TripleA Turn Summary: Japanese round 36
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Hunan to Kwangsi
        1 infantry moved from Yunnan to Kwangsi
        1 fighter moved from Kiangsu to Kwangsi
        2 bombers moved from Japan to Kwangsi
        1 fighter moved from Japan to 20 Sea Zone
        1 fighter moved from Jehol to Kwangsi
        2 fighters moved from Jehol to Kwangsi
        1 fighter and 3 infantry moved from Jehol to Manchuria
        2 fighters moved from 80 Sea Zone to 72 Sea Zone
        2 fighters and 1 tactical_bomber moved from Union of South Africa to 72 Sea Zone
    Combat - Japanese
        Battle in 20 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport; ANZAC defend with 1 submarine
            1 submarine owned by the ANZAC submerged
                Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Americans roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                1 transport owned by the Americans lost in 20 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Kwangsi
            Japanese attack with 2 bombers, 4 fighters and 2 infantry
            ANZAC defend with 2 artilleries and 2 infantry
                Japanese roll dice for 2 bombers, 4 fighters and 2 infantry in Kwangsi, round 2 : 2/8 hits, 3.67 expected hits
                Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits
                1 fighter owned by the Japanese and 2 infantry owned by the Japanese lost in Kwangsi
                2 infantry owned by the ANZAC lost in Kwangsi
            3 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
            Chinese win with 2 artilleries remaining. Battle score for attacker is -10
            Casualties for Japanese: 1 fighter and 2 infantry
            Casualties for ANZAC: 2 infantry
        Battle in Manchuria
            Japanese attack with 1 fighter and 3 infantry
            Americans defend with 1 infantry; Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 0/4 hits, 1.00 expected hits
                Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese lost in Manchuria
                Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
                Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 5 : 0/2 hits, 0.67 expected hits
                Chinese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Manchuria
            1 fighter owned by the Japanese retreated
            Chinese win with 2 infantry remaining. Battle score for attacker is -9
            Casualties for Japanese: 3 infantry
        Battle in 72 Sea Zone
            Japanese attack with 4 fighters and 1 tactical_bomber
            Americans defend with 1 carrier, 2 fighters, 1 submarine and 3 transports
            1 submarine owned by the Americans submerged
                Japanese roll dice for 4 fighters and 1 tactical_bomber in 72 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Americans roll dice for 1 carrier, 2 fighters and 3 transports in 72 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                2 fighters owned by the Japanese lost in 72 Sea Zone
                1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 72 Sea Zone
                Japanese roll dice for 2 fighters and 1 tactical_bomber in 72 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                Americans roll dice for 1 fighter and 3 transports in 72 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the Japanese lost in 72 Sea Zone
                1 fighter owned by the Americans lost in 72 Sea Zone
                3 transports owned by the Americans lost in 72 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
            Casualties for Japanese: 3 fighters
            Casualties for Americans: 1 carrier, 2 fighters and 3 transports
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Changing ownership of Rhodesia from British to Japanese
        EDIT: Changing ownership of South West Africa from British to Japanese
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
        2 artilleries and 14 infantry moved from Malaya to Shan State
        2 bombers moved from Kwangsi to Shan State
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Kweichow to Yunnan
        1 artillery moved from Hopei to Kweichow
        1 infantry moved from Chahar to Hopei
        1 infantry moved from Jehol to Chahar
        1 infantry moved from Jehol to Anhwe
        1 fighter moved from Manchuria to Japan
        10 infantry moved from India to Burma
        2 artilleries and 2 infantry moved from West India to Eastern Persia
        2 infantry moved from India to Burma
        2 fighters moved from Kwangsi to Kiangsi
        1 armour and 1 mech_infantry moved from Jehol to Kiangsu
        1 fighter moved from Kwangsi to Kiangsu
        1 fighter moved from 20 Sea Zone to Kiangsu
        1 artillery and 4 infantry moved from Kiangsu to Kiangsi
        1 infantry moved from Kiangsu to Kiangsi
    Place Units - Japanese
        3 infantry placed in Union of South Africa
        1 armour and 2 infantry placed in Kiangsu
        1 fighter placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 20
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,2,6,1,2,5
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,6,3,6,1,6,6,3,5
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,6,5,3,6,1,5
            Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2
        Japanese collect 26 PUs (20 lost to blockades); end with 26 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.67
Japanese regular : -4.50
Savegame