@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
yes scramble 2 fig
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers moved from Western Germany to 91 Sea Zone
1 artillery and 3 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Samara to Vologda
1 infantry moved from Smolensk to Vologda
5 fighters and 5 tactical_bombers moved from Bryansk to Vologda
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
Combat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 5 bombers
British defend with 1 fighter; French defend with 1 destroyer; Americans defend with 1 fighter and 2 transports; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
Germans win with 3 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 bombers
Casualties for French: 1 destroyer
Casualties for Americans: 1 fighter and 2 transports
Casualties for British: 1 fighter
Battle in Holland Belgium
Germans attack with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 2 artilleries and 2 infantry
Germans win, taking Holland Belgium from Americans with 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to 113 Sea Zone
1 aaGun moved from France to Southern France
2 fighters moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Vologda to Volgograd
2 fighters and 2 tactical_bombers moved from Vologda to Bryansk
2 fighters moved from Novgorod to Bryansk
1 armour moved from Evenkiyskiy to Novosibirsk
1 infantry moved from Belarus to Smolensk
1 armour moved from Archangel to Novosibirsk
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
3 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
3 bombers moved from 91 Sea Zone to Southern France
1 bomber moved from Bryansk to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
3 armour placed in Volgograd
1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 submarine moved from 91 Sea Zone to 112 Sea Zone
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 76 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 destroyer, 11 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 4 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
3 armour moved from Kiangsu to Kweichow
2 armour moved from Yunnan to Szechwan
4 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Hunan
2 fighters moved from Yunnan to Hunan
2 tactical_bombers moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Kweichow
2 tactical_bombers moved from Kwangsi to Hunan
2 bombers moved from Kwangsi to Hopei
2 fighters moved from 35 Sea Zone to Hunan
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 submarine moved from 5 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 3 submarines
British defend with 1 destroyer
Japanese roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 submarines in 39 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from UK_Pacific with 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Hopei
Japanese attack with 4 artilleries, 2 bombers and 4 infantry
Chinese defend with 6 infantry
Japanese roll dice for 4 artilleries, 2 bombers and 4 infantry in Hopei, round 2 : 3/10 hits, 4.00 expected hits
Chinese roll dice for 6 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Hopei
3 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 4 artilleries, 2 bombers and 3 infantry in Hopei, round 3 : 1/9 hits, 3.67 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 4 artilleries, 2 bombers and 3 infantry in Hopei, round 4 : 3/9 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 4 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Battle in Kweichow
Japanese attack with 3 armour, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 3 armour, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 7/10 hits, 4.17 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 armour, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Hunan
Japanese attack with 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 2/10 hits, 4.00 expected hits
Chinese roll dice for 4 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 3 : 3/8 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Szechwan
Japanese attack with 2 armour, 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 armour, 4 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 4/8 hits, 3.00 expected hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Japanese lost in Szechwan
4 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Hunan to 35 Sea Zone
2 fighters moved from Hunan to India
1 infantry moved from India to West India
2 fighters moved from Hunan to Kwangsi
3 tactical_bombers moved from Kweichow to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
2 bombers moved from Hopei to India
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Suiyuyan to Chahar
1 mech_infantry moved from Yunnan to Anhwe
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 mech_infantrys placed in Malaya
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Japanese collect 66 PUs (1 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Americans regular : 0.67
Japanese regular : -3.50
British regular : 0.33
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Aleutian Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 2 fighters and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 marine placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Kansu
3 infantry moved from Shensi to Tsinghai
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kansu
Chinese win, taking Kansu from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 6 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 7 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 8 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 infantry in Tsinghai, round 9 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 10 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 10 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese retreated to Shensi
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 38 PUs;
British buy 1 armour, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Eastern Persia to Ukraine
3 armour, 2 artilleries, 16 infantry and 6 mech_infantrys moved from Eastern Persia to West India
2 fighters and 2 tactical_bombers moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in West India
British attack with 3 armour, 2 artilleries, 4 fighters, 16 infantry, 6 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 3 armour, 2 artilleries, 4 fighters, 16 infantry, 6 mech_infantrys and 2 tactical_bombers in West India, round 2 : 11/33 hits, 9.50 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 3 armour, 2 artilleries, 4 fighters, 16 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Eastern Persia to West India
3 fighters moved from Eastern Persia to Russia
1 bomber moved from Ukraine to Russia
4 fighters and 2 tactical_bombers moved from West India to Eastern Persia
4 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 submarine placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
6 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.50
Americans regular : -1.67
Japanese regular : -0.33
Germans AA : -0.17
Germans regular : -1.33
British regular : 1.50
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys moved from Southern France to Northern Italy
Place Units - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
Germans take Amur from Russians
2 infantry moved from Vologda to Samara
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
7 fighters and 2 tactical_bombers moved from Bryansk to Samara
Combat - Germans
Battle in Samara
Germans attack with 7 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 3/11 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
French defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Caucasus, round 2 : 3/8 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
3 fighters moved from Caucasus to Volgograd
1 fighter moved from Samara to Volgograd
3 tactical_bombers moved from Caucasus to Bryansk
6 fighters and 2 tactical_bombers moved from Samara to Bryansk
2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
2 armour moved from Novosibirsk to Volgograd
1 mech_infantry moved from Tsinghai to Volgograd
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Finland to Novgorod
2 artilleries and 1 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Southern France to Northern Italy
3 bombers moved from Southern France to Western Germany
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 destroyer and 5 submarines placed in 112 Sea Zone
1 armour, 1 bomber and 1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Germans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -3.00
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 3 infantry moved from Hopei to Shensi
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 4 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 2 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber could not land in 8 Sea Zone and was removed
1 mech_infantry moved from Szechwan to Tsinghai
2 armour moved from Szechwan to Burma
9 mech_infantrys moved from Yunnan to India
1 fighter and 2 tactical_bombers moved from Kwangsi to India
2 mech_infantrys moved from Kweichow to Burma
3 armour moved from Kweichow to Burma
1 infantry moved from Kweichow to Hopei
1 armour moved from Chahar to Kweichow
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Chahar
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Malaya to Burma
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 24 Sea Zone to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 32 Sea Zone to 34 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry placed in Shantung
3 armour placed in India
1 fighter and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,4,4
Japanese collect 63 PUs (3 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
The Edit: When Triplea gave me the pop up to remind me that air was not landed, I accidently selected end NCM. Seems obvious that landing on a newly built CV.
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to Guam
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 marine moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Guam
Battle in Holland Belgium
Battle in Aleutian Islands
Americans attack with 1 infantry and 1 marine
Japanese defend with 2 infantry
Japanese win, taking Guam from Japanese, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry and 1 marine
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 armour, 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Novgorod
Combat - British
British creates battle in territory 39 Sea Zone
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Non Combat Move - British
1 bomber moved from Novgorod to Russia
1 aaGun moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to United Kingdom
2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
3 armour and 6 mech_infantrys moved from West India to Persia
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 submarine moved from 71 Sea Zone to 80 Sea Zone
3 aaGuns, 2 artilleries and 15 infantry moved from West India to Eastern Persia
2 artilleries and 3 infantry moved from Northwest Persia to Persia
Place Units - British
1 carrier and 2 destroyers placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 5 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
1 aaGun, 2 artilleries and 4 infantry moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to France
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Italians collect 12 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Northwest Persia to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 2 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 infantry moved from France to Holland Belgium
6 bombers moved from Western Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
4 fighters moved from Volgograd to Tambov
6 fighters moved from Bryansk to Tambov
5 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Amur to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 6 bombers, 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 6 bombers, 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 10/14 hits, 7.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 6 bombers, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 10 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 10 fighters, 2 infantry and 5 tactical_bombers in Tambov, round 2 : 9/17 hits, 8.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 10 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
2 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Volgograd to Novosibirsk
6 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Tambov to Novgorod
4 fighters moved from Tambov to Volgograd
4 fighters and 5 tactical_bombers moved from Tambov to Bryansk
6 bombers moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
2 infantry placed in France
1 carrier, 1 fighter, 7 submarines and 1 tactical_bomber placed in 112 Sea Zone
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Germans collect 73 PUs (2 lost to blockades); end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : 2.83
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from India to Sumatra
4 artilleries and 2 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 armour moved from Kweichow to Kansu
1 mech_infantry moved from Chahar to Kansu
1 infantry moved from India to West India
3 fighters and 2 tactical_bombers moved from India to West India
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Kansu
Japanese attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 6 infantry
Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Kansu, round 2 : 4/9 hits, 3.17 expected hits
Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Kansu
4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Kansu, round 3 : 2/8 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Battle in West India
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 : 5/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters moved from West India to India
2 tactical_bombers moved from West India to India
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 bombers moved from Sumatra to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 mech_infantry moved from Malaya to Burma
5 armour and 5 mech_infantrys moved from Burma to India
Place Units - Japanese
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 artilleries placed in India
1 mech_infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,5,3
Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -0.33
Japanese regular : 2.50
UK_Pacific regular : -0.33
ANZAC regular : -0.67
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 2 submarines and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win, taking Norway from Germans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
4 fighters moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 infantry, 1 submarine and 5 transports moved from 110 Sea Zone to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Persia to West India
1 battleship, 1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Battle in West India
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
1 infantry owned by the Japanese lost in West India
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 1 carrier and 1 cruiser in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Northwest Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 infantry owned by the Germans lost in Northwest Persia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
3 aaGuns, 2 artilleries and 14 infantry moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from West India to Persia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 126 Sea Zone
1 fighter moved from Northwest Persia to 98 Sea Zone
1 fighter moved from Northwest Persia to 98 Sea Zone
1 tactical_bomber moved from Northwest Persia to Persia
Place Units - British
1 destroyer placed in 106 Sea Zone
3 fighters placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : 0.67
Japanese regular : 2.17
Germans regular : 0.67
British regular : -0.17
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 armour and 5 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
2 submarines placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,3
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :