G1 coming up wednesday afternoon norway time. Need to check a couple of things here
oysteilo (X) vs. MrRoboto (A+20) BM
-
I see. At first it seemed that Philippines can’t be taken, but then more answers came in.
Apparently I should have been able to conquer Philippines? Which means I should have had 7 more IPCS available for this round.
And you would have to reconquer Philippines or reduce your income by 2 PU for this round, correct?And of course i would not need to conquer Philippines again this round.
-
More or less like that, but I could of course have attacked it last round, but could impact other things then. It becomes complicated because of “if that” and “what if”. Thats why I ask…
-
Would you have attacked it?
-
Probably, because it is a +7 for you. Cant letyou have that for free
-
Hm, I mean can’t you just repeat the Japanese turn with the exception of taking Philippines?
And I would add 7 before the turn and also do the same moves. Combats are rolled already, we can use the same results. -
I dont think I can do all my other battles if I am supposed to take it. I wont get to this now anyway. I am interested in getting this sorted out fairly so we can also sees advise from @gamerman01 and take it from there
-
Oh, this is the double destroyer game and I gave an incorrect answer at first.
It looks like it’s too early for me to get involved - let me know if you can’t come to an agreement that you are both fine with. Until then, I won’t dive in.
-
How about this:
Initially i would have attacked Philips because of the +7 for usa and +2 for japan. I would probably have left one of the other smal batles behind. I dont think I have enough resources to do everything. And starting to mess around with rerolls and leave some battles as is seems complicated.
I thik we go with no Philips attack and give you +7. That means you just adjust your buy THIS past round with +7 for Japan, just place the extra units/edit your entre buy if you like on USA east or West Coast. In addition take -2 away for Japan. I have saved money both last two rounds so it does not make a difference. You need to save your tranny this round then.
-
-
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 fighters moved from 97 Sea Zone to Sardinia 4 fighters moved from Southern Italy to Sardinia 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in Cyprus Battle in Sardinia Italians attack with 6 fighters Americans defend with 1 infantry Italians roll dice for 6 fighters in Sardinia, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 infantry in Sardinia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sardinia Italians win, taking Cyprus from British with 6 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 95 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 95 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 fighter moved from 95 Sea Zone to Southern Italy 2 fighters moved from Sardinia to Southern Italy 1 bomber moved from 95 Sea Zone to Southern Italy 4 fighters moved from Sardinia to 97 Sea Zone 1 aaGun moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from 97 Sea Zone to Southern Italy 2 mech_infantrys moved from Bessarabia to Rostov 1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Volgograd to Caucasus Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : -0.33 Italians regular : -0.50
-
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 43 Sea Zone ANZAC take 44 Sea Zone from Japanese 1 fighter moved from Guam to 43 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to Philippines 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 2 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Egypt to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 99 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,50
-
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 infantry, 9 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 4 bombers moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 4 bombers, 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Yugoslavia to 112 Sea Zone 4 fighters moved from 97 Sea Zone to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Western Germany to Southern Italy 1 artillery moved from Western Germany to France 2 artilleries and 12 infantry moved from Normandy Bordeaux to France 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 4 bombers moved from 110 Sea Zone to France 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Volgograd to 97 Sea Zone 3 tactical_bombers moved from Southern Italy to 97 Sea Zone 3 mech_infantrys moved from Ukraine to Caucasus 2 artilleries and 3 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 1 armour moved from Novosibirsk to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Yugoslavia to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 aaGun moved from France to Western Germany Place Units - Germans 1 carrier and 5 submarines placed in 112 Sea Zone 3 artilleries placed in Volgograd 1 infantry placed in Western Germany 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.67
-
I will continue with japan now
-
scramble to sz 35? submerge in sz 20?
-
Submerge
No scramble. -
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 destroyers, 6 infantry and 2 submarines; Remaining resources: 5 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Timguska to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from French Indo China to Shan State 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 battleships and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 bombers moved from French Indo China to Yunnan 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to 20 Sea Zone 1 tactical_bomber moved from Korea to 20 Sea Zone 4 fighters moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in 20 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 4 fighters ANZAC defend with 1 destroyer and 1 submarine Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 2 transports moved from 36 Sea Zone to 44 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 marine and 2 transports moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 6 carriers moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 3 fighters moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 20 Sea Zone to 42 Sea Zone 2 fighters moved from Shan State to 42 Sea Zone 1 fighter and 3 tactical_bombers moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 fighter moved from 19 Sea Zone to Japan 1 infantry moved from Anhwe to Hopei 2 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Anhwe 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe 1 artillery moved from Shantung to Anhwe 1 aaGun moved from Jehol to Anhwe 2 mech_infantrys moved from Jehol to Hunan 1 mech_infantry moved from Korea to Jehol 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Hunan 2 tactical_bombers moved from 35 Sea Zone to French Indo China Place Units - Japanese 3 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,5 Japanese collect 55 PUs (6 lost to blockades); end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
-
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 5 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 6 infantry, 1 mech_infantry, 3 submarines and 6 transports moved from 92 Sea Zone to 99 Sea Zone 3 fighters moved from Gibraltar to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 4 artilleries, 5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 18 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone Combat - Americans Battle in Greece Battle in Cyprus Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Greece from Italians, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar 1 infantry moved from Alexandria to Egypt 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Place Units - Americans 1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone 2 artilleries, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,2,1,1,3,2,4,5,5,3,6,2,2,4,1,4,2,6,6,6,5,1,3,2,3,2,6,3,6 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 mech_infantry moved from Eastern Persia to Kazakhstan British take Kazakhstan from Germans Combat - British Non Combat Move - British 2 fighters moved from Northwest Persia to 99 Sea Zone 1 armour, 9 artilleries, 32 infantry and 1 mech_infantry moved from Northwest Persia to Iraq 3 infantry moved from Persia to Iraq 2 fighters moved from Egypt to 99 Sea Zone 2 fighters moved from 92 Sea Zone to United Kingdom 1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 2 submarines moved from 92 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Northwest Persia to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 3 infantry moved from India to Burma 1 artillery and 1 infantry moved from Scotland to United Kingdom 4 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from India to Burma Place Units - British 4 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Iraq British undo move 2. 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,17 Japanese regular : -1,00 Italians regular : -0,33
-
Game History
Round: 11 Purchase Units - Italians Italians buy 2 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Rostov to Caucasus 1 submarine moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 2 submarines placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14389, time: 12:32:21
Savegame -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 5 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 6 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 7 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to 54 Sea Zone 1 carrier and 3 fighters moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 2 fighters moved from 21 Sea Zone to Guam 2 infantry moved from Northwest Persia to Iraq Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Iraq Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : -3,17