@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Nenetsia to Gorky
15 infantry moved from Russia to Samara
10 artilleries moved from Russia to Samara
6 armour and 2 mech_infantrys moved from Stalingrad to Russia
6 artilleries and 4 infantry moved from Russia to Samara
1 armour moved from Gorky to Russia
Combat - Russians
Battle in Korea
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 artillery and 4 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Siberia
Place Units - Russians
1 artillery, 6 infantry and 2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : -1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Nenetsia to Gorky
15 infantry moved from Russia to Samara
10 artilleries moved from Russia to Samara
6 armour and 2 mech_infantrys moved from Stalingrad to Russia
6 artilleries and 4 infantry moved from Russia to Samara
1 armour moved from Gorky to Russia
Combat - Russians
Battle in Korea
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 artillery and 4 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Siberia
Place Units - Russians
1 artillery, 6 infantry and 2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Burma: 2 armour
EDIT: Adding units owned by Russians to Eastern India: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : -1.50
@mikawagunichi Edited Russian tanks NCM from Burma.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Nenetsia to Gorky
15 infantry moved from Russia to Samara
10 artilleries moved from Russia to Samara
6 armour and 2 mech_infantrys moved from Stalingrad to Russia
6 artilleries and 4 infantry moved from Russia to Samara
1 armour moved from Gorky to Russia
Combat - Russians
Battle in Korea
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 artillery and 4 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Siberia
Place Units - Russians
1 artillery, 6 infantry and 2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Burma: 2 armour
EDIT: Adding units owned by Russians to Eastern India: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Southern Manchuria: 1 aaGun, 1 artillery and 7 infantry
EDIT: Adding units owned by Russians to Jehol: 1 aaGun, 2 artilleries and 7 infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Jehol: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : -1.50
@mikawagunichi Sorry forgot to move the S. Manchuria stack too.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone
2 battleships, 4 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 44 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from 132 Sea Zone to 34 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 132 Sea Zone to 45 Sea Zone
1 bomber moved from Malaya to 45 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Borneo to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 infantry moved from Northern Sinkiang to Timguska
Japanese take Timguska from Russians
1 armour, 2 artilleries and 4 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
@mikawagunichi Scramble 34? Big naval battle 😬
68 vs 61 combat power, so lots of hits first round once dice start flying… If you want to give me OOL for like first 6 hits I can get started when you’re ready!
@mr_stucifer Max scramble and max defense for OOL. In cases of equal defense power, kill ships before planes.
@mikawagunichi Even lose BB before fighter? ANZAC fighters first?

@mr_stucifer Yes BB before fig. Kill AZ fighters before US fighters. The only caveat is if the battle is close and you are keeping your sub alive in your own OOL, then keep my BB until the end so it can be hit.
@mr_stucifer That all looks good.
@mikawagunichi I made a mistake on my losses and need to change the remaining survivors to 5 fighters and 3 tacticals as that is what could reach back to sz45. So you will see an edit for that. It looks like it would not have changed the dice for the final round, but I am happy to reroll those dice if you want to confirm.

@mr_stucifer Yeah that’s fine no need to re-roll.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone
2 battleships, 4 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 44 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from 132 Sea Zone to 34 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 132 Sea Zone to 45 Sea Zone
1 bomber moved from Malaya to 45 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Borneo to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 infantry moved from Northern Sinkiang to Timguska
Japanese take Timguska from Russians
1 armour, 2 artilleries and 4 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 34 Sea Zone
Battle in Southern Manchuria
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Southern Manchuria from Chinese, taking 45 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 destroyer, 12 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 4 transports; ANZAC defend with 4 fighters
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer, 12 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 10/20 hits, 11.00 expected hits
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 8 fighters, 1 tactical_bomber and 4 transports in 34 Sea Zone, round 2 : 9/21 hits, 10.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
1 submarine owned by the Americans and 4 destroyers owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 12 fighters and 5 tactical_bombers in 34 Sea Zone, round 3 : 12/20 hits, 11.00 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 8 fighters, 1 tactical_bomber and 4 transports in 34 Sea Zone, round 3 : 10/17 hits, 8.67 expected hits
8 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 34 Sea Zone
3 fighters owned by the ANZAC, 3 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 4 carriers owned by the Americans and 1 battleship owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters and 4 tactical_bombers in 34 Sea Zone, round 4 : 6/11 hits, 6.33 expected hits
Americans roll dice for 5 fighters and 4 transports in 34 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
1 destroyer owned by the Japanese and 2 battleships owned by the Japanese lost in 34 Sea Zone
1 fighter owned by the ANZAC, 4 fighters owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
3 transports owned by the Americans lost in 34 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Japanese: 2 battleships, 4 carriers, 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Casualties for ANZAC: 4 fighters
Battle in Celebes
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Celebes, round 2 : 2/4 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
3 carriers moved from 132 Sea Zone to 45 Sea Zone
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 bomber moved from 45 Sea Zone to Malaya
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Kyushu to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 artillery moved from Kansu to Inner Mongolia
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kiangsi
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 4 infantry placed in Japan
2 infantry placed in Kiangsu
Japanese undo move 3.
1 artillery, 2 fighters and 3 infantry placed in Japan
1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4,2,1,4
Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.17
ANZAC regular : -1.00
Forgot to edit the fighter back on after deleting the tac 😅
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from United Kingdom to 93 Sea Zone
1 carrier and 2 destroyers moved from 104 Sea Zone to 93 Sea Zone
9 transports moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 24 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 27 Sea Zone
Place Units - Americans
1 airfield placed in Morocco
10 infantry placed in Eastern United States
3 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 10 infantry
EDIT: Removing units owned by Americans from Central United States: 3 artilleries and 5 infantry
EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber
EDIT: Adding units owned by Americans to 11 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
6 infantry moved from Jehol to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Chahar, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Chahar, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 5 infantry in Chahar, round 4 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 4 infantry in Chahar, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 7 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Morocco to Tunisia
British take Tunisia from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Non Combat Move - British
1 fighter moved from United Kingdom to Morocco
7 armour and 4 mech_infantrys moved from Egypt to Iraq
6 artilleries and 5 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Central India to Eastern India
2 armour and 1 mech_infantry moved from Southern Persia to Central India
2 transports moved from 93 Sea Zone to 105 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 battleship and 1 cruiser moved from 43 Sea Zone to 55 Sea Zone
3 fighters and 2 tactical_bombers moved from Northern Australia to Queensland
Place Units - British
1 factory_minor placed in Egypt
3 armour placed in Southern Persia
1 fighter and 1 infantry placed in United Kingdom
British undo move 3.
1 fighter placed in United Kingdom
1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4
British collect 41 PUs (1 lost to blockades); end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3.33
Japanese regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 3 infantry moved from Libya to Tunisia
1 fighter and 1 tactical_bomber moved from Malta to Tunisia
1 battleship and 1 marine moved from 94 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tunisia
1 bomber moved from Malta to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
British defend with 1 mech_infantry
Italians roll dice for 1 battleship in Tunisia, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Tunisia, round 2 : 6/10 hits, 4.00 expected hits
British roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 fighter moved from Tunisia to Malta
1 tactical_bomber moved from Tunisia to Gibraltar
1 fighter moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from 94 Sea Zone to 96 Sea Zone
1 carrier moved from 94 Sea Zone to 96 Sea Zone
1 marine moved from 94 Sea Zone to Gibraltar
5 transports moved from 94 Sea Zone to 95 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
2 armour and 2 infantry moved from Northern Italy to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 armour and 2 infantry moved from 96 Sea Zone to Tunisia
3 artilleries and 3 infantry moved from Southern France to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from 94 Sea Zone to Gibraltar
3 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
1 submarine placed in 99 Sea Zone
Italians undo move 3.
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries and 5 infantry moved from Rostov to Northern Caucasus
1 armour and 1 mech_infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 armour and 1 mech_infantry moved from Stalingrad to Northern Caucasus
6 infantry moved from Leningrad to Novgorod
1 armour and 1 mech_infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 armour and 1 mech_infantry moved from Yaroslavl to Novgorod
1 artillery and 10 infantry moved from Vologda to Novgorod
1 armour and 1 mech_infantry moved from Kursk to Bryansk
Germans take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bryansk to Southern Belarus
1 armour and 1 mech_infantry moved from Kursk to Southern Belarus
1 armour moved from Kursk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Tambov
5 armour, 1 artillery, 3 infantry and 6 mech_infantrys moved from Kursk to Tambov
1 artillery and 3 infantry moved from Rostov to Tambov
3 armour moved from Ukraine to Tambov
2 artilleries and 3 infantry moved from Northern Belarus to Novgorod
1 fighter moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
2 bombers moved from Kansu to Ukraine
1 bomber moved from France to Gibraltar
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 3 artilleries, 19 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries, 19 infantry and 1 mech_infantry in Novgorod, round 2 : 7/24 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 5/12 hits, 4.17 expected hits
Russians roll dice for 1 mech_infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Tambov
1 aaGun moved from Kursk to Tambov
1 infantry moved from Finland to Karelia
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 117 Sea Zone
1 transport moved from 118 Sea Zone to 116 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
4 artilleries, 4 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone
4 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
2 infantry moved from Norway to Finland
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 fighter moved from France to Malta
1 fighter and 1 tactical_bomber moved from France to Gibraltar
1 submarine moved from 128 Sea Zone to 122 Sea Zone
1 submarine moved from 116 Sea Zone to 128 Sea Zone
Place Units - Germans
1 airfield placed in Ukraine
1 artillery and 2 infantry placed in Ukraine
1 transport placed in 102 Sea Zone
2 infantry placed in Romania
2 fighters placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 2.33