@Panzerstahl-Helm Remembered UK :)
Game History
Round: 10
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 78 to 77
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 Escort
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
Purchase Units - Americans
Note to players Russians: <body><b>Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury.</b></body>
Americans buy 1 ArmoredInfantry, 1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 Escort_Convoy
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 Escort
EDIT: Turning off Edit Mode
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 usa_fighters moved from 101 Sea Zone to 102 Sea Zone
2 usa_fighters moved from 101 Sea Zone to 89 Sea Zone
1 usa_fighter moved from Eastern United States to 102 Sea Zone
1 usa_fighter moved from Eastern United States to 89 Sea Zone
1 Escort and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
8 NavyFighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
3 usa_fighters moved from Hawaiian Islands to 30 Sea Zone
4 usa_fighters moved from 26 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 submarine and 7 usa_fighters
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 usa_fighters in 30 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Japanese roll dice for 1 Japan_destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 submarine and 7 usa_fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in 25 Sea Zone
Americans attack with 1 Escort, 8 NavyFighters and 1 submarine
Japanese defend with 1 JPN_Pacific_DD
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 JPN_Pacific_DD in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
1 JPN_Pacific_DD owned by the Japanese lost in 25 Sea Zone
Americans win with 1 Escort and 8 NavyFighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 JPN_Pacific_DD
Battle in 102 Sea Zone
Americans attack with 1 submarine and 3 usa_fighters
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 usa_fighters in 102 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 102 Sea Zone
Americans win with 1 submarine and 3 usa_fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 submarine and 3 usa_fighters
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 usa_fighters in 89 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser in 89 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 submarine and 3 usa_fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 ArmoredInfantry, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 elite and 1 infantry moved from Eastern United States to 101 Sea Zone
1 ArmoredInfantry, 3 Escorts, 2 Escort_Convoys, 2 artilleries, 3 carriers, 3 destroyers, 1 elite, 2 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 Escort moved from 101 Sea Zone to 106 Sea Zone
1 ArmoredInfantry, 2 artilleries and 1 elite moved from 106 Sea Zone to New Brunswick Nova Scotia
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
3 usa_fighters moved from 102 Sea Zone to 106 Sea Zone
3 usa_fighters moved from 89 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
8 NavyFighters moved from 25 Sea Zone to 26 Sea Zone
7 usa_fighters moved from 30 Sea Zone to 26 Sea Zone
1 usa_fighter moved from Alaska to Soviet Far East
1 usa_fighter moved from New Guinea to Queensland
3 usa_fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 Escort, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 Heavy_BB, 1 Heavy_Transport and 1 submarine placed in 101 Sea Zone
1 ArmoredInfantry, 2 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs
Trigger Americans Loses WakeIsland Turn10: Americans met a national objective for an additional -2 PUs; end with 63 PUs
Trigger Americans Loses Philippines Turn10: Americans met a national objective for an additional -3 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 Escort
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 Escort_Convoy
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 Escort
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
COMMENT: Fckd Up Wanted one Inf in W USA Place will Edit
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Hunan
1 artillery and 1 infantry placed in Anhwe
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 Escort, 1 UK_LCV, 1 artillery, 5 infantry, 3 uk_armours and 2 uk_paras; Remaining resources: 1 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
1 infantry moved from Shan State to Siam
British take Siam from Japanese
1 infantry moved from Shan State to Malaya
British take Malaya from Japanese
2 uk_fighters moved from United Kingdom to Holland Belgium
EDIT: 3 uk_paras moved from United Kingdom to Holland Belgium
2 uk_armours moved from Tobruk to Tunisia
British take Tunisia from Germans
Combat - British
EDIT: Battle in Holland Belgium
EDIT: British attack with 2 uk_fighters and 3 uk_paras
EDIT: Germans defend with 1 german_para
EDIT: 0/0 hits, 0.00 expected hits
EDIT: 0/1 hits, 0.17 expected hits
EDIT: 1/5 hits, 1.50 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 1 uk_para owned by the British lost in Holland Belgium
EDIT: 1 german_para owned by the Germans lost in Holland Belgium
EDIT: British takes Holland Belgium from Germans
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0
EDIT: Recording Battle Statistics
Non Combat Move - British
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Yunnan
2 uk_fighters moved from Holland Belgium to United Kingdom
1 infantry moved from Tobruk to Libya
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 Rails and 2 uk_armours moved from Union of South Africa to Yunnan
3 infantry moved from Shan State to Yunnan
1 artillery and 5 infantry moved from Burma to Yunnan
5 infantry moved from India to Burma
1 uk_armour moved from India to Yunnan
4 uk_armours moved from West India to Burma
2 uk_armours moved from Eastern Persia to India
2 infantry moved from Rhodesia to Tanganyika Territory
Place Units - British
5 infantry and 1 uk_armour placed in India
2 uk_armours placed in Union of South Africa
1 Escort placed in 71 Sea Zone
1 UK_LCV, 1 artillery and 2 uk_paras placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2
British collect 47 PUs (4 lost to blockades); end with 48 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 54 PUs
Trigger British Liberates Fiji Turn10: British met a national objective for an additional 1 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 2.17
Japanese regular : 0.33
Germans regular : -0.83
EDIT: : -1.00