Edit might be confusing. The US CV with the Brit fighter on it stayed behind in SZ54 and a US plane from India flew down to it. The Brit fighter got off to Queensland. US fighter starting in Queensland flew to Hawaii and a Hawaii fighter flew to Midway.
L23 - BM4 - Ghostglider vs. pacifiersboard (allied +25) #2
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hm, I downloaded the file myself and can open it. Did you doublecheck if your download worked properly?
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Still same problem
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I can open UK1 in this game, no problem, but not this last map
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here is a save from before the combat plus a screenshot; maybe that does the job
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Map is working fine - yes, please damage the last AC and kill 2 SUBs+1 DD
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you got five hits altogether and one of my remaining subs hit again - dd/ac/cruiser ?
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please kill AC
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Please kill DD and AC
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you hit also only twice.
Now my remaining sub killed your cruiser and I got two regular hits again. Kill two tacs or battleship first?
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yes please
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two tacs?
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2 tac’s thanks
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 3 fighters moved from Western Germany to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 armour, 2 artilleries and 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Tunisia to Algeria Italians take Algeria from British 1 submarine moved from 92 Sea Zone to 95 Sea Zone Combat - Italians Air Battle in United Kingdom
Combat Hit Differential Summary :
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Nasty attack by UK - Intercept to protect your air base in London?
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not if you brought all four planes. Otherwise I would prefer to have a look.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 3 fighters moved from Western Germany to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 armour, 2 artilleries and 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Tunisia to Algeria Italians take Algeria from British 1 submarine moved from 92 Sea Zone to 95 Sea Zone Combat - Italians Air Battle in United Kingdom Italians attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 4 damage total. Battle in Eastern Poland Italians attack with 1 armour, 2 artilleries and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Italians 2 artilleries and 3 infantry moved from Bulgaria to Romania 1 aaGun and 3 infantry moved from Yugoslavia to Romania 2 aaGuns moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 carrier placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 3 infantry EDIT: Adding units owned by Italians to Southern Italy: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British AA : -0.17 Russians regular : 0.67
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I have just realised that I missed to non-combat move to dutch new guinea last round. Maybe you will be fine with an edit (i.e. 3 PU for ANZAC) if we agree that I must not spend it this turn?
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Sure you can do that - no impact on the rest of the game