ok, found the game. I guess guys usually send me a chat that they started up the game, but anyway, how do you personally have it set up to get notification?
…and yes pls only scramble Scotland
Oh, Anzac need to sink the transports. I am assuming they will so I won’t edit them in.
Waiting for Italy then!
Oh poo! I think I made the turn but must have not posted it. Will look for dice emails.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship and 2 transports
EDIT: Adding units owned by Americans to 16 Sea Zone: 8 submarines
EDIT: Removing units owned by Americans from 19 Sea Zone: 8 submarines
EDIT: Turning off Edit Mode
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Albania: 1 infantry
EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
Combat - Italians
Non Combat Move - Italians
1 aaGun and 4 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
1 fighter moved from Western Germany to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from France to Southern France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3,6,6,3,5,2,4
Italians collect 4 PUs (13 lost to blockades); end with 4 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 4 to 5
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Original convoy dice for 93 were 1,1 so I added back 1PU.
Don’t have the dice for 97 though.
Germany will attack Normandy. Lose British inf first, then US inf or British art?
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 16 Sea Zone
ANZAC take 6 Sea Zone from Japanese
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in 19 Sea Zone
ANZAC attack with 2 fighters and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 19 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
ANZAC win, taking 19 Sea Zone from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 transport in 21 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 19 Sea Zone to 16 Sea Zone
2 fighters moved from 21 Sea Zone to 16 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Volgograd to Rostov
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : 2,00
Lose all US inf first, then British inf, then US art, then British art.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 2 infantry, 1 marine, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Smolensk to Vologda
1 tactical_bomber moved from Tambov to Vologda
1 infantry moved from Samara to Volgograd
1 bomber moved from Novgorod to Normandy Bordeaux
1 bomber and 1 fighter moved from Norway to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Denmark to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
3 artilleries and 7 infantry moved from France to Normandy Bordeaux
5 artilleries and 10 infantry moved from Southern France to Normandy Bordeaux
1 armour and 1 artillery moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Tambov to Bryansk
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Bryansk
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
1 infantry owned by the Americans lost in Bryansk
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Vologda
Germans win, taking Vologda from Americans with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
2 infantry owned by the French lost in Volgograd
Germans win, taking Volgograd from French with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 8 artilleries, 3 bombers, 7 fighters, 17 infantry and 1 tactical_bomber
British defend with 4 artilleries and 20 infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 3 artilleries and 3 infantry
Germans roll dice for 8 artilleries, 3 bombers, 7 fighters, 17 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 12/36 hits, 13.00 expected hits
French roll dice for 7 artilleries and 23 infantry in Normandy Bordeaux, round 2 : 14/30 hits, 10.00 expected hits
14 infantry owned by the Germans lost in Normandy Bordeaux
3 infantry owned by the Americans and 9 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 8 artilleries, 3 bombers, 7 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/22 hits, 9.83 expected hits
French roll dice for 7 artilleries and 11 infantry in Normandy Bordeaux, round 3 : 8/18 hits, 6.00 expected hits
5 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Normandy Bordeaux
7 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 3 bombers, 7 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 7/14 hits, 7.17 expected hits
French roll dice for 7 artilleries and 4 infantry in Normandy Bordeaux, round 4 : 5/11 hits, 3.67 expected hits
3 artilleries owned by the Germans and 2 fighters owned by the Germans lost in Normandy Bordeaux
3 artilleries owned by the Americans and 4 infantry owned by the British lost in Normandy Bordeaux
3 bombers owned by the Germans, 5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
French win with 4 artilleries remaining. Battle score for attacker is -22
Casualties for Germans: 8 artilleries, 2 fighters and 17 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Casualties for British: 20 infantry
Non Combat Move - Germans
1 fighter moved from Bryansk to Novgorod
1 artillery and 2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Vologda to Novgorod
2 fighters moved from Normandy Bordeaux to Norway
2 bombers moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 7 infantry moved from Western Germany to France
1 bomber moved from Normandy Bordeaux to France
1 aaGun moved from Southern France to France
3 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 artilleries and 3 infantry moved from Norway to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Western Germany
5 infantry moved from Finland to Norway
Place Units - Germans
3 mech_infantrys placed in Russia
2 infantry placed in Novgorod
1 artillery and 1 marine placed in Western Germany
1 fighter placed in Norway
4 submarines placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
French regular : 7.67
Germans regular : -4.50
Oh wow that went well for me.
That game went on for so long by now, I have lost track of the countless dicings happening in both directions. Lately they have been swining in my direction it seems
Japan coming up?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 6 fighters and 5 infantry moved from Amur to Korea
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
14 fighters and 2 tactical_bombers moved from Japan to Korea
1 armour, 17 artilleries and 17 infantry moved from India to West India
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Americans
1 infantry moved from Timguska to Urals
Japanese take Urals from Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
1 bomber moved from Malaya to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 1 armour, 17 artilleries and 17 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 17 artilleries and 17 infantry in West India, round 2 : 17/35 hits, 11.83 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 17 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 1 artillery, 20 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 10 fighters and 3 infantry
Japanese roll dice for 1 artillery, 20 fighters, 5 infantry and 2 tactical_bombers in Korea, round 2 : 14/28 hits, 12.67 expected hits
Americans roll dice for 1 artillery, 10 fighters and 3 infantry in Korea, round 2 : 2/14 hits, 8.00 expected hits
2 infantry owned by the Japanese lost in Korea
3 infantry owned by the Americans, 10 fighters owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 20 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 107
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery, 10 fighters and 3 infantry
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam
1 carrier moved from 42 Sea Zone to 37 Sea Zone
4 artilleries and 3 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from Sikang to Tsinghai
4 artilleries and 7 infantry moved from Szechwan to Sikang
1 artillery and 4 infantry moved from Novosibirsk to Samara
2 artilleries and 2 infantry moved from Yenisey to Timguska
3 artilleries and 3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Jehol to Anhwe
1 infantry moved from Yunnan to Szechwan
2 artilleries moved from Shensi to Tsinghai
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 artillery moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from French Indo China to Yunnan
4 artilleries and 4 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 bomber moved from 22 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
4 fighters moved from Korea to 19 Sea Zone
16 fighters and 2 tactical_bombers moved from Korea to Japan
1 infantry moved from Malaya to Shan State
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 carriers and 1 destroyer placed in 19 Sea Zone
1 artillery placed in Malaya
3 infantry placed in India
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Japanese collect 68 PUs (8 lost to blockades); end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -6.00
Japanese regular : 7.33
ANZAC regular : -0.33
UK_Pacific regular : -0.33
@simon33 said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Americans roll dice for 1 artillery, 10 fighters and 3 infantry in Korea, round 2 : 2/14 hits, 8.00 expected hits
aaaaaaaand it swings back
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
aaaaaaaand it swings back
Would take even in Normandy and Korea over what happened.
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 13 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 infantry moved from Bessarabia to Romania
Americans take Romania from Germans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Greece to Germany
2 fighters and 1 infantry moved from Greece to Albania
3 fighters, 2 infantry and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0,17 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor; Italians defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Albania
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Albania, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Albania
1 infantry owned by the Italians lost in Albania
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 infantry moved from Greece to Bulgaria
1 infantry moved from Bessarabia to Romania
2 fighters moved from Albania to Greece
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
8 submarines moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
Place Units - Americans
3 infantry placed in Greece
3 infantry placed in Caucasus
3 infantry placed in Ukraine
2 infantry placed in Eastern United States
5 fighters and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 5.
1 fighter placed in Eastern United States
4 fighters and 2 infantry placed in Western United States
Americans undo move 7.
1 fighter placed in Eastern United States
3 fighters and 2 infantry placed in Western United States
Americans undo move 8.
1 fighter placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,6,5,2,4,2,3,4
Americans collect 74 PUs (1 lost to blockades); end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Germans to Americans
EDIT: Removing units owned by Americans from Nenetsia: 1 artillery
EDIT: Adding units owned by Americans to Archangel: 1 artillery
EDIT: Changing PUs for Americans from 104 to 105
EDIT: Turning off Edit Mode
4 artilleries moved from Normandy Bordeaux to Southern France
1 infantry moved from Bulgaria to Albania
British take Albania from Italians
1 mech_infantry moved from Caucasus to Tambov
British take Tambov from Germans
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Turkmenistan to Kazakhstan
3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
Combat - British
Battle in Kazakhstan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kazakhstan
1 infantry owned by the Japanese lost in Kazakhstan
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 4 artilleries and 1 fighter
Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
British roll dice for 4 artilleries and 1 fighter in Southern France, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Southern France
British roll dice for 4 artilleries and 1 fighter in Southern France, round 3 : 4/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 4 artilleries and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Southern France to 110 Sea Zone
2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
3 aaGuns, 9 artilleries, 14 infantry and 3 mech_infantrys moved from Turkmenistan to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Iraq to Persia
1 artillery and 7 infantry moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1,67
Japanese regular : 0,67
Italians regular : -0,33
Germans AA : 0,83
Germans regular : -0,33
British regular : 2,00
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 fighters and 1 infantry moved from Yugoslavia to Romania
1 fighter and 2 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
Combat - Italians
Battle in Romania
Italians attack with 2 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 2 fighters and 1 infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Romania
Italians roll dice for 2 fighters and 1 infantry in Romania, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
1 infantry owned by the Americans lost in Romania
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Slovakia Hungary
Italians attack with 1 fighter and 4 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 4 infantry in Slovakia Hungary, round 2 : 3/5 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Slovakia Hungary
1 mech_infantry owned by the Americans lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Romania to Southern Italy
1 fighter moved from Slovakia Hungary to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,4,1,6,3,5,4,5
Italians collect 7 PUs (6 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 2.17
Scramble?
No scramble.
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
4 fighters moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 4 fighters and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 4 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 carriers, 1 cruiser and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 5 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Norway to Normandy Bordeaux
1 infantry moved from Belarus to Eastern Poland
Germans take Eastern Poland from Americans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Americans
2 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 artillery moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Rostov
1 armour and 1 mech_infantry moved from Vologda to Tambov
1 artillery and 1 infantry moved from Samara to Tambov
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 3 infantry; French defend with 1 factory_minor and 1 harbour
Germans roll dice for 3 bombers, 5 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/11 hits, 5.50 expected hits
French roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux
3 bombers owned by the Germans, 5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 infantry owned by the Germans retreated to France
French win with 1 artillery remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Tambov
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 mech_infantry owned by the British lost in Tambov
Germans win, taking Tambov from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Archangel
Germans win, taking Archangel from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Rostov
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
1 infantry owned by the French lost in Rostov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 fighter and 5 infantry
British defend with 4 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter and 5 infantry in Southern France, round 2 : 2/7 hits, 1.83 expected hits
British roll dice for 4 artilleries in Southern France, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Southern France
2 artilleries owned by the British lost in Southern France
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 3 : 2/6 hits, 1.67 expected hits
British roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
2 artilleries owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 4 artilleries
Non Combat Move - Germans
1 aaGun moved from France to Southern France
1 fighter moved from Southern France to Western Germany
2 fighters moved from Normandy Bordeaux to Norway
1 tactical_bomber moved from Normandy Bordeaux to Norway
1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Denmark
3 bombers moved from Normandy Bordeaux to Western Germany
4 artilleries and 3 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 artillery moved from Vologda to Samara
3 mech_infantrys moved from Russia to Volgograd
Place Units - Germans
1 armour and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Volgograd
1 artillery placed in Russia
1 artillery and 2 infantry placed in Novgorod
5 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
French regular : -0.67
Germans regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Korea to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to Okinawa
2 carriers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from Guam to Okinawa
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 bomber, 17 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Okinawa
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Okinawa, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Okinawa
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Okinawa
Japanese win, taking Okinawa from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 17 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 17 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 15/21 hits, 10.83 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC with 1 bomber, 2 carriers, 1 destroyer, 17 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 19 Sea Zone
2 fighters moved from Manchuria to Japan
10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
2 fighters moved from Okinawa to 19 Sea Zone
1 fighter moved from Okinawa to Japan
1 tactical_bomber moved from Okinawa to 6 Sea Zone
2 artilleries and 2 infantry moved from Timguska to Novosibirsk
3 artilleries and 3 infantry moved from Tsinghai to Kazakhstan
4 artilleries and 7 infantry moved from Sikang to Kazakhstan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 bomber moved from Anhwe to Volgograd
1 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Szechwan
1 armour, 17 artilleries and 17 infantry moved from West India to India
1 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from Yunnan to Burma
4 artilleries and 5 infantry moved from Yunnan to Szechwan
3 artilleries and 3 infantry moved from Anhwe to Kweichow
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Jehol to Anhwe
2 fighters moved from Japan to 6 Sea Zone
1 artillery and 4 infantry moved from Samara to Volgograd
1 infantry moved from Urals to Vologda
1 infantry moved from Evenkiyskiy to Timguska
Place Units - Japanese
3 carriers placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
3 infantry placed in India
1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 5.
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : 3.33
ANZAC regular : -0.17