L23 PTV mr_stucifer (L) vs mikawagunichi (X+9)


  • 1d6<1: 4; Hits: 0
    1d6<2: 6; Hits: 0

  • 2025 2024 '23

    [dice 2d6<3]
    [dice 1d6<4]


  • 2d6<3: 5, 1; Hits: 1
    1d6<4: 2; Hits: 1

  • 2025 2024 '23

    [dice 1d6<1] bomber last stand


  • 1d6<1: 2; Hits: 0


  • @mr_stucifer Womp womp. Guess I shouldn’t have said anything.


  • alt text


  • @mikawagunichi Was planning to land the strat in UK if it survived, can edit in on Italy or ANZAC’s turn.

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 99 Sea Zone
            1 battleship and 1 marine moved from 99 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Malta
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Tobruk to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Malta
            2 cruisers moved from 99 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to Rostov
            1 armour moved from Ukraine to Rostov
            1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 armour and 1 mech_infantry moved from Egypt to Syria
            2 fighters moved from Egypt to Syria
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 aaGun, 1 airfield and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Syria
                Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Syria, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Syria
                    1 infantry owned by the British lost in Syria
                Italians win, taking Syria from British with 1 armour and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour and 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 1 bomber in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Bessarabia
            1 submarine moved from 99 Sea Zone to 83 Sea Zone
            1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 fighter moved from Syria to 100 Sea Zone
            1 fighter moved from Syria to Egypt
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Northern Italy to Southern France
            1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            2 artilleries placed in Southern France
            1 transport placed in 99 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to Southern France: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : 0.00
    British regular : 0.33
    

    Savegame


  • @mr_stucifer Edits complete.


  • @mikawagunichi Gotta run to work, that was a tough break on the bomber. I appreciate your sportsmanship. I try to be very generous with edits myself because I think of this as “cooperatively competitive”. If we aren’t enjoying the game and learning new strategies, it’s not fun to play. For me at least 😁🍻


  • @mr_stucifer Agreed, no problem.

  • 2025 2024 '23

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 55 Sea Zone to 64 Sea Zone
            1 marine moved from New South Wales to 64 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Guinea
            2 submarines moved from 64 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            10 armour and 1 mech_infantry moved from Ukraine to Stalingrad
                  Germans take Rostov from Russians
            1 armour moved from Ukraine to Northern Caucasus
                  Germans take Northern Caucasus from Russians
            1 infantry moved from Northern Belarus to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Leningrad to Archangel
                  Germans take Archangel from Russians
            3 artilleries and 10 infantry moved from Leningrad to Vyborg
                  Germans take Vyborg from Russians
            1 bomber moved from Western Germany to 128 Sea Zone
            2 fighters and 5 tactical_bombers moved from Western Germany to Normandy Bordeaux
            3 fighters moved from Germany to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Stalingrad
                Germans attack with 10 armour and 1 mech_infantry
                Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry
                    Germans roll dice for 10 armour and 1 mech_infantry in Stalingrad, round 2 : 8/11 hits, 5.33 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Stalingrad, round 2 : 3/4 hits, 1.33 expected hits
                    2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Stalingrad
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 8 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 2 armour and 1 mech_infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 6/13 hits, 6.67 expected hits
                    British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 mech_infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 128 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport; Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
                    1 transport owned by the British lost in 128 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            1 bomber moved from 128 Sea Zone to Western Germany
            2 fighters moved from Normandy Bordeaux to Germany
            1 tactical_bomber moved from Normandy Bordeaux to Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to 116 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 116 Sea Zone
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            2 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
            5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Leningrad to Vyborg
            2 infantry moved from Bessarabia to Ukraine
            2 artilleries and 5 infantry moved from Bessarabia to Eastern Poland
            2 infantry moved from Romania to Bessarabia
            2 infantry moved from 100 Sea Zone to Egypt
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Germans
            1 carrier, 1 destroyer and 2 transports placed in 116 Sea Zone
            1 factory_minor placed in Leningrad
            1 artillery and 2 infantry placed in France
            Germans undo move 3.
            1 artillery placed in Western Germany
            1 infantry placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : 2.00
    British regular : 0.67
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 4 infantry moved from Karelia to Archangel
            2 infantry moved from Gorky to Vologda
            1 armour and 1 mech_infantry moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            3 artilleries and 6 infantry moved from Korea to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Archangel, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Russia to Norway
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Samara
            12 infantry moved from Russia to Samara
            1 artillery moved from Tula to Russia
            1 infantry moved from Kursk to Bryansk
            1 aaGun moved from Karelia to Archangel
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            1 infantry moved from Northeast Persia to Northwest Persia
            1 aaGun moved from Korea to Southern Manchuria
            1 infantry moved from Siberia to Amur
    
        Place Units - Russians
            3 infantry placed in Urals
            3 armour and 7 infantry placed in Russia
            1 factory_minor placed in Norway
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6
            Russians collect 38 PUs (3 lost to blockades); end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -2.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Jehol to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to Siberia
            1 fighter moved from Japan to Siberia
            1 infantry moved from Anhwe to Shansi
                  Japanese take Shansi from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 2 infantry moved from Jehol to Shansi
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangtung to Hunan
            1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            4 transports moved from 20 Sea Zone to 6 Sea Zone
            8 infantry moved from Japan to 6 Sea Zone
            8 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
            8 infantry moved from 5 Sea Zone to Siberia
            2 bombers moved from Malaya to Eastern India
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
                Bombing raid in Eastern India rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in Eastern India causes 13 damage total. 
            Battle in Korea
            Battle in Siberia
                Japanese attack with 3 fighters, 8 infantry and 2 tactical_bombers
                Russians defend with 1 aaGun, 1 factory_minor and 6 infantry
                    Russians roll AA dice in Siberia : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 fighters, 8 infantry and 2 tactical_bombers in Siberia, round 2 : 4/13 hits, 4.17 expected hits
                    Russians roll dice for 1 aaGun and 6 infantry in Siberia, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese lost in Siberia
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia
                    Japanese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 3 : 0/10 hits, 3.67 expected hits
                    Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 4 : 2/10 hits, 3.67 expected hits
                    Russians roll dice for 3 infantry in Siberia, round 4 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Siberia
                    Japanese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 5 : 4/10 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Korea from Russians, taking Siberia from Russians with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 4 infantry
                Casualties for Russians: 1 aaGun and 6 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            2 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone
            1 fighter moved from Siberia to Hokkaido
            1 tactical_bomber moved from Shantung to Japan
            2 tactical_bombers moved from Kiangsu to Japan
            2 aaGuns moved from Jehol to Shansi
            1 armour and 2 infantry moved from Anhwe to Shansi
            3 fighters moved from Kwangsi to Japan
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 destroyer moved from 43 Sea Zone to 46 Sea Zone
            3 carriers, 3 fighters, 3 tactical_bombers and 2 transports moved from 43 Sea Zone to 132 Sea Zone
            1 destroyer and 1 transport moved from 38 Sea Zone to 132 Sea Zone
            2 battleships and 2 cruisers moved from 40 Sea Zone to 38 Sea Zone
            2 bombers moved from Eastern India to French Indo China
            1 aaGun moved from Japan to Hokkaido
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -5.17
    UK_Pacific AA : -0.33
    Russians regular : -0.33
    Russians AA : -0.50
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
            1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
            3 fighters moved from 34 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in Marianas
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Guam from Japanese, taking Marianas from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone
            3 fighters moved from 46 Sea Zone to 22 Sea Zone
            1 marine moved from Paulau to 35 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 22 Sea Zone
            1 armour, 1 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 armour and 1 infantry moved from 22 Sea Zone to Marianas
            3 marines moved from 22 Sea Zone to Marianas
            1 bomber moved from Queensland to Eastern India
            1 armour, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 34 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
            2 carriers, 1 submarine and 2 tactical_bombers moved from 11 Sea Zone to 32 Sea Zone
            1 transport moved from 32 Sea Zone to 11 Sea Zone
            2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 22 Sea Zone
            2 tactical_bombers moved from 32 Sea Zone to Wake Island
            1 transport moved from 93 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from French West Africa to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 cruiser moved from 113 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 armour, 1 artillery, 1 fighter and 3 infantry placed in Western United States
            1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Japanese regular : -0.67
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
            1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
            3 fighters moved from 34 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in Marianas
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Guam from Japanese, taking Marianas from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone
            3 fighters moved from 46 Sea Zone to 22 Sea Zone
            1 marine moved from Paulau to 35 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 22 Sea Zone
            1 armour, 1 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 armour and 1 infantry moved from 22 Sea Zone to Marianas
            3 marines moved from 22 Sea Zone to Marianas
            1 bomber moved from Queensland to Eastern India
            1 armour, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 34 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
            2 carriers, 1 submarine and 2 tactical_bombers moved from 11 Sea Zone to 32 Sea Zone
            1 transport moved from 32 Sea Zone to 11 Sea Zone
            2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 22 Sea Zone
            2 tactical_bombers moved from 32 Sea Zone to Wake Island
            1 transport moved from 93 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from French West Africa to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 cruiser moved from 113 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 armour, 1 artillery, 1 fighter and 3 infantry placed in Western United States
            1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Hopei to Szechwan
            3 infantry moved from Inner Mongolia to Chahar
            2 infantry moved from Hopei to Kiangsi
            1 fighter moved from Hopei to Kiangsi
            1 infantry moved from Hopei to Szechwan
            12 infantry moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Hunan, round 2 : 0/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 12 infantry in Hunan, round 3 : 2/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Southern Manchuria
            1 infantry moved from Honan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Southern Manchuria
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 3 PUs; 
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Kenya to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
            1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Belgian Congo
            1 artillery and 1 infantry moved from Kenya to Belgian Congo
    
        Combat - British
            Battle in Belgian Congo
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Belgian Congo
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 74 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
            1 artillery and 2 infantry moved from Southern Persia to Iraq
            1 fighter moved from Southern Persia to Eastern India
            1 artillery and 1 infantry moved from Burma to Eastern India
            1 aaGun, 1 armour and 4 infantry moved from Algeria to Morocco
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Norway
            1 bomber moved from United Kingdom to Morocco
            2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer moved from 122 Sea Zone to 115 Sea Zone
            1 fighter moved from Southern Persia to Eastern India
    
        Place Units - British
            1 fighter and 1 infantry placed in Southern Persia
            1 destroyer placed in 82 Sea Zone
            1 infantry placed in Union of South Africa
            3 infantry placed in United Kingdom
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,4,6,6
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in Eastern India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -4.00
    Americans regular : 1.83
    Italians regular : 0.67
    Japanese regular : -2.33
    British regular : -0.50
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bessarabia to 115 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Syria to Trans-Jordan
            1 fighter moved from 100 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 marine moved from Malta to 98 Sea Zone
            1 artillery and 1 infantry moved from Malta to 98 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Tunisia
            1 fighter moved from Egypt to Trans-Jordan
            1 infantry moved from Ukraine to Kursk
                  Italians take Kursk from Russians
    
        Combat - Italians
            Battle in Tunisia
            Battle in Trans-Jordan
                Italians attack with 1 armour, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Trans-Jordan
                Italians win, taking Tunisia from British, taking Trans-Jordan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 115 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 115 Sea Zone to Western Germany
            1 fighter moved from Trans-Jordan to 100 Sea Zone
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 fighter moved from Trans-Jordan to 100 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Egypt
            1 transport placed in 99 Sea Zone
            2 artilleries placed in Northern Italy
            1 artillery and 1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : -1.00
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 47 Sea Zone to 22 Sea Zone
            2 submarines moved from 35 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to Guam
            1 fighter and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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