@donutgold no thanks
pacifiersboard (X) vs. Ghostglider (L +12) BM
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 11 PUs; Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 53 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter, 53 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 53 infantry and 1 tactical_bomber in Samara, round 2 : 8/55 hits, 10.00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 52 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Hopei Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Hopei 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns and 16 infantry moved from Chahar to Anhwe 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Samara to Iraq 4 aaGuns, 2 armour, 6 artilleries and 2 mech_infantrys moved from Russia to Samara 1 tactical_bomber moved from Samara to Northwest Persia 1 fighter moved from Russia to Northwest Persia 1 tactical_bomber moved from Northwest Persia to Iraq Place Units - Russians 1 artillery, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.67 Russians regular : -0.50
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Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 2 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Shan State 1 bomber moved from Japan to Shan State 1 bomber moved from Japan to Yunnan 1 destroyer moved from 6 Sea Zone to 32 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 fighter moved from 55 Sea Zone to Paulau Island 1 tactical_bomber moved from French Indo China to Paulau Island 1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 battleship ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Paulau Island Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 46 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 54 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Guam 1 fighter moved from 17 Sea Zone to Guam 1 fighter moved from 22 Sea Zone to Guam 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 transport moved from 55 Sea Zone to 37 Sea Zone 2 destroyers and 1 submarine moved from 37 Sea Zone to 34 Sea Zone 2 tactical_bombers moved from Shan State to 34 Sea Zone 1 fighter moved from Kwangtung to Guam 2 tactical_bombers moved from Yunnan to 37 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 armour moved from French Indo China to Malaya 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Shan State to French Indo China 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Japan to Guam Place Units - Japanese 1 carrier and 2 destroyers placed in 37 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,67 Japanese regular : 0,33 ANZAC regular : -0,67 UK_Pacific regular : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 fighters, 6 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone 3 artilleries and 3 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 bomber moved from Burma to Malaya 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 33 Sea Zone to 32 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 32 Sea Zone 1 armour, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Malaya Bombing raid in Malaya causes 0 damage total. Battle in Java Battle in 32 Sea Zone Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 2 tactical_bombers in 32 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 32 Sea Zone 1 destroyer owned by the Japanese lost in 32 Sea Zone Americans win, taking Java from Japanese with 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 3 artilleries, 2 fighters and 3 infantry Italians defend with 1 armour, 2 artilleries and 2 infantry Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Tunisia, round 2 : 4/8 hits, 3.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Americans lost in Tunisia 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Tunisia, round 3 : 5/7 hits, 2.67 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 17 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 artilleries and 2 infantry Non Combat Move - Americans 1 aaGun moved from Morocco to Algeria 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from Tunisia to 94 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 45 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 6 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 4 artilleries and 1 infantry moved from Anhwe to Jehol 2 artilleries and 10 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Jehol Combat - Chinese Battle in Kwangtung Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 harbour 1 aaGun owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Jehol Chinese attack with 4 artilleries, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Jehol, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 4 artilleries and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 10 infantry in Yunnan, round 2 : 4/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Anhwe Place Units - Chinese 2 infantry placed in Anhwe 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Gibraltar to 104 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 3 mech_infantrys moved from Union of South Africa to Rhodesia 1 infantry and 3 mech_infantrys moved from Rhodesia to Belgian Congo 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Syria to Northwest Persia 1 armour moved from Iraq to Northwest Persia 2 artilleries and 4 infantry moved from Tobruk to Alexandria 1 bomber moved from Iraq to Volgograd 6 infantry moved from Burma to Shan State Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in French Madagascar Battle in 104 Sea Zone British attack with 3 fighters Germans defend with 1 destroyer British roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win, taking French Madagascar from Neutral_Axis with 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Shan State British attack with 6 infantry Japanese defend with 2 infantry British roll dice for 6 infantry in Shan State, round 2 : 3/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 artillery and 5 infantry moved from Kwangsi to Yunnan 1 aaGun and 2 infantry moved from Anhwe to Jehol 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 aaGun moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to 42 Sea Zone 2 infantry moved from Burma to India 1 aaGun and 7 infantry moved from Burma to Shan State 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from 104 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Syria to Iraq 1 bomber moved from Volgograd to Iraq Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,3,1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 3.67 Italians regular : -1.33 Japanese regular : 1.33 Japanese AA : 0.83 Germans AA : -0.17 Germans regular : -0.33 British regular : 1.50
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians Combat - Italians Non Combat Move - Italians 1 bomber and 2 mech_infantrys moved from Ukraine to Caucasus 1 artillery and 2 infantry moved from Western Germany to France 1 infantry moved from Northern Italy to France 1 artillery moved from Greater Southern Germany to Western Germany 1 mech_infantry moved from Ukraine to Caucasus Place Units - Italians 1 airfield placed in Bryansk Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,1,6,6,4,4,1,4 Italians collect 12 PUs (5 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from New South Wales to 42 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to South Australia 2 submarines moved from 33 Sea Zone to 42 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 60 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from United Kingdom to 105 Sea Zone Combat - French Battle in 105 Sea Zone French attack with 1 fighter Germans defend with 1 destroyer French roll dice for 1 fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter in 105 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter in 105 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter in 105 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 fighter owned by the French lost in 105 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French regular : -2.00 Germans regular : -0.33
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yes please - max defense
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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 76 PUs; Germans buy 1 armour, 3 fighters, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Volgograd to Tsinghai Germans take Tsinghai from Chinese 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese 1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan Germans take Turkmenistan from Russians 6 armour and 14 mech_infantrys moved from Rostov to Northwest Persia 1 armour moved from Western Ukraine to Russia 3 infantry moved from Bryansk to Russia 1 fighter and 2 tactical_bombers moved from Rostov to Russia 2 bombers moved from Rostov to 94 Sea Zone 1 bomber moved from Bryansk to 94 Sea Zone 2 fighters moved from Western Germany to 94 Sea Zone Combat - Germans Battle in 94 Sea Zone Germans attack with 3 bombers and 2 fighters British defend with 1 destroyer; Americans defend with 1 carrier, 2 fighters and 3 transports Germans roll dice for 3 bombers and 2 fighters in 94 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 94 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits 1 bomber owned by the Germans and 2 fighters owned by the Germans lost in 94 Sea Zone 1 destroyer owned by the British and 1 carrier owned by the Americans lost in 94 Sea Zone Germans roll dice for 2 bombers in 94 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits Americans roll dice for 2 fighters and 3 transports in 94 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 2 bombers owned by the Germans lost in 94 Sea Zone 2 fighters owned by the Americans lost in 94 Sea Zone Americans win with 3 transports remaining. Battle score for attacker is -18 Casualties for Germans: 3 bombers and 2 fighters Casualties for British: 1 destroyer Casualties for Americans: 1 carrier and 2 fighters Battle in Russia Germans attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers in Russia, round 2 : 3/7 hits, 2,83 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Russia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Russia 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 16PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry Battle in Northwest Persia Germans attack with 6 armour and 14 mech_infantrys British defend with 2 armour; Russians defend with 1 fighter Germans roll dice for 6 armour and 14 mech_infantrys in Northwest Persia, round 2 : 6/20 hits, 5,33 expected hits British roll dice for 2 armour and 1 fighter in Northwest Persia, round 2 : 1/3 hits, 1,67 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia 1 fighter owned by the Russians and 2 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 6 armour and 13 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Germans: 1 mech_infantry Casualties for British: 2 armour Casualties for Russians: 1 fighter triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 mech_infantry moved from Bryansk to Vologda 1 armour moved from Volgograd to Turkmenistan 2 mech_infantrys moved from Caucasus to Turkmenistan 2 mech_infantrys moved from Caucasus to Turkmenistan 3 armour moved from Ukraine to Caucasus 17 artilleries and 32 infantry moved from Bryansk to Tambov 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Bryansk to Tambov 1 armour moved from Bryansk to Tambov 1 armour moved from Bryansk to Caucasus 2 mech_infantrys moved from Western Ukraine to Tambov 2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Russia to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 fighter moved from 112 Sea Zone to Southern Italy 1 mech_infantry moved from Western Germany to Northern Italy 1 destroyer moved from 105 Sea Zone to 112 Sea Zone Place Units - Germans 1 submarine placed in 112 Sea Zone 3 fighters placed in Western Germany 1 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Western Ukraine Germans undo move 4. Germans undo move 4. 3 mech_infantrys placed in Ukraine 1 armour placed in Western Germany 1 infantry and 1 mech_infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Germans collect 64 PUs (1 lost to blockades); end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Russians regular : 1,00 Germans regular : 1,50 British regular : -0,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - Russians 2 armour, 6 artilleries, 52 infantry and 2 mech_infantrys moved from Samara to Russia Combat - Russians Battle in Russia Russians attack with 2 armour, 6 artilleries, 52 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 infantry Russians roll dice for 2 armour, 6 artilleries, 52 infantry and 2 mech_infantrys in Russia, round 2 : 13/62 hits, 13.00 expected hits Germans roll dice for 1 armour and 1 infantry in Russia, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 2 armour, 6 artilleries, 52 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Russia 2 infantry moved from Hopei to Shensi 3 infantry moved from Anhwe to Kiangsu 1 infantry moved from Shantung to Jehol 2 infantry moved from Anhwe to Kiangsi 2 aaGuns and 11 infantry moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Iraq to India Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 Russians regular : 0.00
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I found that exactly ten hits hardly had the choice be doubtful: six damaged capital ships, three defending subs and one of the two dd killed - do you agree?
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OK - thank you for suggesting.
I will pick casualties as you suggested, thanks -
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Max. defense - keep BB as long as possible
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k, what nation’s is the one ftr to be lost?
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FTRs OOL: ANZ, UK, US
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I went on and got it with only 1tac and two bombers remaining
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@pacifiersboard said in pacifiersboard (X) vs. Ghostglider (L +12) BM:
I went on and got it with only 1tac and two bombers remaining
LOL! I had forgotten that I was in local mode! So what now?? These simply were the only dice I rolled but it feels like a flaw, doesn’t it? On the other hand I can change whole turn if we just ignore the former posts? I am sorry, and don’t even know who would benefit from the given result. The turn felt difficult so I wanted to avoid me rushing and plan first… and then totally forgot. LOL again
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Hehe - thank you for letting me know.
Please ignore your earlier post and redo your turn in correct mode :-).
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Please kill 3 subs, 2 DD and damage 5 AC+BB for a total of 11 hits