TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 3 fighters moved from Southern Italy to 95 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 tactical_bomber moved from 109 Sea Zone to Scotland
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 2 bombers and 3 fighters
British defend with 2 cruisers and 3 submarines; French defend with 1 destroyer
3 submarines owned by the British submerged
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 32
Casualties for British: 2 cruisers
Casualties for French: 1 destroyer
Battle in Scotland
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Scotland to 109 Sea Zone
2 bombers and 3 fighters moved from 95 Sea Zone to Southern Italy
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Baltic States
4 infantry moved from Baltic States to Eastern Poland
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 11 armour, 15 artilleries, 35 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 artillery and 3 infantry moved from Holland Belgium to France
Place Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Novgorod
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
@MrRoboto The dice are with you my friend!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Bryansk to Vologda
2 mech_infantrys moved from Bryansk to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Vologda
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Bryansk
1 fighter moved from Smolensk to Bryansk
7 infantry moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
1 fighter moved from Rostov to Bryansk
1 infantry moved from Volgograd to Caucasus
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.67
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 11 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kwangsi to Kansu
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Shan State
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 destroyer, 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
3 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Kansu to Kweichow
6 artilleries and 3 infantry moved from Hopei to Kweichow
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hopei
4 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Guam to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Shan State to French Indo China
1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 aaGun, 1 armour and 14 infantry moved from Manchuria to Jehol
1 armour moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
Place Units - Japanese
2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,67
Japanese regular : -1,83
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
10 infantry moved from Szechwan to Sikang
2 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to France
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in France
Bombing raid in France causes 0 damage total.
Battle in Caroline Islands
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 submarines and 1 transport
2 submarines owned by the Japanese submerged
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win, taking Caroline Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters and 5 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Johnston Island to 33 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 7 Sea Zone
2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
2 carriers, 1 cruiser, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
10 infantry moved from Szechwan to Sikang
2 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 fighters and 3 infantry moved from United Kingdom to Scotland
2 fighters moved from Gibraltar to Scotland
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 bomber moved from Algeria to Scotland
2 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Yunnan
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Scotland
British attack with 1 bomber, 5 fighters and 3 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 bomber, 5 fighters and 3 infantry in Scotland, round 2 : 4/9 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 artillery moved from Algeria to 92 Sea Zone
1 aaGun and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Algeria to Libya
1 aaGun, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 bomber moved from Scotland to United Kingdom
1 fighter moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Scotland to 110 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Java to India
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 4 artilleries and 12 infantry moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Trans-Jordan to Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,1,5,3,1,6,4,3,3,1,2,3,4
British collect 37 PUs (8 lost to blockades); end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.67
Japanese regular : 2.00
Germans AA : 0.83
Germans regular : -0.67
British regular : -1.33
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 infantry moved from Bulgaria to Romania
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
4 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 artillery and 1 infantry placed in Ukraine
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,1,4,2,3,3,2,1,4,5
Italians collect 6 PUs (12 lost to blockades); end with 6 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Russians regular : 0,67
uh oh, I guess I made a tactical error there with Germany
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
2 fighters moved from 33 Sea Zone to Paulau Island
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Paulau Island
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Paulau Island to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
1 fighter moved from 33 Sea Zone to 7 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,6,1,5,5,2,5,2,2,4,6,6,2,2,2,5,4,1,6,3,4,5,4,4,6,5,6,1,3,6,2
ANZAC collect 10 PUs (4 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : 0.00
Yes, let’s see what you decide to do.
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Sakha
6 infantry moved from Buryatia to Sakha
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 fighter and 1 tactical_bomber moved from Russia to Yunnan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Baltic States to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Russia
1 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Belarus
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 124 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
I guess there’s not much I can do besides trying to take as much with me as possible.
I assume you scramble?
@MrRoboto you posted the wrong turn summary but in SZ110 yes. Full scramble including the French fig.
Oh, yeah that was a turn summary from another game. Sorry!
Wow, I got lucky in my attack!
OOL?
@MrRoboto Just max d thanks.
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers and 3 fighters moved from Southern Italy to 110 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers
British defend with 2 carriers, 1 destroyer, 5 fighters and 4 transports; French defend with 1 fighter; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry and 2 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 2 carriers owned by the British
Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 10/14 hits, 8,00 expected hits
Americans roll dice for 4 carriers, 1 cruiser, 2 destroyers, 11 fighters and 6 transports in 110 Sea Zone, round 2 : 10/18 hits, 9,83 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 fighter owned by the British and 2 carriers owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 8/11 hits, 6,67 expected hits
Americans roll dice for 10 fighters and 6 transports in 110 Sea Zone, round 3 : 7/10 hits, 6,67 expected hits
4 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone
4 fighters owned by the Americans and 4 fighters owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 4 : 3/4 hits, 2,50 expected hits
Americans roll dice for 2 fighters and 6 transports in 110 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 battleship owned by the Germans lost in 110 Sea Zone
1 transport owned by the British, 1 fighter owned by the Americans and 1 fighter owned by the French lost in 110 Sea Zone
3 transports owned by the British, 1 infantry owned by the Americans, 2 transports owned by the Americans and 1 mech_infantry owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 84
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry and 2 transports
Casualties for British: 2 carriers, 1 destroyer, 5 fighters and 4 transports
Casualties for French: 1 fighter
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Ukraine to Caucasus
2 bombers and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from France to Western Germany
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
1 transport placed in 112 Sea Zone
3 fighters placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Russians regular : 1,33
Germans regular : 5,17
British regular : 0,00
Wow, just wow. I did not expect such a result, it was actually just a hail mary.
I guess the dice gods came through for me.
Now I got so excited about that result, I forgot to save the file…
I have to redo the rest of the combat turn and will edit everything accordingly
@MrRoboto Hi! Can I please ask you to post copies of the MARTI dice from the SZ110 battle?
I don’t receive all mails unfortunately. Here is all that I’ve got:
@MrRoboto The rolls for the 2nd round for Germany (named round 3 above) differs from what is posted in the save file. Do you know why?
Yes it’s probably because I had to redo the turn, because I forgot to save the file.
@MrRoboto said in L23 BM4 Pejon_88 (Allies+17) vs Roboto (Axis):
Now I got so excited about that result, I forgot to save the file…
I have to redo the rest of the combat turn and will edit everything accordingly
With “rest of the combat” I meant everything after I asked for your OOL
In the correct turn, I actually scored one hit less than in the one I saved and posted:
@MrRoboto said in L23 BM4 Pejon_88 (Allies+17) vs Roboto (Axis):
Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 8/11 hits, 6,67 expected hits
This is consistent with the mail from Marti:
Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3
Your dice are: 3,4,6,2,1,4,1,4,2,5,1
Battleship: 3
2 bombers: 4 | 6
4 fighters: 2 | 1 | 4 | 1
4 tacs: 4 | 2 | 5 | 1
Those are the 8 hits.
Now why did I (or we?) only receive those 2 mails and not more? Why did I not receive the mails when I had to repeat the turn? I have no idea, MARTI has been acting wild for quite some time now. In almost every turn, there are some mails missing.
This is an extremely annoying situation, since it creates an atmosphere of distrust. One thing we can do is rolling on the forum, even though this certainly is quite inconvenient. Maybe for bigger battles like that sea battle. Would you prefer that?