@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 4 infantry moved from Karelia to Archangel
2 infantry moved from Gorky to Vologda
1 armour and 1 mech_infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
3 artilleries and 6 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Russians
Battle in Archangel
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 4 infantry in Archangel, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Russia to Norway
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Samara
12 infantry moved from Russia to Samara
1 artillery moved from Tula to Russia
1 infantry moved from Kursk to Bryansk
1 aaGun moved from Karelia to Archangel
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 infantry moved from Northeast Persia to Northwest Persia
1 aaGun moved from Korea to Southern Manchuria
1 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Urals
3 armour and 7 infantry placed in Russia
1 factory_minor placed in Norway
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Jehol to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Siberia
1 fighter moved from Japan to Siberia
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 2 infantry moved from Jehol to Shansi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
4 transports moved from 20 Sea Zone to 6 Sea Zone
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
8 infantry moved from 5 Sea Zone to Siberia
2 bombers moved from Malaya to Eastern India
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Eastern India causes 13 damage total.
Battle in Korea
Battle in Siberia
Japanese attack with 3 fighters, 8 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 factory_minor and 6 infantry
Russians roll AA dice in Siberia : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 fighters, 8 infantry and 2 tactical_bombers in Siberia, round 2 : 4/13 hits, 4.17 expected hits
Russians roll dice for 1 aaGun and 6 infantry in Siberia, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Siberia
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia
Japanese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 3 : 0/10 hits, 3.67 expected hits
Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 4 : 2/10 hits, 3.67 expected hits
Russians roll dice for 3 infantry in Siberia, round 4 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Siberia
Japanese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 5 : 4/10 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Korea from Russians, taking Siberia from Russians with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 4 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone
1 fighter moved from Siberia to Hokkaido
1 tactical_bomber moved from Shantung to Japan
2 tactical_bombers moved from Kiangsu to Japan
2 aaGuns moved from Jehol to Shansi
1 armour and 2 infantry moved from Anhwe to Shansi
3 fighters moved from Kwangsi to Japan
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 46 Sea Zone
3 carriers, 3 fighters, 3 tactical_bombers and 2 transports moved from 43 Sea Zone to 132 Sea Zone
1 destroyer and 1 transport moved from 38 Sea Zone to 132 Sea Zone
2 battleships and 2 cruisers moved from 40 Sea Zone to 38 Sea Zone
2 bombers moved from Eastern India to French Indo China
1 aaGun moved from Japan to Hokkaido
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Japanese regular : -5.17
UK_Pacific AA : -0.33
Russians regular : -0.33
Russians AA : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
3 fighters moved from 34 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Guam
Battle in Marianas
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Guam from Japanese, taking Marianas from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone
3 fighters moved from 46 Sea Zone to 22 Sea Zone
1 marine moved from Paulau to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 22 Sea Zone
1 armour, 1 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 22 Sea Zone to Marianas
3 marines moved from 22 Sea Zone to Marianas
1 bomber moved from Queensland to Eastern India
1 armour, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 34 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
2 carriers, 1 submarine and 2 tactical_bombers moved from 11 Sea Zone to 32 Sea Zone
1 transport moved from 32 Sea Zone to 11 Sea Zone
2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from 32 Sea Zone to Wake Island
1 transport moved from 93 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 cruiser moved from 113 Sea Zone to 93 Sea Zone
Place Units - Americans
1 armour, 1 artillery, 1 fighter and 3 infantry placed in Western United States
1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
3 fighters moved from 34 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Guam
Battle in Marianas
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Guam from Japanese, taking Marianas from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone
3 fighters moved from 46 Sea Zone to 22 Sea Zone
1 marine moved from Paulau to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 22 Sea Zone
1 armour, 1 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 22 Sea Zone to Marianas
3 marines moved from 22 Sea Zone to Marianas
1 bomber moved from Queensland to Eastern India
1 armour, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 34 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
2 carriers, 1 submarine and 2 tactical_bombers moved from 11 Sea Zone to 32 Sea Zone
1 transport moved from 32 Sea Zone to 11 Sea Zone
2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from 32 Sea Zone to Wake Island
1 transport moved from 93 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 cruiser moved from 113 Sea Zone to 93 Sea Zone
Place Units - Americans
1 armour, 1 artillery, 1 fighter and 3 infantry placed in Western United States
1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Hopei to Szechwan
3 infantry moved from Inner Mongolia to Chahar
2 infantry moved from Hopei to Kiangsi
1 fighter moved from Hopei to Kiangsi
1 infantry moved from Hopei to Szechwan
12 infantry moved from Hopei to Hunan
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Hunan, round 2 : 0/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 12 infantry in Hunan, round 3 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Southern Manchuria
1 infantry moved from Honan to Tsinghai
Place Units - Chinese
3 infantry placed in Southern Manchuria
1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Kenya to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Kenya to Belgian Congo
Combat - British
Battle in Belgian Congo
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Belgian Congo
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 transport moved from 74 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
1 artillery and 2 infantry moved from Southern Persia to Iraq
1 fighter moved from Southern Persia to Eastern India
1 artillery and 1 infantry moved from Burma to Eastern India
1 aaGun, 1 armour and 4 infantry moved from Algeria to Morocco
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 bomber moved from United Kingdom to Morocco
2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 122 Sea Zone to 115 Sea Zone
1 fighter moved from Southern Persia to Eastern India
Place Units - British
1 fighter and 1 infantry placed in Southern Persia
1 destroyer placed in 82 Sea Zone
1 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,4,6,6
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -4.00
Americans regular : 1.83
Italians regular : 0.67
Japanese regular : -2.33
British regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Bessarabia to 115 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Syria to Trans-Jordan
1 fighter moved from 100 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 marine moved from Malta to 98 Sea Zone
1 artillery and 1 infantry moved from Malta to 98 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Tunisia
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Ukraine to Kursk
Italians take Kursk from Russians
Combat - Italians
Battle in Tunisia
Battle in Trans-Jordan
Italians attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Trans-Jordan
Italians win, taking Tunisia from British, taking Trans-Jordan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 115 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 115 Sea Zone to Western Germany
1 fighter moved from Trans-Jordan to 100 Sea Zone
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Trans-Jordan to 100 Sea Zone
Place Units - Italians
3 infantry placed in Egypt
1 transport placed in 99 Sea Zone
2 artilleries placed in Northern Italy
1 artillery and 1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 47 Sea Zone to 22 Sea Zone
2 submarines moved from 35 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Guam
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 3 carriers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour moved from Northern Caucasus to Southern Caucasus
Germans take Southern Caucasus from Russians
1 armour moved from Southern Caucasus to Northern Caucasus
1 armour moved from Stalingrad to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Stalingrad
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
1 armour moved from Stalingrad to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Stalingrad
1 infantry moved from Germany to 116 Sea Zone
3 artilleries and 4 infantry moved from Western Germany to 116 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 tactical_bombers and 4 transports moved from 116 Sea Zone to 113 Sea Zone
3 artilleries, 5 infantry and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Germany to 113 Sea Zone
Combat Hit Differential Summary :
@mr_stucifer Scramble 113?
@mikawagunichi no thank you
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 3 carriers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour moved from Northern Caucasus to Southern Caucasus
Germans take Southern Caucasus from Russians
1 armour moved from Southern Caucasus to Northern Caucasus
1 armour moved from Stalingrad to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Stalingrad
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
1 armour moved from Stalingrad to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Stalingrad
1 infantry moved from Germany to 116 Sea Zone
3 artilleries and 4 infantry moved from Western Germany to 116 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 tactical_bombers and 4 transports moved from 116 Sea Zone to 113 Sea Zone
3 artilleries, 5 infantry and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Germany to 113 Sea Zone
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 113 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in United Kingdom
Germans attack with 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 1/8 hits, 1.33 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in United Kingdom, round 2 : 4/15 hits, 6.33 expected hits
British roll dice for 3 aaGuns, 1 fighter and 5 infantry in United Kingdom, round 2 : 4/6 hits, 2.33 expected hits
4 infantry owned by the Germans lost in United Kingdom
3 aaGuns owned by the British and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 3 : 7/11 hits, 5.33 expected hits
British roll dice for 1 fighter and 4 infantry in United Kingdom, round 3 : 2/5 hits, 2.00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in United Kingdom
2 infantry owned by the French, 1 fighter owned by the French and 2 infantry owned by the British lost in United Kingdom
Germans captures 37PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 5 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns and 3 infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
3 fighters moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
2 armour and 3 mech_infantrys moved from Rostov to Stalingrad
5 armour and 5 mech_infantrys moved from Ukraine to Stalingrad
2 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 aaGun, 3 artilleries and 8 infantry moved from Vyborg to Leningrad
2 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 5 infantry moved from Eastern Poland to Northern Belarus
2 infantry moved from France to Normandy Bordeaux
Place Units - Germans
3 carriers placed in 113 Sea Zone
3 infantry placed in Leningrad
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,5,3
Germans collect 57 PUs (6 lost to blockades); end with 94 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 97 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 105 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 120 PUs
Combat Hit Differential Summary :
British AA : -0.33
Russians regular : -0.17
Germans regular : 0.00
British regular : 1.67
@mikawagunichi Germany gettin that bank

@mr_stucifer So much owed to that lone Italian bomber.
@mikawagunichi Yeah, it’s been doing work clearing blockers. I expected the chance of a Rostov(?) clear, got some good hits in return in Stalingrad capture, but missed that it could clear that destroyer
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Northwest Persia to Southern Caucasus
Russians take Southern Caucasus from Germans
1 artillery and 1 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Norway to Finland
1 infantry moved from Archangel to Karelia
1 armour and 1 mech_infantry moved from Vologda to Karelia
2 artilleries and 3 infantry moved from Archangel to Karelia
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Kursk
1 infantry moved from Samara to Saratov
Russians take Saratov from Germans
1 fighter and 1 tactical_bomber moved from Russia to Kursk
1 fighter and 1 tactical_bomber moved from Samara to Smolensk
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kursk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
1 infantry owned by the Italians lost in Kursk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Finland
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Karelia, round 2 : 3/8 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Archangel to Karelia
2 infantry moved from Vologda to Nenetsia
1 tactical_bomber moved from Smolensk to Samara
1 fighter moved from Smolensk to Samara
1 fighter and 1 tactical_bomber moved from Kursk to Russia
2 infantry moved from Urals to Samara
5 infantry moved from Russia to Samara
3 armour moved from Russia to Samara
1 artillery moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Finland to Norway
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Norway
2 artilleries, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.00
Russians regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 battleship, 3 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Sakha
1 armour moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 armour moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 artillery and 2 infantry moved from Shansi to Chahar
2 bombers moved from French Indo China to Chahar
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
2 battleships and 2 cruisers moved from 38 Sea Zone to 132 Sea Zone
1 marine moved from Shan State to 132 Sea Zone
1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 3 transports moved from 132 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Chahar, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Chahar
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 3 transports
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 5/11 hits, 6.17 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Davao
2 bombers moved from Chahar to Shansi
3 fighters moved from Japan to Davao
EDIT: 1 marine moved from Davao to Paulau
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 fighter moved from Hokkaido to 7 Sea Zone
1 aaGun moved from Hokkaido to Japan
1 destroyer and 4 transports moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 destroyer placed in 20 Sea Zone
1 battleship and 2 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Paulau from Americans to Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.83
Japanese regular : -1.00
@mr_stucifer Was letting my brother borrow my laptop, that’s why the save was posted under his account. Note edited to take Palau with Marine.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
3 submarines moved from 22 Sea Zone to 35 Sea Zone
3 submarines moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Wake Island to 36 Sea Zone
1 submarine moved from 46 Sea Zone to 36 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery moved from Guam to 22 Sea Zone
1 armour, 1 infantry, 2 marines and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 armour, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 infantry, 2 marines, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 22 Sea Zone to 35 Sea Zone
1 armour, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 infantry, 2 marines, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 36 Sea Zone to Davao
1 marine moved from 36 Sea Zone to Manilla
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Paulau
1 armour and 1 infantry moved from 45 Sea Zone to Celebes
@mikawagunichi Scramble & Kamikaze orders?
@mr_stucifer Send 3 kamikazes each at the 2 cruisers and full scramble.
@mikawagunichi both cruisers down. I only got 7 hits with no sub hits.
Casualty choices?
