island terrorists are back doing their thing:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to Northern Territory
1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry and 1 marine placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 25 infantry and 1 mech_infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from Egypt to Belgian Congo
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 cruisers moved from 92 Sea Zone to 110 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in Belgian Congo
British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belgian Congo, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Holland Belgium from Germans, taking Belgian Congo from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 2 artilleries, 25 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 25 infantry and 1 mech_infantry in Burma, round 2 : 8/28 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Belgian Congo to Egypt
6 fighters moved from Egypt to Persia
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 carrier placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.33
Japanese regular : 0.33
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 infantry moved from France to Holland Belgium
4 fighters moved from Southern Italy to Holland Belgium
2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Alexandria
Italians attack with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Alexandria, round 2 : 4/12 hits, 3.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 4 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 aaGun moved from South Australia to Northern Territory
1 artillery and 1 mech_infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 marine placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
3 infantry moved from Algeria to Tunisia
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 carriers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
2 bombers moved from Poland to Ukraine
1 infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from British
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns, 11 armour, 11 artilleries, 25 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
2 mech_infantrys moved from Poland to Belarus
2 bombers moved from Ukraine to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Poland to Western Germany
1 tactical_bomber moved from Poland to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
4 mech_infantrys moved from Novgorod to Bryansk
9 mech_infantrys moved from Eastern Poland to Archangel
3 infantry moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
7 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Bulgaria to Romania
Place Units - Germans
2 carriers placed in 112 Sea Zone
3 artilleries placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Volgograd to Kazakhstan
2 aaGuns, 1 armour, 26 infantry and 2 mech_infantrys moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Russia
1 aaGun and 3 infantry moved from Vologda to Russia
2 aaGuns, 1 artillery and 16 infantry moved from Manchuria to Jehol
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 19 Sea Zone to Jehol
1 infantry moved from Chahar to Jehol
1 infantry and 1 mech_infantry moved from Anhwe to Jehol
2 bombers, 3 fighters and 3 tactical_bombers moved from Shensi to Jehol
1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 cruisers and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 fighters moved from Kiangsi to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from Japan to Jehol
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 tactical_bomber moved from Kiangsi to Jehol
1 fighter moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
Combat - Japanese
Battle in Manchuria
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Manchuria from Chinese, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/9 hits, 4.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 7 infantry, 3 mech_infantrys and 6 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 17 infantry
Russians roll AA dice in Jehol : 1/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese lost in Jehol
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 7 infantry, 3 mech_infantrys and 5 tactical_bombers in Jehol, round 2 : 12/23 hits, 9.33 expected hits
Chinese roll dice for 2 aaGuns, 1 artillery and 17 infantry in Jehol, round 2 : 4/18 hits, 6.00 expected hits
4 infantry owned by the Japanese lost in Jehol
10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Jehol
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry, 3 mech_infantrys and 5 tactical_bombers in Jehol, round 3 : 8/19 hits, 8.67 expected hits
Chinese roll dice for 1 artillery and 7 infantry in Jehol, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Japanese lost in Jehol
7 infantry owned by the Russians and 1 artillery owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 6 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 artillery and 17 infantry
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Chahar
1 artillery and 2 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Shan State to French Indo China
2 artilleries moved from Yunnan to French Indo China
2 artilleries and 1 infantry moved from Kwangsi to French Indo China
2 infantry moved from Yunnan to French Indo China
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Jehol to Anhwe
2 bombers moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 artillery moved from Hopei to Kweichow
4 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
Place Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 fighter and 1 tactical_bomber placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Japanese regular : 2.00
ANZAC regular : 0.33
Russians AA : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 bomber moved from Northern Territory to Western Australia
1 fighter moved from Queensland to Western Australia
1 carrier moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
11 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Tsinghai, round 2 : 4/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tunisia
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 aaGun moved from Burma to India
2 infantry moved from Burma to India
1 armour moved from Eastern Persia to India
2 fighters moved from Persia to India
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Ethiopia to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Italian Somaliland to Ethiopia
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 56 Sea Zone
1 destroyer moved from 58 Sea Zone to 56 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter, 2 infantry and 1 marine placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.50
Japanese regular : -2.67
Germans regular : 0.67
British regular : -1.00
@Ghostglider Apologize for the delay. Work interferes with the important stuff…may have a similar problem next week. We’ll see.
no problem, take you time
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Bryansk to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Yugoslavia
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from Holland Belgium to Western Germany
2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
3 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
3 infantry placed in Southern France
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 mech_infantry moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to Queensland
2 aaGuns and 1 artillery moved from Northern Territory to Western Australia
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser, 1 marine and 2 submarines moved from 62 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Western Australia
2 submarines moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to Western Australia
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 56 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
9 mech_infantrys moved from Archangel to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 artilleries and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Romania to Bessarabia
7 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to 112 Sea Zone
Place Units - Germans
1 carrier placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Hopei to Shensi
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 mech_infantry moved from Jehol to Suiyuyan
1 bomber moved from Kweichow to Suiyuyan
1 bomber moved from Kweichow to Shensi
2 fighters moved from 42 Sea Zone to Shan State
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 4/12 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
2 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to Malaya
1 bomber, 2 fighters and 2 tactical_bombers moved from Suiyuyan to Kweichow
1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Suiyuyan
1 aaGun moved from Kweichow to Shensi
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 37 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Japanese collect 60 PUs (7 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 1.50
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from Western Australia to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 submarine moved from 56 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Queensland
1 fighter moved from Western Australia to 55 Sea Zone
1 carrier moved from 63 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 bomber moved from 42 Sea Zone to Northern Territory
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 marine moved from 92 Sea Zone to Algeria
Place Units - Americans
2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
11 infantry moved from Tsinghai to Shensi
1 fighter and 2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Japanese roll AA dice in Shensi : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 13 infantry in Shensi, round 2 : 1/14 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 2 : 2/9 hits, 3.17 expected hits
2 infantry owned by the Chinese lost in Shensi
1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 3 : 2/12 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 3 : 4/9 hits, 3.17 expected hits
4 infantry owned by the Chinese lost in Shensi
2 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 4 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 4 : 2/7 hits, 2.50 expected hits
2 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 5 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Shensi, round 5 : 3/6 hits, 2.17 expected hits
3 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
1 fighter owned by the Chinese retreated
2 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 11 infantry
Casualties for Japanese: 1 aaGun and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 fighters moved from India to Shan State
1 fighter moved from India to Yunnan
1 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 fighter owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 3 fighters and 1 infantry in Caucasus, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber and 3 fighters moved from Caucasus to Persia
2 fighters moved from Shan State to India
1 fighter moved from Yunnan to India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Gibraltar to 92 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from Persia to India
1 fighter moved from India to Burma
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
1 destroyer and 1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,6,6,3,3,5,1,6,3,5,2,4,5,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3.00
Americans regular : 2.17
Japanese regular : 1.00
Japanese AA : -0.17
Germans regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Libya
Italians take Libya from British
1 armour moved from Libya to Tobruk
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Bryansk to Rostov
1 bomber moved from Yugoslavia to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 aaGun, 1 artillery and 4 infantry moved from Western Germany to Northern Italy
6 infantry moved from Southern France to Northern Italy
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Burma
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from Western Australia to Queensland
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 artillery, 1 marine and 1 mech_infantry moved from Western Australia to Northern Territory
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Alexandria
1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
3 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Volgograd
1 armour and 8 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Southern Italy to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 2 armour, 8 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 armour, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/11 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Caucasus to Rostov
2 bombers moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
3 artilleries, 2 infantry and 7 mech_infantrys moved from Belarus to Bryansk
3 artilleries and 2 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
3 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
1 artillery and 3 infantry placed in Germany
1 transport placed in 113 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
1 artillery, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Malaya to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
2 infantry moved from French Indo China to Shan State
3 fighters moved from Malaya to Shan State
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Shensi to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries moved from Shensi to Kansu
3 mech_infantrys moved from Suiyuyan to Kansu
2 bombers moved from Kweichow to Kansu
2 fighters and 2 tactical_bombers moved from Kweichow to Shan State
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 2/7 hits, 3.17 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/9 hits, 4.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers and 3 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 3 mech_infantrys in Kansu, round 2 : 2/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Kansu
2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 2 bombers and 3 mech_infantrys in Kansu, round 3 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Anhwe to Shensi
5 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangtung to Kwangsi
3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Sakha to Manchuria
2 bombers moved from Kansu to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
5 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from Shan State to Malaya
1 fighter moved from Kweichow to Malaya
1 tactical_bomber moved from Kweichow to Malaya
2 bombers moved from Kweichow to French Indo China
Place Units - Japanese
1 airfield and 1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 fighter, 3 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Japanese collect 64 PUs (8 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.50
UK_Pacific regular : -0.33
ANZAC regular : 0.17