4d6<=2: 3, 1, 1, 4; Hits: 2
Myygames (Allies+58) vs Enno (X) LL OOB
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@Myygames sorry for the delay, little hectic these days. Will get a turn out today or latest tomorrow. Next week I have a big company event, followed by a week going abroad. I still hope to sometimes get a turn out, but there might be a couple of days in between.
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@Enno said in Myygames (Allies+58) vs Enno (X) LL OOB:
@Myygames sorry for the delay, little hectic these days. Will get a turn out today or latest tomorrow. Next week I have a big company event, followed by a week going abroad. I still hope to sometimes get a turn out, but there might be a couple of days in between.
Was about to ask if you are on vacation ;-)
Nevermind we will make it… -
@Enno i See you are further delayed. I don’t want to rush you if you have busy times, just would like to understand when you plan to continue.
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@Myygames very sorry about the delays, I just keep getting swamped with work stuff. Tonight my schedule looks much emptier so far at least, so if nothing changes you should see a turn then.
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@Myygames myygames-vs-enno-g40-LL- IT9.tsvg Go ANZAC!
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@Enno myygames-vs-enno-g40-ll-FRE9.tsvg
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 2 fighters moved from 81 Sea Zone to Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt 2 infantry moved from 112 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -1,00
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@Myygames this week was tough at work. I will play a turn this weekend, not sure whether Sat or Sun.
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@Enno said in Myygames (Allies+58) vs Enno (X) LL OOB:
@Myygames this week was tough at work. I will play a turn this weekend, not sure whether Sat or Sun.
All good.
Please note that I will be on vacation starting today. Will return next weekend.
It would be great if you could post also a turn summary for your G turn, thanks.
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After some deliberation, the axis are ready to surrender.
The game is probably far from over, but the position of the Germans is now rapidly worsening and Japan didn’t get far enough yet to secure a Pacific victory, so the chances of a win aren’t looking that great anymore. Unfortunately personal circumstances also make it very difficult to make enough time available to try to turn this game around (which may be close to impossible anyway).
Congratulations! For quite some time I was reasonably happy with how things were progressing. The swift loss of Scandinavia, including several highly successful strafing attacks by the allies was the turn of the tide in my opinion, although Russia was also doing awfully good with all the extra income abroad. I hadn’t understood fully yet the devastating impact yet of calculated strafing attacks using lots of air and a few expendable units (if any), which is really a LL thing. Without LL, the downside risk is way too large. And with 14 UK air currently flying around Scandinavia, I’m sure lot’s of further strafing attacks would follow.
I came to like LL quite a bit, but I do see more of a focus on air and calculated strafing attacks that makes it feel a little distorted, but that might be because of my first encounter with it, and the fact that I was on the receiving end…
Very well played, this is actually my first loss with the axis in this game (I’ll try to comfort myself that LL is a different beast :-) ).
I hope to get a chance at revenge at some point.
Enjoy your vacation and until we meet again!
Enno -
Thanks for the flowers. I agree with you that this game is far from over, but the balance had tipped in allied favour recently. The situation for Germany is not that good with Norway lost, but still not hopeless. Despite that Japan will be able to support soon, steaming into the middle of the board with units. I was surprised you threw the towel, since my thinking was that there is still a lot of possibility left for me to lose this game.
Well, I also think that your personal situation and your lack of time have played a major role in the surrender. I hope it was not my push that lead to your decision; I always tried to make clear that I do not want to rush you.
You were a formidable opponent with almost flawless tactical play. Despite the strafing attacks that you were mentioning there was not much room for the allies to maneuver, and you even proved to see some wholes in my play that I did not. Well done!
I was a little upset by the way you handle edits in that game, since I am really not used to such a strict policy. In the aftermath I also had some situations where I would have liked to edit US turns after UK, but just did not ask because I knew your strict policy. That’s a little annoying, and I think you should revise that.
Please post the game result in the results thread.
Thanks & may the dice be with you!
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