 armour, 1 bomber and 2 mech_infantrys
British defend with 1 harbour; ANZAC defend with 1 infantry; Americans defend with 1 tactical_bomber
Germans roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Egypt, round 2 : 3/6 hits, 2,50 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Egypt, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Americans lost in Egypt
Germans win, taking Egypt from British with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Eire
Germans attack with 2 armour and 4 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 4 infantry in Eire, round 2 : 2/6 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Eire
Germans win, taking Eire from Americans with 2 armour and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Egypt to Iraq
3 infantry moved from Northwest Persia to Iraq
1 fighter moved from Samara to Russia
3 armour and 3 mech_infantrys moved from Volgograd to Russia
2 mech_infantrys moved from Caucasus to Volgograd
1 artillery moved from France to Western Germany
1 carrier and 1 destroyer moved from 125 Sea Zone to 119 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
3 mech_infantrys moved from Yugoslavia to Bessarabia
4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from 109 Sea Zone to United Kingdom
1 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Northern Italy to Western Germany
Place Units - Germans
1 carrier and 1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 carrier placed in 127 Sea Zone
1 aaGun and 2 armour placed in Russia
1 fighter placed in Novgorod
3 armour placed in Volgograd
1 armour placed in Ukraine
1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 79 PUs; end with 79 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Russians regular : 1,33
Germans regular : 4,00
British regular : -0,83
Game History
Round: 13
Combat Move - Russians
5 artilleries and 10 infantry moved from Vologda to Russia
3 fighters and 1 tactical_bomber moved from Urals to Russia
Combat - Russians
Battle in Russia
Russians attack with 5 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 5 armour, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 3 mech_infantrys
Germans roll AA dice in Russia : 0/3 hits, 0,50 expected hits
Russians roll dice for 5 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber in Russia, round 2 : 7/19 hits, 6,33 expected hits
Germans roll dice for 1 aaGun, 5 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys in Russia, round 2 : 5/16 hits, 6,50 expected hits
5 infantry owned by the Russians lost in Russia
1 aaGun owned by the Germans, 5 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Russians roll dice for 5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Russia, round 3 : 6/14 hits, 5,50 expected hits
Germans roll dice for 5 armour, 2 artilleries, 1 fighter and 2 mech_infantrys in Russia, round 3 : 2/10 hits, 4,50 expected hits
2 infantry owned by the Russians lost in Russia
2 artilleries owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Russians roll dice for 5 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Russia, round 4 : 4/12 hits, 4,83 expected hits
Germans roll dice for 3 armour and 1 fighter in Russia, round 4 : 2/4 hits, 2,17 expected hits
2 infantry owned by the Russians lost in Russia
1 fighter owned by the Germans and 3 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 5 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 53
Casualties for Russians: 9 infantry
Casualties for Germans: 1 aaGun, 5 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys
Non Combat Move - Russians
2 aaGuns moved from Vologda to Russia
1 tactical_bomber moved from Russia to Urals
3 fighters moved from Russia to Urals
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans AA : -0,50
Germans regular : -4,17
Russians regular : 0,33
Ich habe einen edit gemacht. Meine beiden letzten Verluste im battle würde ich gerne tauschen. Für die 2 inf lieber 2 fig weg. ich hoffe dass ist okay für dich.
ok
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 56 Sea Zone
2 fighters moved from 35 Sea Zone to 56 Sea Zone
2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 bomber moved from Philippines to 56 Sea Zone
1 infantry moved from Hunan to Anhwe
2 infantry moved from Hunan to Kweichow
3 infantry moved from Yunnan to Kweichow
2 armour moved from Yunnan to Kweichow
1 armour moved from Kiangsi to Kweichow
1 tactical_bomber moved from Hunan to Anhwe
1 fighter moved from 20 Sea Zone to Anhwe
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Malaya to Yunnan
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 marine in Java, round 2 : 2/5 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 3 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 3 fighters in 56 Sea Zone, round 3 : 2/5 hits, 2,50 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Kweichow
Japanese attack with 3 armour and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 5 infantry in Kweichow, round 2 : 2/8 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Anhwe to French Indo China
1 fighter moved from Anhwe to Yunnan
1 carrier moved from 20 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from Java to Shan State
1 bomber moved from 42 Sea Zone to Shan State
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from 6 Sea Zone to Philippines
2 tactical_bombers moved from French Indo China to Philippines
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 carrier and 2 submarines placed in 37 Sea Zone
1 submarine placed in 39 Sea Zone
1 fighter placed in Japan
1 armour, 1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -2,50
ANZAC regular : -1,67
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Eastern United States to 119 Sea Zone
1 destroyer and 1 tactical_bomber moved from 106 Sea Zone to 119 Sea Zone
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 110 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 119 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 carrier, 1 destroyer and 3 transports
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer and 3 transports in 119 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 destroyer owned by the Americans lost in 119 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 carrier, 1 destroyer and 3 transports in 119 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Americans lost in 119 Sea Zone
1 destroyer owned by the Germans and 1 carrier owned by the Germans lost in 119 Sea Zone
3 transports owned by the Germans lost in 119 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 26
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Casualties for Germans: 1 carrier, 1 destroyer and 3 transports
Non Combat Move - Americans
1 carrier moved from 106 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Eastern United States to 119 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 3 carriers, 3 destroyers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from 16 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 98 Sea Zone to 94 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United States
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 3.
1 fighter placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
8 infantry moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kiangsu
1 infantry placed in Shantung
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Combat Move - British
Non Combat Move - British
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 101 Sea Zone to Central United States
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2,17
Japanese regular : -0,33
Germans regular : 1,00
ANZAC dreht jetzt nichts mehr … hast du auf ein Sonderangebot oder das Comeback des römischen Reiches gewartet? ;-)
GG!
@pacifiersboard said in pacifiersboard (X) vs. elche (L +11) BM:
ANZAC dreht jetzt nichts mehr … hast du auf ein Sonderangebot oder das Comeback des römischen Reiches gewartet? ;-)
GG!
Nö, ich wollte die letzten Runden nur noch ausprobieren ob ich Rußland wiederbeleben kann und wie ich überhaupt gegen das Sealion spiele.
Auf jeden Fall Super Sealion von dir und insgesamt mal wieder sehr starkes Spiel. Herzlichen Glückwunsch zum Sieg.
bei UK Pacific habe ich einen dicken Schnitzer gemacht und das Spiel endgültig verloren.
Zusätzlich habe ich mich dämlich angestellt UK zurück zu erobern. Keinen wirklich starken Angriff hinbekommen. Es war immerhin interessant zu sehen ob man ohne Uk und UKP und ohne Russia noch eine Chance hat - nur mit viel Würfelglück.
Das habe ich zur Zeit in keinem Spiel - siehe OOB Kampf im Irak. Im anderen BM Spiel habe ich im G1 gegen Frankreich 100 % Chance 1 Panzer und tac über. In den wichtigen Kämpfen habe ich zuzeit kein Glück. In diesem Spiel vor 3 Runden meine Attacke gegen Volgograd 75 % für mich - ich hatte glaube ich einen Treffer und musste mich zurückziehen - wäre super gewesen wenn diese Truppen weg gewesen wären und du dort nicht mehr produzieren können. Aber verloren habe ich durch Sealion - muss ich vielleicht auch mal ausprobieren.
hast du Lust auf ein weiteres Spiel ?
Vielleicht mit getauschten Seiten - also du mit Allies +11 ? Oder noch ein Sealion zur Übung für mich.
Ist gepostet.