Nice AA hit!
OOL? Lose the AA Gun?
6607d72b-01a5-4d2f-bfe4-79ae72626c4e-image.png
@dawgoneit
40277-japan-2.tsvg
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Wake Island to 32 Sea Zone
1 battleship and 1 marine moved from 32 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 cruiser moved from 37 Sea Zone to 132 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 battleship moved from 36 Sea Zone to 132 Sea Zone
1 armour and 3 infantry moved from Davao to 36 Sea Zone
1 armour, 3 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Sumatra
2 artilleries and 5 infantry moved from Kyushu to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Manilla
2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from Kwangsi to 132 Sea Zone
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hopei
2 bombers moved from Kwangsi to Manilla
Combat - Japanese
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Midway
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Midway from Americans, taking 55 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 132 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 132 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 132 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Manilla
Japanese attack with 2 artilleries, 2 bombers and 4 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 4 infantry in Manilla, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 armour in Java, round 4 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Java, round 5 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
ANZAC win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
2 infantry moved from Gilbert Islands to 33 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 32 Sea Zone to Japan
1 fighter moved from Japan to 25 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 bombers moved from Manilla to Davao
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Borneo
1 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
1 factory_minor placed in Shantung
2 submarines placed in 7 Sea Zone
2 submarines placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.67
ANZAC regular : 0.33
British regular : -0.83
@dawgoneit no scramble
@mr_stucifer ced6d35d-b136-4d53-9a84-38a58f5e2f6c-UK 2.tsvg Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 11 Sea Zone
1 armour moved from Western United States to 11 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Midway
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 marines and 1 transport moved from 27 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Midway
1 artillery moved from 26 Sea Zone to Midway
1 infantry moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 infantry moved from British Columbia to Western United States
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in Midway
Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines
Japanese defend with 1 airfield, 2 infantry and 1 marine
Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 2 infantry and 1 marine in Midway, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 marine owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 armour, 2 fighters and 2 marines remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry and 1 marine
Non Combat Move - Americans
1 bomber moved from Western United States to Hawaiian Islands
3 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from Midway to 26 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
2 fighters placed in 11 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 104 Sea Zone. Rolls: 4,5,1,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Tsinghai to Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 artilleries, 1 fighter and 5 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 artilleries, 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Szechwan, round 2 : 3/17 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 artillery moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter moved from Yunnan to 43 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 transport moved from 78 Sea Zone to 73 Sea Zone
Combat - British
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser
British roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 bomber
Casualties for Germans: 1 cruiser
Non Combat Move - British
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter and 2 infantry moved from Yunnan to Szechwan
3 aaGuns and 5 infantry moved from Burma to Yunnan
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
2 artilleries and 3 infantry moved from Eastern India to Burma
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
2 fighters and 4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 aaGun and 2 infantry
EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6,3
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : 1.33
Japanese regular : 1.67
Germans regular : 0.50
British regular : 1.50
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 artillery moved from Malta to 98 Sea Zone
1 artillery and 2 transports moved from 98 Sea Zone to 101 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 armour moved from Greece to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from 100 Sea Zone to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
1 bomber moved from Southern Italy to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Gibraltar
Battle in Trans-Jordan
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits, 2.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Gibraltar from British, taking Trans-Jordan from British, taking Egypt from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Tobruk to Alexandria
1 armour moved from Yugoslavia to Greece
1 infantry moved from Yugoslavia to Romania
1 bomber moved from Ukraine to Greece
1 submarine moved from 93 Sea Zone to 112 Sea Zone
2 fighters moved from Southern Italy to Malta
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 0.33
Russians AA : -0.17
@mr_stucifer c7a4c89b-2c27-4188-9bb0-b6148f626eba-Anzac & French 2.tsvg
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 59 Sea Zone to 58 Sea Zone
1 cruiser moved from 27 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,2
ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@dawgoneit I started rolling dice and forgot to move my subs off eastern US. Will you allow an edit for that battle? I would like to have moved them to 109 and 91
Without Edit:
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
6 infantry moved from Vyborg to Leningrad
1 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Western Ukraine
4 artilleries and 9 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Romania to Bessarabia
9 infantry moved from Baltic States to Leningrad
1 artillery moved from Baltic States to Leningrad
1 armour moved from Eastern Poland to Bessarabia
1 fighter moved from Romania to Western Ukraine
1 bomber moved from Romania to Western Ukraine
1 bomber moved from Western Germany to Southern Belarus
1 fighter moved from Western Germany to Southern Belarus
1 fighter moved from Western Germany to Northern Belarus
1 armour moved from Baltic States to Leningrad
Combat - Germans
Germans creates battle in territory 104 Sea Zone
Battle in Bessarabia
Germans attack with 1 armour, 4 artilleries and 13 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 4 artilleries and 13 infantry in Bessarabia, round 2 : 5/18 hits, 4.67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 4 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Leningrad
Germans attack with 1 armour, 1 artillery and 15 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 15 infantry in Leningrad, round 2 : 3/17 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Leningrad, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 104 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 battleship and 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 1 destroyer in 104 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 1 destroyer in 104 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Northern Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Northern Belarus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 bomber and 1 fighter moved from Southern Belarus to Eastern Poland
1 bomber and 1 fighter moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 fighter moved from Northern Belarus to Eastern Poland
4 armour moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Leningrad
1 armour moved from Baltic States to Leningrad
2 infantry moved from Norway to Finland
4 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Germany to Baltic States
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
2 fighters and 2 tactical_bombers moved from Holland Belgium to Eastern Poland
1 tactical_bomber moved from Holland Belgium to Eastern Poland
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 88 Sea Zone to 87 Sea Zone
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 destroyer and 2 transports placed in 115 Sea Zone
1 submarine placed in 108 Sea Zone
2 artilleries and 4 infantry placed in Western Germany
Germans undo move 2.
1 destroyer and 1 transport placed in 115 Sea Zone
1 transport placed in 95 Sea Zone
1 infantry placed in Normandy Bordeaux
Germans undo move 3.
2 infantry placed in Germany
2 artilleries and 2 infantry placed in Western Germany
Germans undo move 7.
Germans undo move 6.
1 artillery and 1 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 7.
Germans undo move 6.
2 artilleries placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : -1.33
Germans regular : -2.33
Save file with edited subs:
@mr_stucifer all good
@dawgoneit 97e41616-700f-4f82-8375-2689ccca3ca0-Russia 3.tsvg
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 44 PUs;
Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Buryatia
5 infantry moved from Sakha to Amur
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Amur
1 infantry moved from Sakha to Buryatia
1 infantry moved from Vologda to Gorky
1 infantry moved from Novgorod to Vologda
1 infantry moved from Russia to Yaroslavl
2 infantry moved from Smolensk to Southern Belarus
2 infantry moved from Novgorod to Northern Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Southern Belarus
2 fighters moved from Smolensk to Northern Belarus
1 mech_infantry moved from Ukraine to Northern Caucasus
2 armour, 2 artilleries and 6 infantry moved from Ukraine to Kursk
Combat - Russians
Battle in Southern Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Northern Belarus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Southern Belarus to Smolensk
2 aaGuns, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Novgorod to Yaroslavl
1 infantry moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Yaroslavl
1 fighter moved from Russia to Kursk
2 fighters moved from Northern Belarus to Yaroslavl
1 aaGun moved from Sakha to Amur
1 aaGun moved from Sakha to Buryatia
3 infantry moved from Sakha to Siberia
1 infantry moved from Russia to Gorky
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Yaroslavl
Place Units - Russians
3 infantry placed in Siberia
1 infantry placed in Urals
3 infantry placed in Stalingrad
1 artillery, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 1.17
@dawgoneit I assumed scramble here
OOL ANZAC fighters before US, want to keep a destroyer up as long as I have subs? Save carriers over cruisers at all or max D? Can go round by round if you prefer. 👍
@mr_stucifer yes scramble. i’ll go each round please. thank you
@dawgoneit You are allowed by the rules to select casualties after all attacks, not just subs,
4 hits on subs 😲
6 from rest
I damaged 3 units and took the sub as the first four casualties.
If you want to change that selection that has an impact on dice rolled round 2, I think I can edit casualties out of the before battle save and start combat again from there
@mr_stucifer looks good
You are allowed by the rules to select casualties after all attacks, not just subs,
I said this because TripleA isn’t programmed to let you adjust this unfortunately
@mr_stucifer all good.
Well first round was a slug fest
@mr_stucifer holy crap!