You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in Crete
Battle in 92 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win, taking Cyprus from British, taking Crete from Neutral_Allies with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
1 aaGun moved from Yugoslavia to Romania
2 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
2 armour moved from Bulgaria to Romania
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Libya to Tunisia
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
1 infantry placed in Southern France
2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Non Combat Move - Germans
1 aaGun and 3 infantry moved from Romania to Bessarabia
3 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
7 infantry moved from Finland to Norway
1 fighter moved from Southern Italy to Norway
3 armour moved from Greece to Romania
1 aaGun, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 aaGun moved from Poland to Baltic States
9 artilleries and 14 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
2 tactical_bombers moved from Greece to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Greece to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
4 mech_infantrys moved from Germany to Poland
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Greece to Western Germany
1 tactical_bomber moved from Greece to Southern Italy
Place Units - Germans
3 infantry placed in Normandy Bordeaux
2 infantry and 3 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 10 fighters and 7 tactical_bombers moved from Yunnan to India
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 infantry and 1 marine moved from 38 Sea Zone to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery and 2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 artillery and 3 infantry moved from Kwangsi to French Indo China
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
Combat - Japanese
Combat Hit Differential Summary :
Scramble to z39?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 10 fighters and 7 tactical_bombers moved from Yunnan to India
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 infantry and 1 marine moved from 38 Sea Zone to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery and 2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 artillery and 3 infantry moved from Kwangsi to French Indo China
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
Combat - Japanese
Battle in Sumatra
Battle in Malaya
Battle in Shan State
Japanese attack with 1 artillery, 2 infantry and 1 marine
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Shan State, round 2 : 1/4 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in French Indo China
Japanese attack with 3 artilleries and 5 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 artilleries and 5 infantry in French Indo China, round 2 : 2/8 hits, 2.33 expected hits
French roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from French with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports in 39 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports in 39 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 11 fighters, 2 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 4 fighters, 15 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 artilleries, 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers in India, round 2 : 11/24 hits, 13.00 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 fighters, 15 infantry and 1 tactical_bomber in India, round 2 : 10/20 hits, 8.17 expected hits
2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
3 aaGuns owned by the British and 8 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers in India, round 3 : 8/14 hits, 8.00 expected hits
UK_Pacific roll dice for 4 fighters, 7 infantry and 1 tactical_bomber in India, round 3 : 6/12 hits, 5.50 expected hits
4 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in India
1 tactical_bomber owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in India, round 4 : 7/8 hits, 4.50 expected hits
UK_Pacific roll dice for 4 fighters in India, round 4 : 3/4 hits, 2.67 expected hits
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in India
4 fighters owned by the British lost in India
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is -77
Casualties for Japanese: 1 artillery, 9 fighters, 2 infantry and 8 tactical_bombers
Casualties for British: 3 aaGuns, 4 fighters, 15 infantry and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 3 : 2/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
2 bombers moved from India to Yunnan
3 infantry moved from Shantung to Anhwe
1 armour moved from Jehol to Kweichow
3 artilleries and 5 infantry moved from Hunan to Kweichow
Place Units - Japanese
4 fighters placed in Japan
Japanese undo move 1.
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French regular : -1.00
Japanese regular : -2.50
British AA : -0.50
UK_Pacific regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 armour moved from Romania to Belarus
1 bomber moved from Southern Italy to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Belarus
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern France to Southern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
Place Units - Italians
7 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Italians undo move 1.
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 armour moved from Romania to Belarus
1 bomber moved from Southern Italy to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Belarus
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern France to Southern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
Place Units - Italians
7 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Italians undo move 1.
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 armour
EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 0.67
No scramble in z6 is correct :-)
Please use the last map, where Italy ARM moved to Eastern Poland instead of Bessarabia.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 infantry moved from Norway to Finland
2 bombers moved from Western Germany to Archangel
1 fighter moved from Norway to Archangel
1 tactical_bomber moved from Western Germany to Finland
3 tactical_bombers moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
4 armour and 5 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in Finland
Germans attack with 9 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 9 infantry and 1 tactical_bomber in Finland, round 2 : 3/10 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 4/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 armour, 2 bombers, 1 fighter and 5 mech_infantrys
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 4 armour, 2 bombers, 1 fighter and 5 mech_infantrys in Archangel, round 2 : 4/12 hits, 4.67 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour, 2 bombers, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Non Combat Move - Germans
2 bombers and 1 fighter moved from Archangel to Belarus
1 aaGun, 11 artilleries and 21 infantry moved from Eastern Poland to Belarus
3 armour and 3 mech_infantrys moved from Bessarabia to Belarus
3 armour moved from Romania to Belarus
3 tactical_bombers moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Finland to Baltic States
4 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Bessarabia to Western Ukraine
6 mech_infantrys moved from Poland to Novgorod
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 armour and 9 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 5 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 bomber moved from Yunnan to Kiangsi
2 infantry moved from Anhwe to Hopei
1 armour, 3 artilleries and 6 infantry moved from Kweichow to Hopei
1 fighter moved from Japan to 22 Sea Zone
3 fighters moved from Japan to 34 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in 34 Sea Zone
1 cruiser owned by the ANZAC lost in 34 Sea Zone
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 41 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 3 artilleries and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 8 infantry in Hopei, round 2 : 2/12 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Yunnan to Kweichow
2 fighters moved from 34 Sea Zone to 45 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone
1 carrier moved from 38 Sea Zone to 41 Sea Zone
1 bomber moved from Yunnan to India
2 infantry moved from Burma to India
1 artillery, 1 infantry and 1 marine moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry, 1 marine and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 artilleries and 3 infantry moved from French Indo China to Kwangsi
1 artillery moved from Burma to India
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 22 Sea Zone to 45 Sea Zone
1 bomber moved from India to Kwangsi
1 mech_infantry moved from Burma to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Kiangsi to Kwangsi
1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Yunnan
Place Units - Japanese
3 infantry placed in India
1 factory_minor placed in Malaya
5 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,6,3,2
Japanese collect 33 PUs (10 lost to blockades); end with 34 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -4.17
ANZAC regular : 0.50
Please note that convoy has been rolled before - the dice in the post are the second set of convoy dice - Japan income should be corrected before Japan’s next turn.
No scramble, thanks