TripleA Turn Summary: Japanese round 40
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to Korea
2 infantry moved from Manchuria to Korea
2 armour, 3 infantry and 1 mech_infantry moved from Manchuria to Amur
1 bomber moved from Kiangsu to Korea
1 bomber moved from Kiangsu to Amur
2 fighters moved from Hunan to Yunnan
1 infantry moved from Burma to Shan State
2 fighters moved from 39 Sea Zone to Shan State
1 fighter moved from Hunan to Shan State
1 infantry moved from Hunan to Yunnan
1 fighter moved from Kiangsu to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 2 armour, 1 bomber, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Amur, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Amur
1 infantry owned by the Americans lost in Amur
Japanese roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Amur, round 3 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 3 fighters and 1 infantry
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
Japanese win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Korea
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 3 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Amur to Japan
1 bomber moved from Korea to Japan
1 fighter moved from Korea to Japan
1 carrier, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 armour and 10 infantry moved from West India to India
42 artilleries and 59 infantry moved from Eastern Persia to West India
3 fighters moved from Shan State to India
2 fighters moved from Yunnan to India
2 fighters moved from India to 39 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 20 Sea Zone to Kiangsu
2 fighters moved from Kiangsu to Japan
Place Units - Japanese
1 artillery placed in India
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,2,5,5,1,1,4,1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,3,5,2,5,2,5,6,5,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,5,2,4,5,4,4,2,2,4
Japanese collect 21 PUs (20 lost to blockades); end with 21 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -2.33
ANZAC regular : 0.00
Savegame