Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 harbour, 7 infantry, 1 marine and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
2 bombers moved from French Indo China to Shensi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
3 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/6 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
1 aaGun moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
1 infantry moved from Siberia to Amur
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Philippines to 35 Sea Zone
1 aaGun and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
2 fighters moved from Japan to French Indo China
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Philippines to French Indo China
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to Paulau Island
2 fighters and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 harbour placed in French Indo China
2 infantry and 1 marine placed in French Indo China
1 armour and 2 infantry placed in Manchuria
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 69 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.33
@gamerman01 ok. will just redo the turn and add the casualties from the other combat that were initially rolled.
You’re not going to just edit?
Doesn’t matter to me - thanks and enjoy the drama
Do you know how to roll on forum?
@gamerman01 I always forget but could figure it out. But this was going to probably slightly change the ncms and placement. Will have to finish later but will post the save for now. I have an inf to add back in as well given the original dice.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 harbour, 7 infantry, 1 marine and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
2 bombers moved from French Indo China to Shensi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
3 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Shensi
Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 4/6 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 3 fighters and 1 transport
Japanese roll dice for 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
Americans roll dice for 3 fighters and 1 transport in 33 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Japanese lost in 33 Sea Zone
3 fighters owned by the Americans lost in 33 Sea Zone
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 fighters
Casualties for Americans: 3 fighters and 1 transport
Non Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Hopei to Shensi
3 mech_infantrys moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
2 infantry moved from French Indo China to Yunnan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun and 2 infantry moved from Philippines to 35 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from Philippines to 42 Sea Zone
1 carrier and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to French Indo China
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
2 fighters moved from Japan to French Indo China
1 submarine moved from 22 Sea Zone to 35 Sea Zone
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.00
Japanese regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 harbour, 7 infantry, 1 marine and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
2 bombers moved from French Indo China to Shensi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
3 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Shensi
Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 4/6 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 3 fighters and 1 transport
Japanese roll dice for 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
Americans roll dice for 3 fighters and 1 transport in 33 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Japanese lost in 33 Sea Zone
3 fighters owned by the Americans lost in 33 Sea Zone
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 fighters
Casualties for Americans: 3 fighters and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 2 marines moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to French Indo China
2 fighters moved from Japan to French Indo China
2 fighters and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 bombers moved from Shensi to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to Philippines
1 infantry moved from Siberia to Amur
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Hopei to Kweichow
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 harbour placed in French Indo China
2 infantry and 1 marine placed in French Indo China
3 infantry placed in Malaya
1 submarine placed in 6 Sea Zone
1 armour and 2 infantry placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.00
Japanese regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 harbour, 7 infantry, 1 marine and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
2 bombers moved from French Indo China to Shensi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
3 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Shensi
Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 4/6 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 3 fighters and 1 transport
Japanese roll dice for 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
Americans roll dice for 3 fighters and 1 transport in 33 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Japanese lost in 33 Sea Zone
3 fighters owned by the Americans lost in 33 Sea Zone
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 fighters
Casualties for Americans: 3 fighters and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 2 marines moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to French Indo China
2 fighters moved from Japan to French Indo China
2 fighters and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 bombers moved from Shensi to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to Philippines
1 infantry moved from Siberia to Amur
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Hopei to Kweichow
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 harbour placed in French Indo China
2 infantry and 1 marine placed in French Indo China
3 infantry placed in Malaya
1 submarine placed in 6 Sea Zone
1 armour and 2 infantry placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.00
Japanese regular : -0.00
@farmboy Note I edited in an inf in Shensi in that last post (I forgot initially so reposted). That was because I did not lose an inf in Shensi when I originally did the turn, but when I did everything again, you got one hit.
I knew I forgot something
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 infantry moved from France to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 0/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 0/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 4 : 1/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
2 artilleries and 1 infantry moved from France to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Tobruk to Libya
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
French regular : 0.00
Italians regular : -4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 3 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
2 mech_infantrys moved from Bryansk to Archangel
1 infantry moved from Belarus to Smolensk
4 armour, 8 artilleries, 2 infantry and 3 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
2 mech_infantrys moved from Caucasus to Volgograd
3 mech_infantrys moved from Caucasus to Rostov
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Rostov
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Southern France
2 artilleries and 3 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 tactical_bomber moved from Germany to 125 Sea Zone
1 fighter moved from Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from French with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 5 mech_infantrys in Archangel, round 2 : 4/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 4 armour, 8 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 8 artilleries, 3 infantry and 4 mech_infantrys in Smolensk, round 2 : 8/19 hits, 7.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 armour, 8 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Southern France, round 2 : 2/8 hits, 2.33 expected hits
British roll dice for 1 aaGun, 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0.83 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Southern France
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Southern France, round 3 : 1/8 hits, 2.33 expected hits
British roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Southern France
1 armour owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun, 1 armour and 1 infantry
Casualties for Germans: 1 infantry
1 bomber moved from Volgograd to Greece
1 bomber moved from Rostov to Southern Italy
4 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Germany to Eastern Poland
2 tactical_bombers moved from Germany to Greece
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Greece
1 tactical_bomber moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Norway
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from France to Southern France
4 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Western Germany to Germany
8 mech_infantrys moved from Western Germany to Slovakia Hungary
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
2 infantry and 8 mech_infantrys placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in France
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : 1.83
British regular : -0.33
just a quick note that I closed the game by mistake and I had had an open local version of this game closed at the same time. When I reopened it from the autosave I believe I got the right version and it looks to me to match the casualties in the dice, but wanted to flag as I think it is worth double checking. I had autosaves from both the local and this game showing up and I was worried I had lost the right version.
Thanks,
I’ll look at dice e-mails when reviewing the turn - no worries, stuff like this is happening to everybody these days, and I trust you a great deal.
Last night my program froze while trying to contact MARTI for the very last roll of a turn. I couldn’t save it, couldn’t see it, so had to reconstruct the turn from memory and MARTIs.
MARTI e-mail dice haven’t been in order lowest unit to highest strength, etc. other issues have been coming up lately.
If you see anything or figure anything out in the meantime, of course I would appreciate anything you might come up with, but for now, no worries
@gamerman01 In this case, it was entirely my error. I had a phone call as I was finishing up the turn, and when I returned, it appeared that I only had older turns and the local version open. I realized after closing that this was probably just because I was looking at the history and that the turn was still there. I ahd wanted to confirm the UK fig was on its own carrier so was checking your UK turn. But then I had an after combat auto save that was tied to the local game I tested what I was going to do and an after non combat autosave that I think was the right one but which wasn’t population the game details in the start up screen.
@farmboy But I’m pretty sure this is right as it match the casualties in Rostov and S France.
I should look for the auto-save feature myself.
I intend to leave game notes for fighters on carriers except sometimes don’t when there is only one possibility. Not looking at map right now, but US built 2 fighters and carrier to 110, I think, so those 2 fighters have to be on US carrier
Right, I looked and the only possibility was that US fighters were on US carrier because of the build rule. I would have looked into the history if I were you, too, I guess my point is that a player should always try to remember to leave a game note or post what fighters are on what carriers.
Maybe I should make a league-wide rule that if you don’t say that, then the fighters are ruled to be on their own country’s carriers. Since Triple A still doesn’t accommodate this need (I’m very happy with the amphibious assault retreat rules being added, though)