@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L23 - PtV - Mr_Stucifer (X+6) vs Dawgoneit (L)
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@mr_stucifer ced6d35d-b136-4d53-9a84-38a58f5e2f6c-UK 2.tsvg Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 11 Sea Zone 1 armour moved from Western United States to 11 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Midway 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 marines and 1 transport moved from 27 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Midway 1 artillery moved from 26 Sea Zone to Midway 1 infantry moved from 26 Sea Zone to Midway 2 fighters moved from 26 Sea Zone to Midway 1 infantry moved from British Columbia to Western United States 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Midway Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines Japanese defend with 1 airfield, 2 infantry and 1 marine Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry and 1 marine in Midway, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 marine owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 armour, 2 fighters and 2 marines remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 2 infantry and 1 marine Non Combat Move - Americans 1 bomber moved from Western United States to Hawaiian Islands 3 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from Midway to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 2 fighters placed in 11 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 104 Sea Zone. Rolls: 4,5,1,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 8 infantry moved from Tsinghai to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 artilleries, 1 fighter and 5 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 artilleries, 1 fighter and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Szechwan, round 2 : 3/17 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone 1 artillery moved from Siam to French Indo China UK_Pacific take French Indo China from Japanese 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 fighter moved from Yunnan to 43 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 artillery moved from Ethiopia to Anglo-Egyptian Sudan 1 mech_infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 transport moved from 78 Sea Zone to 73 Sea Zone Combat - British Battle in 43 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 42 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 112 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser British roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 bomber Casualties for Germans: 1 cruiser Non Combat Move - British 2 fighters moved from 112 Sea Zone to United Kingdom 1 fighter and 2 infantry moved from Yunnan to Szechwan 3 aaGuns and 5 infantry moved from Burma to Yunnan 1 fighter moved from 43 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 2 artilleries and 3 infantry moved from Eastern India to Burma 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 2 fighters and 4 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Scotland: 1 aaGun and 2 infantry EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6,3 UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour and 3 infantryCombat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : 1.33 Japanese regular : 1.67 Germans regular : 0.50 British regular : 1.50 -
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 artillery moved from Malta to 98 Sea Zone 1 artillery and 2 transports moved from 98 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 battleship and 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Greece to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Trans-Jordan 1 armour and 1 infantry moved from 100 Sea Zone to Egypt 1 infantry moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British 1 bomber moved from Southern Italy to Ukraine Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Gibraltar Battle in Trans-Jordan Battle in Egypt Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits, 2.50 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians win, taking Gibraltar from British, taking Trans-Jordan from British, taking Egypt from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Tobruk to Alexandria 1 armour moved from Yugoslavia to Greece 1 infantry moved from Yugoslavia to Romania 1 bomber moved from Ukraine to Greece 1 submarine moved from 93 Sea Zone to 112 Sea Zone 2 fighters moved from Southern Italy to Malta 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern France Place Units - Italians 1 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.33 Russians AA : -0.17 -
@mr_stucifer c7a4c89b-2c27-4188-9bb0-b6148f626eba-Anzac & French 2.tsvg
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 59 Sea Zone to 58 Sea Zone 1 cruiser moved from 27 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Midway Non Combat Move - ANZAC 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,2 ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 78 Sea Zone to 83 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@dawgoneit I started rolling dice and forgot to move my subs off eastern US. Will you allow an edit for that battle? I would like to have moved them to 109 and 91
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Without Edit:
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Karelia Germans take Karelia from Russians 6 infantry moved from Vyborg to Leningrad 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Western Ukraine 4 artilleries and 9 infantry moved from Eastern Poland to Bessarabia 4 infantry moved from Romania to Bessarabia 9 infantry moved from Baltic States to Leningrad 1 artillery moved from Baltic States to Leningrad 1 armour moved from Eastern Poland to Bessarabia 1 fighter moved from Romania to Western Ukraine 1 bomber moved from Romania to Western Ukraine 1 bomber moved from Western Germany to Southern Belarus 1 fighter moved from Western Germany to Southern Belarus 1 fighter moved from Western Germany to Northern Belarus 1 armour moved from Baltic States to Leningrad Combat - Germans Germans creates battle in territory 104 Sea Zone Battle in Bessarabia Germans attack with 1 armour, 4 artilleries and 13 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 4 artilleries and 13 infantry in Bessarabia, round 2 : 5/18 hits, 4.67 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 4 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Leningrad Germans attack with 1 armour, 1 artillery and 15 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 1 artillery and 15 infantry in Leningrad, round 2 : 3/17 hits, 3.50 expected hits Russians roll dice for 3 infantry in Leningrad, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 104 Sea Zone Germans attack with 2 submarines Americans defend with 1 battleship and 1 destroyer Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship and 1 destroyer in 104 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship and 1 destroyer in 104 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Battle in Northern Belarus Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Northern Belarus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 bomber and 1 fighter moved from Southern Belarus to Eastern Poland 1 bomber and 1 fighter moved from Western Ukraine to Eastern Poland 1 aaGun moved from Eastern Poland to Bessarabia 1 fighter moved from Northern Belarus to Eastern Poland 4 armour moved from Germany to Eastern Poland 1 aaGun moved from Baltic States to Leningrad 1 armour moved from Baltic States to Leningrad 2 infantry moved from Norway to Finland 4 mech_infantrys moved from Germany to Eastern Poland 5 armour moved from Germany to Baltic States 5 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Germany to Eastern Poland 1 armour moved from Western Germany to Poland 2 fighters and 2 tactical_bombers moved from Holland Belgium to Eastern Poland 1 tactical_bomber moved from Holland Belgium to Eastern Poland 2 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 88 Sea Zone to 87 Sea Zone Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 destroyer and 2 transports placed in 115 Sea Zone 1 submarine placed in 108 Sea Zone 2 artilleries and 4 infantry placed in Western Germany Germans undo move 2. 1 destroyer and 1 transport placed in 115 Sea Zone 1 transport placed in 95 Sea Zone 1 infantry placed in Normandy Bordeaux Germans undo move 3. 2 infantry placed in Germany 2 artilleries and 2 infantry placed in Western Germany Germans undo move 7. Germans undo move 6. 1 artillery and 1 infantry placed in Germany 1 artillery and 3 infantry placed in Western Germany Germans undo move 7. Germans undo move 6. 2 artilleries placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Russians regular : -1.33 Germans regular : -2.33 -
Save file with edited subs:
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@mr_stucifer all good
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@dawgoneit 97e41616-700f-4f82-8375-2689ccca3ca0-Russia 3.tsvg
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 44 PUs; Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Buryatia 5 infantry moved from Sakha to Amur 1 infantry moved from Sakha to Buryatia 1 infantry moved from Sakha to Amur 1 infantry moved from Sakha to Buryatia 1 infantry moved from Vologda to Gorky 1 infantry moved from Novgorod to Vologda 1 infantry moved from Russia to Yaroslavl 2 infantry moved from Smolensk to Southern Belarus 2 infantry moved from Novgorod to Northern Belarus 1 fighter and 1 tactical_bomber moved from Smolensk to Southern Belarus 2 fighters moved from Smolensk to Northern Belarus 1 mech_infantry moved from Ukraine to Northern Caucasus 2 armour, 2 artilleries and 6 infantry moved from Ukraine to Kursk Combat - Russians Battle in Southern Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Northern Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Southern Belarus to Smolensk 2 aaGuns, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Novgorod to Yaroslavl 1 infantry moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Yaroslavl 1 fighter moved from Russia to Kursk 2 fighters moved from Northern Belarus to Yaroslavl 1 aaGun moved from Sakha to Amur 1 aaGun moved from Sakha to Buryatia 3 infantry moved from Sakha to Siberia 1 infantry moved from Russia to Gorky 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Yaroslavl Place Units - Russians 3 infantry placed in Siberia 1 infantry placed in Urals 3 infantry placed in Stalingrad 1 artillery, 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 1.17 -
@dawgoneit I assumed scramble here
OOL ANZAC fighters before US, want to keep a destroyer up as long as I have subs? Save carriers over cruisers at all or max D? Can go round by round if you prefer. 👍
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@mr_stucifer yes scramble. i’ll go each round please. thank you
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@dawgoneit You are allowed by the rules to select casualties after all attacks, not just subs,

4 hits on subs 😲
6 from rest
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I damaged 3 units and took the sub as the first four casualties.
If you want to change that selection that has an impact on dice rolled round 2, I think I can edit casualties out of the before battle save and start combat again from there
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@mr_stucifer looks good
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You are allowed by the rules to select casualties after all attacks, not just subs,
I said this because TripleA isn’t programmed to let you adjust this unfortunately
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@mr_stucifer all good.
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Well first round was a slug fest

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@mr_stucifer holy crap!
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@dawgoneit max “D” please
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@dawgoneit I might retreat before round 2, still thinking about it haha
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@mr_stucifer go for it!!!





