kilorynothere L (+12) vs Mainah X BM

  • '23 '20

    @kilroynothere
    No worries!
    I am just as busy prepping the farm for winter - which is why I check my phone so often for alerts - looking for an excuse to take a break with some coffee…


  • @mainah Oh yes, we talked about the farm many years back. Hope it continues to be a joy and successful for you. I’ll take a look hopefully tonight on the game.


  • @mainah So sorry I am not blowing up your phone with dings so you can take a break from winterizing. Been swamped and had 4 soccer games to go to this weekend! Doing Dad stuff… I promise to get on it.

  • '23 '20

    @kilroynothere
    Dad stuff takes priority.


  • @mainah It sure does. Finally made the allies move. Lot’s… I mean LOTS going on. I love rd 3 and 4. Makes or breaks both sides.

    NOTE: I moved the Russian subs in an edit. Totally forgot they existed. Hope that is OK. If not, just move them back. Not a huge deal. mvsk-uk3.tsvg

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 57 Sea Zone to 75 Sea Zone
            1 destroyer moved from 39 Sea Zone to 77 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
    
        Non Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier moved from 101 Sea Zone to 108 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 108 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to New Zealand
            1 tactical_bomber moved from Hawaiian Islands to 63 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 fighter moved from Hawaiian Islands to New Zealand
            1 fighter moved from Hawaiian Islands to New Zealand
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from British Guiana to 94 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour moved from Egypt to Ethiopia
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
            2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
            1 fighter moved from India to 41 Sea Zone
    
        Combat - British
            Battle in French Madagascar
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                British attack with 1 bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 94 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ethiopia
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Egypt to Malta
            1 bomber moved from 94 Sea Zone to Malta
            1 destroyer moved from 91 Sea Zone to 108 Sea Zone
            1 fighter and 1 tactical_bomber moved from Ethiopia to 80 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 battleship and 1 destroyer moved from 39 Sea Zone to 77 Sea Zone
            1 cruiser and 1 destroyer moved from 78 Sea Zone to 77 Sea Zone
            1 fighter moved from 41 Sea Zone to India
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 infantry moved from Eastern Persia to West India
            1 fighter moved from Union of South Africa to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
            2 fighters moved from British Guiana to 108 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 carrier and 1 submarine placed in 80 Sea Zone
            1 transport placed in 106 Sea Zone
            1 mech_infantry placed in Union of South Africa
            1 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            British collect 29 PUs (3 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Japanese regular : -0.33
    British regular : -1.83
    
  • '23 '20

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 aaGun moved from France to Southern France
                  Italians take Southern France from Neutral_Axis
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            2 infantry moved from Tunisia to Algeria
            1 bomber moved from Tobruk to Southern Italy
            1 fighter moved from Southern Italy to Gibraltar
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 fighter and 1 marine placed in Southern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    mvsk-it3.tsvg


  • @mainah just noticed you posted. It looks like you might have forgotten to make a non-com for your eastern front Italian units . Just want to make sure you intended not to move them before I make my move.

    Also, I’m not sure you can take Southern France with the AA Gun. I would think you have to have a unit with an attacking power do so just like in regular rules. Unfortunately, TripleA does not distinguish the AA from another unit and therefore has the below blurb in the notes that we must manually manage. Of course, these vichy rules are different, so not entirely certain here. Thoughts?

    2d481955-7faa-4c37-85b4-854d9587e56b-image.png

  • '23 '20

    @kilroynothere

    The Italian’s on the eastern front are resting (read rebuilding the fiat engines every 8k miles per manufacture instructions), drinking ouzo, and enjoying the august summer break in the Balkans. They appreciate your concern, but not to worry - they will resume their duties in September, as is the custom.

    I am asking for clarification from the BM guys - I had this done once to me and as it is labelled “any occupation by axis” in the BM notes, i didn’t contest it. But that does not mean that’s correct.


  • @mainah ahahahaha. Being Italian myself… I respect that! And in that vein: “In typical French fashion, once the Italian truck drove into Vichy territory with 3 guys and a very angry looking dog, the French immediately laid down their arms, scuttled their ships, and went to the Cotes de Rhone region to drink away their sorrows!”


  • @mainah And, I’m totally fine with moving forward as it is and if we find out we made a mistake, we can change that up in the next game. Just let me know if you find anything out and I can make a move… don’t see any real battles for ANZAC anyway. So can always EDIT if necessary.

  • '23 '20

    @kilroynothere
    Sounds good. I found a post stating that an non-french as gun in southern France will prevent the Vichy trigger (as in g1 Germany captures France and Normandy, uk1 transport moves as from Malta to southern France, no Vichy) but nothing directly addressing the axis doing it


  • @mainah Thanks for taking a look. Considering the standard rules of taking friendly neutrals, I would think that an AA does not qualify, but… I’m not entirely certain it matters all that much for this one. Helps Italy out a bit (and damn aren’t they the powerhouse in this variant!).

  • '23 '20

    @kilroynothere
    Yeah - I no It wouldn’t apply to any other one, but Vichy france itself isnt called a friendly neutral in the notes - and you don’t activate the troops or the fleet when you occupy, they disappear.

  • '23 '20

    And the AAA gun is sufficient as a land unit for the us NO in say Morocco but not stopping the Chinese guerilla rule.


  • @mainah Then let’s say you can take it with an AA (per my sad French tale below) and move along. I’ll finish up my turn shortly so you can go do some German mischief.


  • @mainah I updated my TripleA to the latest BETA version so that we are matching. Not sure if your email is correct though. Also have you heard if the Play by Forum is now working on the new BETA version? Curious.

    mvsk-fr3.tsvg

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 cruiser moved from 61 Sea Zone to 63 Sea Zone
            1 destroyer moved from 57 Sea Zone to 75 Sea Zone
            3 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 78 Sea Zone to 77 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • '23 '20

    forgot the battle for Western ukraine somehow -

  • '23 '20

    assuming there was at least 1 hit out of the 12 inf 5 art 9 mech and 9 tanks i am moving there

    the defensive roll is

    [dice 1d6<=2]


  • 1d6<=2: 3; Hits: 0

  • '23 '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to Poland
            1 tactical_bomber moved from Western Germany to Baltic States
            2 bombers moved from Western Germany to Belarus
            3 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Eastern Poland to Baltic States
            1 armour moved from Romania to Bessarabia
            4 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Baltic States
            2 armour moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 armour and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 4 infantry in Bessarabia, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Poland, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Poland, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Baltic States
                Germans attack with 3 armour, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 3 armour, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    3 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 4 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans lost in Belarus
                    2 infantry owned by the Russians lost in Belarus
                2 bombers owned by the Germans retreated
                Russians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Changing ownership of Western Ukraine from Russians to Germans
            EDIT: Turning off Edit Mode
            2 aaGuns, 9 armour, 5 artilleries, 12 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Poland to Eastern Poland
            1 tactical_bomber moved from Baltic States to Eastern Poland
            2 bombers moved from Belarus to Germany
            3 mech_infantrys moved from Germany to Baltic States
            5 mech_infantrys moved from Germany to Eastern Poland
            2 tactical_bombers moved from Western Germany to Gibraltar
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 bomber placed in Western Germany
            1 armour and 6 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Changing ownership of Southern France from Italians to Neutral_Axis
            EDIT: Removing units owned by Italians from Southern France: 1 aaGun
            EDIT: Adding units owned by Neutral_Axis to Southern France: 1 artillery and 1 infantry
            EDIT: Adding units owned by Neutral_Axis to 93 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Changing PUs for Italians from 30 to 27
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 2 infantry
            EDIT: Adding units owned by Germans to Karelia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.17
    

    Savegame

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