@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
L23 - PtV - Mr_Stucifer (X+5) vs Gorshak (L)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 42 PUs; Russians buy 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Leningrad to Baltic States 1 tactical_bomber moved from Leningrad to Poland 2 fighters moved from Leningrad to Baltic States 1 tactical_bomber moved from Russia to Baltic States 2 infantry moved from Buyant-Uhaa to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia Combat - Russians Battle in Poland Russians attack with 1 tactical_bomber Germans defend with 1 aaGun Germans roll AA dice in Poland : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Germans lost in Poland Russians win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Buryatia Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Buryatia, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Poland to Leningrad 2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad 2 infantry moved from Archangel to Leningrad 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Novgorod 3 artilleries and 4 infantry moved from Leningrad to Novgorod 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 2 infantry moved from Northern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Kursk to Bryansk 1 artillery and 8 infantry moved from Ukraine to Kursk 3 infantry moved from Sakha to Siberia 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Tsagaan Olom to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom 3 infantry moved from Northern Belarus to Smolensk 3 infantry moved from Northern Belarus to Novgorod 1 submarine moved from 128 Sea Zone to 126 Sea Zone Place Units - Russians 3 fighters placed in Siberia 3 infantry placed in Leningrad 1 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1,2,6 Russians collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans AA : -0,17 Germans regular : -0,33 Russians regular : -0,83
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TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 artilleries, 3 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 5 Sea Zone to Siberia 1 bomber moved from Japan to Siberia 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Buryatia 1 armour moved from Sakha to Buryatia 1 infantry moved from Southern Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Central Mongolia 1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia 1 infantry moved from Chahar to Central Mongolia 1 artillery moved from Jehol to Shansi 2 infantry moved from Anhwe to Shansi 2 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to Shansi 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese
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@Gorshak Intercept in Siberia?
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@mr_stucifer
no intercept -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 artilleries, 3 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 5 Sea Zone to Siberia 1 bomber moved from Japan to Siberia 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Buryatia 1 armour moved from Sakha to Buryatia 1 infantry moved from Southern Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Central Mongolia 1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia 1 infantry moved from Chahar to Central Mongolia 1 artillery moved from Jehol to Shansi 2 infantry moved from Anhwe to Shansi 2 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to Shansi 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese Combat - Japanese Air Battle in Siberia Japanese attacks with 3 units heading to Siberia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Siberia Russians roll AA dice in Siberia : 0/1 hits, 0.17 expected hits Bombing raid in Siberia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Siberia causes 4 damage total. Battle in Shansi Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shansi, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shansi, round 4 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Central Mongolia Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Central Mongolia, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 3 infantry in Central Mongolia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Central Mongolia 3 infantry owned by the Russians lost in Central Mongolia Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Buryatia Japanese attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Buryatia, round 2 : 2/9 hits, 2.33 expected hits Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Buryatia 2 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 1 carrier moved from 5 Sea Zone to 6 Sea Zone 1 carrier moved from 5 Sea Zone to 7 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 armour and 2 infantry moved from Japan to 6 Sea Zone 1 armour and 3 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Amur to Buryatia 1 fighter moved from Siberia to 6 Sea Zone 1 fighter moved from Siberia to Japan 1 bomber moved from Siberia to Japan 1 tactical_bomber moved from Marshall Islands to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Jehol to Chahar 1 infantry moved from Kiangsi to Anhwe 1 bomber moved from Shansi to Kiangsu 1 artillery and 2 infantry moved from Kyushu to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Marshall Islands to 36 Sea Zone 1 fighter moved from Marshall Islands to Caroline Islands 1 fighter and 1 tactical_bomber moved from Central Mongolia to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Central Mongolia to Jehol 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 45 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 45 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from Northern Manchuria to Buryatia 1 cruiser moved from 34 Sea Zone to 7 Sea Zone 1 destroyer moved from 34 Sea Zone to 56 Sea Zone Place Units - Japanese 3 transports placed in 7 Sea Zone 3 artilleries, 3 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.50 Russians regular : 0.33 Russians AA : -0.17
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 28 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Davao to Wake Island 1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 battleship and 1 carrier placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Yunnan 1 artillery and 2 infantry moved from Szechwan to Kweichow 1 fighter and 2 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 artillery and 3 infantry moved from Tsinghai to Szechwan Place Units - Chinese 2 infantry placed in Szechwan 1 infantry placed in Hopei 1 infantry placed in Honan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 28 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Davao to Wake Island 1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 battleship and 1 carrier placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Yunnan 1 artillery and 2 infantry moved from Szechwan to Kweichow 1 fighter and 2 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 artillery and 3 infantry moved from Tsinghai to Szechwan Place Units - Chinese 2 infantry placed in Szechwan 1 infantry placed in Hopei 1 infantry placed in Honan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 33 PUs; British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Shan State to Siam 2 infantry moved from Sumatra to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Siam 2 fighters and 1 tactical_bomber moved from Eastern India to Siam 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese Combat - British Battle in Siam British attack with 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 fighter, 2 infantry and 1 tactical_bomber British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Siam, round 2 : 1/7 hits, 2,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 0/4 hits, 1,83 expected hits 1 infantry owned by the Japanese lost in Siam British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Siam, round 3 : 3/7 hits, 2,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 3 : 3/3 hits, 1,50 expected hits 3 infantry owned by the British lost in Siam 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Siam British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for British: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Siam to Shan State 3 aaGuns, 1 artillery and 7 infantry moved from Burma to Shan State 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 1 destroyer moved from 83 Sea Zone to 81 Sea Zone 1 infantry moved from Alexandria to Egypt 2 fighters moved from 94 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Gibraltar to 94 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 88 Sea Zone 1 aaGun and 1 infantry moved from 88 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 carrier and 2 cruisers moved from 94 Sea Zone to 91 Sea Zone 1 bomber moved from Quebec to United Kingdom Place Units - British 3 fighters placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 2 submarines and 1 transport placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,4 UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 2 submarines and 1 transport
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : -0,33 British regular : -0,67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery moved from Yugoslavia to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French 2 infantry moved from 94 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco 1 battleship moved from 96 Sea Zone to 94 Sea Zone 1 cruiser moved from 96 Sea Zone to 94 Sea Zone 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery and 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Crete Battle in Gibraltar Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco 2 infantry owned by the French lost in Morocco Italians win, taking Crete from Neutral_Allies, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Libya 3 infantry moved from Libya to Tobruk 1 aaGun and 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Northern Italy 2 transports placed in 99 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -0.67
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 2 fighters moved from New Zealand to 56 Sea Zone 1 submarine moved from 64 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 3 fighters, 1 infantry, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from 56 Sea Zone to Shan State 2 fighters moved from 56 Sea Zone to Queensland 1 cruiser and 1 destroyer moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 2 fighters moved from New Zealand to 56 Sea Zone 1 submarine moved from 64 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 3 fighters, 1 infantry, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from 56 Sea Zone to Shan State 2 fighters moved from 56 Sea Zone to Queensland 1 cruiser and 1 destroyer moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Combat - French Battle in 100 Sea Zone French attack with 1 destroyer Italians defend with 1 cruiser French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser in 100 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser in 100 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser in 100 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the French lost in 100 Sea Zone 1 cruiser owned by the Italians lost in 100 Sea Zone Italians win with no units remaining. Battle score for attacker is 3 Casualties for French: 1 destroyer Casualties for Italians: 1 cruiser Non Combat Move - French 1 infantry moved from French Central Africa to Nigeria Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,50 French regular : 0,00 Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 9 infantry and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to 118 Sea Zone 5 armour and 4 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 4 infantry moved from Eastern Poland to Baltic States 1 artillery and 3 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 2 armour and 4 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians Combat - Germans Battle in 118 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 5 armour, 4 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 4 infantry and 4 mech_infantrys in Baltic States, round 2 : 4/13 hits, 4.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour, 2 artilleries and 8 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Ukraine, round 2 : 5/13 hits, 3.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 4 infantry moved from Romania to Bessarabia 1 artillery and 4 infantry moved from Eastern Poland to Southern Belarus 1 aaGun moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 artillery and 1 infantry moved from Eastern Poland to Southern Belarus 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 2 artilleries and 3 infantry moved from Western Germany to 115 Sea Zone 2 artilleries, 3 infantry and 4 transports moved from 115 Sea Zone to 116 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Germany to 116 Sea Zone 4 infantry moved from Karelia to Vyborg 1 infantry moved from Finland to Karelia 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 2 infantry moved from 118 Sea Zone to Vyborg 1 aaGun moved from 118 Sea Zone to Vyborg 2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Baltic States 2 artilleries moved from 118 Sea Zone to Baltic States 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Eastern Poland 1 fighter and 1 tactical_bomber moved from Malta to Eastern Poland 1 fighter moved from Malta to France 1 fighter moved from Southern Italy to Western Germany 1 bomber moved from Western Germany to Eastern Poland 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Southern France to Normandy Bordeaux 1 submarine moved from 113 Sea Zone to 128 Sea Zone Place Units - Germans 1 transport placed in 116 Sea Zone 4 artilleries and 6 infantry placed in Germany 2 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France Germans undo move 4. 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.17
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@Gorshak I skipped the scrambles due to overwhelming odds, I would not normally do so but it kept it at 100% and hugely negative TUV swing and figured it would not be worth it to you.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Leningrad to Ukraine 1 artillery and 8 infantry moved from Kursk to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 2 infantry moved from Rostov to Ukraine 3 infantry moved from Leningrad to Archangel 2 infantry moved from Leningrad to Northern Belarus 1 fighter moved from Leningrad to Northern Belarus 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Siberia to Amur Russians take Amur from Japanese Combat - Russians Battle in Ukraine Russians attack with 1 armour, 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 3 armour, 2 artilleries and 7 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 6/16 hits, 4,83 expected hits Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Ukraine, round 2 : 6/12 hits, 4,50 expected hits 6 infantry owned by the Russians lost in Ukraine 6 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 5/10 hits, 3,83 expected hits Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Ukraine, round 3 : 5/6 hits, 2,50 expected hits 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 4 : 3/5 hits, 2,67 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Russians: 1 artillery and 10 infantry Casualties for Germans: 3 armour, 2 artilleries and 7 infantry Battle in Archangel Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Archangel, round 6 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Archangel, round 7 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Northern Belarus, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Northern Belarus to Russia 2 aaGuns, 1 armour, 5 infantry and 1 mech_infantry moved from Leningrad to Vologda 2 aaGuns, 4 artilleries and 8 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Smolensk to Bryansk 1 fighter and 2 tactical_bombers moved from Ukraine to Kursk 1 submarine moved from 126 Sea Zone to 128 Sea Zone 2 infantry moved from Tsagaan Olom to Olgiy Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 1,83 Russians regular : 0,83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Kweichow 1 artillery and 2 infantry moved from Kiangsi to Hunan 1 destroyer moved from 45 Sea Zone to 56 Sea Zone 1 battleship and 1 marine moved from 45 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Borneo 1 cruiser moved from 37 Sea Zone to 43 Sea Zone 1 battleship moved from 37 Sea Zone to 43 Sea Zone 1 transport moved from 7 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia to Sakha 1 infantry moved from Northern Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Amur 1 bomber moved from Japan to Sakha 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Caroline Islands to 56 Sea Zone 1 fighter moved from 36 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 bomber moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Jehol to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 2 transports moved from 37 Sea Zone to 20 Sea Zone 2 artilleries and 1 infantry moved from Japan to 7 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Fukien 1 artillery and 2 infantry moved from Shansi to Honan 1 artillery moved from Kiangsi to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from 7 Sea Zone to Fukien Combat - Japanese Battle in Java Battle in 132 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 132 Sea Zone Japanese win, taking Java from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Gilbert Islands Battle in 56 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits ANZAC roll dice for 1 transport in 56 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 2 artilleries, 1 fighter and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Fukien Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Fukien, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien 1 infantry owned by the British lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Amur Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sakha Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha 1 infantry owned by the Russians lost in Sakha Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Honan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Honan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 3 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Inner Mongolia Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from 56 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 45 Sea Zone to 56 Sea Zone 1 cruiser and 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Kwangsi 1 fighter moved from Borneo to 37 Sea Zone 1 tactical_bomber moved from Borneo to Kwangsi 1 fighter moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 1 bomber moved from Hunan to Kwangsi 1 fighter moved from Kwangtung to 21 Sea Zone 1 tactical_bomber moved from Fukien to 21 Sea Zone 1 carrier moved from 7 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to 7 Sea Zone 1 bomber moved from Sakha to Southern Manchuria 1 armour and 3 infantry moved from Korea to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone 1 armour and 3 infantry moved from 37 Sea Zone to Kwangsi 1 fighter moved from Japan to Caroline Islands 1 aaGun, 1 artillery and 2 infantry moved from Japan to Kyushu 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Jehol 1 artillery moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Buryatia to Buyant-Uhaa Place Units - Japanese 1 carrier and 1 submarine placed in 7 Sea Zone 1 artillery and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.17 UK_Pacific regular : -0.67 ANZAC regular : 0.83 Russians regular : 1.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 harbour, 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 27 Sea Zone to 66 Sea Zone 1 fighter moved from Hawaiian Islands to 66 Sea Zone 1 fighter moved from Hawaiian Islands to 91 Sea Zone 1 fighter moved from Hawaiian Islands to 91 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 carrier moved from 104 Sea Zone to 91 Sea Zone 1 battleship and 1 carrier moved from 11 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 1 harbour placed in Central America 1 armour, 1 infantry and 1 marine placed in Central United States 1 battleship and 1 transport placed in 104 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,1,2,5 Americans collect 51 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 2 infantry moved from Szechwan to Hunan 3 infantry moved from Szechwan to Yunnan 1 artillery moved from Kweichow to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Hopei to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to Gibraltar 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 carrier and 2 cruisers moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 armour moved from Egypt to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour moved from Anglo-Egyptian Sudan to Egypt Combat - British Battle in Gibraltar British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 harbour and 2 infantry British roll dice for 2 cruisers in Gibraltar, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 2 : 1/7 hits, 2,50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 3 : 0/6 hits, 2,33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 4 : 3/6 hits, 2,33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 bomber moved from Gibraltar to British Guiana 1 aaGun and 2 infantry moved from Brazil to British Guiana 2 infantry moved from Rhodesia to Union of South Africa 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 artillery moved from Shan State to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 artillery moved from 40 Sea Zone to Eastern India 1 infantry moved from Eastern India to Burma 1 tactical_bomber moved from Shan State to 40 Sea Zone 2 fighters moved from Shan State to Eastern India 3 aaGuns and 7 infantry moved from Shan State to Burma 1 infantry moved from Siam to Shan State Place Units - British 1 factory_minor placed in Southern Persia 1 destroyer and 1 transport placed in 109 Sea Zone 1 artillery placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 carrier and 1 destroyer placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 carrier and 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -1,00 Italians regular : -0,33 Japanese regular : -0,67 British regular : -4,17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry and 3 submarines; Remaining resources: 2 PUs; Combat Move - Italians 2 transports moved from 99 Sea Zone to 101 Sea Zone 1 marine moved from Crete to 101 Sea Zone 1 marine moved from 101 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Syria 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Cyprus Battle in Syria Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of French Central Africa from French to Italians EDIT: Turning off Edit Mode 1 bomber moved from Gibraltar to Southern France 1 artillery and 3 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 battleship, 1 cruiser, 1 submarine and 2 transports moved from 94 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Romania 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 3 infantry moved from Tobruk to Libya 1 artillery moved from Morocco to Algeria 1 infantry moved from Tanganyika Territory to Kenya 1 artillery and 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from French Equatorial Africa to French Central Africa Place Units - Italians 3 infantry placed in Northern Italy 1 infantry placed in Southern Italy 3 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
British AA : -0.17
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone 1 cruiser moved from 64 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands Combat - ANZAC Battle in Gilbert Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Gilbert Islands, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Gilbert Islands ANZAC win, taking Gilbert Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 64 Sea Zone to 49 Sea Zone 2 fighters moved from Queensland to 40 Sea Zone 1 fighter moved from Shan State to Eastern India 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Karelia to Archangel 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Archangel 1 artillery and 7 infantry moved from Vyborg to Leningrad 2 artilleries and 6 infantry moved from Baltic States to Northern Belarus 2 infantry moved from Southern Belarus to Smolensk 2 infantry moved from Southern Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Bessarabia to Ukraine 4 transports moved from 118 Sea Zone to 117 Sea Zone 1 transport moved from 116 Sea Zone to 117 Sea Zone 4 artilleries and 6 infantry moved from Germany to 117 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 4 artilleries and 6 infantry moved from 118 Sea Zone to Leningrad 1 bomber moved from Eastern Poland to Ukraine
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@Gorshak Scramble options for Bryansk/Smolensk