@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        3 fighters moved from Yunnan to Hopei
    Combat - ANZAC
        Battle in Hopei
            ANZAC attack with 3 fighters
            Japanese defend with 1 infantry
                ANZAC roll dice for 3 fighters in Hopei, round 2 : 3/3 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the ANZAC lost in Hopei
                1 infantry owned by the Japanese lost in Hopei
            ANZAC win with 2 fighters remaining. Battle score for attacker is -7
            Casualties for ANZAC: 1 fighter
            Casualties for Japanese: 1 infantry
    Non Combat Move - ANZAC
        2 fighters moved from Hopei to Yunnan
        1 infantry moved from Siam to Shan State
        2 infantry moved from Dutch New Guinea to New Guinea
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 fighter and 1 infantry moved from New South Wales to Queensland
        1 cruiser, 1 destroyer and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 infantry moved from Anglo Egyptian Sudan to Egypt
    Place Units - ANZAC
        3 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,3,1,3
        ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Tambov to Rostov
        1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
        1 infantry moved from Russia to Smolensk
        2 fighters moved from Russia to Smolensk
        1 artillery, 1 fighter and 1 infantry moved from Bryansk to Western Ukraine
        1 infantry moved from Ulaanbaatar to Buryatia
              Russians take Buryatia from Japanese
    Combat - Russians
        Battle in Western Ukraine
            Russians attack with 1 artillery, 1 fighter and 1 infantry
            Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
                Germans roll AA dice in Western Ukraine : 0/1 hits, 0.17 expected hits
                Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 3/3 hits, 1.17 expected hits
                Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
            Casualties for Germans: 1 aaGun and 1 infantry
        Battle in Rostov
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Rostov
                1 mech_infantry owned by the Germans lost in Rostov
            Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Smolensk
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Smolensk
            2 fighters owned by the Russians retreated
            Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 1 infantry
    Non Combat Move - Russians
        1 fighter moved from Western Ukraine to Russia
        2 fighters moved from Smolensk to Russia
        1 infantry moved from Tambov to Russia
        1 fighter moved from Rostov to Russia
        2 aaGuns and 21 infantry moved from Ulaanbaatar to Buyant-Uhaa
        2 infantry moved from Shensi to Kweichow
        1 tactical_bomber moved from Rostov to Russia
        2 armour and 2 mech_infantrys moved from Bryansk to Russia
        2 infantry moved from Bryansk to Russia
        1 aaGun moved from Bryansk to Russia
        3 aaGuns, 4 artilleries and 35 infantry moved from Bryansk to Tambov
    Place Units - Russians
        10 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 21 PUs; end with 21 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : 1.00
Russians regular : 0.33
Yes please
if not too late for a German placement edit, please use second file :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
        2 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 submarine moved from 54 Sea Zone to 46 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
        1 mech_infantry moved from 87 Sea Zone to French West Africa
        1 fighter moved from Hawaiian Islands to 46 Sea Zone
        1 bomber moved from Hawaiian Islands to 55 Sea Zone
    Combat - Americans
        Battle in French West Africa
        Battle in 46 Sea Zone
            Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 46 Sea Zone
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win, taking French West Africa from Neutral_Axis with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 55 Sea Zone
            Americans attack with 1 bomber, 2 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from 55 Sea Zone to Queensland
        2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
        2 fighters moved from 55 Sea Zone to 54 Sea Zone
        1 armour moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        2 mech_infantrys moved from Western United States to 10 Sea Zone
        1 destroyer, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
        2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
        1 artillery moved from Eastern United States to 101 Sea Zone
        1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 artillery moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
        1 aaGun, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
        2 fighters moved from Eastern United States to Gibraltar
        1 fighter moved from Eastern United States to 26 Sea Zone
        1 fighter moved from Hawaiian Islands to 54 Sea Zone
        1 fighter moved from 54 Sea Zone to Queensland
    Place Units - Americans
        2 transports placed in 101 Sea Zone
        1 destroyer placed in 101 Sea Zone
        2 artilleries and 2 infantry placed in Central United States
        1 carrier and 1 destroyer placed in 10 Sea Zone
        1 tactical_bomber placed in Eastern United States
        1 tactical_bomber placed in Western United States
        Americans undo move 5.
        1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kwangsi to Kiangsi
              Chinese take Kiangsi from Japanese
        1 artillery, 1 fighter and 1 infantry moved from Yunnan to Hunan
        1 infantry moved from Yunnan to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 artillery, 1 fighter and 2 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits
                Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 0/4 hits, 1.33 expected hits
                Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 4 : 1/4 hits, 1.33 expected hits
                Japanese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Hunan
                Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 5 : 2/4 hits, 1.33 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Yunnan
    Place Units - Chinese
        1 artillery and 1 infantry placed in Chahar
        1 artillery and 1 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    Purchase Units - British
        British buy 1 destroyer, 1 infantry and 4 submarines; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter moved from Scotland to 125 Sea Zone
        1 fighter moved from United Kingdom to 125 Sea Zone
        1 artillery and 1 infantry moved from Morocco to Algeria
        2 fighters moved from Gibraltar to Algeria
        1 armour moved from Iraq to Syria
              British take Syria from Neutral_Axis
        1 armour moved from Syria to Iraq
        4 infantry moved from Tanganyika Territory to Kenya
        1 fighter and 1 tactical_bomber moved from Egypt to Kenya
        1 infantry moved from Alexandria to Tobruk
              British take Tobruk from Italians
        1 artillery and 2 infantry moved from Yunnan to Shan State
        1 tactical_bomber moved from Yunnan to Malaya
        2 fighters moved from India to Malaya
    Combat - British
        Battle in 125 Sea Zone
            British attack with 2 fighters
            Germans defend with 1 destroyer
                British roll dice for 2 fighters in 125 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the British lost in 125 Sea Zone
            1 fighter owned by the British retreated
            Germans win with 1 destroyer remaining. Battle score for attacker is -10
            Casualties for British: 1 fighter
        Battle in Algeria
            British attack with 1 artillery, 2 fighters and 1 infantry
            Italians defend with 1 infantry
                British roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.67 expected hits
                Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Algeria
                1 infantry owned by the Italians lost in Algeria
            British win, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
        Battle in Kenya
            British attack with 1 fighter, 4 infantry and 1 tactical_bomber
            Italians defend with 1 artillery and 1 infantry
                British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kenya, round 2 : 3/6 hits, 1.83 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Kenya
                1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
            British win, taking Kenya from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 infantry
            Casualties for Italians: 1 artillery and 1 infantry
        Battle in Shan State
            British attack with 1 artillery and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Shan State
                British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Shan State
                British roll dice for 1 artillery in Shan State, round 5 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is -3
            Casualties for British: 2 infantry
            Casualties for Japanese: 1 infantry
        Battle in Malaya
            British attack with 2 fighters and 1 tactical_bomber
            Japanese defend with 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
                Japanese roll AA dice in Malaya : 1/3 hits, 0.50 expected hits
                1 fighter owned by the British lost in Malaya
                British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 aaGun and 1 fighter in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                1 tactical_bomber owned by the British lost in Malaya
                1 aaGun owned by the Japanese lost in Malaya
            1 fighter owned by the British retreated
            Japanese win with 1 fighter remaining. Battle score for attacker is -16
            Casualties for British: 1 fighter and 1 tactical_bomber
            Casualties for Japanese: 1 aaGun
    Non Combat Move - British
        1 fighter moved from Malaya to Yunnan
        2 fighters moved from Algeria to Gibraltar
        1 submarine moved from 92 Sea Zone to 97 Sea Zone
        1 destroyer moved from 109 Sea Zone to 92 Sea Zone
        1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 fighter moved from 125 Sea Zone to United Kingdom
        1 aaGun and 3 infantry moved from Scotland to United Kingdom
        1 mech_infantry moved from United Kingdom to Eire
              British take Eire from Neutral_Allies
        1 fighter moved from Gibraltar to United Kingdom
        1 infantry moved from Iraq to Northwest Persia
              British take Northwest Persia from Neutral_Allies
        1 armour moved from Iraq to Egypt
        2 artilleries and 4 infantry moved from Egypt to Alexandria
        1 fighter and 1 tactical_bomber moved from Kenya to Egypt
        3 infantry moved from Union of South Africa to Rhodesia
        1 aaGun and 1 infantry moved from Yunnan to Hunan
        1 infantry moved from Yunnan to Kwangsi
        2 infantry moved from Yunnan to Hunan
    Place Units - British
        1 destroyer placed in 71 Sea Zone
        3 submarines placed in 98 Sea Zone
        1 submarine placed in 109 Sea Zone
        1 infantry placed in United Kingdom
        British undo move 4.
        1 infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
        British collect 33 PUs (2 lost to blockades); end with 34 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    Place Units - UK_Pacific
        4 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
        UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
        Some Units in India change ownership: 9 infantry
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : 0.67
Italians regular : 1.00
Japanese regular : -1.00
Japanese AA : 0.50
Germans regular : 0.67
British regular : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        3 submarines moved from 62 Sea Zone to 42 Sea Zone
        1 fighter moved from Queensland to 42 Sea Zone
        1 cruiser moved from 54 Sea Zone to 21 Sea Zone
        1 submarine moved from 54 Sea Zone to 21 Sea Zone
        2 fighters moved from Yunnan to Malaya
    Combat - ANZAC
        Battle in Malaya
            ANZAC attack with 2 fighters
            Japanese defend with 1 factory_minor, 1 fighter and 1 harbour
                ANZAC roll dice for 2 fighters in Malaya, round 2 : 0/2 hits, 1.00 expected hits
                Japanese roll dice for 1 fighter in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the ANZAC lost in Malaya
                ANZAC roll dice for 1 fighter in Malaya, round 3 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 fighter in Malaya, round 3 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the ANZAC lost in Malaya
                1 fighter owned by the Japanese lost in Malaya
            Japanese win with no units remaining. Battle score for attacker is -10
            Casualties for ANZAC: 2 fighters
            Casualties for Japanese: 1 fighter
        Battle in 42 Sea Zone
            ANZAC attack with 1 fighter and 3 submarines
            Japanese defend with 1 cruiser and 1 destroyer
                ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.50
OOL? 3 sub+FTR vs. DD+CRU
1 hit from subs in round 1
now I cannot open the map, but kill cruiser first
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        3 submarines moved from 62 Sea Zone to 42 Sea Zone
        1 fighter moved from Queensland to 42 Sea Zone
        1 cruiser moved from 54 Sea Zone to 21 Sea Zone
        1 submarine moved from 54 Sea Zone to 21 Sea Zone
        2 fighters moved from Yunnan to Malaya
    Combat - ANZAC
        Battle in Malaya
            ANZAC attack with 2 fighters
            Japanese defend with 1 factory_minor, 1 fighter and 1 harbour
                ANZAC roll dice for 2 fighters in Malaya, round 2 : 0/2 hits, 1.00 expected hits
                Japanese roll dice for 1 fighter in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the ANZAC lost in Malaya
                ANZAC roll dice for 1 fighter in Malaya, round 3 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 fighter in Malaya, round 3 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the ANZAC lost in Malaya
                1 fighter owned by the Japanese lost in Malaya
            Japanese win with no units remaining. Battle score for attacker is -10
            Casualties for ANZAC: 2 fighters
            Casualties for Japanese: 1 fighter
        Battle in 42 Sea Zone
            ANZAC attack with 1 fighter and 3 submarines
            Japanese defend with 1 cruiser and 1 destroyer
                ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                1 submarine owned by the ANZAC lost in 42 Sea Zone
                1 cruiser owned by the Japanese lost in 42 Sea Zone
                ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the ANZAC lost in 42 Sea Zone
                1 destroyer owned by the Japanese lost in 42 Sea Zone
            ANZAC win, taking 42 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
            Casualties for ANZAC: 2 submarines
            Casualties for Japanese: 1 cruiser and 1 destroyer
        Battle in 21 Sea Zone
            ANZAC attack with 1 cruiser and 1 submarine
            Japanese defend with 1 destroyer and 1 transport
                ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 21 Sea Zone
                1 transport owned by the Japanese lost in 21 Sea Zone
            ANZAC win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
            Casualties for Japanese: 1 destroyer and 1 transport
    Non Combat Move - ANZAC
        1 transport moved from 54 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 infantry moved from 54 Sea Zone to Queensland
        1 fighter moved from 42 Sea Zone to Northern Territory
        1 infantry moved from Egypt to Trans-Jordan
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 tactical_bomber placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.17
ANZAC regular : -0.50
yes please - max intercept in Moscow
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 3 artilleries, 1 bomber and 3 fighters; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 submarine moved from 113 Sea Zone to 112 Sea Zone
        1 destroyer moved from 125 Sea Zone to 112 Sea Zone
        1 artillery moved from France to Western Germany
        1 infantry moved from Archangel to Vologda
              Germans take Vologda from Russians
        1 mech_infantry moved from Ukraine to Caucasus
              Germans take Caucasus from Russians
        1 mech_infantry moved from Ukraine to Volgograd
              Germans take Volgograd from Russians
        1 infantry moved from Ukraine to Western Ukraine
        2 tactical_bombers moved from Ukraine to Western Ukraine
        3 mech_infantrys moved from Poland to Western Ukraine
        1 mech_infantry moved from Poland to Western Ukraine
        2 fighters moved from Ukraine to Russia
        1 bomber moved from Southern Italy to Russia
        1 bomber moved from Novgorod to Russia
        1 transport moved from 115 Sea Zone to 113 Sea Zone
    Combat - Germans
        Air Battle in Russia
            Germans attacks with 4 units heading to Russia
            Russians launches 4 interceptors out of Russia
                Attackers Fire,  : 1/4 hits, 1,00 expected hits
                Defenders Fire,  : 2/4 hits, 1,33 expected hits
                2 fighters owned by the Germans lost in Russia
                1 fighter owned by the Russians lost in Russia
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Russia
                Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
            Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
            Bombing raid in Russia causes 9 damage total. 
        Battle in Western Ukraine
            Germans attack with 1 infantry, 4 mech_infantrys and 2 tactical_bombers
            Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                Germans roll dice for 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 1/7 hits, 1,83 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
                Germans roll dice for 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 3 : 1/7 hits, 1,83 expected hits
                Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
                1 artillery owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Russians: 1 artillery and 1 infantry
            Casualties for Germans: 1 infantry
        Cleaning up after air battles
    Non Combat Move - Germans
        1 aaGun moved from Eastern Poland to Western Ukraine
        2 tactical_bombers moved from Western Ukraine to Bryansk
        2 bombers moved from Russia to Bryansk
        1 mech_infantry moved from Smolensk to Bryansk
        1 infantry moved from Archangel to Smolensk
        1 aaGun, 1 artillery and 7 infantry moved from Archangel to Belarus
        1 infantry moved from Belarus to Bryansk
        5 mech_infantrys moved from Bessarabia to Bryansk
        1 aaGun, 7 armour, 8 artilleries, 25 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
        1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
        1 mech_infantry moved from Germany to Eastern Poland
        4 mech_infantrys moved from Western Germany to Poland
        5 artilleries and 2 infantry moved from Novgorod to Belarus
    Place Units - Germans
        2 armour and 1 fighter placed in Novgorod
        3 artilleries placed in Ukraine
        1 bomber and 2 fighters placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
        Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Defenders Fire,  : 0,67
Attackers Fire,  : 0,00
Russians regular : 0,00
Germans regular : -1,67
Russians AA : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Russians
        Russians repair damage of 6x factory_major; Remaining resources: 22 PUs; 
        Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Tambov to Rostov
              Russians take Rostov from Germans
        2 infantry moved from Tambov to Volgograd
        1 fighter and 1 tactical_bomber moved from Russia to Volgograd
        1 infantry moved from Russia to Vologda
        1 fighter moved from Russia to Vologda
        1 fighter moved from Russia to Vologda
        1 infantry moved from Buyant-Uhaa to Manchuria
              Chinese take Manchuria from Japanese
        1 infantry moved from Buyant-Uhaa to Jehol
              Chinese take Jehol from Japanese
    Combat - Russians
        Battle in Volgograd
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.50 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 3/4 hits, 1.50 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Volgograd
                1 mech_infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Vologda
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
                Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
                1 infantry owned by the Germans lost in Vologda
            Russians win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    Non Combat Move - Russians
        2 fighters moved from Vologda to Russia
        3 aaGuns, 4 artilleries and 31 infantry moved from Tambov to Russia
        1 fighter and 1 tactical_bomber moved from Volgograd to Russia
        2 aaGuns and 19 infantry moved from Buyant-Uhaa to Chahar
        1 infantry moved from Tambov to Russia
    Place Units - Russians
        1 artillery and 6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 16 PUs; end with 16 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Russians
        Russians repair damage of 6x factory_major; Remaining resources: 22 PUs; 
        Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Tambov to Rostov
              Russians take Rostov from Germans
        2 infantry moved from Tambov to Volgograd
        1 fighter and 1 tactical_bomber moved from Russia to Volgograd
        1 infantry moved from Russia to Vologda
        1 fighter moved from Russia to Vologda
        1 fighter moved from Russia to Vologda
        1 infantry moved from Buyant-Uhaa to Manchuria
              Chinese take Manchuria from Japanese
        1 infantry moved from Buyant-Uhaa to Jehol
              Chinese take Jehol from Japanese
    Combat - Russians
        Battle in Volgograd
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.50 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 3/4 hits, 1.50 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Volgograd
                1 mech_infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Vologda
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
                Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
                1 infantry owned by the Germans lost in Vologda
            Russians win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    Non Combat Move - Russians
        2 fighters moved from Vologda to Russia
        3 aaGuns, 4 artilleries and 31 infantry moved from Tambov to Russia
        1 fighter and 1 tactical_bomber moved from Volgograd to Russia
        2 aaGuns and 19 infantry moved from Buyant-Uhaa to Chahar
        1 infantry moved from Tambov to Russia
    Place Units - Russians
        1 artillery and 6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 16 PUs; end with 16 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Kweichow: 2 infantry
        EDIT: Adding units owned by Russians to Hunan: 2 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.83
Please use last map with 2 INF inside China moved in NCM