Sub hit plus 5 more hits in 110. Keep the BB or a fighter?
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Thanks for the battle and the praise.
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 artillery moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
You are most welcome
Prepare your boys for a revenge air strike!
I did assume you’d lose AA first in NW Persia when I scored 2 hits. If you think you would have chosen differently, we’ll have to talk about it. After all, the way it ended up I was able to retreat from a single unit.
Couple edit requests if you haven’t started Russia (one could possibly affect)
Bomber Carolines to India,
1 mech to Kaz instead of Rostov
NW Persia is fine.
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
2 fighters and 1 tactical_bomber moved from Nenetsia to Bryansk
3 artilleries moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 3 infantry
Russians roll dice for 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/11 hits, 4,33 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians lost in Bryansk
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 5 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/10 hits, 4,00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Bryansk
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 3 infantry
Casualties for Germans: 2 artilleries and 3 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
1 aaGun moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
3 artilleries moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -2,33
Scramble to 54?
Full scrramble please and crazy Marti for me
@elche said in Elche +10 v Gamerman01 BM4:
Full scrramble please and crazy Marti for me
I don’t like that emoji’s aren’t available.
OK, here we go! Then I’ve got to go finish my night’s sleep
I have 3.5 hits below average.
I need to go back to bed anyway, so
What do you lose?
Now I’m more awake - so I gave you maximum defense, keeping a destroyer after the first round.
I thought I was saving 2 whole carriers after round 1, but must have been confused and accidentally damaged them all -
Not that it matters…
I could not clean sz54.
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 7 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Belarus to 115 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Battle in 111 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 111 Sea Zone
1 submarine owned by the Germans lost in 111 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 3 submarines
Japanese defend with 2 battleships, 3 carriers, 5 destroyers and 1 submarine
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 3 carriers and 5 destroyers in 54 Sea Zone, round 2 : 5/10 hits, 4,00 expected hits
3 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the Americans retreated
Japanese win with 2 battleships, 3 carriers and 2 destroyers remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer, 1 fighter and 3 submarines
Casualties for Japanese: 3 destroyers and 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from Alaska to 2 Sea Zone
1 artillery, 1 submarine and 1 transport moved from 2 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
1 carrier moved from 51 Sea Zone to 49 Sea Zone
2 fighters moved from 54 Sea Zone to 49 Sea Zone
3 destroyers moved from 51 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 115 Sea Zone to Belarus
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
2 infantry placed in Normandy Bordeaux
1 submarine placed in 110 Sea Zone
1 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Combat - British
Battle in Holland Belgium
Battle in Kazakhstan
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 fighter and 1 mech_infantry
British roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 1,00 expected hits
1 fighter owned by the British lost in Kazakhstan
1 mech_infantry owned by the Germans lost in Kazakhstan
British roll dice for 1 tactical_bomber in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 fighter in Kazakhstan, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Germans lost in Kazakhstan
British win, taking Holland Belgium from Germans with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Germans: 1 fighter and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Kazakhstan to Persia
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 carriers and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
1 fighter placed in 80 Sea Zone
1 transport placed in 80 Sea Zone
3 infantry placed in Iraq
1 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 0,67
Italians regular : -0,67
Japanese regular : 0,83
Germans regular : 1,33
British regular : 0,33
If I had saved 2 carriers from damage there would be no attack - no matter - thanks for playing quickly, then I don’t mind continuing
Agh! I had a note to cover Kaz with Japan and didn’t see it when it was time. At least I hit one
It happend in my other game. I conquer Italy with UK but did not have my capitol.
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from South Australia to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 1 artillery
Japanese defend with 1 fighter
ANZAC roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in Western Australia, round 2 : 1/1 hits, 0,67 expected hits
1 artillery owned by the ANZAC lost in Western Australia
1 fighter owned by the Japanese lost in Western Australia
Japanese win with no units remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 fighter
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,4,1
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,67
I can move in 2-4 hours
I see the Australians remain extremely feisty
Did you kill me from the PtV ranking ?